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Update.
* malloc/obstack.c (_obstack_newchunk): Correctly align first returned block. * malloc/tst-obstack.c: New file. Patch and test case by Alexandre Duret-Lutz <duret_g@epita.fr>.
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@ -1,5 +1,10 @@
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2000-10-24 Ulrich Drepper <drepper@redhat.com>
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* malloc/obstack.c (_obstack_newchunk): Correctly align first returned
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block.
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* malloc/tst-obstack.c: New file.
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Patch and test case by Alexandre Duret-Lutz <duret_g@epita.fr>.
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Complete revamp of the reference counter handling.
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* include/link.h (struct link_map): Add l_idx field.
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* elf/dl-close.c: Handle decrementing of reference counters more
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@ -282,9 +282,10 @@ _obstack_newchunk (h, length)
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register long obj_size = h->next_free - h->object_base;
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register long i;
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long already;
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char *object_base;
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/* Compute size for new chunk. */
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new_size = (obj_size + length) + (obj_size >> 3) + 100;
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new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
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if (new_size < h->chunk_size)
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new_size = h->chunk_size;
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@ -296,6 +297,11 @@ _obstack_newchunk (h, length)
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new_chunk->prev = old_chunk;
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new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
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/* Compute an aligned object_base in the new chunk */
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object_base =
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__INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
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& ~ (h->alignment_mask));
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/* Move the existing object to the new chunk.
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Word at a time is fast and is safe if the object
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is sufficiently aligned. */
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@ -303,7 +309,7 @@ _obstack_newchunk (h, length)
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{
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for (i = obj_size / sizeof (COPYING_UNIT) - 1;
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i >= 0; i--)
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((COPYING_UNIT *)new_chunk->contents)[i]
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((COPYING_UNIT *)object_base)[i]
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= ((COPYING_UNIT *)h->object_base)[i];
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/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
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but that can cross a page boundary on a machine
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@ -314,7 +320,7 @@ _obstack_newchunk (h, length)
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already = 0;
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/* Copy remaining bytes one by one. */
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for (i = already; i < obj_size; i++)
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new_chunk->contents[i] = h->object_base[i];
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object_base[i] = h->object_base[i];
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/* If the object just copied was the only data in OLD_CHUNK,
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free that chunk and remove it from the chain.
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@ -325,7 +331,7 @@ _obstack_newchunk (h, length)
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CALL_FREEFUN (h, old_chunk);
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}
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h->object_base = new_chunk->contents;
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h->object_base = object_base;
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h->next_free = h->object_base + obj_size;
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/* The new chunk certainly contains no empty object yet. */
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h->maybe_empty_object = 0;
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54
malloc/tst-obstack.c
Normal file
54
malloc/tst-obstack.c
Normal file
@ -0,0 +1,54 @@
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/* Test case by Alexandre Duret-Lutz <duret_g@epita.fr>. */
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#include <obstack.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#define obstack_chunk_alloc verbose_malloc
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#define obstack_chunk_free verbose_free
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#define ALIGN_BOUNDARY 64
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#define ALIGN_MASK (ALIGN_BOUNDARY - 1)
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#define OBJECT_SIZE 1000
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static void *
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verbose_malloc (size_t size)
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{
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void *buf = malloc (size);
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printf ("malloc (%u) => %p\n", size, buf);
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return buf;
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}
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static void
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verbose_free (void *buf)
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{
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free (buf);
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printf ("free (%p)\n", buf);
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}
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int
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main (void)
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{
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struct obstack obs;
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int i;
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int result = 0;
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obstack_init (&obs);
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obstack_alignment_mask (&obs) = ALIGN_MASK;
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/* finish an empty object to take alignment into account */
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obstack_finish (&obs);
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/* let's allocate some objects and print their addresses */
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for (i = 15; i > 0; --i)
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{
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void *obj = obstack_alloc (&obs, OBJECT_SIZE);
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printf ("obstack_alloc (%u) => %p \t%s\n", OBJECT_SIZE, obj,
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((uintptr_t) obj & ALIGN_MASK) ? "(not aligned)" : "");
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result |= ((uintptr_t) obj & ALIGN_MASK) != 0;
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}
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/* clean up */
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obstack_free (&obs, 0);
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return result;
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}
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