godot/drivers/etc1/SCsub

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Import('env')
etc_sources = [
"etc1/image_etc.cpp",
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"etc1/rg_etc1.cpp",
"etc1/texture_loader_pkm.cpp"
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]
if (env["etc1"] != "no"):
env.drivers_sources+=etc_sources
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#env.add_source_files(env.drivers_sources, etc_sources)
Export('env')