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2000-04-21 Benjamin Kosnik <bkoz@redhat.com> * libstdc++-v3: New directory. From-SVN: r33317
860 lines
39 KiB
Plaintext
860 lines
39 KiB
Plaintext
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Standard C++ Library Design Document
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------------------------------------
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This is an overview of libstdc++-v3, with particular attention
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to projects to be done and how they fit into the whole.
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The Library
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-----------
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This paper is covers two major areas:
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- Features and policies not mentioned in the standard that
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the quality of the library implementation depends on, including
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extensions and "implementation-defined" features;
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- Plans for required but unimplemented library features and
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optimizations to them.
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Overhead
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--------
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The standard defines a large library, much larger than the standard
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C library. A naive implementation would suffer substantial overhead
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in compile time, executable size, and speed, rendering it unusable
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in many (particularly embedded) applications. The alternative demands
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care in construction, and some compiler support, but there is no
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need for library subsets.
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What are the sources of this overhead? There are four main causes:
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- The library is specified almost entirely as templates, which
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with current compilers must be included in-line, resulting in
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very slow builds as tens or hundreds of thousands of lines
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of function definitions are read for each user source file.
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Indeed, the entire SGI STL, as well as the dos Reis valarray,
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are provided purely as header files, largely for simplicity in
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porting. Iostream/locale is (or will be) as large again.
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- The library is very flexible, specifying a multitude of hooks
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where users can insert their own code in place of defaults.
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When these hooks are not used, any time and code expended to
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support that flexibility is wasted.
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- Templates are often described as causing to "code bloat". In
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practice, this refers (when it refers to anything real) to several
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independent processes. First, when a class template is manually
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instantiated in its entirely, current compilers place the definitions
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for all members in a single object file, so that a program linking
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to one member gets definitions of all. Second, template functions
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which do not actually depend on the template argument are, under
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current compilers, generated anew for each instantiation, rather
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than being shared with other instantiations. Third, some of the
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flexibility mentioned above comes from virtual functions (both in
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regular classes and template classes) which current linkers add
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to the executable file even when they manifestly cannot be called.
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- The library is specified to use a language feature, exceptions,
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which in the current gcc compiler ABI imposes a run time and
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code space cost to handle the possibility of exceptions even when
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they are not used. Under the new ABI (accessed with -fnew-abi),
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there is a space overhead and a small reduction in code efficiency
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resulting from lost optimization opportunities associated with
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non-local branches associated with exceptions.
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What can be done to eliminate this overhead? A variety of coding
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techniques, and compiler, linker and library improvements and
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extensions may be used, as covered below. Most are not difficult,
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and some are already implemented in varying degrees.
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Overhead: Compilation Time
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--------------------------
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Providing "ready-instantiated" template code in object code archives
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allows us to avoid generating and optimizing template instantiations
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in each compilation unit which uses them. However, the number of such
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instantiations that are useful to provide is limited, and anyway this
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is not enough, by itself, to minimize compilation time. In particular,
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it does not reduce time spent parsing conforming headers.
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Quicker header parsing will depend on library extensions and compiler
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improvements. One approach is some variation on the techniques
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previously marketed as "pre-compiled headers", now standardized as
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support for the "export" keyword. "Exported" template definitions
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can be placed (once) in a "repository" -- really just a library, but
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of template definitions rather than object code -- to be drawn upon
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at link time when an instantiation is needed, rather than placed in
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header files to be parsed along with every compilation unit.
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Until "export" is implemented we can put some of the lengthy template
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definitions in #if guards or alternative headers so that users can skip
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over the the full definitions when they need only the ready-instantiated
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specializations.
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To be precise, this means that certain headers which define
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templates which users normally use only for certain arguments
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can be instrumented to avoid exposing the template definitions
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to the compiler unless a macro is defined. For example, in
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<string>, we might have:
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template <class _CharT, ... > class basic_string {
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... // member declarations
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};
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... // operator declarations
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#ifdef _STRICT_ISO_
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# if _G_NO_TEMPLATE_EXPORT
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# include <bits/std_locale.h> // headers needed by definitions
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# ...
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# include <bits/string.tcc> // member and global template definitions.
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# endif
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#endif
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Users who compile without specifying a strict-ISO-conforming flag
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would not see many of the template definitions they now see, and rely
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instead on ready-instantiated specializations in the library. This
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technique would be useful for the following substantial components:
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string, locale/iostreams, valarray. It would *not* be useful or
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usable with the following: containers, algorithms, iterators,
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allocator. Since these constitute a large (though decreasing)
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fraction of the library, the benefit the technique offers is
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limited.
