godot/scene/3d/SCsub

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#!/usr/bin/env python
Import("env")
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if env["disable_3d"]:
env.add_source_files(env.scene_sources, "node_3d.cpp")
env.add_source_files(env.scene_sources, "skeleton_3d.cpp")
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else:
env.add_source_files(env.scene_sources, "*.cpp")