godot/thirdparty/zstd/compress/zstd_cwksp.h

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
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* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_CWKSP_H
#define ZSTD_CWKSP_H
/*-*************************************
* Dependencies
***************************************/
#include "../common/allocations.h" /* ZSTD_customMalloc, ZSTD_customFree */
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#include "../common/zstd_internal.h"
#include "../common/portability_macros.h"
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#if defined (__cplusplus)
extern "C" {
#endif
/*-*************************************
* Constants
***************************************/
/* Since the workspace is effectively its own little malloc implementation /
* arena, when we run under ASAN, we should similarly insert redzones between
* each internal element of the workspace, so ASAN will catch overruns that
* reach outside an object but that stay inside the workspace.
*
* This defines the size of that redzone.
*/
#ifndef ZSTD_CWKSP_ASAN_REDZONE_SIZE
#define ZSTD_CWKSP_ASAN_REDZONE_SIZE 128
#endif
/* Set our tables and aligneds to align by 64 bytes */
#define ZSTD_CWKSP_ALIGNMENT_BYTES 64
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/*-*************************************
* Structures
***************************************/
typedef enum {
ZSTD_cwksp_alloc_objects,
ZSTD_cwksp_alloc_aligned_init_once,
ZSTD_cwksp_alloc_aligned,
ZSTD_cwksp_alloc_buffers
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} ZSTD_cwksp_alloc_phase_e;
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/**
* Used to describe whether the workspace is statically allocated (and will not
* necessarily ever be freed), or if it's dynamically allocated and we can
* expect a well-formed caller to free this.
*/
typedef enum {
ZSTD_cwksp_dynamic_alloc,
ZSTD_cwksp_static_alloc
} ZSTD_cwksp_static_alloc_e;
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/**
* Zstd fits all its internal datastructures into a single continuous buffer,
* so that it only needs to perform a single OS allocation (or so that a buffer
* can be provided to it and it can perform no allocations at all). This buffer
* is called the workspace.
*
* Several optimizations complicate that process of allocating memory ranges
* from this workspace for each internal datastructure:
*
* - These different internal datastructures have different setup requirements:
*
* - The static objects need to be cleared once and can then be trivially
* reused for each compression.
*
* - Various buffers don't need to be initialized at all--they are always
* written into before they're read.
*
* - The matchstate tables have a unique requirement that they don't need
* their memory to be totally cleared, but they do need the memory to have
* some bound, i.e., a guarantee that all values in the memory they've been
* allocated is less than some maximum value (which is the starting value
* for the indices that they will then use for compression). When this
* guarantee is provided to them, they can use the memory without any setup
* work. When it can't, they have to clear the area.
*
* - These buffers also have different alignment requirements.
*
* - We would like to reuse the objects in the workspace for multiple
* compressions without having to perform any expensive reallocation or
* reinitialization work.
*
* - We would like to be able to efficiently reuse the workspace across
* multiple compressions **even when the compression parameters change** and
* we need to resize some of the objects (where possible).
*
* To attempt to manage this buffer, given these constraints, the ZSTD_cwksp
* abstraction was created. It works as follows:
*
* Workspace Layout:
*
* [ ... workspace ... ]
* [objects][tables ->] free space [<- buffers][<- aligned][<- init once]
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*
* The various objects that live in the workspace are divided into the
* following categories, and are allocated separately:
*
* - Static objects: this is optionally the enclosing ZSTD_CCtx or ZSTD_CDict,
* so that literally everything fits in a single buffer. Note: if present,
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* this must be the first object in the workspace, since ZSTD_customFree{CCtx,
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* CDict}() rely on a pointer comparison to see whether one or two frees are
* required.
*
* - Fixed size objects: these are fixed-size, fixed-count objects that are
* nonetheless "dynamically" allocated in the workspace so that we can
* control how they're initialized separately from the broader ZSTD_CCtx.
* Examples:
* - Entropy Workspace
* - 2 x ZSTD_compressedBlockState_t
* - CDict dictionary contents
*
* - Tables: these are any of several different datastructures (hash tables,
* chain tables, binary trees) that all respect a common format: they are
* uint32_t arrays, all of whose values are between 0 and (nextSrc - base).