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The language specifies the semantics of the "export" keyword, but
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the gcc compiler does not yet support it. When it does, problems
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with large template inclusions can largely disappear, given some
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minor library reorganization, along with the need for the apparatus
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described above.
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Overhead: Flexibility Cost
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--------------------------
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The library offers many places where users can specify operations
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to be performed by the library in place of defaults. Sometimes
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this seems to require that the library use a more-roundabout, and
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possibly slower, way to accomplish the default requirements than
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would be used otherwise.
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The primary protection against this overhead is thorough compiler
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optimization, to crush out layers of inline function interfaces.
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Kuck & Associates has demonstrated the practicality of this kind
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of optimization.
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The second line of defense against this overhead is explicit
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specialization. By defining helper function templates, and writing
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specialized code for the default case, overhead can be eliminated
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for that case without sacrificing flexibility. This takes full
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advantage of any ability of the optimizer to crush out degenerate
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code.
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The library specifies many virtual functions which current linkers
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load even when they cannot be called. Some minor improvements to the
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compiler and to ld would eliminate any such overhead by simply
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omitting virtual functions that the complete program does not call.
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A prototype of this work has already been done. For targets where
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GNU ld is not used, a "pre-linker" could do the same job.
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The main areas in the standard interface where user flexibility
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can result in overhead are:
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- Allocators: Containers are specified to use user-definable
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allocator types and objects, making tuning for the container
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characteristics tricky.
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- Locales: the standard specifies locale objects used to implement
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iostream operations, involving many virtual functions which use
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streambuf iterators.
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- Algorithms and containers: these may be instantiated on any type,
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frequently duplicating code for identical operations.
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- Iostreams and strings: users are permitted to use these on their
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own types, and specify the operations the stream must use on these
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types.
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Note that these sources of overhead are _avoidable_. The techniques
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to avoid them are covered below.
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Code Bloat
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----------
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In the SGI STL, and in some other headers, many of the templates
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are defined "inline" -- either explicitly or by their placement
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in class definitions -- which should not be inline. This is a
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source of code bloat. Matt had remarked that he was relying on
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the compiler to recognize what was too big to benefit from inlining,
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and generate it out-of-line automatically. However, this also can
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result in code bloat except where the linker can eliminate the extra
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copies.
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Fixing these cases will require an audit of all inline functions
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defined in the library to determine which merit inlining, and moving
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the rest out of line. This is an issue mainly in chapters 23, 25, and
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27. Of course it can be done incrementally, and we should generally
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accept patches that move large functions out of line and into ".tcc"
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files, which can later be pulled into a repository. Compiler/linker
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improvements to recognize very large inline functions and move them
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out-of-line, but shared among compilation units, could make this
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work unnecessary.
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Pre-instantiating template specializations currently produces large
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amounts of dead code which bloats statically linked programs. The
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current state of the static library, libstdc++.a, is intolerable on
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this account, and will fuel further confused speculation about a need
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for a library "subset". A compiler improvement that treats each
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instantiated function as a separate object file, for linking purposes,
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would be one solution to this problem. An alternative would be to
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split up the manual instantiation files into dozens upon dozens of
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little files, each compiled separately, but an abortive attempt at
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this was done for <string> and, though it is far from complete, it
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is already a nuisance. A better interim solution (just until we have
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"export") is badly needed.
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When building a shared library, the current compiler/linker cannot
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automatically generate the instantiatiations needed. This creates a
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miserable situation; it means any time something is changed in the
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library, before a shared library can be built someone must manually
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copy the declarations of all templates that are needed by other parts
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of the library to an "instantiation" file, and add it to the build
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system to be compiled and linked to the library. This process is
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readily automated, and should be automated as soon as possible.
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Users building their own shared libraries experience identical
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frustrations.
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Sharing common aspects of template definitions among instantiations
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can radically reduce code bloat. The compiler could help a great
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deal here by recognizing when a function depends on nothing about
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a template parameter, or only on its size, and giving the resulting
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function a link-name "equate" that allows it to be shared with other
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instantiations. Implementation code could take advantage of the
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capability by factoring out code that does not depend on the template
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argument into separate functions to be merged by the compiler.
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Until such a compiler optimization is implemented, much can be done
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manually (if tediously) in this direction. One such optimization is
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to derive class templates from non-template classes, and move as much
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implementation as possible into the base class. Another is to partial-
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specialize certain common instantiations, such as vector<T*>, to share
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code for instantiations on all types T. While these techniques work,
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they are far from the complete solution that a compiler improvement
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would afford.
