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1997-02-22 00:17 Ulrich Drepper <drepper@cygnus.com> * catgets/gencat.c: Change to use argp. * db/makedb: Likewise. * locale/programs/localedef.c: Likewise. * locale/programs/locale.c: Little adjustment for better usage of argp. 1997-02-20 20:07 Greg McGary <gkm@eng.ascend.com> * Makeconfig: Add rules for libc with bounded pointers. * Makerules: Likewise. * config.make.in: Likewise. * configure.in: Likewise. 1997-02-21 10:41 Miles Bader <miles@gnu.ai.mit.edu> * argp.h (OPTION_NO_USAGE): New macro. * argp-help.c (usage_long_opt, usage_argful_short_opt, add_argless_short_opt): Implement OPTION_NO_USAGE. 1997-02-20 16:41 Andreas Schwab <schwab@issan.informatik.uni-dortmund.de> * malloc/obstack.h: Fix typo. 1997-02-20 15:56 Miles Bader <miles@gnu.ai.mit.edu> * argp-fmtstream.c (__argp_fmtstream_update): Account for case where NEXTLINE points one past the end of the active buffer. * argp-help.c <stddef.h>: New include. (__argp_failure): Only exit if STATE says it's ok. (print_header, hol_entry_help): Use UPARAMS fields rather than constants. (_help): Call fill_in_uparams if necessary. (struct hol_help_state): New type. (struct pentry_state): Add hhstate field. Remove prev_entry & sep_groups fields. (hol_entry_help): Add HHSTATE parameter. Remove prev_entry & sep_groups parameters. Suppress duplicate arguments if requested, and note the fact. (print_header, comma): Use PEST->hhstate fields. (hol_help): Add HHSTATE variable & pass to hol_entry_help. Remove LAST_ENTRY & SEP_GROUPS variables. If any suplicate arguments were suppressed, print explanatory note. (filter_doc): Replace PEST parameter with STATE. (struct uparams): New type. (uparams): New variable. (struct uparam_name): New type. (uparam_names): New variable. (fill_in_uparams): New function. (__argp_failure, __argp_error, __argp_state_help): Make STATE parameter const. * argp.h (argp_state_help, __argp_state_help, argp_usage, __argp_usage, argp_error, __argp_error, argp_failure, __argp_failure): Make STATE parameter const. (ARGP_KEY_HELP_DUP_ARGS_NOTE): New macro. * argp.h (argp_program_bug_address): Make const. 1997-02-20 19:20 Ulrich Drepper <drepper@cygnus.com> * sysdeps/unix/mman/syscalls.list: Explain msync interface. 1997-02-19 01:37 Erik Troan <ewt@redhat.com> * shadow/sgetspent_r.c: Accept empty third, fourth and fifth fields. 1997-02-20 14:44 Andreas Jaeger <aj@arthur.pfalz.de> * stdio-common/test-fseek.c: Remove temporary file, add copyright. 1997-02-20 17:51 Ulrich Drepper <drepper@cygnus.com> * sysdeps/generic/netinet/in.h: Protect contents using __BEGIN/END_DECLS. Reported by a sun <asun@zoology.washington.edu>. * inet/net/ethernet.h: Move to sysdeps/unix/sysv/linux/net. * inet/Makefile (headers): Remove net/ethernet.h. * sysdeps/unix/sysv/linux/Makefile: Install net/ethernet.h. * sysdeps/unix/sysv/linux/Dist: Distribute net/ethernet.h. 1997-02-20 15:23 Thorsten Kukuk <kukuk@weber.uni-paderborn.de> * nss/nsswitch.c (__nss_configure_lookup): Use correct test when searching in sorted array. 1997-02-20 01:24 Philip Blundell <pjb27@cam.ac.uk> * inet/getnameinfo.c: Change to use reentrant getXXbyYY functions and protect modification of global data. 1997-02-19 18:48 Miles Bader <miles@gnu.ai.mit.edu> * argp-parse.c (argp_default_parser): Set STATE->name for OPT_PROGNAME. (parser_init): Use the basename for PARSER->state.name. * argp-help.c (__argp_error, __argp_failure, __argp_state_help): Use PROGRAM_INVOCATION_SHORT_NAME instead of PROGRAM_INVOCATION_NAME. * argp-parse.c (parser_init): Set PARSER->state.flags. Make check whether PARSER has the prog name in argv[0] at the proper place. 1997-02-19 23:34 Ulrich Drepper <drepper@cygnus.com> * locale/programs/ld-time.c (time_finish): t_fmt_ampm is optional. Use default value instead of printing a warning. * nss/XXX-lookup.c: Add misssing explanation. 1997-02-19 19:14 Andreas Jaeger <aj@arthur.pfalz.de> * inet/in6_addr.c: Add missing braces. * inet/getnameinfo.c: Include <arpa/inet.h>. * sysdeps/posix/getaddrinfo.c: Include <arpa/inet.h>. 1997-02-19 11:46 Ulrich Drepper <drepper@cygnus.com> * string/strxfrm.c (STRCOLL): Correct handling of `position' levels with no non-IGNOREd element and handling of NUL byte. * string/strcoll.c (STRXFRM): Likewise. * locale/weight.h: Likewise. * shadow/sgetspent_r.c (LINE_PARSER): Add missing ')'.