* Their sizes depend on the cparams. These tables are 64-byte aligned.
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*
* - Init once: these buffers require to be initialized at least once before
* use. They should be used when we want to skip memory initialization
* while not triggering memory checkers (like Valgrind) when reading from
* from this memory without writing to it first.
* These buffers should be used carefully as they might contain data
* from previous compressions.
* Buffers are aligned to 64 bytes.
*
* - Aligned: these buffers don't require any initialization before they're
* used. The user of the buffer should make sure they write into a buffer
* location before reading from it.
* Buffers are aligned to 64 bytes.
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*
* - Buffers: these buffers are used for various purposes that don't require
* any alignment or initialization before they're used. This means they can
* be moved around at no cost for a new compression.
*
* Allocating Memory:
*
* The various types of objects must be allocated in order, so they can be
* correctly packed into the workspace buffer. That order is:
*
* 1. Objects
* 2. Init once / Tables
* 3. Aligned / Tables
* 4. Buffers / Tables
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*
* Attempts to reserve objects of different types out of order will fail.
*/
typedef struct {
void* workspace;
void* workspaceEnd;
void* objectEnd;
void* tableEnd;
void* tableValidEnd;
void* allocStart;
void* initOnceStart;
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BYTE allocFailed;
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int workspaceOversizedDuration;
ZSTD_cwksp_alloc_phase_e phase;
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ZSTD_cwksp_static_alloc_e isStatic;
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} ZSTD_cwksp;
/*-*************************************
* Functions
***************************************/
MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws);
MEM_STATIC void* ZSTD_cwksp_initialAllocStart(ZSTD_cwksp* ws);
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MEM_STATIC void ZSTD_cwksp_assert_internal_consistency(ZSTD_cwksp* ws) {
(void)ws;
assert(ws->workspace <= ws->objectEnd);
assert(ws->objectEnd <= ws->tableEnd);
assert(ws->objectEnd <= ws->tableValidEnd);
assert(ws->tableEnd <= ws->allocStart);
assert(ws->tableValidEnd <= ws->allocStart);
assert(ws->allocStart <= ws->workspaceEnd);
assert(ws->initOnceStart <= ZSTD_cwksp_initialAllocStart(ws));
assert(ws->workspace <= ws->initOnceStart);
#if ZSTD_MEMORY_SANITIZER
{
intptr_t const offset = __msan_test_shadow(ws->initOnceStart,
(U8*)ZSTD_cwksp_initialAllocStart(ws) - (U8*)ws->initOnceStart);
#if defined(ZSTD_MSAN_PRINT)
if(offset!=-1) {
__msan_print_shadow((U8*)ws->initOnceStart + offset - 8, 32);
}
#endif
assert(offset==-1);
};
#endif
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}
/**
* Align must be a power of 2.
*/
MEM_STATIC size_t ZSTD_cwksp_align(size_t size, size_t const align) {
size_t const mask = align - 1;
assert((align & mask) == 0);
return (size + mask) & ~mask;
}
/**
* Use this to determine how much space in the workspace we will consume to
* allocate this object. (Normally it should be exactly the size of the object,
* but under special conditions, like ASAN, where we pad each object, it might
* be larger.)
*
* Since tables aren't currently redzoned, you don't need to call through this
* to figure out how much space you need for the matchState tables. Everything
* else is though.
*
* Do not use for sizing aligned buffers. Instead, use ZSTD_cwksp_aligned_alloc_size().
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*/
MEM_STATIC size_t ZSTD_cwksp_alloc_size(size_t size) {
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if (size == 0)
return 0;
#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
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return size + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
#else
return size;
#endif
}
/**
* Returns an adjusted alloc size that is the nearest larger multiple of 64 bytes.
* Used to determine the number of bytes required for a given "aligned".
*/
MEM_STATIC size_t ZSTD_cwksp_aligned_alloc_size(size_t size) {
return ZSTD_cwksp_alloc_size(ZSTD_cwksp_align(size, ZSTD_CWKSP_ALIGNMENT_BYTES));
}
/**
* Returns the amount of additional space the cwksp must allocate
* for internal purposes (currently only alignment).