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Overhead: Expensive Language Features
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-------------------------------------
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The main "expensive" language feature used in the standard library
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is exception support, which requires compiling in cleanup code with
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static table data to locate it, and linking in library code to use
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the table. For small embedded programs the amount of such library
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code and table data is assumed by some to be excessive. Under the
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"new" ABI this perception is generally exaggerated, although in some
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cases it may actually be excessive.
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To implement a library which does not use exceptions directly is
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not difficult given minor compiler support (to "turn off" exceptions
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and ignore exception contructs), and results in no great library
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maintenance difficulties. To be precise, given "-fno-exceptions",
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the compiler should treat "try" blocks as ordinary blocks, and
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"catch" blocks as dead code to ignore or eliminate. Compiler
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support is not strictly necessary, except in the case of "function
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try blocks"; otherwise the following macros almost suffice:
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#define throw(X)
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#define try if (true)
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#define catch(X) else if (false)
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However, there may be a need to use function try blocks in the
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library implementation, and use of macros in this way can make
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correct diagnostics impossible. Furthermore, use of this scheme
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would require the library to call a function to re-throw exceptions
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from a try block. Implementing the above semantics in the compiler
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is preferable.
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Given the support above (however implemented) it only remains to
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replace code that "throws" with a call to a well-documented "handler"
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function in a separate compilation unit which may be replaced by
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the user. The main source of exceptions that would be difficult
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for users to avoid is memory allocation failures, but users can
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define their own memory allocation primitives that never throw.
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Otherwise, the complete list of such handlers, and which library
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functions may call them, would be needed for users to be able to
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implement the necessary substitutes. (Fortunately, they have the
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source code.)
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Opportunities
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-------------
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The template capabilities of C++ offer enormous opportunities for
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optimizing common library operations, well beyond what would be
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considered "eliminating overhead". In particular, many operations
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done in Glibc with macros that depend on proprietary language
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extensions can be implemented in pristine Standard C++. For example,
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the chapter 25 algorithms, and even C library functions such as strchr,
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can be specialized for the case of static arrays of known (small) size.
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Detailed optimization opportunities are identified below where
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the component where they would appear is discussed. Of course new
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opportunities will be identified during implementation.
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Unimplemented Required Library Features
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---------------------------------------
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The standard specifies hundreds of components, grouped broadly by
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chapter. These are listed in excruciating detail in the CHECKLIST
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file.
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17 general
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18 support
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19 diagnostics
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20 utilities
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21 string
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22 locale
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23 containers
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24 iterators
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25 algorithms
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26 numerics
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27 iostreams
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Annex D backward compatibility
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Anyone participating in implementation of the library should obtain
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a copy of the standard, ISO 14882. People in the U.S. can obtain an
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electronic copy for US$18 from ANSI's web site. Those from other
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countries should visit http://www.iso.ch/ to find out the location
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of their country's representation in ISO, in order to know who can
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sell them a copy.
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The emphasis in the following sections is on unimplemented features
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and optimization opportunities.
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Chapter 17 General
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-------------------
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Chapter 17 concerns overall library requirements.
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The standard doesn't mention threads. A multi-thread (MT) extension
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primarily affects operators new and delete (18), allocator (20),
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string (21), locale (22), and iostreams (27). The common underlying
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support needed for this is discussed under chapter 20.
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The standard requirements on names from the C headers create a
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lot of work, mostly done. Names in the C headers must be visible
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in the std:: and sometimes the global namespace; the names in the
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two scopes must refer to the same object. More stringent is that
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Koenig lookup implies that any types specified as defined in std::
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really are defined in std::. Names optionally implemented as
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macros in C cannot be macros in C++. (An overview may be read at
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<http://www.cantrip.org/cheaders.html>). The scripts "inclosure"
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and "mkcshadow", and the directories shadow/ and cshadow/, are the
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beginning of an effort to conform in this area.
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A correct conforming definition of C header names based on underlying
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C library headers, and practical linking of conforming namespaced
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customer code with third-party C libraries depends ultimately on
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an ABI change, allowing namespaced C type names to be mangled into
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type names as if they were global, somewhat as C function names in a
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namespace, or C++ global variable names, are left unmangled. Perhaps
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another "extern" mode, such as 'extern "C-global"' would be an
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appropriate place for such type definitions. Such a type would
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affect mangling as follows:
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namespace A {
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struct X {};
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extern "C-global" { // or maybe just 'extern "C"'
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struct Y {};
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};
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}
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void f(A::X*); // mangles to f__FPQ21A1X
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void f(A::Y*); // mangles to f__FP1Y
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(It may be that this is really the appropriate semantics for regular
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'extern "C"', and 'extern "C-global"', as an extension, would not be
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necessary.) This would allow functions declared in non-standard C headers
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(and thus fixable by neither us nor users) to link properly with functions
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declared using C types defined in properly-namespaced headers. The
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problem this solves is that C headers (which C++ programmers do persist
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in using) frequently forward-declare C struct tags without including
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the header where the type is defined, as in
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struct tm;
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void munge(tm*);
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Without some compiler accommodation, munge cannot be called by correct
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C++ code using a pointer to a correctly-scoped tm* value.
