2023-01-05 20:25:55 +08:00
/**************************************************************************/
/* thread.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
2018-01-05 07:50:27 +08:00
2022-03-14 19:36:06 +08:00
# include "platform_config.h"
2021-09-25 08:23:36 +08:00
# ifndef PLATFORM_THREAD_OVERRIDE // See details in thread.h
2021-09-16 08:48:04 +08:00
2014-02-10 09:10:30 +08:00
# include "thread.h"
2021-01-19 20:29:41 +08:00
# include "core/object/script_language.h"
2021-02-11 02:22:13 +08:00
# include "core/templates/safe_refcount.h"
2022-08-24 17:33:52 +08:00
Thread : : PlatformFunctions Thread : : platform_functions ;
2021-01-19 20:29:41 +08:00
2023-04-22 21:34:16 +08:00
SafeNumeric < uint64_t > Thread : : id_counter ( 1 ) ; // The first value after .increment() is 2, hence by default the main thread ID should be 1.
2021-03-07 06:17:20 +08:00
2023-04-22 21:34:16 +08:00
thread_local Thread : : ID Thread : : caller_id = Thread : : UNASSIGNED_ID ;
2014-02-10 09:10:30 +08:00
2022-08-24 17:33:52 +08:00
void Thread : : _set_platform_functions ( const PlatformFunctions & p_functions ) {
platform_functions = p_functions ;
2021-01-19 20:29:41 +08:00
}
2014-02-10 09:10:30 +08:00
2023-02-23 05:49:48 +08:00
void Thread : : callback ( ID p_caller_id , const Settings & p_settings , Callback p_callback , void * p_userdata ) {
Thread : : caller_id = p_caller_id ;
2022-08-24 17:33:52 +08:00
if ( platform_functions . set_priority ) {
platform_functions . set_priority ( p_settings . priority ) ;
2021-01-19 20:29:41 +08:00
}
2022-08-24 17:33:52 +08:00
if ( platform_functions . init ) {
platform_functions . init ( ) ;
}
ScriptServer : : thread_enter ( ) ; // Scripts may need to attach a stack.
if ( platform_functions . wrapper ) {
platform_functions . wrapper ( p_callback , p_userdata ) ;
} else {
p_callback ( p_userdata ) ;
2021-01-19 20:29:41 +08:00
}
ScriptServer : : thread_exit ( ) ;
2022-08-24 17:33:52 +08:00
if ( platform_functions . term ) {
platform_functions . term ( ) ;
2020-05-14 22:41:43 +08:00
}
2014-02-10 09:10:30 +08:00
}
2023-03-05 08:09:18 +08:00
Thread : : ID Thread : : start ( Thread : : Callback p_callback , void * p_user , const Settings & p_settings ) {
ERR_FAIL_COND_V_MSG ( id ! = UNASSIGNED_ID , UNASSIGNED_ID , " A Thread object has been re-started without wait_to_finish() having been called on it. " ) ;
2023-04-22 21:34:16 +08:00
id = id_counter . increment ( ) ;
std : : thread new_thread ( & Thread : : callback , id , p_settings , p_callback , p_user ) ;
2021-01-19 20:29:41 +08:00
thread . swap ( new_thread ) ;
2023-03-05 08:09:18 +08:00
return id ;
2014-02-10 09:10:30 +08:00
}
2021-01-19 20:29:41 +08:00
bool Thread : : is_started ( ) const {
2023-04-22 21:34:16 +08:00
return id ! = UNASSIGNED_ID ;
2021-01-19 20:29:41 +08:00
}
void Thread : : wait_to_finish ( ) {
2023-04-22 21:34:16 +08:00
ERR_FAIL_COND_MSG ( id = = UNASSIGNED_ID , " Attempt of waiting to finish on a thread that was never started. " ) ;
ERR_FAIL_COND_MSG ( id = = get_caller_id ( ) , " Threads can't wait to finish on themselves, another thread must wait. " ) ;
thread . join ( ) ;
std : : thread empty_thread ;
thread . swap ( empty_thread ) ;
id = UNASSIGNED_ID ;
2014-02-10 09:10:30 +08:00
}
2015-12-17 17:24:27 +08:00
Error Thread : : set_name ( const String & p_name ) {
2022-08-24 17:33:52 +08:00
if ( platform_functions . set_name ) {
return platform_functions . set_name ( p_name ) ;
2020-05-14 22:41:43 +08:00
}
2016-02-01 07:22:38 +08:00
2015-12-17 17:24:27 +08:00
return ERR_UNAVAILABLE ;
2020-05-19 21:46:49 +08:00
}
2021-01-19 20:29:41 +08:00
2021-03-09 14:40:30 +08:00
Thread : : Thread ( ) {
}
2021-01-19 20:29:41 +08:00
Thread : : ~ Thread ( ) {
2023-04-22 21:34:16 +08:00
if ( id ! = UNASSIGNED_ID ) {
2021-01-19 20:29:41 +08:00
# ifdef DEBUG_ENABLED
WARN_PRINT ( " A Thread object has been destroyed without wait_to_finish() having been called on it. Please do so to ensure correct cleanup of the thread. " ) ;
# endif
thread . detach ( ) ;
}
}
2021-09-25 08:23:36 +08:00
# endif // PLATFORM_THREAD_OVERRIDE