2016-10-17 14:50:25 +08:00
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#!/usr/bin/env python
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2017-09-14 01:32:24 +08:00
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import os
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2014-02-10 09:10:30 +08:00
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Import('env')
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2017-09-14 01:32:24 +08:00
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def make_debug_mingw(target, source, env):
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os.system('objcopy --only-keep-debug %s %s.debug' % (target[0], target[0]))
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os.system('strip --strip-debug --strip-unneeded %s' % (target[0]))
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os.system('objcopy --add-gnu-debuglink=%s.debug %s' % (target[0], target[0]))
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2014-02-10 09:10:30 +08:00
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2016-10-31 01:57:40 +08:00
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common_win = [
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2016-10-31 01:44:57 +08:00
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"context_gl_win.cpp",
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2017-09-08 09:01:49 +08:00
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"crash_handler_win.cpp",
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2016-10-31 01:44:57 +08:00
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"os_windows.cpp",
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"ctxgl_procaddr.cpp",
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"key_mapping_win.cpp",
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"tcp_server_winsock.cpp",
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"packet_peer_udp_winsock.cpp",
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"stream_peer_winsock.cpp",
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2017-01-09 04:29:57 +08:00
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"joypad.cpp",
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2017-09-08 09:01:49 +08:00
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"power_windows.cpp",
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2017-09-22 13:56:02 +08:00
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"windows_terminal_logger.cpp"
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2014-02-10 09:10:30 +08:00
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]
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2016-10-31 01:57:40 +08:00
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restarget = "godot_res" + env["OBJSUFFIX"]
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2015-11-24 21:42:05 +08:00
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2016-10-31 01:57:40 +08:00
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obj = env.RES(restarget, 'godot_res.rc')
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2015-11-24 21:42:05 +08:00
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common_win.append(obj)
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2015-11-09 06:53:58 +08:00
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2017-11-27 21:39:05 +08:00
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prog = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
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env.NoCache(prog)
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2015-05-04 05:18:56 +08:00
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2015-11-09 06:53:58 +08:00
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# Microsoft Visual Studio Project Generation
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2017-09-25 12:04:49 +08:00
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if env['vsproj']:
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2016-10-31 01:44:57 +08:00
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env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
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for x in common_win:
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
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2017-09-14 01:32:24 +08:00
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if not os.getenv("VCINSTALLDIR"):
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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2017-11-27 21:39:05 +08:00
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env.AddPostAction(prog, make_debug_mingw)
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