2014-02-10 09:10:30 +08:00
|
|
|
/*************************************************************************/
|
|
|
|
/* mesh_instance.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 20:16:55 +08:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 09:10:30 +08:00
|
|
|
/*************************************************************************/
|
2020-01-01 18:16:22 +08:00
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
2014-02-10 09:10:30 +08:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-05 07:50:27 +08:00
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
#include "mesh_instance.h"
|
|
|
|
|
2017-07-15 12:23:10 +08:00
|
|
|
#include "collision_shape.h"
|
2018-09-12 00:13:45 +08:00
|
|
|
#include "core/core_string_names.h"
|
2017-03-05 23:44:50 +08:00
|
|
|
#include "physics_body.h"
|
2017-07-03 21:44:45 +08:00
|
|
|
#include "scene/resources/material.h"
|
2017-03-05 23:44:50 +08:00
|
|
|
#include "scene/scene_string_names.h"
|
|
|
|
#include "skeleton.h"
|
2017-11-21 08:36:32 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
bool MeshInstance::_set(const StringName &p_name, const Variant &p_value) {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
//this is not _too_ bad performance wise, really. it only arrives here if the property was not set anywhere else.
|
|
|
|
//add to it that it's probably found on first call to _set anyway.
|
|
|
|
|
|
|
|
if (!get_instance().is_valid())
|
|
|
|
return false;
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
Map<StringName, BlendShapeTrack>::Element *E = blend_shape_tracks.find(p_name);
|
2016-05-28 01:18:40 +08:00
|
|
|
if (E) {
|
2017-03-05 23:44:50 +08:00
|
|
|
E->get().value = p_value;
|
|
|
|
VisualServer::get_singleton()->instance_set_blend_shape_weight(get_instance(), E->get().idx, E->get().value);
|
2016-05-28 01:18:40 +08:00
|
|
|
return true;
|
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2016-05-28 01:18:40 +08:00
|
|
|
if (p_name.operator String().begins_with("material/")) {
|
2017-03-05 23:44:50 +08:00
|
|
|
int idx = p_name.operator String().get_slicec('/', 1).to_int();
|
|
|
|
if (idx >= materials.size() || idx < 0)
|
2016-05-28 01:18:40 +08:00
|
|
|
return false;
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
set_surface_material(idx, p_value);
|
2016-05-28 01:18:40 +08:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
bool MeshInstance::_get(const StringName &p_name, Variant &r_ret) const {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
if (!get_instance().is_valid())
|
|
|
|
return false;
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
const Map<StringName, BlendShapeTrack>::Element *E = blend_shape_tracks.find(p_name);
|
2016-05-28 01:18:40 +08:00
|
|
|
if (E) {
|
|
|
|
r_ret = E->get().value;
|
|
|
|
return true;
|
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2016-05-28 01:18:40 +08:00
|
|
|
if (p_name.operator String().begins_with("material/")) {
|
2017-03-05 23:44:50 +08:00
|
|
|
int idx = p_name.operator String().get_slicec('/', 1).to_int();
|
|
|
|
if (idx >= materials.size() || idx < 0)
|
2016-05-28 01:18:40 +08:00
|
|
|
return false;
|
2017-03-05 23:44:50 +08:00
|
|
|
r_ret = materials[idx];
|
2016-05-28 01:18:40 +08:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
void MeshInstance::_get_property_list(List<PropertyInfo> *p_list) const {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
List<String> ls;
|
2017-03-05 23:44:50 +08:00
|
|
|
for (const Map<StringName, BlendShapeTrack>::Element *E = blend_shape_tracks.front(); E; E = E->next()) {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
ls.push_back(E->key());
|
|
|
|
}
|
|
|
|
|
2017-01-15 01:03:38 +08:00
|
|
|
ls.sort();
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
for (List<String>::Element *E = ls.front(); E; E = E->next()) {
