mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
93 lines
4.2 KiB
C++
93 lines
4.2 KiB
C++
|
/*************************************************************************/
|
||
|
/* script_editor_debugger_websocket.cpp */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* https://godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
||
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
|
||
|
#include "editor_debugger_server_websocket.h"
|
||
|
|
||
|
#include "core/project_settings.h"
|
||
|
#include "editor/editor_settings.h"
|
||
|
#include "modules/websocket/remote_debugger_peer_websocket.h"
|
||
|
|
||
|
void EditorDebuggerServerWebSocket::_peer_connected(int p_id, String _protocol) {
|
||
|
pending_peers.push_back(p_id);
|
||
|
}
|
||
|
|
||
|
void EditorDebuggerServerWebSocket::_peer_disconnected(int p_id, bool p_was_clean) {
|
||
|
if (pending_peers.find(p_id))
|
||
|
pending_peers.erase(p_id);
|
||
|
}
|
||
|
|
||
|
void EditorDebuggerServerWebSocket::poll() {
|
||
|
server->poll();
|
||
|
}
|
||
|
|
||
|
Error EditorDebuggerServerWebSocket::start() {
|
||
|
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
|
||
|
Vector<String> protocols;
|
||
|
protocols.push_back("binary"); // compatibility with EMSCRIPTEN TCP-to-WebSocket layer.
|
||
|
return server->listen(remote_port, protocols);
|
||
|
}
|
||
|
|
||
|
void EditorDebuggerServerWebSocket::stop() {
|
||
|
server->stop();
|
||
|
pending_peers.clear();
|
||
|
}
|
||
|
|
||
|
bool EditorDebuggerServerWebSocket::is_active() const {
|
||
|
return server->is_listening();
|
||
|
}
|
||
|
|
||
|
bool EditorDebuggerServerWebSocket::is_connection_available() const {
|
||
|
return pending_peers.size() > 0;
|
||
|
}
|
||
|
|
||
|
Ref<RemoteDebuggerPeer> EditorDebuggerServerWebSocket::take_connection() {
|
||
|
ERR_FAIL_COND_V(!is_connection_available(), Ref<RemoteDebuggerPeer>());
|
||
|
RemoteDebuggerPeer *peer = memnew(RemoteDebuggerPeerWebSocket(server->get_peer(pending_peers[0])));
|
||
|
pending_peers.pop_front();
|
||
|
return peer;
|
||
|
}
|
||
|
|
||
|
EditorDebuggerServerWebSocket::EditorDebuggerServerWebSocket() {
|
||
|
server = Ref<WebSocketServer>(WebSocketServer::create());
|
||
|
int max_pkts = (int)GLOBAL_GET("network/limits/debugger/max_queued_messages");
|
||
|
server->set_buffers(8192, max_pkts, 8192, max_pkts);
|
||
|
server->connect("client_connected", callable_mp(this, &EditorDebuggerServerWebSocket::_peer_connected));
|
||
|
server->connect("client_disconnected", callable_mp(this, &EditorDebuggerServerWebSocket::_peer_disconnected));
|
||
|
}
|
||
|
|
||
|
EditorDebuggerServerWebSocket::~EditorDebuggerServerWebSocket() {
|
||
|
stop();
|
||
|
}
|
||
|
|
||
|
EditorDebuggerServer *EditorDebuggerServerWebSocket::create(const String &p_protocol) {
|
||
|
ERR_FAIL_COND_V(p_protocol != "ws://", NULL);
|
||
|
return memnew(EditorDebuggerServerWebSocket);
|
||
|
}
|