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92aaa24628
From-SVN: r49104
574 lines
12 KiB
Java
574 lines
12 KiB
Java
/* Copyright (C) 2000, 2001, 2002 Free Software Foundation
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This file is part of GNU Classpath.
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GNU Classpath is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Classpath is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Classpath; see the file COPYING. If not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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02111-1307 USA.
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Linking this library statically or dynamically with other modules is
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making a combined work based on this library. Thus, the terms and
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conditions of the GNU General Public License cover the whole
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combination.
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As a special exception, the copyright holders of this library give you
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permission to link this library with independent modules to produce an
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executable, regardless of the license terms of these independent
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modules, and to copy and distribute the resulting executable under
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terms of your choice, provided that you also meet, for each linked
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independent module, the terms and conditions of the license of that
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module. An independent module is a module which is not derived from
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or based on this library. If you modify this library, you may extend
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this exception to your version of the library, but you are not
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obligated to do so. If you do not wish to do so, delete this
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exception statement from your version. */
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package java.awt.geom;
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import java.awt.Rectangle;
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import java.awt.Shape;
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/**
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* @author Tom Tromey <tromey@cygnus.com>
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* @date April 21, 2001
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*/
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public abstract class Line2D implements Shape, Cloneable
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{
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protected Line2D ()
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{
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}
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public Object clone ()
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{
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try
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{
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return super.clone ();
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}
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catch (CloneNotSupportedException _)
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{
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// Can't happen.
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return null;
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}
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}
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public boolean contains (double x, double y)
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{
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double x1 = getX1 ();
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double t1 = (x - x1) / (getX2 () - x1);
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if (t1 < 0 || t1 > 1)
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return false;
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double y1 = getY1 ();
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double t2 = (y - y1) / (getY2 () - y1);
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// FIXME: use of == here is bogus
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return t2 >= 0 && t2 <= 1 && t1 == t2;
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}
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public boolean contains (double x, double y, double w, double h)
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{
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return false;
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}
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public boolean contains (Point2D p)
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{
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return contains (p.getX (), p.getY ());
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}
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public boolean contains (Rectangle2D r)
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{
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return false;
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}
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public Rectangle getBounds ()
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{
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double x1 = getX1 ();
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double y1 = getY1 ();
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double x2 = getX2 ();
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double y2 = getY2 ();
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double x = Math.min (x1, x2);
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double y = Math.min (y1, y2);
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double w = Math.abs (x1 - x2);
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double h = Math.abs (y1 - y2);
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return new Rectangle ((int) x, (int) y, (int) w, (int) h);
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}
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public abstract Point2D getP1 ();
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public abstract Point2D getP2 ();
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public PathIterator getPathIterator (AffineTransform at)
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{
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return getPathIterator (at, 0);
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}
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public PathIterator getPathIterator (AffineTransform at, double flatness)
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{
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return at.new Iterator (new Iterator ());
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}
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public abstract double getX1 ();
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public abstract double getY1 ();
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public abstract double getX2 ();
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public abstract double getY2 ();
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public boolean intersects (double x, double y, double w, double h)
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{
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double x1 = getX1 ();
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double y1 = getY1 ();
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double x2 = getX2 ();
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double y2 = getY2 ();
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if (x1 >= x && x1 <= x + w && y1 >= y && y1 <= y +h)
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return true;
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if (x2 >= x && x2 <= x + w && y2 >= y && y2 <= y +h)
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return true;
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double x3 = x + w;
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double y3 = y + h;
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return (linesIntersect (x1, y1, x2, y2, x, y, x, y3)
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|| linesIntersect (x1, y1, x2, y2, x, y3, x3, y3)
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|| linesIntersect (x1, y1, x2, y2, x3, y3, x3, y)
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|| linesIntersect (x1, y1, x2, y2, x3, y, x, y));
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}
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public boolean intersects (Rectangle2D r)
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{
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return intersects (r.getX (), r.getY (), r.getWidth (), r.getHeight ());
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}
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public boolean intersectsLine (double x1, double y1, double x2, double y2)
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{
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return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(),
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x1, y1, x2, y2);
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}
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public boolean intersectsLine (Line2D l)
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{
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return linesIntersect (getX1 (), getY1 (), getX2 (), getY2(),
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l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ());
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}
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public static boolean linesIntersect (double x1, double y1,
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double x2, double y2,
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double x3,double y3,
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double x4, double y4)
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{
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double beta = (((y1 - y3) * (x4 - x3) + (x1 - x3) * (y4 - y3))
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/ ((y2 - y1) * (x4 - x3) + (x2 - x1) * (y4 - y3)));
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if (beta < 0.0 || beta > 1.0)
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return false;
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double alpha = (x1 + beta * (x2 - x1) - x3) / (x4 - x3);
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return alpha >= 0.0 && alpha <= 1.0;
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}
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public double ptLineDist (double px, double py)
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{
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return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptLineDist (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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return Math.sqrt (ptLineDistSq (x1, y1, x2, y2, px, py));
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}
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public double ptLineDist (Point2D p)
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{
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return ptLineDist (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptLineDistSq (double px, double py)
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{
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return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptLineDistSq (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
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double x, y;
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if (pd2 == 0)
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{
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// Points are coincident.