|
2019-04-04 01:24:00 +08:00
|
|
|
p_list->push_back(PropertyInfo(Variant::REAL, E->get(), PROPERTY_HINT_RANGE, "0,1,0.00001"));
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
2016-05-28 01:18:40 +08:00
|
|
|
|
|
|
|
if (mesh.is_valid()) {
|
2017-03-05 23:44:50 +08:00
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
2019-09-15 12:01:52 +08:00
|
|
|
p_list->push_back(PropertyInfo(Variant::OBJECT, "material/" + itos(i), PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D"));
|
2016-05-28 01:18:40 +08:00
|
|
|
}
|
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
void MeshInstance::set_mesh(const Ref<Mesh> &p_mesh) {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
if (mesh == p_mesh)
|
2016-05-28 01:18:40 +08:00
|
|
|
return;
|
|
|
|
|
|
|
|
if (mesh.is_valid()) {
|
2017-03-05 23:44:50 +08:00
|
|
|
mesh->disconnect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
|
2016-05-28 01:18:40 +08:00
|
|
|
materials.clear();
|
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
mesh = p_mesh;
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-01-12 19:34:00 +08:00
|
|
|
blend_shape_tracks.clear();
|
2014-02-10 09:10:30 +08:00
|
|
|
if (mesh.is_valid()) {
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
for (int i = 0; i < mesh->get_blend_shape_count(); i++) {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-01-12 19:34:00 +08:00
|
|
|
BlendShapeTrack mt;
|
2017-03-05 23:44:50 +08:00
|
|
|
mt.idx = i;
|
|
|
|
mt.value = 0;
|
|
|
|
blend_shape_tracks["blend_shapes/" + String(mesh->get_blend_shape_name(i))] = mt;
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
2016-05-28 01:18:40 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
mesh->connect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_mesh_changed);
|
2016-05-28 01:18:40 +08:00
|
|
|
materials.resize(mesh->get_surface_count());
|
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
set_base(mesh->get_rid());
|
|
|
|
} else {
|
|
|
|
|
|
|
|
set_base(RID());
|
|
|
|
}
|
|
|
|
|
2018-10-29 18:30:28 +08:00
|
|
|
update_gizmo();
|
|
|
|
|
2016-05-28 01:18:40 +08:00
|
|
|
_change_notify();
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
Ref<Mesh> MeshInstance::get_mesh() const {
|
|
|
|
|
|
|
|
return mesh;
|
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
void MeshInstance::_resolve_skeleton_path() {
|
2014-05-13 13:24:26 +08:00
|
|
|
|
2019-09-19 06:46:32 +08:00
|
|
|
Ref<SkinReference> new_skin_reference;
|
|
|
|
|
|
|
|
if (!skeleton_path.is_empty()) {
|
|
|
|
Skeleton *skeleton = Object::cast_to<Skeleton>(get_node(skeleton_path));
|
|
|
|
if (skeleton) {
|
2019-12-17 00:00:30 +08:00
|
|
|
new_skin_reference = skeleton->register_skin(skin_internal);
|
|
|
|
if (skin_internal.is_null()) {
|
2019-09-19 06:46:32 +08:00
|
|
|
//a skin was created for us
|
2019-12-17 00:00:30 +08:00
|
|
|
skin_internal = new_skin_reference->get_skin();
|
2019-09-19 06:46:32 +08:00
|
|
|
_change_notify();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
skin_ref = new_skin_reference;
|
|
|
|
|
|
|
|
if (skin_ref.is_valid()) {
|
|
|
|
VisualServer::get_singleton()->instance_attach_skeleton(get_instance(), skin_ref->get_skeleton());
|
|
|
|
} else {
|
|
|
|
VisualServer::get_singleton()->instance_attach_skeleton(get_instance(), RID());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void MeshInstance::set_skin(const Ref<Skin> &p_skin) {
|
2019-12-17 00:00:30 +08:00
|
|
|
skin_internal = p_skin;
|
2019-09-19 06:46:32 +08:00
|
|
|
skin = p_skin;
|
|
|
|
if (!is_inside_tree())
|
2014-05-13 13:24:26 +08:00
|
|
|
return;
|
2019-09-19 06:46:32 +08:00
|
|
|
_resolve_skeleton_path();
|
|
|
|
}
|
2014-05-13 13:24:26 +08:00
|
|
|
|
2019-09-19 06:46:32 +08:00
|
|
|
Ref<Skin> MeshInstance::get_skin() const {