*/
MEM_STATIC size_t ZSTD_cwksp_slack_space_required(void) {
/* For alignment, the wksp will always allocate an additional 2*ZSTD_CWKSP_ALIGNMENT_BYTES
* bytes to align the beginning of tables section and end of buffers;
*/
size_t const slackSpace = ZSTD_CWKSP_ALIGNMENT_BYTES * 2;
return slackSpace;
}
/**
* Return the number of additional bytes required to align a pointer to the given number of bytes.
* alignBytes must be a power of two.
*/
MEM_STATIC size_t ZSTD_cwksp_bytes_to_align_ptr(void* ptr, const size_t alignBytes) {
size_t const alignBytesMask = alignBytes - 1;
size_t const bytes = (alignBytes - ((size_t)ptr & (alignBytesMask))) & alignBytesMask;
assert((alignBytes & alignBytesMask) == 0);
assert(bytes < alignBytes);
return bytes;
}
/**
* Returns the initial value for allocStart which is used to determine the position from
* which we can allocate from the end of the workspace.
*/
MEM_STATIC void* ZSTD_cwksp_initialAllocStart(ZSTD_cwksp* ws) {
return (void*)((size_t)ws->workspaceEnd & ~(ZSTD_CWKSP_ALIGNMENT_BYTES-1));
}
/**
* Internal function. Do not use directly.
* Reserves the given number of bytes within the aligned/buffer segment of the wksp,
* which counts from the end of the wksp (as opposed to the object/table segment).
*
* Returns a pointer to the beginning of that space.
*/
MEM_STATIC void*
ZSTD_cwksp_reserve_internal_buffer_space(ZSTD_cwksp* ws, size_t const bytes)
{
void* const alloc = (BYTE*)ws->allocStart - bytes;
void* const bottom = ws->tableEnd;
DEBUGLOG(5, "cwksp: reserving %p %zd bytes, %zd bytes remaining",
alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes);
ZSTD_cwksp_assert_internal_consistency(ws);
assert(alloc >= bottom);
if (alloc < bottom) {
DEBUGLOG(4, "cwksp: alloc failed!");
ws->allocFailed = 1;
return NULL;
}
/* the area is reserved from the end of wksp.
* If it overlaps with tableValidEnd, it voids guarantees on values' range */
if (alloc < ws->tableValidEnd) {
ws->tableValidEnd = alloc;
}
ws->allocStart = alloc;
return alloc;
}
/**
* Moves the cwksp to the next phase, and does any necessary allocations.
* cwksp initialization must necessarily go through each phase in order.
* Returns a 0 on success, or zstd error
*/
MEM_STATIC size_t
ZSTD_cwksp_internal_advance_phase(ZSTD_cwksp* ws, ZSTD_cwksp_alloc_phase_e phase)
{
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assert(phase >= ws->phase);
if (phase > ws->phase) {
/* Going from allocating objects to allocating initOnce / tables */
if (ws->phase < ZSTD_cwksp_alloc_aligned_init_once &&
phase >= ZSTD_cwksp_alloc_aligned_init_once) {
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ws->tableValidEnd = ws->objectEnd;
ws->initOnceStart = ZSTD_cwksp_initialAllocStart(ws);
{ /* Align the start of the tables to 64 bytes. Use [0, 63] bytes */
void *const alloc = ws->objectEnd;
size_t const bytesToAlign = ZSTD_cwksp_bytes_to_align_ptr(alloc, ZSTD_CWKSP_ALIGNMENT_BYTES);
void *const objectEnd = (BYTE *) alloc + bytesToAlign;
DEBUGLOG(5, "reserving table alignment addtl space: %zu", bytesToAlign);
RETURN_ERROR_IF(objectEnd > ws->workspaceEnd, memory_allocation,
"table phase - alignment initial allocation failed!");
ws->objectEnd = objectEnd;
ws->tableEnd = objectEnd; /* table area starts being empty */
if (ws->tableValidEnd < ws->tableEnd) {
ws->tableValidEnd = ws->tableEnd;
}
}
}
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ws->phase = phase;
ZSTD_cwksp_assert_internal_consistency(ws);
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}
return 0;
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}
/**
* Returns whether this object/buffer/etc was allocated in this workspace.
