2020-08-05 23:34:32 +08:00
# Godot Engine
2014-02-12 23:08:27 +08:00
2020-08-05 23:34:32 +08:00
< p align = "center" >
< a href = "https://godotengine.org" >
2020-12-14 12:42:45 +08:00
< img src = "logo_outlined.svg" width = "400" alt = "Godot Engine logo" >
2020-08-05 23:34:32 +08:00
< / a >
< / p >
2016-02-22 18:42:10 +08:00
2020-08-05 23:34:32 +08:00
## 2D and 3D cross-platform game engine
2014-02-12 23:08:27 +08:00
2020-08-05 23:34:32 +08:00
**[Godot Engine](https://godotengine.org) is a feature-packed, cross-platform
game engine to create 2D and 3D games from a unified interface.** It provides a
2021-11-02 09:28:25 +08:00
comprehensive set of [common tools ](https://godotengine.org/features ), so that users can focus on making games
without having to reinvent the wheel. Games can be exported with one click to a
2020-08-05 23:34:32 +08:00
number of platforms, including the major desktop platforms (Linux, macOS,
Windows), mobile platforms (Android, iOS), as well as Web-based platforms
(HTML5) and
[consoles ](https://docs.godotengine.org/en/latest/tutorials/platform/consoles.html ).
2014-02-12 23:08:27 +08:00
2020-08-05 23:34:32 +08:00
## Free, open source and community-driven
2014-02-12 23:08:27 +08:00
2021-11-02 09:28:25 +08:00
Godot is completely free and open source under the very permissive [MIT license ](https://godotengine.org/license ).
2016-11-03 06:14:39 +08:00
No strings attached, no royalties, nothing. The users' games are theirs, down
to the last line of engine code. Godot's development is fully independent and
community-driven, empowering users to help shape their engine to match their
2020-08-05 23:34:32 +08:00
expectations. It is supported by the [Software Freedom Conservancy ](https://sfconservancy.org/ )
2016-11-03 06:14:39 +08:00
not-for-profit.
2014-02-12 23:08:27 +08:00
2021-11-02 09:28:25 +08:00
Before being open sourced in [February 2014 ](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac ),
Godot had been developed by [Juan Linietsky ](https://github.com/reduz ) and
[Ariel Manzur ](https://github.com/punto- ) (both still maintaining the project) for several
2016-11-03 06:14:39 +08:00
years as an in-house engine, used to publish several work-for-hire titles.
2014-02-24 20:58:52 +08:00
2021-11-02 09:28:25 +08:00
![Screenshot of a 3D scene in the Godot Engine editor ](https://raw.githubusercontent.com/godotengine/godot-design/master/screenshots/editor_tps_demo_1920x1080.jpg )
2017-10-31 17:13:02 +08:00
2020-08-05 23:34:32 +08:00
## Getting the engine
2014-02-24 20:58:52 +08:00
2020-08-05 23:34:32 +08:00
### Binary downloads
2014-02-12 23:08:27 +08:00
2016-11-03 06:14:39 +08:00
Official binaries for the Godot editor and the export templates can be found
[on the homepage ](https://godotengine.org/download ).
2014-02-12 23:08:27 +08:00
2020-08-05 23:34:32 +08:00
### Compiling from source
2014-02-12 23:08:27 +08:00
2018-11-05 15:46:27 +08:00
[See the official docs ](https://docs.godotengine.org/en/latest/development/compiling/ )
2016-11-03 06:14:39 +08:00
for compilation instructions for every supported platform.
2020-08-05 23:34:32 +08:00
## Community and contributing
2016-11-03 06:14:39 +08:00
Godot is not only an engine but an ever-growing community of users and engine
developers. The main community channels are listed [on the homepage ](https://godotengine.org/community ).
2021-11-02 09:28:25 +08:00
The best way to get in touch with the core engine developers is to join the
2021-03-05 17:37:06 +08:00
[Godot Contributors Chat ](https://chat.godotengine.org ).
2016-11-03 06:14:39 +08:00
2018-10-14 13:59:52 +08:00
To get started contributing to the project, see the [contributing guide ](CONTRIBUTING.md ).
2020-08-05 23:34:32 +08:00
## Documentation and demos
2016-11-03 06:14:39 +08:00
2018-11-05 15:46:27 +08:00
The official documentation is hosted on [ReadTheDocs ](https://docs.godotengine.org ).
2016-11-03 06:14:39 +08:00
It is maintained by the Godot community in its own [GitHub repository ](https://github.com/godotengine/godot-docs ).
2018-11-05 15:46:27 +08:00
The [class reference ](https://docs.godotengine.org/en/latest/classes/ )
2020-08-05 23:34:32 +08:00
is also accessible from the Godot editor.
2016-11-03 06:14:39 +08:00
2021-11-02 09:28:25 +08:00
We also maintain official demos in their own [GitHub repository ](https://github.com/godotengine/godot-demo-projects )
as well as a list of [awesome Godot community resources ](https://github.com/godotengine/awesome-godot ).
2016-11-03 06:14:39 +08:00
2020-08-05 23:34:32 +08:00
There are also a number of other
[learning resources ](https://docs.godotengine.org/en/latest/community/tutorials.html )
provided by the community, such as text and video tutorials, demos, etc.
Consult the [community channels ](https://godotengine.org/community )
for more information.
2016-01-27 21:24:55 +08:00
2017-07-15 04:10:55 +08:00
[![Code Triagers Badge ](https://www.codetriage.com/godotengine/godot/badges/users.svg )](https://www.codetriage.com/godotengine/godot)
2019-07-06 11:22:31 +08:00
[![Translate on Weblate ](https://hosted.weblate.org/widgets/godot-engine/-/godot/svg-badge.svg )](https://hosted.weblate.org/engage/godot-engine/?utm_source=widget)
2020-02-07 01:59:54 +08:00
[![Total alerts on LGTM ](https://img.shields.io/lgtm/alerts/g/godotengine/godot.svg?logo=lgtm&logoWidth=18 )](https://lgtm.com/projects/g/godotengine/godot/alerts)
2020-03-26 07:53:51 +08:00
[![TODOs ](https://badgen.net/https/api.tickgit.com/badgen/github.com/godotengine/godot )](https://www.tickgit.com/browse?repo=github.com/godotengine/godot)