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x = x1;
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y = y2;
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}
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else
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2;
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x = x1 + u * (x2 - x1);
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y = y1 + u * (y2 - y1);
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}
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return (x - px) * (x - px) + (y - py) * (y - py);
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}
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public double ptLineDistSq (Point2D p)
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{
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return ptLineDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptSegDist (double px, double py)
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{
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return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptSegDist (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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return Math.sqrt (ptSegDistSq (x1, y1, x2, y2, px, py));
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}
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public double ptSegDist (Point2D p)
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{
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return ptSegDist (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public double ptSegDistSq (double px, double py)
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{
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return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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px, py);
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}
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public static double ptSegDistSq (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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double pd2 = (x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2);
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double x, y;
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if (pd2 == 0)
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{
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// Points are coincident.
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x = x1;
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y = y2;
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}
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else
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1)) / pd2;
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if (u < 0)
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{
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// "Off the end"
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x = x1;
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y = y1;
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}
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else if (u > 1.0)
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{
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x = x2;
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y = y2;
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}
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else
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{
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x = x1 + u * (x2 - x1);
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y = y1 + u * (y2 - y1);
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}
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}
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return (x - px) * (x - px) + (y - py) * (y - py);
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}
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public double ptSegDistSq (Point2D p)
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{
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return ptSegDistSq (getX1 (), getY1 (), getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public int relativeCCW (double px, double py)
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{
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return relativeCCW (getX1 (), getY1 (),
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getX2 (), getY2 (),
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px, py);
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}
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public static int relativeCCW (double x1, double y1,
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double x2, double y2,
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double px, double py)
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{
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// This is a somewhat silly way to compute this.
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// Please write a better one.
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double a1 = Math.atan2 (y2 - y1, x2 - x1);
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double a2 = Math.atan2 (py - y1, px - x1);
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double a = (a1 - a2) % (2 * Math.PI);
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if (a == 0 || a == Math.PI)
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{
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double u = ((px - x1) * (x2 - x1) + (py - y1) * (y2 - y1));
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if (u < 0.0)
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return 1;
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else if (u > 1.0)
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return -1;
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else
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return 0;
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}
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return (a > 0 && a < Math.PI) ? 1 : -1;
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}
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public int relativeCCW (Point2D p)
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{
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return relativeCCW (getX1 (), getY1 (),
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getX2 (), getY2 (),
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p.getX (), p.getY ());
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}
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public abstract void setLine (double x1, double y1, double x2, double y2);
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public void setLine (Line2D l)
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{
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setLine (l.getX1 (), l.getY1 (), l.getX2 (), l.getY2 ());
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}
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public void setLine (Point2D p1, Point2D p2)
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{
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setLine (p1.getX (), p1.getY (), p2.getX (), p2.getY ());
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}
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public static class Float extends Line2D
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{
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float x1, y1, x2, y2;
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public Float ()
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{
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this (0.0F, 0.0F, 0.0F, 0.0F);
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}
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public Float (float x1, float y1, float x2, float y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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public Float (Point2D p1, Point2D p2)
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{
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this.x1 = (float) p1.getX ();
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this.y1 = (float) p1.getY ();
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this.x2 = (float) p2.getX ();
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this.y2 = (float) p2.getY ();
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}
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public Rectangle2D getBounds2D ()
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{
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float x = Math.min (x1, x2);
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float w = Math.abs (x1 - x2);
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float y = Math.min (y1, y2);
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float h = Math.abs (y1 - y2);
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return new Rectangle2D.Float (x, y, w, h);
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}
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public Point2D getP1 ()
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{
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return new Point2D.Float (x1, y1);