*/
MEM_STATIC int ZSTD_cwksp_owns_buffer(const ZSTD_cwksp* ws, const void* ptr)
{
return (ptr != NULL) && (ws->workspace <= ptr) && (ptr < ws->workspaceEnd);
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}
/**
* Internal function. Do not use directly.
*/
MEM_STATIC void*
ZSTD_cwksp_reserve_internal(ZSTD_cwksp* ws, size_t bytes, ZSTD_cwksp_alloc_phase_e phase)
{
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void* alloc;
if (ZSTD_isError(ZSTD_cwksp_internal_advance_phase(ws, phase)) || bytes == 0) {
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return NULL;
}
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
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/* over-reserve space */
bytes += 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
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#endif
alloc = ZSTD_cwksp_reserve_internal_buffer_space(ws, bytes);
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
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/* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on
* either size. */
if (alloc) {
alloc = (BYTE *)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE;
if (ws->isStatic == ZSTD_cwksp_dynamic_alloc) {
/* We need to keep the redzone poisoned while unpoisoning the bytes that
* are actually allocated. */
__asan_unpoison_memory_region(alloc, bytes - 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE);
}
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}
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#endif
return alloc;
}
/**
* Reserves and returns unaligned memory.
*/
MEM_STATIC BYTE* ZSTD_cwksp_reserve_buffer(ZSTD_cwksp* ws, size_t bytes)
{
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return (BYTE*)ZSTD_cwksp_reserve_internal(ws, bytes, ZSTD_cwksp_alloc_buffers);
}
/**
* Reserves and returns memory sized on and aligned on ZSTD_CWKSP_ALIGNMENT_BYTES (64 bytes).
* This memory has been initialized at least once in the past.
* This doesn't mean it has been initialized this time, and it might contain data from previous
* operations.
* The main usage is for algorithms that might need read access into uninitialized memory.
* The algorithm must maintain safety under these conditions and must make sure it doesn't
* leak any of the past data (directly or in side channels).
*/
MEM_STATIC void* ZSTD_cwksp_reserve_aligned_init_once(ZSTD_cwksp* ws, size_t bytes)
{
size_t const alignedBytes = ZSTD_cwksp_align(bytes, ZSTD_CWKSP_ALIGNMENT_BYTES);
void* ptr = ZSTD_cwksp_reserve_internal(ws, alignedBytes, ZSTD_cwksp_alloc_aligned_init_once);
assert(((size_t)ptr & (ZSTD_CWKSP_ALIGNMENT_BYTES-1))== 0);
if(ptr && ptr < ws->initOnceStart) {
/* We assume the memory following the current allocation is either:
* 1. Not usable as initOnce memory (end of workspace)
* 2. Another initOnce buffer that has been allocated before (and so was previously memset)
* 3. An ASAN redzone, in which case we don't want to write on it
* For these reasons it should be fine to not explicitly zero every byte up to ws->initOnceStart.
* Note that we assume here that MSAN and ASAN cannot run in the same time. */
ZSTD_memset(ptr, 0, MIN((size_t)((U8*)ws->initOnceStart - (U8*)ptr), alignedBytes));
ws->initOnceStart = ptr;
}
#if ZSTD_MEMORY_SANITIZER
assert(__msan_test_shadow(ptr, bytes) == -1);
#endif
return ptr;
}
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/**
* Reserves and returns memory sized on and aligned on ZSTD_CWKSP_ALIGNMENT_BYTES (64 bytes).
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*/
MEM_STATIC void* ZSTD_cwksp_reserve_aligned(ZSTD_cwksp* ws, size_t bytes)
{
void* ptr = ZSTD_cwksp_reserve_internal(ws, ZSTD_cwksp_align(bytes, ZSTD_CWKSP_ALIGNMENT_BYTES),
ZSTD_cwksp_alloc_aligned);
assert(((size_t)ptr & (ZSTD_CWKSP_ALIGNMENT_BYTES-1))== 0);
return ptr;
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}
/**
* Aligned on 64 bytes. These buffers have the special property that
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* their values remain constrained, allowing us to re-use them without
* memset()-ing them.
