2021-06-30 09:55:11 +08:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2023-03-01 08:44:37 +08:00
|
|
|
<class name="ImmediateMesh" inherits="Mesh" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2021-06-30 09:55:11 +08:00
|
|
|
<brief_description>
|
|
|
|
Mesh optimized for creating geometry manually.
|
|
|
|
</brief_description>
|
|
|
|
<description>
|
|
|
|
Mesh optimized for creating geometry manually, similar to OpenGL1.x immediate mode.
|
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<methods>
|
|
|
|
<method name="clear_surfaces">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Clear all surfaces.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_add_vertex">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="vertex" type="Vector3" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Add a 3D vertex using the current attributes previously set.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_add_vertex_2d">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="vertex" type="Vector2" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Add a 2D vertex using the current attributes previously set.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_begin">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="primitive" type="int" enum="Mesh.PrimitiveType" />
|
|
|
|
<param index="1" name="material" type="Material" default="null" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Begin a new surface.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_end">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
End and commit current surface. Note that surface being created will not be visible until this function is called.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_set_color">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="color" type="Color" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Set the color attribute that will be pushed with the next vertex.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_set_normal">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="normal" type="Vector3" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Set the normal attribute that will be pushed with the next vertex.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_set_tangent">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="tangent" type="Plane" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Set the tangent attribute that will be pushed with the next vertex.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_set_uv">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="uv" type="Vector2" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Set the UV attribute that will be pushed with the next vertex.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
<method name="surface_set_uv2">
|
2021-07-30 21:28:05 +08:00
|
|
|
<return type="void" />
|
2022-08-07 02:11:48 +08:00
|
|
|
<param index="0" name="uv2" type="Vector2" />
|
2021-06-30 09:55:11 +08:00
|
|
|
<description>
|
|
|
|
Set the UV2 attribute that will be pushed with the next vertex.
|
|
|
|
</description>
|
|
|
|
</method>
|
|
|
|
</methods>
|
|
|
|
</class>
|