|
|
|
|
return skin;
|
2014-05-13 13:24:26 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
void MeshInstance::set_skeleton_path(const NodePath &p_skeleton) {
|
|
|
|
|
|
|
|
skeleton_path = p_skeleton;
|
2014-11-06 08:20:42 +08:00
|
|
|
if (!is_inside_tree())
|
2014-05-13 13:24:26 +08:00
|
|
|
return;
|
|
|
|
_resolve_skeleton_path();
|
|
|
|
}
|
|
|
|
|
|
|
|
NodePath MeshInstance::get_skeleton_path() {
|
|
|
|
return skeleton_path;
|
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-11-17 10:09:00 +08:00
|
|
|
AABB MeshInstance::get_aabb() const {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
if (!mesh.is_null())
|
|
|
|
return mesh->get_aabb();
|
2016-03-09 07:00:52 +08:00
|
|
|
|
2017-11-17 10:09:00 +08:00
|
|
|
return AABB();
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-01-08 05:25:37 +08:00
|
|
|
PoolVector<Face3> MeshInstance::get_faces(uint32_t p_usage_flags) const {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
if (!(p_usage_flags & (FACES_SOLID | FACES_ENCLOSING)))
|
2017-01-08 05:25:37 +08:00
|
|
|
return PoolVector<Face3>();
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
if (mesh.is_null())
|
2017-01-08 05:25:37 +08:00
|
|
|
return PoolVector<Face3>();
|
2016-03-09 07:00:52 +08:00
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
return mesh->get_faces();
|
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
Node *MeshInstance::create_trimesh_collision_node() {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
if (mesh.is_null())
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
Ref<Shape> shape = mesh->create_trimesh_shape();
|
|
|
|
if (shape.is_null())
|
|
|
|
return NULL;
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
StaticBody *static_body = memnew(StaticBody);
|
2017-07-15 12:23:10 +08:00
|
|
|
CollisionShape *cshape = memnew(CollisionShape);
|
|
|
|
cshape->set_shape(shape);
|
|
|
|
static_body->add_child(cshape);
|
2014-02-10 09:10:30 +08:00
|
|
|
return static_body;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MeshInstance::create_trimesh_collision() {
|
|
|
|
|
2017-08-25 04:58:51 +08:00
|
|
|
StaticBody *static_body = Object::cast_to<StaticBody>(create_trimesh_collision_node());
|
2014-02-10 09:10:30 +08:00
|
|
|
ERR_FAIL_COND(!static_body);
|
2017-03-05 23:44:50 +08:00
|
|
|
static_body->set_name(String(get_name()) + "_col");
|
2016-03-09 07:00:52 +08:00
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
add_child(static_body);
|
2017-07-15 12:23:10 +08:00
|
|
|
if (get_owner()) {
|
2017-08-25 04:58:51 +08:00
|
|
|
CollisionShape *cshape = Object::cast_to<CollisionShape>(static_body->get_child(0));
|
2017-03-05 23:44:50 +08:00
|
|
|
static_body->set_owner(get_owner());
|
|
|
|
cshape->set_owner(get_owner());
|
2017-07-15 12:23:10 +08:00
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
Node *MeshInstance::create_convex_collision_node() {
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
if (mesh.is_null())
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
Ref<Shape> shape = mesh->create_convex_shape();
|
|
|
|
if (shape.is_null())
|
|
|
|
return NULL;
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
StaticBody *static_body = memnew(StaticBody);
|
2017-07-15 12:23:10 +08:00
|
|
|
CollisionShape *cshape = memnew(CollisionShape);
|
|
|
|
cshape->set_shape(shape);
|
|
|
|
static_body->add_child(cshape);
|
2014-02-10 09:10:30 +08:00
|
|
|
return static_body;
|
|
|
|
}
|
|
|
|
|
|
|
|
void MeshInstance::create_convex_collision() {
|
|
|
|
|
2017-08-25 04:58:51 +08:00
|
|
|
StaticBody *static_body = Object::cast_to<StaticBody>(create_convex_collision_node());
|
2014-02-10 09:10:30 +08:00
|
|
|
ERR_FAIL_COND(!static_body);
|
2017-03-05 23:44:50 +08:00
|
|
|
static_body->set_name(String(get_name()) + "_col");
|