590 lines
22 KiB
C
590 lines
22 KiB
C
/* obstack.h - object stack macros
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Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
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This file is part of the GNU C Library. Its master source is NOT part of
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the C library, however. The master source lives in /gd/gnu/lib.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with the GNU C Library; see the file COPYING.LIB. If not,
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write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Summary:
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All the apparent functions defined here are macros. The idea
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is that you would use these pre-tested macros to solve a
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very specific set of problems, and they would run fast.
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Caution: no side-effects in arguments please!! They may be
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evaluated MANY times!!
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These macros operate a stack of objects. Each object starts life
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small, and may grow to maturity. (Consider building a word syllable
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by syllable.) An object can move while it is growing. Once it has
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been "finished" it never changes address again. So the "top of the
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stack" is typically an immature growing object, while the rest of the
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stack is of mature, fixed size and fixed address objects.
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These routines grab large chunks of memory, using a function you
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supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
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by calling `obstack_chunk_free'. You must define them and declare
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them before using any obstack macros.
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Each independent stack is represented by a `struct obstack'.
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Each of the obstack macros expects a pointer to such a structure
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as the first argument.
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One motivation for this package is the problem of growing char strings
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in symbol tables. Unless you are "fascist pig with a read-only mind"
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--Gosper's immortal quote from HAKMEM item 154, out of context--you
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would not like to put any arbitrary upper limit on the length of your
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symbols.
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In practice this often means you will build many short symbols and a
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few long symbols. At the time you are reading a symbol you don't know
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how long it is. One traditional method is to read a symbol into a
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buffer, realloc()ating the buffer every time you try to read a symbol
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that is longer than the buffer. This is beaut, but you still will
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want to copy the symbol from the buffer to a more permanent
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symbol-table entry say about half the time.
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With obstacks, you can work differently. Use one obstack for all symbol
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names. As you read a symbol, grow the name in the obstack gradually.
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When the name is complete, finalize it. Then, if the symbol exists already,
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free the newly read name.
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The way we do this is to take a large chunk, allocating memory from
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low addresses. When you want to build a symbol in the chunk you just
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add chars above the current "high water mark" in the chunk. When you
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have finished adding chars, because you got to the end of the symbol,
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you know how long the chars are, and you can create a new object.
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Mostly the chars will not burst over the highest address of the chunk,
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because you would typically expect a chunk to be (say) 100 times as
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long as an average object.
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In case that isn't clear, when we have enough chars to make up
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the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
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so we just point to it where it lies. No moving of chars is
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needed and this is the second win: potentially long strings need
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never be explicitly shuffled. Once an object is formed, it does not
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change its address during its lifetime.
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When the chars burst over a chunk boundary, we allocate a larger
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chunk, and then copy the partly formed object from the end of the old
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chunk to the beginning of the new larger chunk. We then carry on
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accreting characters to the end of the object as we normally would.
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A special macro is provided to add a single char at a time to a
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growing object. This allows the use of register variables, which
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break the ordinary 'growth' macro.
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Summary:
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We allocate large chunks.
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We carve out one object at a time from the current chunk.
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Once carved, an object never moves.
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We are free to append data of any size to the currently
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growing object.
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Exactly one object is growing in an obstack at any one time.
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You can run one obstack per control block.
