godot/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" version="4.0">
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<brief_description>
Performs a uniform texture lookup with triplanar within the visual shader graph.
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</brief_description>
<description>
Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>