godot/doc/classes/VisualShaderNodeTexture2DParameter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTexture2DParameter" inherits="VisualShaderNodeTextureParameter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Provides a 2D texture parameter within the visual shader graph.
</brief_description>
<description>
Translated to [code]uniform sampler2D[/code] in the shader language.
</description>
<tutorials>
</tutorials>
</class>