mirror of
https://github.com/go-gitea/gitea.git
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495d5e4329
* Move more issue assignee code from models to issue service * fix test
372 lines
9.9 KiB
Go
372 lines
9.9 KiB
Go
// Copyright 2018 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"fmt"
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"code.gitea.io/gitea/modules/log"
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)
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// Permission contains all the permissions related variables to a repository for a user
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type Permission struct {
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AccessMode AccessMode
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Units []*RepoUnit
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UnitsMode map[UnitType]AccessMode
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}
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// IsOwner returns true if current user is the owner of repository.
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func (p *Permission) IsOwner() bool {
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return p.AccessMode >= AccessModeOwner
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}
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// IsAdmin returns true if current user has admin or higher access of repository.
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func (p *Permission) IsAdmin() bool {
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return p.AccessMode >= AccessModeAdmin
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}
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// HasAccess returns true if the current user has at least read access to any unit of this repository
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func (p *Permission) HasAccess() bool {
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if p.UnitsMode == nil {
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return p.AccessMode >= AccessModeRead
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}
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return len(p.UnitsMode) > 0
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}
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// UnitAccessMode returns current user accessmode to the specify unit of the repository
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func (p *Permission) UnitAccessMode(unitType UnitType) AccessMode {
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if p.UnitsMode == nil {
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for _, u := range p.Units {
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if u.Type == unitType {
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return p.AccessMode
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}
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}
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return AccessModeNone
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}
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return p.UnitsMode[unitType]
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}
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// CanAccess returns true if user has mode access to the unit of the repository
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func (p *Permission) CanAccess(mode AccessMode, unitType UnitType) bool {
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return p.UnitAccessMode(unitType) >= mode
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}
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// CanAccessAny returns true if user has mode access to any of the units of the repository
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func (p *Permission) CanAccessAny(mode AccessMode, unitTypes ...UnitType) bool {
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for _, u := range unitTypes {
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if p.CanAccess(mode, u) {
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return true
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}
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}
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return false
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}
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// CanRead returns true if user could read to this unit
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func (p *Permission) CanRead(unitType UnitType) bool {
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return p.CanAccess(AccessModeRead, unitType)
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}
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// CanReadAny returns true if user has read access to any of the units of the repository
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func (p *Permission) CanReadAny(unitTypes ...UnitType) bool {
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return p.CanAccessAny(AccessModeRead, unitTypes...)
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}
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// CanReadIssuesOrPulls returns true if isPull is true and user could read pull requests and
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// returns true if isPull is false and user could read to issues
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func (p *Permission) CanReadIssuesOrPulls(isPull bool) bool {
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if isPull {
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return p.CanRead(UnitTypePullRequests)
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}
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return p.CanRead(UnitTypeIssues)
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}
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// CanWrite returns true if user could write to this unit
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func (p *Permission) CanWrite(unitType UnitType) bool {
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return p.CanAccess(AccessModeWrite, unitType)
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}
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// CanWriteIssuesOrPulls returns true if isPull is true and user could write to pull requests and
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// returns true if isPull is false and user could write to issues
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func (p *Permission) CanWriteIssuesOrPulls(isPull bool) bool {
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if isPull {
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return p.CanWrite(UnitTypePullRequests)
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}
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return p.CanWrite(UnitTypeIssues)
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}
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// ColorFormat writes a colored string for these Permissions
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func (p *Permission) ColorFormat(s fmt.State) {
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noColor := log.ColorBytes(log.Reset)
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format := "AccessMode: %-v, %d Units, %d UnitsMode(s): [ "
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args := []interface{}{
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p.AccessMode,
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log.NewColoredValueBytes(len(p.Units), &noColor),
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log.NewColoredValueBytes(len(p.UnitsMode), &noColor),
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}
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if s.Flag('+') {
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for i, unit := range p.Units {
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config := ""
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if unit.Config != nil {
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configBytes, err := unit.Config.ToDB()
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config = string(configBytes)
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if err != nil {
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config = err.Error()
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}
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}
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format += "\nUnits[%d]: ID: %d RepoID: %d Type: %-v Config: %s"
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args = append(args,
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log.NewColoredValueBytes(i, &noColor),
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log.NewColoredIDValue(unit.ID),
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log.NewColoredIDValue(unit.RepoID),
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unit.Type,
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config)
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}
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for key, value := range p.UnitsMode {
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format += "\nUnitMode[%-v]: %-v"
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args = append(args,
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key,
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value)
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}
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} else {
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format += "..."
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}
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format += " ]"
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log.ColorFprintf(s, format, args...)
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}
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// GetUserRepoPermission returns the user permissions to the repository
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func GetUserRepoPermission(repo *Repository, user *User) (Permission, error) {
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return getUserRepoPermission(x, repo, user)
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}
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func getUserRepoPermission(e Engine, repo *Repository, user *User) (perm Permission, err error) {
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if log.IsTrace() {
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defer func() {
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if user == nil {
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log.Trace("Permission Loaded for anonymous user in %-v:\nPermissions: %-+v",
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repo,
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perm)
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return
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}
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log.Trace("Permission Loaded for %-v in %-v:\nPermissions: %-+v",
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user,
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repo,
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perm)
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}()
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}
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// anonymous user visit private repo.
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// TODO: anonymous user visit public unit of private repo???
