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2003-01-28 Ranjit Mathew <rmathew@hotmail.com> Fixes PR java/9254: * include/win32-threads.h (_Jv_Mutex_t): Convert to a struct additionally containing id of the owner thread as well as the number of nested times the thread has acquired the mutex. (_Jv_MutexInit): Initialise owner thread id and refcount to 0. (_Jv_MutexDestroy): Reset owner thread id and refcount to 0. (_Jv_MutexUnlock): Check if really the owner thread, reset owner thread id to 0 before leaving, if leaving for the last time. (_Jv_MutexLock): Set owner thread id in the mutex and increment refcount. (_Jv_ThreadYield): Yield using a call to Sleep(0). * win32-threads.cc (_Jv_CondWait): Check if really owner of the passed mutex. Pass handle of the broadcast event, instead of a pointer to it in Win32 ResetEvent( ) call. Remove incorrect return values. (_Jv_CondDestroy): Close both event handles and delete critical section. (_Jv_CondNotify): Check if really the owner thread. (_Jv_CondNotifyAll): Check if really the owner thread. (_Jv_InitThreads): Change daemon_cond to a manual-reset event. (really_start): Use SetEvent( ) to signal daemon_cond. (_Jv_ThreadWait): Remove SignalObjectAndWait( ) and use WaitForSingleObject( ) instead to wait for daemon_cond to be signalled. From-SVN: r62033
335 lines
7.4 KiB
C++
335 lines
7.4 KiB
C++
// win32-threads.cc - interface between libjava and Win32 threads.
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/* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Free Software
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Foundation, Inc.
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This file is part of libgcj.
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This software is copyrighted work licensed under the terms of the
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Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
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details. */
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#include <config.h>
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// If we're using the Boehm GC, then we need to override some of the
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// thread primitives. This is fairly gross.
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#ifdef HAVE_BOEHM_GC
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extern "C"
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{
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#include <gc.h>
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// <windows.h> #define's STRICT, which conflicts with Modifier.h
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#undef STRICT
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};
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#endif /* HAVE_BOEHM_GC */
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#include <gcj/cni.h>
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#include <jvm.h>
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#include <java/lang/Thread.h>
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#include <java/lang/System.h>
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#include <errno.h>
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#ifndef ETIMEDOUT
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#define ETIMEDOUT 116
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#endif
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// This is used to implement thread startup.
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struct starter
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{
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_Jv_ThreadStartFunc *method;
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_Jv_Thread_t *data;
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};
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// Controls access to the variable below
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static HANDLE daemon_mutex;
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static HANDLE daemon_cond;
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// Number of non-daemon threads - _Jv_ThreadWait returns when this is 0
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static int non_daemon_count;
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// TLS key get Java object representing the thread
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DWORD _Jv_ThreadKey;
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// TLS key to get _Jv_Thread_t* representing the thread
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DWORD _Jv_ThreadDataKey;
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//
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// These are the flags that can appear in _Jv_Thread_t.
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//
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// Thread started.
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#define FLAG_START 0x01
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// Thread is daemon.
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#define FLAG_DAEMON 0x02
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//
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// Condition variables.
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//
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// we do lazy creation of Events since CreateEvent() is insanely
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// expensive, and because the rest of libgcj will call _Jv_CondInit
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// when only a mutex is needed.
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inline void
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ensure_condvar_initialized(_Jv_ConditionVariable_t *cv)
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{
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if (cv->ev[0] == 0)
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{
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cv->ev[0] = CreateEvent (NULL, 0, 0, NULL);
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if (cv->ev[0] == 0) JvFail("CreateEvent() failed");
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cv->ev[1] = CreateEvent (NULL, 1, 0, NULL);
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if (cv->ev[1] == 0) JvFail("CreateEvent() failed");
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}
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}
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// Reimplementation of the general algorithm described at
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// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html (isomorphic to
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// 3.2, not a cut-and-paste).
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int
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_Jv_CondWait(_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu, jlong millis, jint nanos)
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{
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if (mu->owner != GetCurrentThreadId ( ))
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return _JV_NOT_OWNER;
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EnterCriticalSection (&cv->count_mutex);
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ensure_condvar_initialized (cv);
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cv->blocked_count++;
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LeaveCriticalSection (&cv->count_mutex);
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DWORD time;
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if ((millis == 0) && (nanos > 0)) time = 1;
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else if (millis == 0) time = INFINITE;
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else time = millis;
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_Jv_MutexUnlock (mu);
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DWORD rval = WaitForMultipleObjects (2, &(cv->ev[0]), 0, time);
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EnterCriticalSection(&cv->count_mutex);
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cv->blocked_count--;
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// If we were unblocked by the second event (the broadcast one)
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// and nobody is left, then reset the event.