*/
MEM_STATIC void* ZSTD_cwksp_reserve_table(ZSTD_cwksp* ws, size_t bytes)
{
const ZSTD_cwksp_alloc_phase_e phase = ZSTD_cwksp_alloc_aligned_init_once;
void* alloc;
void* end;
void* top;
/* We can only start allocating tables after we are done reserving space for objects at the
* start of the workspace */
if(ws->phase < phase) {
if (ZSTD_isError(ZSTD_cwksp_internal_advance_phase(ws, phase))) {
return NULL;
}
}
alloc = ws->tableEnd;
end = (BYTE *)alloc + bytes;
top = ws->allocStart;
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DEBUGLOG(5, "cwksp: reserving %p table %zd bytes, %zd bytes remaining",
alloc, bytes, ZSTD_cwksp_available_space(ws) - bytes);
assert((bytes & (sizeof(U32)-1)) == 0);
ZSTD_cwksp_assert_internal_consistency(ws);
assert(end <= top);
if (end > top) {
DEBUGLOG(4, "cwksp: table alloc failed!");
ws->allocFailed = 1;
return NULL;
}
ws->tableEnd = end;
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
if (ws->isStatic == ZSTD_cwksp_dynamic_alloc) {
__asan_unpoison_memory_region(alloc, bytes);
}
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#endif
assert((bytes & (ZSTD_CWKSP_ALIGNMENT_BYTES-1)) == 0);
assert(((size_t)alloc & (ZSTD_CWKSP_ALIGNMENT_BYTES-1))== 0);
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return alloc;
}
/**
* Aligned on sizeof(void*).
* Note : should happen only once, at workspace first initialization
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*/
MEM_STATIC void* ZSTD_cwksp_reserve_object(ZSTD_cwksp* ws, size_t bytes)
{
size_t const roundedBytes = ZSTD_cwksp_align(bytes, sizeof(void*));
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void* alloc = ws->objectEnd;
void* end = (BYTE*)alloc + roundedBytes;
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
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/* over-reserve space */
end = (BYTE *)end + 2 * ZSTD_CWKSP_ASAN_REDZONE_SIZE;
#endif
DEBUGLOG(4,
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"cwksp: reserving %p object %zd bytes (rounded to %zd), %zd bytes remaining",
alloc, bytes, roundedBytes, ZSTD_cwksp_available_space(ws) - roundedBytes);
assert((size_t)alloc % ZSTD_ALIGNOF(void*) == 0);
assert(bytes % ZSTD_ALIGNOF(void*) == 0);
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ZSTD_cwksp_assert_internal_consistency(ws);
/* we must be in the first phase, no advance is possible */
if (ws->phase != ZSTD_cwksp_alloc_objects || end > ws->workspaceEnd) {
DEBUGLOG(3, "cwksp: object alloc failed!");
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ws->allocFailed = 1;
return NULL;
}
ws->objectEnd = end;
ws->tableEnd = end;
ws->tableValidEnd = end;
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
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/* Move alloc so there's ZSTD_CWKSP_ASAN_REDZONE_SIZE unused space on
* either size. */
alloc = (BYTE*)alloc + ZSTD_CWKSP_ASAN_REDZONE_SIZE;
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if (ws->isStatic == ZSTD_cwksp_dynamic_alloc) {
__asan_unpoison_memory_region(alloc, bytes);
}
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#endif
return alloc;
}
MEM_STATIC void ZSTD_cwksp_mark_tables_dirty(ZSTD_cwksp* ws)
{
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DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_dirty");
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#if ZSTD_MEMORY_SANITIZER && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
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/* To validate that the table re-use logic is sound, and that we don't
* access table space that we haven't cleaned, we re-"poison" the table
* space every time we mark it dirty.
* Since tableValidEnd space and initOnce space may overlap we don't poison
* the initOnce portion as it break its promise. This means that this poisoning
* check isn't always applied fully. */
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{
size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd;
assert(__msan_test_shadow(ws->objectEnd, size) == -1);
if((BYTE*)ws->tableValidEnd < (BYTE*)ws->initOnceStart) {
__msan_poison(ws->objectEnd, size);
} else {
assert(ws->initOnceStart >= ws->objectEnd);
__msan_poison(ws->objectEnd, (BYTE*)ws->initOnceStart - (BYTE*)ws->objectEnd);
}
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}
#endif
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
ws->tableValidEnd = ws->objectEnd;
ZSTD_cwksp_assert_internal_consistency(ws);
}
MEM_STATIC void ZSTD_cwksp_mark_tables_clean(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: ZSTD_cwksp_mark_tables_clean");
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
if (ws->tableValidEnd < ws->tableEnd) {
ws->tableValidEnd = ws->tableEnd;
}
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* Zero the part of the allocated tables not already marked clean.
