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92aaa24628
From-SVN: r49104
69 lines
2.7 KiB
Java
69 lines
2.7 KiB
Java
/* Copyright (C) 2000, 2001, 2002 Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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/* Status: Complete, but commented out until we have the required
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GraphicsDevice. */
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package java.awt;
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import java.awt.image.BufferedImage;
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import java.awt.image.ColorModel;
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import java.awt.geom.AffineTransform;
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public abstract class GraphicsConfiguration
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{
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// Can't instantiate directly. Having a protected constructor seems
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// redundant, but that is what the docs specify.
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protected GraphicsConfiguration ()
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{
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}
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/*
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public abstract GraphicsDevice getDevice();
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*/
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public abstract BufferedImage createCompatibleImage(int width, int height);
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public abstract BufferedImage createCompatibleImage(int width, int height,
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int transparency);
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public abstract ColorModel getColorModel();
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public abstract ColorModel getColorModel(int transparency);
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public abstract AffineTransform getDefaultTransform();
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public abstract AffineTransform getNormalizingTransform();
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/* @since 1.3 */
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public abstract Rectangle getBounds();
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}
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