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godot/drivers/pulseaudio/SCsub

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#!/usr/bin/env python
Import("env")
if "pulseaudio" in env and env["pulseaudio"]:
if env["use_sowrap"]:
env.add_source_files(env.drivers_sources, "pulse-so_wrap.c")
env.add_source_files(env.drivers_sources, "*.cpp")