*/
MEM_STATIC void ZSTD_cwksp_clean_tables(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: ZSTD_cwksp_clean_tables");
assert(ws->tableValidEnd >= ws->objectEnd);
assert(ws->tableValidEnd <= ws->allocStart);
if (ws->tableValidEnd < ws->tableEnd) {
ZSTD_memset(ws->tableValidEnd, 0, (size_t)((BYTE*)ws->tableEnd - (BYTE*)ws->tableValidEnd));
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}
ZSTD_cwksp_mark_tables_clean(ws);
}
/**
* Invalidates table allocations.
* All other allocations remain valid.
*/
MEM_STATIC void ZSTD_cwksp_clear_tables(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: clearing tables!");
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* We don't do this when the workspace is statically allocated, because
* when that is the case, we have no capability to hook into the end of the
* workspace's lifecycle to unpoison the memory.
*/
if (ws->isStatic == ZSTD_cwksp_dynamic_alloc) {
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size_t size = (BYTE*)ws->tableValidEnd - (BYTE*)ws->objectEnd;
__asan_poison_memory_region(ws->objectEnd, size);
}
#endif
ws->tableEnd = ws->objectEnd;
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* Invalidates all buffer, aligned, and table allocations.
* Object allocations remain valid.
*/
MEM_STATIC void ZSTD_cwksp_clear(ZSTD_cwksp* ws) {
DEBUGLOG(4, "cwksp: clearing!");
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#if ZSTD_MEMORY_SANITIZER && !defined (ZSTD_MSAN_DONT_POISON_WORKSPACE)
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/* To validate that the context re-use logic is sound, and that we don't
* access stuff that this compression hasn't initialized, we re-"poison"
* the workspace except for the areas in which we expect memory re-use
* without initialization (objects, valid tables area and init once
* memory). */
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{
if((BYTE*)ws->tableValidEnd < (BYTE*)ws->initOnceStart) {
size_t size = (BYTE*)ws->initOnceStart - (BYTE*)ws->tableValidEnd;
__msan_poison(ws->tableValidEnd, size);
}
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}
#endif
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#if ZSTD_ADDRESS_SANITIZER && !defined (ZSTD_ASAN_DONT_POISON_WORKSPACE)
/* We don't do this when the workspace is statically allocated, because
* when that is the case, we have no capability to hook into the end of the
* workspace's lifecycle to unpoison the memory.
*/
if (ws->isStatic == ZSTD_cwksp_dynamic_alloc) {
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size_t size = (BYTE*)ws->workspaceEnd - (BYTE*)ws->objectEnd;
__asan_poison_memory_region(ws->objectEnd, size);
}
#endif
ws->tableEnd = ws->objectEnd;
ws->allocStart = ZSTD_cwksp_initialAllocStart(ws);
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ws->allocFailed = 0;
if (ws->phase > ZSTD_cwksp_alloc_aligned_init_once) {
ws->phase = ZSTD_cwksp_alloc_aligned_init_once;
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}
ZSTD_cwksp_assert_internal_consistency(ws);
}
/**
* The provided workspace takes ownership of the buffer [start, start+size).
* Any existing values in the workspace are ignored (the previously managed
* buffer, if present, must be separately freed).