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You may have as many control blocks as you dare.
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Because of the way we do it, you can `unwind' an obstack
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back to a previous state. (You may remove objects much
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as you would with a stack.)
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*/
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/* Don't do the contents of this file more than once. */
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#ifndef __OBSTACK_H__
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#define __OBSTACK_H__
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* We use subtraction of (char *) 0 instead of casting to int
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because on word-addressable machines a simple cast to int
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may ignore the byte-within-word field of the pointer. */
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#ifndef __PTR_TO_INT
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#define __PTR_TO_INT(P) ((P) - (char *) 0)
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#endif
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#ifndef __INT_TO_PTR
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#define __INT_TO_PTR(P) ((P) + (char *) 0)
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#endif
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/* We need the type of the resulting object. In ANSI C it is ptrdiff_t
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but in traditional C it is usually long. If we are in ANSI C and
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don't already have ptrdiff_t get it. */
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#if defined (__STDC__) && __STDC__ && ! defined (offsetof)
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#if defined (__GNUC__) && defined (IN_GCC)
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/* On Next machine, the system's stddef.h screws up if included
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after we have defined just ptrdiff_t, so include all of stddef.h.
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Otherwise, define just ptrdiff_t, which is all we need. */
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#ifndef __NeXT__
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#define __need_ptrdiff_t
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#endif
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#endif
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#include <stddef.h>
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#endif
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#if defined (__STDC__) && __STDC__
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#define PTR_INT_TYPE ptrdiff_t
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#else
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#define PTR_INT_TYPE long
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#endif
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#if defined (_LIBC) || defined (HAVE_STRING_H)
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#include <string.h>
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#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
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#else
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#ifdef memcpy
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#define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
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#else
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#define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
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#endif
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#endif
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struct _obstack_chunk /* Lives at front of each chunk. */
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{
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char *limit; /* 1 past end of this chunk */
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struct _obstack_chunk *prev; /* address of prior chunk or NULL */
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char contents[4]; /* objects begin here */
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};
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struct obstack /* control current object in current chunk */
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{
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long chunk_size; /* preferred size to allocate chunks in */
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struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
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char *object_base; /* address of object we are building */
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char *next_free; /* where to add next char to current object */
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char *chunk_limit; /* address of char after current chunk */
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PTR_INT_TYPE temp; /* Temporary for some macros. */
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int alignment_mask; /* Mask of alignment for each object. */
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#if defined (__STDC__) && __STDC__
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/* These prototypes vary based on `use_extra_arg', and we use
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casts to the prototypeless function type in all assignments,
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but having prototypes here quiets -Wstrict-prototypes. */
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struct _obstack_chunk *(*chunkfun) (void *, long);
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void (*freefun) (void *, struct _obstack_chunk *);
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void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
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#else
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struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */
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void (*freefun) (); /* User's function to free a chunk. */
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char *extra_arg; /* first arg for chunk alloc/dealloc funcs */
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#endif
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unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
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unsigned maybe_empty_object:1;/* There is a possibility that the current
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chunk contains a zero-length object. This
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prevents freeing the chunk if we allocate
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a bigger chunk to replace it. */
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unsigned alloc_failed:1; /* No longer used, as we now call the failed
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handler on error, but retained for binary
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compatibility. */
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};
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/* Declare the external functions we use; they are in obstack.c. */
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#if defined (__STDC__) && __STDC__
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extern void _obstack_newchunk (struct obstack *, int);
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extern void _obstack_free (struct obstack *, void *);
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extern int _obstack_begin (struct obstack *, int, int,
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void *(*) (long), void (*) (void *));
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extern int _obstack_begin_1 (struct obstack *, int, int,
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void *(*) (void *, long),
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void (*) (void *, void *), void *);
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extern int _obstack_memory_used (struct obstack *);
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#else
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extern void _obstack_newchunk ();
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extern void _obstack_free ();
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extern int _obstack_begin ();
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extern int _obstack_begin_1 ();
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extern int _obstack_memory_used ();
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#endif
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#if defined (__STDC__) && __STDC__
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/* Do the function-declarations after the structs
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but before defining the macros. */
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void obstack_init (struct obstack *obstack);
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void * obstack_alloc (struct obstack *obstack, int size);
