gcc/libstdc++-v3/bits/std_new.h
Benjamin Kosnik b2dad0e372 libstdc++-v3: New directory.
2000-04-21  Benjamin Kosnik  <bkoz@redhat.com>

	* libstdc++-v3: New directory.

From-SVN: r33317
2000-04-21 20:33:34 +00:00

82 lines
2.8 KiB
C++

// Copyright (C) 1997-1999 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License along
// with this library; see the file COPYING. If not, write to the Free
// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
// USA.
// As a special exception, you may use this file as part of a free software
// library without restriction. Specifically, if other files instantiate
// templates or use macros or inline functions from this file, or you compile
// this file and link it with other files to produce an executable, this
// file does not by itself cause the resulting executable to be covered by
// the GNU General Public License. This exception does not however
// invalidate any other reasons why the executable file might be covered by
// the GNU General Public License.
#ifndef _CPP_NEW
#define _CPP_NEW 1
#include <bits/c++config.h>
#ifdef __GNUG__
# include_next <new>
#else
#include <bits/std_exception.h>
// 18.4 Dynamic memory management
__STL_BEGIN_NAMESPACE
class bad_alloc;
struct nothrow_t {};
extern const nothrow_t nothrow;
typedef void (*new_handler)();
new_handler set_new_handler(new_handler) throw();
class bad_alloc : public exception {
public:
bad_alloc() throw();
bad_alloc(const bad_alloc&) throw();
bad_alloc& operator=(const bad_alloc&) throw();
virtual ~bad_alloc() throw();
virtual const char* what() const throw();
};
__STL_END_NAMESPACE
void* operator new(__STD::size_t) throw(__STD::bad_alloc);
void* operator new(__STD::size_t, const __STD::nothrow_t&) throw();
void operator delete(void*) throw();
void operator delete(void*, const __STD::nothrow_t&) throw();
void* operator new[](__STD::size_t) throw(__STD::bad_alloc);
void* operator new[](__STD::size_t, const __STD::nothrow_t&) throw();
void operator delete[](void*) throw();
void operator delete[](void*, const __STD::nothrow_t&) throw();
void* operator new (__STD::size_t, void*) throw();
void* operator new[](__STD::size_t, void*) throw();
void operator delete (void*, void*) throw();
void operator delete[](void*, void*) throw();
#endif
#endif /* _CPP_NEW */
// Local Variables:
// mode:C++
// End: