godot/doc/classes/VisualInstance.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualInstance" inherits="Spatial" category="Core" version="3.0-alpha">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_aabb" qualifiers="const">
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<return type="AABB">
</return>
<description>
</description>
</method>
<method name="get_layer_mask" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_transformed_aabb" qualifiers="const">
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<return type="AABB">
</return>
<description>
</description>
</method>
<method name="set_base">
<return type="void">
</return>
<argument index="0" name="base" type="RID">
</argument>
<description>
</description>
</method>
<method name="set_layer_mask">
<return type="void">
</return>
<argument index="0" name="mask" type="int">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask">
</member>
</members>
<constants>
</constants>
</class>