2016-10-17 14:50:25 +08:00
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#!/usr/bin/env python
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2020-03-30 14:28:32 +08:00
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Import("env")
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2014-02-10 09:10:30 +08:00
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2016-10-31 01:57:40 +08:00
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env.scene_sources = []
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2017-04-29 01:28:21 +08:00
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2020-12-17 23:01:36 +08:00
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# Godot source files
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2016-10-31 01:57:40 +08:00
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env.add_source_files(env.scene_sources, "*.cpp")
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2014-02-10 09:10:30 +08:00
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2017-04-29 01:28:21 +08:00
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# Chain load SCsubs
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2020-03-30 14:28:32 +08:00
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SConscript("main/SCsub")
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2021-10-08 20:13:06 +08:00
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SConscript("multiplayer/SCsub")
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2020-03-30 14:28:32 +08:00
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SConscript("gui/SCsub")
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2021-07-04 09:43:23 +08:00
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if not env["disable_3d"]:
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SConscript("3d/SCsub")
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2020-03-30 14:28:32 +08:00
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SConscript("2d/SCsub")
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SConscript("animation/SCsub")
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SConscript("audio/SCsub")
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SConscript("resources/SCsub")
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SConscript("debugger/SCsub")
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2014-02-10 09:10:30 +08:00
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2017-04-29 01:28:21 +08:00
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# Build it all as a library
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2017-11-29 04:27:57 +08:00
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lib = env.add_library("scene", env.scene_sources)
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2014-02-10 09:10:30 +08:00
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env.Prepend(LIBS=[lib])
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