godot/doc/classes/Marker2D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Marker2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Generic 2D position hint for editing.
</brief_description>
<description>
Generic 2D position hint for editing. It's just like a plain [Node2D], but it displays as a cross in the 2D editor at all times. You can set cross' visual size by using the gizmo in the 2D editor while the node is selected.
</description>
<tutorials>
</tutorials>
2022-04-05 22:16:28 +08:00
<members>
<member name="gizmo_extents" type="float" setter="set_gizmo_extents" getter="get_gizmo_extents" default="10.0">
Size of the gizmo cross that appears in the editor.
</member>
</members>
</class>