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The current C headers use the preprocessor extension "#include_next",
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which the compiler complains about when run "-pedantic".
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(Incidentally, it appears that "-fpedantic" is currently ignored,
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probably a bug.) The solution in the C compiler is to use
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"-isystem" rather than "-I", but unfortunately in g++ this seems
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also to wrap the whole header in an 'extern "C"' block, so it's
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unusable for C++ headers. The correct solution appears to be to
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allow the various special include-directory options, if not given
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an argument, to affect subsequent include-directory options additively,
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so that if one said
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-pedantic -iprefix $(prefix) \
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-idirafter -ino-pedantic -ino-extern-c -iwithprefix -I g++-v3 \
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-iwithprefix -I g++-v3/ext
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the compiler would search $(prefix)/g++-v3 and not report
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pedantic warnings for files found there, but treat files in
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$(prefix)/g++-v3/ext pedantically. (The undocumented semantics
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of "-isystem" in g++ stink. Can they be rescinded? If not it
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must be replaced with something more rationally behaved.)
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All the C headers need the treatment above; in the standard these
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headers are mentioned in various chapters. Below, I have only
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mentioned those that present interesting implementation issues.
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The components identified as "mostly complete", below, have not been
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audited for conformance. In many cases where the library passes
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conformance tests we have non-conforming extensions that must be
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wrapped in #if guards for "pedantic" use, and in some cases renamed
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in a conforming way for continued use in the implementation regardless
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of conformance flags.
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The STL portion of the library still depends on a header
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stl/bits/stl_config.h full of #ifdef clauses. This apparatus
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should be replaced with autoconf/automake machinery.
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The SGI STL defines a type_traits<> template, specialized for
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many types in their code including the built-in numeric and
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pointer types and some library types, to direct optimizations of
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standard functions. The SGI compiler has been extended to generate
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specializations of this template automatically for user types,
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so that use of STL templates on user types can take advantage of
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these optimizations. Specializations for other, non-STL, types
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would make more optimizations possible, but extending the gcc
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compiler in the same way would be much better. Probably the next
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round of standardization will ratify this, but probably with
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changes, so it probably should be renamed to place it in the
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implementation namespace.
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The SGI STL also defines a large number of extensions visible in
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standard headers. (Other extensions that appear in separate headers
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have been sequestered in subdirectories ext/ and backward/.) All
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these extensions should be moved to other headers where possible,
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and in any case wrapped in a namespace (not std!), and (where kept
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in a standard header) girded about with macro guards. Some cannot be
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moved out of standard headers because they are used to implement
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standard features. The canonical method for accommodating these
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is to use a protected name, aliased in macro guards to a user-space
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name. Unfortunately C++ offers no satisfactory template typedef
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mechanism, so very ad-hoc and unsatisfactory aliasing must be used
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instead.
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Implementation of a template typedef mechanism should have the highest
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priority among possible extensions, on the same level as implementation
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of the template "export" feature.
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Chapter 18 Language support
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----------------------------
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Headers: <limits> <new> <typeinfo> <exception>
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C headers: <cstddef> <climits> <cfloat> <cstdarg> <csetjmp>
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<ctime> <csignal> <cstdlib> (also 21, 25, 26)
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This defines the built-in exceptions, rtti, numeric_limits<>,
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operator new and delete. Much of this is provided by the
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compiler in its static runtime library.
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Work to do includes defining numeric_limits<> specializations in
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separate files for all target architectures. Values for integer types
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except for bool and wchar_t are readily obtained from the C header
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<limits.h>, but values for the remaining numeric types (bool, wchar_t,
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float, double, long double) must be entered manually. This is
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largely dog work except for those members whose values are not
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easily deduced from available documentation. Also, this involves
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some work in target configuration to identify the correct choice of
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file to build against and to install.
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The definitions of the various operators new and delete must be
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made thread-safe, which depends on a portable exclusion mechanism,
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discussed under chapter 20. Of course there is always plenty of
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room for improvements to the speed of operators new and delete.
