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https://github.com/godotengine/godot.git
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223 lines
6.7 KiB
C++
223 lines
6.7 KiB
C++
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// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "platform.h"
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#include "alloc.h"
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namespace embree
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{
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/*! static array with static size */
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template<typename T, size_t N>
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class array_t
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{
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public:
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/********************** Iterators ****************************/
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__forceinline T* begin() const { return items; };
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__forceinline T* end () const { return items+N; };
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/********************** Capacity ****************************/
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__forceinline bool empty () const { return N == 0; }
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__forceinline size_t size () const { return N; }
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__forceinline size_t max_size () const { return N; }
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/******************** Element access **************************/
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__forceinline T& operator[](size_t i) { assert(i < N); return items[i]; }
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__forceinline const T& operator[](size_t i) const { assert(i < N); return items[i]; }
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__forceinline T& at(size_t i) { assert(i < N); return items[i]; }
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__forceinline const T& at(size_t i) const { assert(i < N); return items[i]; }
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__forceinline T& front() const { assert(N > 0); return items[0]; };
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__forceinline T& back () const { assert(N > 0); return items[N-1]; };
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__forceinline T* data() { return items; };
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__forceinline const T* data() const { return items; };
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private:
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T items[N];
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};
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/*! static array with dynamic size */
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template<typename T, size_t N>
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class darray_t
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{
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public:
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__forceinline darray_t () : M(0) {}
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__forceinline darray_t (const T& v) : M(0) {
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for (size_t i=0; i<N; i++) items[i] = v;
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}
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/********************** Iterators ****************************/
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__forceinline T* begin() const { return items; };
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__forceinline T* end () const { return items+M; };
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/********************** Capacity ****************************/
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__forceinline bool empty () const { return M == 0; }
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__forceinline size_t size () const { return M; }
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__forceinline size_t capacity () const { return N; }
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__forceinline size_t max_size () const { return N; }
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void resize(size_t new_size) {
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assert(new_size < max_size());
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M = new_size;
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}
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/******************** Modifiers **************************/
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__forceinline void push_back(const T& v)
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{
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assert(M+1 < max_size());
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items[M++] = v;
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}
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__forceinline void pop_back()
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{
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assert(!empty());
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M--;
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}
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__forceinline void clear() {
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M = 0;
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}
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/******************** Element access **************************/
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__forceinline T& operator[](size_t i) { assert(i < M); return items[i]; }
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__forceinline const T& operator[](size_t i) const { assert(i < M); return items[i]; }
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__forceinline T& at(size_t i) { assert(i < M); return items[i]; }
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__forceinline const T& at(size_t i) const { assert(i < M); return items[i]; }
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__forceinline T& front() const { assert(M > 0); return items[0]; };
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__forceinline T& back () const { assert(M > 0); return items[M-1]; };
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__forceinline T* data() { return items; };
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__forceinline const T* data() const { return items; };
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private:
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size_t M;
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T items[N];
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};
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/*! dynamic sized array that is allocated on the stack */
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#define dynamic_large_stack_array(Ty,Name,N,max_stack_bytes) StackArray<Ty,max_stack_bytes> Name(N)
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template<typename Ty, size_t max_stack_bytes>
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struct __aligned(64) StackArray
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{
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__forceinline StackArray (const size_t N)
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: N(N)
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{
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if (N*sizeof(Ty) <= max_stack_bytes)
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data = &arr[0];
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else
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data = (Ty*) alignedMalloc(N*sizeof(Ty),64);
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}
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__forceinline ~StackArray () {
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if (data != &arr[0]) alignedFree(data);
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}
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__forceinline operator Ty* () { return data; }
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__forceinline operator const Ty* () const { return data; }
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__forceinline Ty& operator[](const int i) { assert(i>=0 && i<N); return data[i]; }
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__forceinline const Ty& operator[](const int i) const { assert(i>=0 && i<N); return data[i]; }
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__forceinline Ty& operator[](const unsigned i) { assert(i<N); return data[i]; }
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__forceinline const Ty& operator[](const unsigned i) const { assert(i<N); return data[i]; }
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#if defined(__X86_64__) || defined(__aarch64__)
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__forceinline Ty& operator[](const size_t i) { assert(i<N); return data[i]; }
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__forceinline const Ty& operator[](const size_t i) const { assert(i<N); return data[i]; }
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#endif
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private:
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Ty arr[max_stack_bytes/sizeof(Ty)];
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Ty* data;
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size_t N;
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private:
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StackArray (const StackArray& other) DELETED; // do not implement
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StackArray& operator= (const StackArray& other) DELETED; // do not implement
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};
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/*! dynamic sized array that is allocated on the stack */
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template<typename Ty, size_t max_stack_elements, size_t max_total_elements>
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struct __aligned(64) DynamicStackArray
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{
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__forceinline DynamicStackArray ()
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: data(&arr[0]) {}
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__forceinline ~DynamicStackArray ()
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{
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if (!isStackAllocated())
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delete[] data;
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}
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__forceinline bool isStackAllocated() const {
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return data == &arr[0];
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}
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__forceinline size_t size() const
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{
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if (isStackAllocated()) return max_stack_elements;
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else return max_total_elements;
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}
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__forceinline void resize(size_t M)
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{
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assert(M <= max_total_elements);
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if (likely(M <= max_stack_elements)) return;
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if (likely(!isStackAllocated())) return;
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data = new Ty[max_total_elements];
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for (size_t i=0; i<max_stack_elements; i++)
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data[i] = arr[i];
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}
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__forceinline operator Ty* () { return data; }
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__forceinline operator const Ty* () const { return data; }
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__forceinline Ty& operator[](const int i) { assert(i>=0 && i<max_total_elements); resize(i+1); return data[i]; }
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__forceinline Ty& operator[](const unsigned i) { assert(i<max_total_elements); resize(i+1); return data[i]; }
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#if defined(__X86_64__) || defined(__aarch64__)
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__forceinline Ty& operator[](const size_t i) { assert(i<max_total_elements); resize(i+1); return data[i]; }
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#endif
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__forceinline DynamicStackArray (const DynamicStackArray& other)
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: data(&arr[0])
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{
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for (size_t i=0; i<other.size(); i++)
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this->operator[] (i) = other[i];
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}
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DynamicStackArray& operator= (const DynamicStackArray& other)
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{
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for (size_t i=0; i<other.size(); i++)
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this->operator[] (i) = other[i];
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return *this;
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}
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private:
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Ty arr[max_stack_elements];
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Ty* data;
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};
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}
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