godot/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
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Emits a specified signal.
</brief_description>
<description>
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Emits a specified signal when it is executed.
[b]Input Ports:[/b]
- Sequence: [code]emit[/code]
[b]Output Ports:[/b]
- Sequence
</description>
<tutorials>
</tutorials>
<members>
<member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="&amp;&quot;&quot;">
The signal to emit.
</member>
</members>
</class>