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<cstdarg>, in Glibc, defines some macros that gcc does not allow to
|
|
be wrapped into an inline function. Probably this header will demand
|
|
attention whenever a new target is chosen. The functions atexit(),
|
|
exit(), and abort() in cstdlib have different semantics in C++, so
|
|
must be re-implemented for C++.
|
|
|
|
Chapter 19 Diagnostics
|
|
-----------------------
|
|
|
|
Headers: <stdexcept>
|
|
C headers: <cassert> <cerrno>
|
|
|
|
This defines the standard exception objects, which are "mostly complete".
|
|
Cygnus has a version, and now SGI provides a slightly different one.
|
|
It makes little difference which we use.
|
|
|
|
The C global name "errno", which C allows to be a variable or a macro,
|
|
is required in C++ to be a macro. For MT it must typically result in
|
|
a function call.
|
|
|
|
Chapter 20 Utilities
|
|
---------------------
|
|
Headers: <utility> <functional> <memory>
|
|
C header: <ctime> (also in 18)
|
|
|
|
SGI STL provides "mostly complete" versions of all the components
|
|
defined in this chapter. However, the auto_ptr<> implementation
|
|
is known to be wrong. Furthermore, the standard definition of it
|
|
is known to be unimplementable as written. A minor change to the
|
|
standard would fix it, and auto_ptr<> should be adjusted to match.
|
|
|
|
Multi-threading affects the allocator implementation, and there must
|
|
be configuration/installation choices for different users' MT
|
|
requirements. Anyway, users will want to tune allocator options
|
|
to support different target conditions, MT or no.
|
|
|
|
The primitives used for MT implementation should be exposed, as an
|
|
extension, for users' own work. We need cross-CPU "mutex" support,
|
|
multi-processor shared-memory atomic integer operations, and single-
|
|
processor uninterruptible integer operations, and all three configurable
|
|
to be stubbed out for non-MT use, or to use an appropriately-loaded
|
|
dynamic library for the actual runtime environment, or statically
|
|
compiled in for cases where the target architecture is known.
|
|
|
|
Chapter 21 String
|
|
------------------
|
|
Headers: <string>
|
|
C headers: <cctype> <cwctype> <cstring> <cwchar> (also in 27)
|
|
<cstdlib> (also in 18, 25, 26)
|
|
|
|
We have "mostly-complete" char_traits<> implementations. Many of the
|
|
char_traits<char> operations might be optimized further using existing
|
|
proprietary language extensions.
|
|
|
|
We have a "mostly-complete" basic_string<> implementation. The work
|
|
to manually instantiate char and wchar_t specializations in object
|
|
files to improve link-time behavior is extremely unsatisfactory,
|
|
literally tripling library-build time with no commensurate improvement
|
|
in static program link sizes. It must be redone. (Similar work is
|
|
needed for some components in chapters 22 and 27.)
|
|
|
|
Other work needed for strings is MT-safety, as discussed under the
|
|
chapter 20 heading.
|
|
|
|
The standard C type mbstate_t from <cwchar> and used in char_traits<>
|
|
must be different in C++ than in C, because in C++ the default constructor
|
|
value mbstate_t() must be the "base" or "ground" sequence state.
|
|
(According to the likely resolution of a recently raised Core issue,
|
|
this may become unnecessary. However, there are other reasons to
|
|
use a state type not as limited as whatever the C library provides.)
|
|
If we might want to provide conversions from (e.g.) internally-
|
|
represented EUC-wide to externally-represented Unicode, or vice-
|
|
versa, the mbstate_t we choose will need to be more accommodating
|
|
than what might be provided by an underlying C library.
|
|
|
|
There remain some basic_string template-member functions which do
|
|
not overload properly with their non-template brethren. The infamous
|
|
hack akin to what was done in vector<> is needed, to conform to
|
|
23.1.1 para 10. The CHECKLIST items for basic_string marked 'X',
|
|
or incomplete, are so marked for this reason.
|
|
|
|
Replacing the string iterators, which currently are simple character
|
|
pointers, with class objects would greatly increase the safety of the
|
|
client interface, and also permit a "debug" mode in which range,
|
|
ownership, and validity are rigorously checked. The current use of
|
|
raw pointers as string iterators is evil. vector<> iterators need the
|
|
same treatment. Note that the current implementation freely mixes
|
|
pointers and iterators, and that must be fixed before safer iterators
|
|
can be introduced.
|
|
|
|
Some of the functions in <cstring> are different from the C version.
|
|
generally overloaded on const and non-const argument pointers. For
|
|
example, in <cstring> strchr is overloaded. The functions isupper
|
|
etc. in <cctype> typically implemented as macros in C are functions
|
|
in C++, because they are overloaded with others of the same name
|
|
defined in <locale>.
|
|
|
|
Many of the functions required in <cwctype> and <cwchar> cannot be
|
|
implemented using underlying C facilities on intended targets because
|
|
such facilities only partly exist.