*/
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MEM_STATIC void ZSTD_cwksp_init(ZSTD_cwksp* ws, void* start, size_t size, ZSTD_cwksp_static_alloc_e isStatic) {
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DEBUGLOG(4, "cwksp: init'ing workspace with %zd bytes", size);
assert(((size_t)start & (sizeof(void*)-1)) == 0); /* ensure correct alignment */
ws->workspace = start;
ws->workspaceEnd = (BYTE*)start + size;
ws->objectEnd = ws->workspace;
ws->tableValidEnd = ws->objectEnd;
ws->initOnceStart = ZSTD_cwksp_initialAllocStart(ws);
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ws->phase = ZSTD_cwksp_alloc_objects;
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ws->isStatic = isStatic;
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ZSTD_cwksp_clear(ws);
ws->workspaceOversizedDuration = 0;
ZSTD_cwksp_assert_internal_consistency(ws);
}
MEM_STATIC size_t ZSTD_cwksp_create(ZSTD_cwksp* ws, size_t size, ZSTD_customMem customMem) {
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void* workspace = ZSTD_customMalloc(size, customMem);
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DEBUGLOG(4, "cwksp: creating new workspace with %zd bytes", size);
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RETURN_ERROR_IF(workspace == NULL, memory_allocation, "NULL pointer!");
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ZSTD_cwksp_init(ws, workspace, size, ZSTD_cwksp_dynamic_alloc);
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return 0;
}
MEM_STATIC void ZSTD_cwksp_free(ZSTD_cwksp* ws, ZSTD_customMem customMem) {
void *ptr = ws->workspace;
DEBUGLOG(4, "cwksp: freeing workspace");
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ZSTD_memset(ws, 0, sizeof(ZSTD_cwksp));
ZSTD_customFree(ptr, customMem);
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}
/**
* Moves the management of a workspace from one cwksp to another. The src cwksp
* is left in an invalid state (src must be re-init()'ed before it's used again).
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*/
MEM_STATIC void ZSTD_cwksp_move(ZSTD_cwksp* dst, ZSTD_cwksp* src) {
*dst = *src;
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ZSTD_memset(src, 0, sizeof(ZSTD_cwksp));
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}
MEM_STATIC size_t ZSTD_cwksp_sizeof(const ZSTD_cwksp* ws) {
return (size_t)((BYTE*)ws->workspaceEnd - (BYTE*)ws->workspace);
}
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MEM_STATIC size_t ZSTD_cwksp_used(const ZSTD_cwksp* ws) {
return (size_t)((BYTE*)ws->tableEnd - (BYTE*)ws->workspace)
+ (size_t)((BYTE*)ws->workspaceEnd - (BYTE*)ws->allocStart);
}
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MEM_STATIC int ZSTD_cwksp_reserve_failed(const ZSTD_cwksp* ws) {
return ws->allocFailed;
}
/*-*************************************
* Functions Checking Free Space
***************************************/
/* ZSTD_alignmentSpaceWithinBounds() :
* Returns if the estimated space needed for a wksp is within an acceptable limit of the
* actual amount of space used.
*/
MEM_STATIC int ZSTD_cwksp_estimated_space_within_bounds(const ZSTD_cwksp *const ws, size_t const estimatedSpace) {
/* We have an alignment space between objects and tables between tables and buffers, so we can have up to twice
* the alignment bytes difference between estimation and actual usage */
return (estimatedSpace - ZSTD_cwksp_slack_space_required()) <= ZSTD_cwksp_used(ws) &&
ZSTD_cwksp_used(ws) <= estimatedSpace;
}
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MEM_STATIC size_t ZSTD_cwksp_available_space(ZSTD_cwksp* ws) {
return (size_t)((BYTE*)ws->allocStart - (BYTE*)ws->tableEnd);
}
MEM_STATIC int ZSTD_cwksp_check_available(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_available_space(ws) >= additionalNeededSpace;
}
MEM_STATIC int ZSTD_cwksp_check_too_large(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_check_available(
ws, additionalNeededSpace * ZSTD_WORKSPACETOOLARGE_FACTOR);
}
MEM_STATIC int ZSTD_cwksp_check_wasteful(ZSTD_cwksp* ws, size_t additionalNeededSpace) {
return ZSTD_cwksp_check_too_large(ws, additionalNeededSpace)
&& ws->workspaceOversizedDuration > ZSTD_WORKSPACETOOLARGE_MAXDURATION;
}
MEM_STATIC void ZSTD_cwksp_bump_oversized_duration(
ZSTD_cwksp* ws, size_t additionalNeededSpace) {
if (ZSTD_cwksp_check_too_large(ws, additionalNeededSpace)) {
ws->workspaceOversizedDuration++;
} else {
ws->workspaceOversizedDuration = 0;
}
}
#if defined (__cplusplus)
}
#endif
#endif /* ZSTD_CWKSP_H */