2014-02-10 09:10:30 +08:00
|
|
|
|
|
|
|
add_child(static_body);
|
2017-07-15 12:23:10 +08:00
|
|
|
if (get_owner()) {
|
2017-08-25 04:58:51 +08:00
|
|
|
CollisionShape *cshape = Object::cast_to<CollisionShape>(static_body->get_child(0));
|
2017-03-05 23:44:50 +08:00
|
|
|
static_body->set_owner(get_owner());
|
|
|
|
cshape->set_owner(get_owner());
|
2017-07-15 12:23:10 +08:00
|
|
|
}
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2014-05-13 13:24:26 +08:00
|
|
|
void MeshInstance::_notification(int p_what) {
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
if (p_what == NOTIFICATION_ENTER_TREE) {
|
2014-05-13 13:24:26 +08:00
|
|
|
_resolve_skeleton_path();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-10-23 21:25:38 +08:00
|
|
|
int MeshInstance::get_surface_material_count() const {
|
|
|
|
|
|
|
|
return materials.size();
|
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
void MeshInstance::set_surface_material(int p_surface, const Ref<Material> &p_material) {
|
2014-05-13 13:24:26 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
ERR_FAIL_INDEX(p_surface, materials.size());
|
2016-05-28 01:18:40 +08:00
|
|
|
|
2018-07-25 09:11:03 +08:00
|
|
|
materials.write[p_surface] = p_material;
|
2016-05-28 01:18:40 +08:00
|
|
|
|
|
|
|
if (materials[p_surface].is_valid())
|
2017-03-05 23:44:50 +08:00
|
|
|
VS::get_singleton()->instance_set_surface_material(get_instance(), p_surface, materials[p_surface]->get_rid());
|
2016-05-28 01:18:40 +08:00
|
|
|
else
|
2017-03-05 23:44:50 +08:00
|
|
|
VS::get_singleton()->instance_set_surface_material(get_instance(), p_surface, RID());
|
2016-05-28 01:18:40 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
Ref<Material> MeshInstance::get_surface_material(int p_surface) const {
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
ERR_FAIL_INDEX_V(p_surface, materials.size(), Ref<Material>());
|
2016-05-28 01:18:40 +08:00
|
|
|
|
|
|
|
return materials[p_surface];
|
|
|
|
}
|
|
|
|
|
|
|
|
void MeshInstance::_mesh_changed() {
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
materials.resize(mesh->get_surface_count());
|
2016-05-28 01:18:40 +08:00
|
|
|
}
|
|
|
|
|
2017-07-26 16:14:52 +08:00
|
|
|
void MeshInstance::create_debug_tangents() {
|
2017-07-03 21:44:45 +08:00
|
|
|
|
|
|
|
Vector<Vector3> lines;
|
|
|
|
Vector<Color> colors;
|
|
|
|
|
|
|
|
Ref<Mesh> mesh = get_mesh();
|
|
|
|
if (!mesh.is_valid())
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (int i = 0; i < mesh->get_surface_count(); i++) {
|
|
|
|
Array arrays = mesh->surface_get_arrays(i);
|
|
|
|
Vector<Vector3> verts = arrays[Mesh::ARRAY_VERTEX];
|
|
|
|
Vector<Vector3> norms = arrays[Mesh::ARRAY_NORMAL];
|
|
|
|
if (norms.size() == 0)
|
|
|
|
continue;
|
|
|
|
Vector<float> tangents = arrays[Mesh::ARRAY_TANGENT];
|
|
|
|
if (tangents.size() == 0)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (int j = 0; j < verts.size(); j++) {
|
|
|
|
Vector3 v = verts[j];
|
|
|
|
Vector3 n = norms[j];
|
|
|
|
Vector3 t = Vector3(tangents[j * 4 + 0], tangents[j * 4 + 1], tangents[j * 4 + 2]);
|
|
|
|
Vector3 b = (n.cross(t)).normalized() * tangents[j * 4 + 3];
|
|
|
|
|
|
|
|
lines.push_back(v); //normal
|
|
|
|
colors.push_back(Color(0, 0, 1)); //color
|
|
|
|
lines.push_back(v + n * 0.04); //normal
|
|
|
|
colors.push_back(Color(0, 0, 1)); //color
|
|
|
|
|
|
|
|
lines.push_back(v); //tangent
|
|
|
|
colors.push_back(Color(1, 0, 0)); //color
|
|
|
|
lines.push_back(v + t * 0.04); //tangent
|
|
|
|
colors.push_back(Color(1, 0, 0)); //color
|
|
|
|
|
|
|
|
lines.push_back(v); //binormal
|
|
|
|
colors.push_back(Color(0, 1, 0)); //color
|
|
|
|
lines.push_back(v + b * 0.04); //binormal
|
|
|
|
colors.push_back(Color(0, 1, 0)); //color
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (lines.size()) {