|
|
|
|
Chapter 22 Locale
|
|
------------------
|
|
Headers: <locale>
|
|
C headers: <clocale>
|
|
|
|
We have a "mostly complete" class locale, with the exception of
|
|
code for constructing, and handling the names of, named locales.
|
|
The ways that locales are named (particularly when categories
|
|
(e.g. LC_TIME, LC_COLLATE) are different) varies among all target
|
|
environments. This code must be written in various versions and
|
|
chosen by configuration parameters.
|
|
|
|
Members of many of the facets defined in <locale> are stubs. Generally,
|
|
there are two sets of facets: the base class facets (which are supposed
|
|
to implement the "C" locale) and the "byname" facets, which are supposed
|
|
to read files to determine their behavior. The base ctype<>, collate<>,
|
|
and numpunct<> facets are "mostly complete", except that the table of
|
|
bitmask values used for "is" operations, and corresponding mask values,
|
|
are still defined in libio and just included/linked. (We will need to
|
|
implement these tables independently, soon, but should take advantage
|
|
of libio where possible.) The num_put<>::put members for integer types
|
|
are "mostly complete".
|
|
|
|
A complete list of what has and has not been implemented may be
|
|
found in CHECKLIST. However, note that the current definition of
|
|
codecvt<wchar_t,char,mbstate_t> is wrong. It should simply write
|
|
out the raw bytes representing the wide characters, rather than
|
|
trying to convert each to a corresponding single "char" value.
|
|
|
|
Some of the facets are more important than others. Specifically,
|
|
the members of ctype<>, numpunct<>, num_put<>, and num_get<> facets
|
|
are used by other library facilities defined in <string>, <istream>,
|
|
and <ostream>, and the codecvt<> facet is used by basic_filebuf<>
|
|
in <fstream>, so a conforming iostream implementation depends on
|
|
these.
|
|
|
|
The "long long" type eventually must be supported, but code mentioning
|
|
it should be wrapped in #if guards to allow pedantic-mode compiling.
|
|
|
|
Performance of num_put<> and num_get<> depend critically on
|
|
caching computed values in ios_base objects, and on extensions
|
|
to the interface with streambufs.
|
|
|
|
Specifically: retrieving a copy of the locale object, extracting
|
|
the needed facets, and gathering data from them, for each call to
|
|
(e.g.) operator<< would be prohibitively slow. To cache format
|
|
data for use by num_put<> and num_get<> we have a _Format_cache<>
|
|
object stored in the ios_base::pword() array. This is constructed
|
|
and initialized lazily, and is organized purely for utility. It
|
|
is discarded when a new locale with different facets is imbued.
|
|
|
|
Using only the public interfaces of the iterator arguments to the
|
|
facet functions would limit performance by forbidding "vector-style"
|
|
character operations. The streambuf iterator optimizations are
|
|
described under chapter 24, but facets can also bypass the streambuf
|
|
iterators via explicit specializations and operate directly on the
|
|
streambufs, and use extended interfaces to get direct access to the
|
|
streambuf internal buffer arrays. These extensions are mentioned
|
|
under chapter 27. These optimizations are particularly important
|
|
for input parsing.
|
|
|
|
Unused virtual members of locale facets can be omitted, as mentioned
|
|
above, by a smart linker.
|
|
|
|
Chapter 23 Containers
|
|
----------------------
|
|
Headers: <deque> <list> <queue> <stack> <vector> <map> <set> <bitset>
|
|
|
|
All the components in chapter 23 are implemented in the SGI STL.
|
|
They are "mostly complete"; they include a large number of
|
|
nonconforming extensions which must be wrapped. Some of these
|
|
are used internally and must be renamed or duplicated.
|
|
|
|
The SGI components are optimized for large-memory environments. For
|
|
embedded targets, different criteria might be more appropriate. Users
|
|
will want to be able to tune this behavior. We should provide
|
|
ways for users to compile the library with different memory usage
|
|
characteristics.
|
|
|
|
A lot more work is needed on factoring out common code from different
|
|
specializations to reduce code size here and in chapter 25. The
|
|
easiest fix for this would be a compiler/ABI improvement that allows
|
|
the compiler to recognize when a specialization depends only on the
|
|
size (or other gross quality) of a template argument, and allow the
|
|
linker to share the code with similar specializations. In its
|
|
absence, many of the algorithms and containers can be partial-
|
|
specialized, at least for the case of pointers, but this only solves
|
|
a small part of the problem. Use of a type_traits-style template
|
|
allows a few more optimization opportunities, more if the compiler
|
|
can generate the specializations automatically.
|
|
|
|
As an optimization, containers can specialize on the default allocator
|
|
and bypass it, or take advantage of details of its implementation
|
|
after it has been improved upon.
