godot/thirdparty/zstd/compress/zstd_lazy.h

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/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef ZSTD_LAZY_H
#define ZSTD_LAZY_H
#if defined (__cplusplus)
extern "C" {
#endif
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#include "mem.h" /* U32 */
#include "zstd.h" /* ZSTD_CCtx, size_t */
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U32 ZSTD_insertAndFindFirstIndex (ZSTD_CCtx* zc, const BYTE* ip, U32 mls);
void ZSTD_updateTree(ZSTD_CCtx* zc, const BYTE* const ip, const BYTE* const iend, const U32 nbCompares, const U32 mls);
void ZSTD_updateTree_extDict(ZSTD_CCtx* zc, const BYTE* const ip, const BYTE* const iend, const U32 nbCompares, const U32 mls);
size_t ZSTD_compressBlock_btlazy2(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_lazy2(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_lazy(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_greedy(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_greedy_extDict(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_lazy_extDict(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_lazy2_extDict(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
size_t ZSTD_compressBlock_btlazy2_extDict(ZSTD_CCtx* ctx, const void* src, size_t srcSize);
#if defined (__cplusplus)
}
#endif
#endif /* ZSTD_LAZY_H */