glibc/sysdeps/alpha/memchr.S

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/* Copyright (C) 1996 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
Contributed by David Mosberger (davidm@cs.arizona.edu).
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The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
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The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
License along with the GNU C Library; see the file COPYING.LIB. If not,
write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
/* Finds characters in a memory area. Optimized for the Alpha
architecture:
- memory accessed as aligned quadwords only
- uses cmpbge to compare 8 bytes in parallel
- does binary search to find 0 byte in last
quadword (HAKMEM needed 12 instructions to
do this instead of the 9 instructions that
binary search needs).
For correctness consider that:
- only minimum number of quadwords may be accessed
- the third argument is an unsigned long
*/
#include <sysdep.h>
.set noreorder
.set noat
ENTRY(memchr)
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#ifdef PROF
ldgp gp, 0(pv)
lda AT, _mcount
jsr AT, (AT), _mcount
.prologue 1
#else
.prologue 0
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#endif
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beq a2, $not_found
ldq_u t0, 0(a0) # load first quadword (a0 may be misaligned)
addq a0, a2, t4
and a1, 0xff, a1 # a1 = 00000000000000ch
sll a1, 8, t1 # t1 = 000000000000ch00
cmpult a2, 9, t3
or t1, a1, a1 # a1 = 000000000000chch
sll a1, 16, t1 # t1 = 00000000chch0000
lda t2, -1(zero)
or t1, a1, a1 # a1 = 00000000chchchch
sll a1, 32, t1 # t1 = chchchch00000000
extql t0, a0, t6
or t1, a1, a1 # a1 = chchchchchchchch
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beq t3, $first_quad
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ldq_u t5, -1(t4)
extqh t5, a0, t5
mov a0, v0
or t6, t5, t0 # t0 = quadword starting at a0
#
# Deal with the case where at most 8 bytes remain to be searched
# in t0. E.g.:
# a2 = 6
# t0 = ????c6c5c4c3c2c1
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$last_quad:
negq a2, t5
srl t2, t5, t5 # t5 = mask of a2 bits set
xor a1, t0, t0
cmpbge zero, t0, t1
and t1, t5, t1
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beq t1, $not_found
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$found_it:
# now, determine which byte matched:
negq t1, t2
and t1, t2, t1
and t1, 0x0f, t0
addq v0, 4, t2
cmoveq t0, t2, v0
and t1, 0x33, t0
addq v0, 2, t2
cmoveq t0, t2, v0
and t1, 0x55, t0
addq v0, 1, t2
cmoveq t0, t2, v0
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$done: ret
#
# Deal with the case where a2 > 8 bytes remain to be
# searched. a0 may not be aligned.
#
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$first_quad:
andnot a0, 0x7, v0
insqh t2, a0, t1 # t1 = 0000ffffffffffff (a0<0:2> ff bytes)
xor t0, a1, t0
or t0, t1, t0 # t0 = ====ffffffffffff
cmpbge zero, t0, t1
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bne t1, $found_it
/* at least one byte left to process */
ldq t0, 8(v0)
addq v0, 8, v0
/*
* Make a2 point to last quad to be accessed (the
* last quad may or may not be partial).
*/
subq t4, 1, a2
andnot a2, 0x7, a2
cmpult v0, a2, t1
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beq t1, $final
/* at least two quads remain to be accessed */
subq a2, v0, t3 # t3 <- number of quads to be processed in loop
and t3, 8, t3 # odd number of quads?
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bne t3, $odd_quad_count
/* at least three quads remain to be accessed */
mov t0, t3 # move prefetched value into correct register
.align 3
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$unrolled_loop:
ldq t0, 8(v0) # prefetch t0
xor a1, t3, t1
cmpbge zero, t1, t1
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bne t1, $found_it
addq v0, 8, v0
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$odd_quad_count:
xor a1, t0, t1
ldq t3, 8(v0) # prefetch t3
cmpbge zero, t1, t1
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bne t1, $found_it
addq v0, 8, v0
cmpult v0, a2, t5
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bne t5, $unrolled_loop
mov t3, t0 # move prefetched value into t0
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$final: subq t4, v0, a2 # a2 <- number of bytes left to do
bne a2, $last_quad
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$not_found:
mov zero, v0
ret
END(memchr)