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void * obstack_copy (struct obstack *obstack, void *address, int size);
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void * obstack_copy0 (struct obstack *obstack, void *address, int size);
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void obstack_free (struct obstack *obstack, void *block);
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void obstack_blank (struct obstack *obstack, int size);
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void obstack_grow (struct obstack *obstack, void *data, int size);
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void obstack_grow0 (struct obstack *obstack, void *data, int size);
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void obstack_1grow (struct obstack *obstack, int data_char);
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void obstack_ptr_grow (struct obstack *obstack, void *data);
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void obstack_int_grow (struct obstack *obstack, int data);
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void * obstack_finish (struct obstack *obstack);
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int obstack_object_size (struct obstack *obstack);
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int obstack_room (struct obstack *obstack);
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void obstack_make_room (struct obstack *obstack, int size);
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void obstack_1grow_fast (struct obstack *obstack, int data_char);
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void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
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void obstack_int_grow_fast (struct obstack *obstack, int data);
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void obstack_blank_fast (struct obstack *obstack, int size);
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void * obstack_base (struct obstack *obstack);
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void * obstack_next_free (struct obstack *obstack);
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int obstack_alignment_mask (struct obstack *obstack);
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int obstack_chunk_size (struct obstack *obstack);
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int obstack_memory_used (struct obstack *obstack);
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#endif /* __STDC__ */
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/* Non-ANSI C cannot really support alternative functions for these macros,
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so we do not declare them. */
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/* Error handler called when `obstack_chunk_alloc' failed to allocate
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more memory. This can be set to a user defined function. The
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default action is to print a message and abort. */
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#if defined (__STDC__) && __STDC__
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extern void (*obstack_alloc_failed_handler) (void);
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#else
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extern void (*obstack_alloc_failed_handler) ();
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#endif
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/* Exit value used when `print_and_abort' is used. */
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extern int obstack_exit_failure;
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/* Pointer to beginning of object being allocated or to be allocated next.
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Note that this might not be the final address of the object
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because a new chunk might be needed to hold the final size. */
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#define obstack_base(h) ((h)->object_base)
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/* Size for allocating ordinary chunks. */
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#define obstack_chunk_size(h) ((h)->chunk_size)
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/* Pointer to next byte not yet allocated in current chunk. */
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#define obstack_next_free(h) ((h)->next_free)
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/* Mask specifying low bits that should be clear in address of an object. */
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#define obstack_alignment_mask(h) ((h)->alignment_mask)
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/* To prevent prototype warnings provide complete argument list in
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standard C version. */
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#if defined (__STDC__) && __STDC__
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#define obstack_init(h) \
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_obstack_begin ((h), 0, 0, \
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(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
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#define obstack_begin(h, size) \
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_obstack_begin ((h), (size), 0, \
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(void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
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#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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_obstack_begin ((h), (size), (alignment), \
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(void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
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#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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_obstack_begin_1 ((h), (size), (alignment), \
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(void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun), (arg))
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#define obstack_chunkfun(h, newchunkfun) \
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((h) -> chunkfun = (struct _obstack_chunk *(*)(long)) (newchunkfun))
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#define obstack_freefun(h, newfreefun) \
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((h) -> freefun = (void (*)(void *)) (newfreefun))
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#else
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#define obstack_init(h) \
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_obstack_begin ((h), 0, 0, \
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(void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
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#define obstack_begin(h, size) \
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_obstack_begin ((h), (size), 0, \
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(void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
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#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
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_obstack_begin ((h), (size), (alignment), \
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(void *(*) ()) (chunkfun), (void (*) ()) (freefun))
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#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
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_obstack_begin_1 ((h), (size), (alignment), \
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(void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
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#define obstack_chunkfun(h, newchunkfun) \
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((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
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#define obstack_freefun(h, newfreefun) \
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((h) -> freefun = (void (*)()) (newfreefun))
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#endif
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#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
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#define obstack_blank_fast(h,n) ((h)->next_free += (n))
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#define obstack_memory_used(h) _obstack_memory_used (h)
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#if defined (__GNUC__) && defined (__STDC__) && __STDC__
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/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
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does not implement __extension__. But that compiler doesn't define
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__GNUC_MINOR__. */
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#if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
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#define __extension__
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#endif
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/* For GNU C, if not -traditional,
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we can define these macros to compute all args only once
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without using a global variable.
