mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
73 lines
2.8 KiB
C
73 lines
2.8 KiB
C
|
/*************************************************************************/
|
||
|
/* ray_cast.h */
|
||
|
/*************************************************************************/
|
||
|
/* This file is part of: */
|
||
|
/* GODOT ENGINE */
|
||
|
/* http://www.godotengine.org */
|
||
|
/*************************************************************************/
|
||
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
/* */
|
||
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
/* a copy of this software and associated documentation files (the */
|
||
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
/* the following conditions: */
|
||
|
/* */
|
||
|
/* The above copyright notice and this permission notice shall be */
|
||
|
/* included in all copies or substantial portions of the Software. */
|
||
|
/* */
|
||
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
/*************************************************************************/
|
||
|
#ifndef RAY_CAST_H
|
||
|
#define RAY_CAST_H
|
||
|
|
||
|
#include "scene/3d/spatial.h"
|
||
|
|
||
|
class RayCast : public Spatial {
|
||
|
|
||
|
OBJ_TYPE(RayCast,Spatial);
|
||
|
|
||
|
|
||
|
bool enabled;
|
||
|
bool collided;
|
||
|
ObjectID against;
|
||
|
int against_shape;
|
||
|
Vector3 collision_point;
|
||
|
Vector3 collision_normal;
|
||
|
|
||
|
Vector3 cast_to;
|
||
|
|
||
|
RID exception;
|
||
|
Set<RID> exceptions;
|
||
|
|
||
|
protected:
|
||
|
|
||
|
void _notification(int p_what);
|
||
|
static void _bind_methods();
|
||
|
public:
|
||
|
|
||
|
void set_enabled(bool p_enabled);
|
||
|
bool is_enabled() const;
|
||
|
|
||
|
void set_cast_to(const Vector3& p_point);
|
||
|
Vector3 get_cast_to() const;
|
||
|
|
||
|
bool is_colliding() const;
|
||
|
Object *get_collider() const;
|
||
|
int get_collider_shape() const;
|
||
|
Vector3 get_collision_point() const;
|
||
|
Vector3 get_collision_normal() const;
|
||
|
|
||
|
RayCast();
|
||
|
};
|
||
|
|
||
|
#endif // RAY_CAST_H
|