|
|
|
|
Replacing the vector iterators, which currently are simple element
|
|
pointers, with class objects would greatly increase the safety of the
|
|
client interface, and also permit a "debug" mode in which range,
|
|
ownership, and validity are rigorously checked. The current use of
|
|
pointers for iterators is evil.
|
|
|
|
As mentioned for chapter 24, the deque iterator is a good example of
|
|
an opportunity to implement a "staged" iterator that would benefit
|
|
from specializations of some algorithms.
|
|
|
|
Chapter 24 Iterators
|
|
---------------------
|
|
Headers: <iterator>
|
|
|
|
Standard iterators are "mostly complete", with the exception of
|
|
the stream iterators, which are not yet templatized on the
|
|
stream type. Also, the base class template iterator<> appears
|
|
to be wrong, so everything derived from it must also be wrong,
|
|
currently.
|
|
|
|
The streambuf iterators (currently located in stl/bits/std_iterator.h,
|
|
but should be under bits/) can be rewritten to take advantage of
|
|
friendship with the streambuf implementation.
|
|
|
|
Matt Austern has identified opportunities where certain iterator
|
|
types, particularly including streambuf iterators and deque
|
|
iterators, have a "two-stage" quality, such that an intermediate
|
|
limit can be checked much more quickly than the true limit on
|
|
range operations. If identified with a member of iterator_traits,
|
|
algorithms may be specialized for this case. Of course the
|
|
iterators that have this quality can be identified by specializing
|
|
a traits class.
|
|
|
|
Many of the algorithms must be specialized for the streambuf
|
|
iterators, to take advantage of block-mode operations, in order
|
|
to allow iostream/locale operations' performance not to suffer.
|
|
It may be that they could be treated as staged iterators and
|
|
take advantage of those optimizations.
|
|
|
|
Chapter 25 Algorithms
|
|
----------------------
|
|
Headers: <algorithm>
|
|
C headers: <cstdlib> (also in 18, 21, 26))
|
|
|
|
The algorithms are "mostly complete". As mentioned above, they
|
|
are optimized for speed at the expense of code and data size.
|
|
|
|
Specializations of many of the algorithms for non-STL types would
|
|
give performance improvements, but we must use great care not to
|
|
interfere with fragile template overloading semantics for the
|
|
standard interfaces. Conventionally the standard function template
|
|
interface is an inline which delegates to a non-standard function
|
|
which is then overloaded (this is already done in many places in
|
|
the library). Particularly appealing opportunities for the sake of
|
|
iostream performance are for copy and find applied to streambuf
|
|
iterators or (as noted elsewhere) for staged iterators, of which
|
|
the streambuf iterators are a good example.
|
|
|
|
The bsearch and qsort functions cannot be overloaded properly as
|
|
required by the standard because gcc does not yet allow overloading
|
|
on the extern-"C"-ness of a function pointer.
|
|
|
|
Chapter 26 Numerics
|
|
--------------------
|
|
Headers: <complex> <valarray> <numeric>
|
|
C headers: <cmath>, <cstdlib> (also 18, 21, 25)
|
|
|
|
Numeric components: Gabriel dos Reis's valarray, Drepper's complex,
|
|
and the few algorithms from the STL are "mostly done". Of course
|
|
optimization opportunities abound for the numerically literate. It
|
|
is not clear whether the valarray implementation really conforms
|
|
fully, in the assumptions it makes about aliasing (and lack thereof)
|
|
in its arguments.
|
|
|
|
The C div() and ldiv() functions are interesting, because they are the
|
|
only case where a C library function returns a class object by value.
|
|
Since the C++ type div_t must be different from the underlying C type
|
|
(which is in the wrong namespace) the underlying functions div() and
|
|
ldiv() cannot be re-used efficiently. Fortunately they are trivial to
|
|
re-implement.
|
|
|
|
Chapter 27 Iostreams
|
|
---------------------
|
|
Headers: <iosfwd> <streambuf> <ios> <ostream> <istream> <iostream>
|
|
<iomanip> <sstream> <fstream>
|
|
C headers: <cstdio> <cwchar> (also in 21)
|
|
|
|
Iostream is currently in a very incomplete state. <iosfwd>, <iomanip>,
|
|
ios_base, and basic_ios<> are "mostly complete". basic_streambuf<> and
|
|
basic_ostream<> are well along, but basic_istream<> has had little work
|
|
done. The standard stream objects, <sstream> and <fstream> have been
|
|
started; basic_filebuf<> "write" functions have been implemented just
|
|
enough to do "hello, world".