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Also, we can avoid using the `temp' slot, to make faster code. */
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#define obstack_object_size(OBSTACK) \
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__extension__ \
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({ struct obstack *__o = (OBSTACK); \
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(unsigned) (__o->next_free - __o->object_base); })
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#define obstack_room(OBSTACK) \
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__extension__ \
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({ struct obstack *__o = (OBSTACK); \
|
||
(unsigned) (__o->chunk_limit - __o->next_free); })
|
||
|
||
#define obstack_make_room(OBSTACK,length) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
int __len = (length); \
|
||
if (__o->chunk_limit - __o->next_free < __len) \
|
||
_obstack_newchunk (__o, __len); \
|
||
(void) 0; })
|
||
|
||
#define obstack_grow(OBSTACK,where,length) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
int __len = (length); \
|
||
if (__o->next_free + __len > __o->chunk_limit) \
|
||
_obstack_newchunk (__o, __len); \
|
||
_obstack_memcpy (__o->next_free, (char *) (where), __len); \
|
||
__o->next_free += __len; \
|
||
(void) 0; })
|
||
|
||
#define obstack_grow0(OBSTACK,where,length) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
int __len = (length); \
|
||
if (__o->next_free + __len + 1 > __o->chunk_limit) \
|
||
_obstack_newchunk (__o, __len + 1); \
|
||
_obstack_memcpy (__o->next_free, (char *) (where), __len); \
|
||
__o->next_free += __len; \
|
||
*(__o->next_free)++ = 0; \
|
||
(void) 0; })
|
||
|
||
#define obstack_1grow(OBSTACK,datum) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
if (__o->next_free + 1 > __o->chunk_limit) \
|
||
_obstack_newchunk (__o, 1); \
|
||
*(__o->next_free)++ = (datum); \
|
||
(void) 0; })
|
||
|
||
/* These assume that the obstack alignment is good enough for pointers or ints,
|
||
and that the data added so far to the current object
|
||
shares that much alignment. */
|
||
|
||
#define obstack_ptr_grow(OBSTACK,datum) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
|
||
_obstack_newchunk (__o, sizeof (void *)); \
|
||
*((void **)__o->next_free)++ = ((void *)datum); \
|
||
(void) 0; })
|
||
|
||
#define obstack_int_grow(OBSTACK,datum) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
if (__o->next_free + sizeof (int) > __o->chunk_limit) \
|
||
_obstack_newchunk (__o, sizeof (int)); \
|
||
*((int *)__o->next_free)++ = ((int)datum); \
|
||
(void) 0; })
|
||
|
||
#define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
|
||
#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
|
||
|
||
#define obstack_blank(OBSTACK,length) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
int __len = (length); \
|
||
if (__o->chunk_limit - __o->next_free < __len) \
|
||
_obstack_newchunk (__o, __len); \
|
||
__o->next_free += __len; \
|
||
(void) 0; })
|
||
|
||
#define obstack_alloc(OBSTACK,length) \
|
||
__extension__ \
|
||
({ struct obstack *__h = (OBSTACK); \
|
||
obstack_blank (__h, (length)); \
|
||
obstack_finish (__h); })
|
||
|
||
#define obstack_copy(OBSTACK,where,length) \
|
||
__extension__ \
|
||
({ struct obstack *__h = (OBSTACK); \
|
||
obstack_grow (__h, (where), (length)); \
|
||
obstack_finish (__h); })
|
||
|
||
#define obstack_copy0(OBSTACK,where,length) \
|
||
__extension__ \
|
||
({ struct obstack *__h = (OBSTACK); \
|
||
obstack_grow0 (__h, (where), (length)); \
|
||
obstack_finish (__h); })
|
||
|
||
/* The local variable is named __o1 to avoid a name conflict
|
||
when obstack_blank is called. */
|
||
#define obstack_finish(OBSTACK) \
|
||
__extension__ \
|
||
({ struct obstack *__o1 = (OBSTACK); \
|
||
void *value; \
|
||
value = (void *) __o1->object_base; \
|
||
if (__o1->next_free == value) \
|
||
__o1->maybe_empty_object = 1; \
|
||
__o1->next_free \
|
||
= __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
|
||
& ~ (__o1->alignment_mask)); \
|
||
if (__o1->next_free - (char *)__o1->chunk \
|
||
> __o1->chunk_limit - (char *)__o1->chunk) \
|
||
__o1->next_free = __o1->chunk_limit; \
|
||
__o1->object_base = __o1->next_free; \
|
||
value; })
|
||
|
||
#define obstack_free(OBSTACK, OBJ) \
|
||
__extension__ \
|
||
({ struct obstack *__o = (OBSTACK); \
|
||
void *__obj = (OBJ); \
|
||
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
|
||
__o->next_free = __o->object_base = __obj; \
|
||
else (obstack_free) (__o, __obj); })
|
||
|
||
#else /* not __GNUC__ or not __STDC__ */
|
||
|
||
#define obstack_object_size(h) \
|
||
(unsigned) ((h)->next_free - (h)->object_base)
|
||
|
||
#define obstack_room(h) \
|
||
(unsigned) ((h)->chunk_limit - (h)->next_free)
|
||
|
||
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
|
||
so that we can avoid having void expressions
|
||
in the arms of the conditional expression.
