godot/editor/icons/VisualShaderNodeVectorDecompose.svg

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<svg xmlns="http://www.w3.org/2000/svg" width="14" height="14"><linearGradient id="a" x1="1" x2="13" gradientUnits="userSpaceOnUse"><stop offset="0" stop-color="#77ce57"/><stop offset="1" stop-color="#cf68ea"/></linearGradient><path fill="none" stroke="url(#a)" stroke-linecap="round" stroke-width="2" d="M12 2 7 7l5 5m0-5H2"/></svg>