|
|
|
|
|
2019-09-15 12:01:52 +08:00
|
|
|
Ref<StandardMaterial3D> sm;
|
2017-07-03 21:44:45 +08:00
|
|
|
sm.instance();
|
|
|
|
|
2019-09-15 12:01:52 +08:00
|
|
|
sm->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
|
|
|
|
sm->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
|
|
|
|
sm->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
|
2017-07-03 21:44:45 +08:00
|
|
|
|
|
|
|
Ref<ArrayMesh> am;
|
|
|
|
am.instance();
|
|
|
|
Array a;
|
|
|
|
a.resize(Mesh::ARRAY_MAX);
|
|
|
|
a[Mesh::ARRAY_VERTEX] = lines;
|
|
|
|
a[Mesh::ARRAY_COLOR] = colors;
|
|
|
|
|
|
|
|
am->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, a);
|
|
|
|
am->surface_set_material(0, sm);
|
|
|
|
|
|
|
|
MeshInstance *mi = memnew(MeshInstance);
|
|
|
|
mi->set_mesh(am);
|
|
|
|
mi->set_name("DebugTangents");
|
|
|
|
add_child(mi);
|
2017-07-05 10:52:23 +08:00
|
|
|
#ifdef TOOLS_ENABLED
|
|
|
|
|
|
|
|
if (this == get_tree()->get_edited_scene_root())
|
|
|
|
mi->set_owner(this);
|
|
|
|
else
|
|
|
|
mi->set_owner(get_owner());
|
|
|
|
#endif
|
2017-07-03 21:44:45 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-02-10 09:10:30 +08:00
|
|
|
void MeshInstance::_bind_methods() {
|
2016-03-09 07:00:52 +08:00
|
|
|
|
2017-08-09 19:19:41 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("set_mesh", "mesh"), &MeshInstance::set_mesh);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_mesh"), &MeshInstance::get_mesh);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_skeleton_path", "skeleton_path"), &MeshInstance::set_skeleton_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_skeleton_path"), &MeshInstance::get_skeleton_path);
|
2019-09-19 06:46:32 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("set_skin", "skin"), &MeshInstance::set_skin);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_skin"), &MeshInstance::get_skin);
|
2017-01-14 22:07:57 +08:00
|
|
|
|
2018-10-23 21:25:38 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("get_surface_material_count"), &MeshInstance::get_surface_material_count);
|
2017-08-09 19:19:41 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("set_surface_material", "surface", "material"), &MeshInstance::set_surface_material);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_surface_material", "surface"), &MeshInstance::get_surface_material);
|
2017-07-01 08:30:17 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("create_trimesh_collision"), &MeshInstance::create_trimesh_collision);
|
|
|
|
ClassDB::set_method_flags("MeshInstance", "create_trimesh_collision", METHOD_FLAGS_DEFAULT);
|
|
|
|
ClassDB::bind_method(D_METHOD("create_convex_collision"), &MeshInstance::create_convex_collision);
|
|
|
|
ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT);
|
|
|
|
ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed);
|
2017-01-04 12:16:14 +08:00
|
|
|
|
2017-07-26 16:14:52 +08:00
|
|
|
ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents);
|
|
|
|
ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR);
|
2017-07-03 21:44:45 +08:00
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
|
2019-11-01 06:54:21 +08:00
|
|
|
ADD_GROUP("Skeleton", "");
|
2019-09-19 06:46:32 +08:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "skin", PROPERTY_HINT_RESOURCE_TYPE, "Skin"), "set_skin", "get_skin");
|
2018-06-28 07:50:25 +08:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton"), "set_skeleton_path", "get_skeleton_path");
|
2019-11-01 11:35:26 +08:00
|
|
|
ADD_GROUP("", "");
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
2017-03-05 23:44:50 +08:00
|
|
|
MeshInstance::MeshInstance() {
|
|
|
|
skeleton_path = NodePath("..");
|
2014-02-10 09:10:30 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
MeshInstance::~MeshInstance() {
|
|
|
|
}
|