|
||
Casting the third operand to void was tried before,
|
||
but some compilers won't accept it. */
|
||
|
||
#define obstack_make_room(h,length) \
|
||
( (h)->temp = (length), \
|
||
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
|
||
|
||
#define obstack_grow(h,where,length) \
|
||
( (h)->temp = (length), \
|
||
(((h)->next_free + (h)->temp > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
||
_obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
|
||
(h)->next_free += (h)->temp)
|
||
|
||
#define obstack_grow0(h,where,length) \
|
||
( (h)->temp = (length), \
|
||
(((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \
|
||
_obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp), \
|
||
(h)->next_free += (h)->temp, \
|
||
*((h)->next_free)++ = 0)
|
||
|
||
#define obstack_1grow(h,datum) \
|
||
( (((h)->next_free + 1 > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), 1), 0) : 0), \
|
||
(*((h)->next_free)++ = (datum)))
|
||
|
||
#define obstack_ptr_grow(h,datum) \
|
||
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
|
||
(*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
|
||
|
||
#define obstack_int_grow(h,datum) \
|
||
( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
|
||
? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
|
||
(*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
|
||
|
||
#define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
|
||
#define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
|
||
|
||
#define obstack_blank(h,length) \
|
||
( (h)->temp = (length), \
|
||
(((h)->chunk_limit - (h)->next_free < (h)->temp) \
|
||
? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \
|
||
((h)->next_free += (h)->temp))
|
||
|
||
#define obstack_alloc(h,length) \
|
||
(obstack_blank ((h), (length)), obstack_finish ((h)))
|
||
|
||
#define obstack_copy(h,where,length) \
|
||
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
|
||
|
||
#define obstack_copy0(h,where,length) \
|
||
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
|
||
|
||
#define obstack_finish(h) \
|
||
( ((h)->next_free == (h)->object_base \
|
||
? (((h)->maybe_empty_object = 1), 0) \
|
||
: 0), \
|
||
(h)->temp = __PTR_TO_INT ((h)->object_base), \
|
||
(h)->next_free \
|
||
= __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \
|
||
& ~ ((h)->alignment_mask)), \
|
||
(((h)->next_free - (char *) (h)->chunk \
|
||
> (h)->chunk_limit - (char *) (h)->chunk) \
|
||
? ((h)->next_free = (h)->chunk_limit) : 0), \
|
||
(h)->object_base = (h)->next_free, \
|
||
__INT_TO_PTR ((h)->temp))
|
||
|
||
#if defined (__STDC__) && __STDC__
|
||
#define obstack_free(h,obj) \
|
||
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
|
||
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
|
||
? (int) ((h)->next_free = (h)->object_base \
|
||
= (h)->temp + (char *) (h)->chunk) \
|
||
: (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
|
||
#else
|
||
#define obstack_free(h,obj) \
|
||
( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \
|
||
(((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
|
||
? (int) ((h)->next_free = (h)->object_base \
|
||
= (h)->temp + (char *) (h)->chunk) \
|
||
: (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
|
||
#endif
|
||
|
||
#endif /* not __GNUC__ or not __STDC__ */
|
||
|
||
#ifdef __cplusplus
|
||
} /* C++ */
|
||
#endif
|
||
|
||
#endif /* not __OBSTACK_H__ */
|