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int last_waiter = (rval == (WAIT_OBJECT_0 + 1)) && (cv->blocked_count == 0);
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LeaveCriticalSection(&cv->count_mutex);
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if (last_waiter)
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ResetEvent (cv->ev[1]);
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_Jv_MutexLock (mu);
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return 0;
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}
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void
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_Jv_CondInit (_Jv_ConditionVariable_t *cv)
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{
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// we do lazy creation of Events since CreateEvent() is insanely expensive
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cv->ev[0] = 0;
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InitializeCriticalSection (&cv->count_mutex);
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cv->blocked_count = 0;
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}
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void
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_Jv_CondDestroy (_Jv_ConditionVariable_t *cv)
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{
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if (cv->ev[0] != 0)
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{
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CloseHandle (cv->ev[0]);
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CloseHandle (cv->ev[1]);
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cv->ev[0] = 0;
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}
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DeleteCriticalSection (&cv->count_mutex);
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}
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int
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_Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
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{
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if (mu->owner != GetCurrentThreadId ( ))
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return _JV_NOT_OWNER;
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EnterCriticalSection (&cv->count_mutex);
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ensure_condvar_initialized (cv);
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int somebody_is_blocked = cv->blocked_count > 0;
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LeaveCriticalSection (&cv->count_mutex);
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if (somebody_is_blocked)
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SetEvent (cv->ev[0]);
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return 0;
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}
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int
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_Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu)
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{
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if (mu->owner != GetCurrentThreadId ( ))
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return _JV_NOT_OWNER;
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EnterCriticalSection (&cv->count_mutex);
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ensure_condvar_initialized (cv);
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int somebody_is_blocked = cv->blocked_count > 0;
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LeaveCriticalSection (&cv->count_mutex);
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if (somebody_is_blocked)
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SetEvent (cv->ev[1]);
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return 0;
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}
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//
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// Threads.
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//
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void
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_Jv_InitThreads (void)
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{
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_Jv_ThreadKey = TlsAlloc();
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_Jv_ThreadDataKey = TlsAlloc();
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daemon_mutex = CreateMutex (NULL, 0, NULL);
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daemon_cond = CreateEvent (NULL, 1, 0, NULL);
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non_daemon_count = 0;
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}
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_Jv_Thread_t *
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_Jv_ThreadInitData (java::lang::Thread* obj)
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{
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_Jv_Thread_t *data = (_Jv_Thread_t*)_Jv_Malloc(sizeof(_Jv_Thread_t));
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data->flags = 0;
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data->thread_obj = obj;
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return data;
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}
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void
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_Jv_ThreadDestroyData (_Jv_Thread_t *data)
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{
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_Jv_Free(data);
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}
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void
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_Jv_ThreadSetPriority (_Jv_Thread_t *data, jint prio)
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{
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int actual = THREAD_PRIORITY_NORMAL;
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if (data->flags & FLAG_START)
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{
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switch (prio)
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{
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case 10:
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actual = THREAD_PRIORITY_TIME_CRITICAL;
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break;
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case 9:
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actual = THREAD_PRIORITY_HIGHEST;
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break;
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case 8:
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case 7:
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actual = THREAD_PRIORITY_ABOVE_NORMAL;
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break;
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case 6:
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case 5:
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actual = THREAD_PRIORITY_NORMAL;
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break;
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case 4:
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case 3:
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actual = THREAD_PRIORITY_BELOW_NORMAL;
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break;
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case 2:
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actual = THREAD_PRIORITY_LOWEST;
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break;
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case 1:
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actual = THREAD_PRIORITY_IDLE;
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break;
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}
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SetThreadPriority(data->handle, actual);
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}
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}
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void
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_Jv_ThreadRegister (_Jv_Thread_t *data)
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{
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TlsSetValue (_Jv_ThreadKey, data->thread_obj);
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TlsSetValue (_Jv_ThreadDataKey, data);
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}
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void
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_Jv_ThreadUnRegister ()
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{
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TlsSetValue (_Jv_ThreadKey, NULL);
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TlsSetValue (_Jv_ThreadDataKey, NULL);
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}
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// This function is called when a thread is started. We don't arrange
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// to call the `run' method directly, because this function must
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// return a value.
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static DWORD WINAPI
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really_start (void* x)
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{
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struct starter *info = (struct starter *) x;
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_Jv_ThreadRegister (info->data);
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info->method (info->data->thread_obj);
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if (! (info->data->flags & FLAG_DAEMON))
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{
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WaitForSingleObject (daemon_mutex, INFINITE);
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non_daemon_count--;
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if (! non_daemon_count)
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SetEvent (daemon_cond);
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ReleaseMutex (daemon_mutex);
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}
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return 0;
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}
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void
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_Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data, _Jv_ThreadStartFunc *meth)
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{
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DWORD id;
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struct starter *info;
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// Do nothing if thread has already started
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if (data->flags & FLAG_START)
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return;
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data->flags |= FLAG_START;
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// FIXME: handle marking the info object for GC.
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info = (struct starter *) _Jv_AllocBytes (sizeof (struct starter));
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info->method = meth;
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info->data = data;
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if (! thread->isDaemon ())
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{
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WaitForSingleObject (daemon_mutex, INFINITE);
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non_daemon_count++;
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ReleaseMutex (daemon_mutex);
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}
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else
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data->flags |= FLAG_DAEMON;
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HANDLE h = GC_CreateThread(NULL, 0, really_start, info, 0, &id);
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_Jv_ThreadSetPriority(data, thread->getPriority());
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//if (!h)
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//JvThrow ();
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}
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void
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_Jv_ThreadWait (void)
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{
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WaitForSingleObject (daemon_mutex, INFINITE);
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if (non_daemon_count)
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{
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ReleaseMutex (daemon_mutex);
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WaitForSingleObject (daemon_cond, INFINITE);
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}
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}
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void
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_Jv_ThreadInterrupt (_Jv_Thread_t *data)
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{
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MessageBox(NULL, "Unimplemented", "win32-threads.cc:_Jv_ThreadInterrupt", MB_OK);
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// FIXME:
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}
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