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if user == nil && repo.IsPrivate {
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perm.AccessMode = AccessModeNone
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return
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}
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if repo.Owner == nil {
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repo.mustOwner(e)
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}
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var isCollaborator bool
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if user != nil {
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isCollaborator, err = repo.isCollaborator(e, user.ID)
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if err != nil {
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return perm, err
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}
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}
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// Prevent strangers from checking out public repo of private orginization
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// Allow user if they are collaborator of a repo within a private orginization but not a member of the orginization itself
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if repo.Owner.IsOrganization() && !HasOrgVisible(repo.Owner, user) && !isCollaborator {
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perm.AccessMode = AccessModeNone
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return
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}
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if err = repo.getUnits(e); err != nil {
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return
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}
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perm.Units = repo.Units
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// anonymous visit public repo
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if user == nil {
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perm.AccessMode = AccessModeRead
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return
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}
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// Admin or the owner has super access to the repository
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if user.IsAdmin || user.ID == repo.OwnerID {
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perm.AccessMode = AccessModeOwner
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return
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}
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// plain user
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perm.AccessMode, err = accessLevel(e, user.ID, repo)
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if err != nil {
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return
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}
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if err = repo.getOwner(e); err != nil {
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return
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}
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if !repo.Owner.IsOrganization() {
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return
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}
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perm.UnitsMode = make(map[UnitType]AccessMode)
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// Collaborators on organization
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if isCollaborator {
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for _, u := range repo.Units {
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perm.UnitsMode[u.Type] = perm.AccessMode
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}
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}
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// get units mode from teams
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teams, err := getUserRepoTeams(e, repo.OwnerID, user.ID, repo.ID)
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if err != nil {
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return
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}
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// if user in an owner team
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for _, team := range teams {
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if team.Authorize >= AccessModeOwner {
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perm.AccessMode = AccessModeOwner
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perm.UnitsMode = nil
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return
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}
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}
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for _, u := range repo.Units {
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var found bool
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for _, team := range teams {
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if team.unitEnabled(e, u.Type) {
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m := perm.UnitsMode[u.Type]
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if m < team.Authorize {
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perm.UnitsMode[u.Type] = team.Authorize
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}
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found = true
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}
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}
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// for a public repo on an organization, user have read permission on non-team defined units.
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if !found && !repo.IsPrivate {
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if _, ok := perm.UnitsMode[u.Type]; !ok {
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perm.UnitsMode[u.Type] = AccessModeRead
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}
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}
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}
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// remove no permission units
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perm.Units = make([]*RepoUnit, 0, len(repo.Units))
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for t := range perm.UnitsMode {
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for _, u := range repo.Units {
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if u.Type == t {
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perm.Units = append(perm.Units, u)
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}
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}
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}
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return
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}
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// IsUserRepoAdmin return ture if user has admin right of a repo
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func IsUserRepoAdmin(repo *Repository, user *User) (bool, error) {
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return isUserRepoAdmin(x, repo, user)
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}
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func isUserRepoAdmin(e Engine, repo *Repository, user *User) (bool, error) {
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if user == nil || repo == nil {
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return false, nil
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}
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if user.IsAdmin {
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return true, nil
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}
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mode, err := accessLevel(e, user.ID, repo)
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if err != nil {
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return false, err
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}
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if mode >= AccessModeAdmin {
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return true, nil
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}
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teams, err := getUserRepoTeams(e, repo.OwnerID, user.ID, repo.ID)
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if err != nil {
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return false, err
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}
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for _, team := range teams {
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if team.Authorize >= AccessModeAdmin {
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return true, nil
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}
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}
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return false, nil
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}
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// AccessLevel returns the Access a user has to a repository. Will return NoneAccess if the
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// user does not have access.
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func AccessLevel(user *User, repo *Repository) (AccessMode, error) {
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return accessLevelUnit(x, user, repo, UnitTypeCode)
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}
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// AccessLevelUnit returns the Access a user has to a repository's. Will return NoneAccess if the
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// user does not have access.
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func AccessLevelUnit(user *User, repo *Repository, unitType UnitType) (AccessMode, error) {
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return accessLevelUnit(x, user, repo, unitType)
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}
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func accessLevelUnit(e Engine, user *User, repo *Repository, unitType UnitType) (AccessMode, error) {
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perm, err := getUserRepoPermission(e, repo, user)
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if err != nil {
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return AccessModeNone, err
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}
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return perm.UnitAccessMode(unitType), nil
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}
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func hasAccessUnit(e Engine, user *User, repo *Repository, unitType UnitType, testMode AccessMode) (bool, error) {
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mode, err := accessLevelUnit(e, user, repo, unitType)
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return testMode <= mode, err
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}
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// HasAccessUnit returns ture if user has testMode to the unit of the repository
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func HasAccessUnit(user *User, repo *Repository, unitType UnitType, testMode AccessMode) (bool, error) {
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return hasAccessUnit(x, user, repo, unitType, testMode)
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}
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// CanBeAssigned return true if user can be assigned to issue or pull requests in repo
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// Currently any write access (code, issues or pr's) is assignable, to match assignee list in user interface.
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// FIXME: user could send PullRequest also could be assigned???
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func CanBeAssigned(user *User, repo *Repository, isPull bool) (bool, error) {
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if user.IsOrganization() {
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return false, fmt.Errorf("Organization can't be added as assignee [user_id: %d, repo_id: %d]", user.ID, repo.ID)
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}
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perm, err := GetUserRepoPermission(repo, user)
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if err != nil {
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return false, err
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}
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return perm.CanAccessAny(AccessModeWrite, UnitTypeCode, UnitTypeIssues, UnitTypePullRequests), nil
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}
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func hasAccess(e Engine, userID int64, repo *Repository) (bool, error) {
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var user *User
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var err error
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if userID > 0 {
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user, err = getUserByID(e, userID)
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if err != nil {
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return false, err
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}
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}
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perm, err := getUserRepoPermission(e, repo, user)
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if err != nil {
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return false, err
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}
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return perm.HasAccess(), nil
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}
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// HasAccess returns true if user has access to repo
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func HasAccess(userID int64, repo *Repository) (bool, error) {
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return hasAccess(x, userID, repo)
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}
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