|
|
|
|
Most of the istream and ostream operators << and >> (with the exception
|
|
of the op<<(integer) ones) have not been changed to use locale primitives,
|
|
sentry objects, or char_traits members.
|
|
|
|
All these templates should be manually instantiated for char and
|
|
wchar_t in a way that links only used members into user programs.
|
|
|
|
Streambuf is fertile ground for optimization extensions. An extended
|
|
interface giving iterator access to its internal buffer would be very
|
|
useful for other library components.
|
|
|
|
Iostream operations (primarily operators << and >>) can take advantage
|
|
of the case where user code has not specified a locale, and bypass locale
|
|
operations entirely. The current implementation of op<</num_put<>::put,
|
|
for the integer types, demonstrates how they can cache encoding details
|
|
from the locale on each operation. There is lots more room for
|
|
optimization in this area.
|
|
|
|
The definition of the relationship between the standard streams
|
|
cout et al. and stdout et al. requires something like a "stdiobuf".
|
|
The SGI solution of using double-indirection to actually use a
|
|
stdio FILE object for buffering is unsatisfactory, because it
|
|
interferes with peephole loop optimizations.
|
|
|
|
The <sstream> header work has begun. stringbuf can benefit from
|
|
friendship with basic_string<> and basic_string<>::_Rep to use
|
|
those objects directly as buffers, and avoid allocating and making
|
|
copies.
|
|
|
|
The basic_filebuf<> template is a complex beast. It is specified to
|
|
use the locale facet codecvt<> to translate characters between native
|
|
files and the locale character encoding. In general this involves
|
|
two buffers, one of "char" representing the file and another of
|
|
"char_type", for the stream, with codecvt<> translating. The process
|
|
is complicated by the variable-length nature of the translation, and
|
|
the need to seek to corresponding places in the two representations.
|
|
For the case of basic_filebuf<char>, when no translation is needed,
|
|
a single buffer suffices. A specialized filebuf can be used to reduce
|
|
code space overhead when no locale has been imbued. Matt Austern's
|
|
work at SGI will be useful, perhaps directly as a source of code, or
|
|
at least as an example to draw on.
|
|
|
|
Filebuf, almost uniquely (cf. operator new), depends heavily on
|
|
underlying environmental facilities. In current releases iostream
|
|
depends fairly heavily on libio constant definitions, but it should
|
|
be made independent. It also depends on operating system primitives
|
|
for file operations. There is immense room for optimizations using
|
|
(e.g.) mmap for reading. The shadow/ directory wraps, besides the
|
|
standard C headers, the libio.h and unistd.h headers, for use mainly
|
|
by filebuf. These wrappings have not been completed, though there
|
|
is scaffolding in place.
|
|
|
|
The encapulation of certain C header <cstdio> names presents an
|
|
interesting problem. It is possible to define an inline std::fprintf()
|
|
implemented in terms of the 'extern "C"' vfprintf(), but there is no
|
|
standard vfscanf() to use to implement std::fscanf(). It appears that
|
|
vfscanf but be re-implemented in C++ for targets where no vfscanf
|
|
extension has been defined. This is interesting in that it seems
|
|
to be the only significant case in the C library where this kind of
|
|
rewriting is necessary. (Of course Glibc provides the vfscanf()
|
|
extension.) (The functions related to exit() must be rewritten
|
|
for other reasons.)
|
|
|
|
|
|
Annex D
|
|
-------
|
|
Headers: <strstream>
|
|
|
|
Annex D defines many non-library features, and many minor
|
|
modifications to various headers, and a complete header.
|
|
It is "mostly done", except that the libstdc++-2 <strstream>
|
|
header has not been adopted into the library, or checked to
|
|
verify that it matches the draft in those details that were
|
|
clarified by the committee. Certainly it must at least be
|
|
moved into the std namespace.
|
|
|
|
We still need to wrap all the deprecated features in #if guards
|
|
so that pedantic compile modes can detect their use.
|
|
|
|
Nonstandard Extensions
|
|
----------------------
|
|
Headers: <iostream.h> <strstream.h> <hash> <rbtree>
|
|
<pthread_alloc> <stdiobuf> (etc.)
|
|
|
|
User code has come to depend on a variety of nonstandard components
|
|
that we must not omit. Much of this code can be adopted from
|
|
libstdc++-v2 or from the SGI STL. This particularly includes
|
|
<iostream.h>, <strstream.h>, and various SGI extensions such
|
|
as <hash_map.h>. Many of these are already placed in the
|
|
subdirectories ext/ and backward/. (Note that it is better to
|
|
include them via "<backward/hash_map.h>" or "<ext/hash_map>" than
|
|
to search the subdirectory itself via a "-I" directive.
|
|
|