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}
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public Point2D getP2 ()
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{
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return new Point2D.Float (x2, y2);
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}
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public double getX1 ()
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{
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return x1;
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}
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public double getY1 ()
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{
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return y1;
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}
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public double getX2 ()
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{
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return x2;
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}
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public double getY2 ()
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{
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return y2;
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}
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public void setLine (double x1, double y1, double x2, double y2)
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{
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this.x1 = (float) x1;
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this.y1 = (float) y1;
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this.x2 = (float) x2;
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this.y2 = (float) y2;
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}
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public void setLine (float x1, float y1, float x2, float y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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}
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public static class Double extends Line2D
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{
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double x1, y1, x2, y2;
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public Double ()
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{
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this (0.0, 0.0, 0.0, 0.0);
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}
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public Double (double x1, double y1, double x2, double y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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public Double (Point2D p1, Point2D p2)
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{
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this.x1 = (double) p1.getX ();
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this.y1 = p1.getY ();
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this.x2 = p2.getX ();
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this.y2 = p2.getY ();
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}
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public Rectangle2D getBounds2D ()
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{
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double x = Math.min (x1, x2);
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double w = Math.abs (x1 - x2);
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double y = Math.min (y1, y2);
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double h = Math.abs (y1 - y2);
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return new Rectangle2D.Double (x, y, w, h);
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}
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public Point2D getP1 ()
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{
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return new Point2D.Double (x1, y1);
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}
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public Point2D getP2 ()
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{
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return new Point2D.Double (x2, y2);
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}
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public double getX1 ()
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{
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return x1;
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}
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public double getY1 ()
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{
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return y1;
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}
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public double getX2 ()
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{
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return x2;
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}
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public double getY2 ()
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{
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return y2;
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}
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public void setLine (double x1, double y1, double x2, double y2)
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{
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this.x1 = x1;
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this.y1 = y1;
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this.x2 = x2;
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this.y2 = y2;
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}
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}
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// This implements the PathIterator for all line objects that don't
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// override getPathIterator.
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private class Iterator implements PathIterator
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{
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// Current coordinate.
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private int coord;
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private static final int START = 0;
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private static final int END_PLUS_ONE = 2;
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public Iterator ()
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{
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coord = START;
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}
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public int currentSegment (double[] coords)
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{
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int r = SEG_MOVETO;
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if (coord == 0)
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{
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coords[0] = getX1 ();
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coords[1] = getY1 ();
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}
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else if (coord == 1)
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{
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coords[0] = getX2 ();
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coords[1] = getY2 ();
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}
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else
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r = SEG_CLOSE;
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return r;
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}
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public int currentSegment (float[] coords)
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{
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int r = SEG_MOVETO;
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if (coord == 0)
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{
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coords[0] = (float) getX1 ();
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coords[1] = (float) getY1 ();
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}
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else if (coord == 1)
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{
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coords[0] = (float) getX2 ();
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coords[1] = (float) getY2 ();
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}
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else
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r = SEG_CLOSE;
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return r;
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}
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public int getWindingRule ()
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{
|
|
return WIND_NON_ZERO;
|
|
}
|
|
|
|
public boolean isDone ()
|
|
{
|
|
return coord == END_PLUS_ONE;
|
|
}
|
|
|
|
public void next ()
|
|
{
|
|
if (coord < END_PLUS_ONE)
|
|
++coord;
|
|
}
|
|
}
|
|
}
|