gcc/gcc/match.pd
Richard Biener 1e51d0a29d match.pd: Add patterns convering two conversions in a row from fold-const.c.
2014-11-09  Richard Biener  <rguenther@suse.de>

	* match.pd: Add patterns convering two conversions in a row
	from fold-const.c.
	* fold-const.c (fold_unary_loc): Remove them here.
	* tree-ssa-forwprop.c (combine_conversions): Likewise.
	* genmatch.c (dt_node::gen_kids): Check whether we may
	follow SSA use-def chains.

	* g++.dg/cpp0x/constexpr-reinterpret1.C: XFAIL.
	* gcc.dg/tree-ssa/pr21031.c: XFAIL.

From-SVN: r217260
2014-11-09 11:27:00 +00:00

415 lines
14 KiB
Plaintext

/* Match-and-simplify patterns for shared GENERIC and GIMPLE folding.
This file is consumed by genmatch which produces gimple-match.c
and generic-match.c from it.
Copyright (C) 2014 Free Software Foundation, Inc.
Contributed by Richard Biener <rguenther@suse.de>
and Prathamesh Kulkarni <bilbotheelffriend@gmail.com>
This file is part of GCC.
GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3. If not see
<http://www.gnu.org/licenses/>. */
/* Generic tree predicates we inherit. */
(define_predicates
integer_onep integer_zerop integer_all_onesp
real_zerop real_onep
CONSTANT_CLASS_P
tree_expr_nonnegative_p)
/* Simplifications of operations with one constant operand and
simplifications to constants or single values. */
(for op (plus pointer_plus minus bit_ior bit_xor)
(simplify
(op @0 integer_zerop)
(non_lvalue @0)))
/* 0 +p index -> (type)index */
(simplify
(pointer_plus integer_zerop @1)
(non_lvalue (convert @1)))
/* Simplify x - x.
This is unsafe for certain floats even in non-IEEE formats.
In IEEE, it is unsafe because it does wrong for NaNs.
Also note that operand_equal_p is always false if an operand
is volatile. */
(simplify
(minus @0 @0)
(if (!FLOAT_TYPE_P (type) || !HONOR_NANS (TYPE_MODE (type)))
{ build_zero_cst (type); }))
(simplify
(mult @0 integer_zerop@1)
@1)
/* Make sure to preserve divisions by zero. This is the reason why
we don't simplify x / x to 1 or 0 / x to 0. */
(for op (mult trunc_div ceil_div floor_div round_div exact_div)
(simplify
(op @0 integer_onep)
(non_lvalue @0)))
/* Same applies to modulo operations, but fold is inconsistent here
and simplifies 0 % x to 0, only preserving literal 0 % 0. */
(for op (ceil_mod floor_mod round_mod trunc_mod)
/* 0 % X is always zero. */
(simplify
(op integer_zerop@0 @1)
/* But not for 0 % 0 so that we can get the proper warnings and errors. */
(if (!integer_zerop (@1))
@0))
/* X % 1 is always zero. */
(simplify
(op @0 integer_onep)
{ build_zero_cst (type); }))
/* x | ~0 -> ~0 */
(simplify
(bit_ior @0 integer_all_onesp@1)
@1)
/* x & 0 -> 0 */
(simplify
(bit_and @0 integer_zerop@1)
@1)
/* x ^ x -> 0 */
(simplify
(bit_xor @0 @0)
{ build_zero_cst (type); })
/* Canonicalize X ^ ~0 to ~X. */
(simplify
(bit_xor @0 integer_all_onesp@1)
(bit_not @0))
/* x & ~0 -> x */
(simplify
(bit_and @0 integer_all_onesp)
(non_lvalue @0))
/* x & x -> x, x | x -> x */
(for bitop (bit_and bit_ior)
(simplify
(bitop @0 @0)
(non_lvalue @0)))
(simplify
(abs (negate @0))
(abs @0))
(simplify
(abs tree_expr_nonnegative_p@0)
@0)
/* Try to fold (type) X op CST -> (type) (X op ((type-x) CST))
when profitable.
For bitwise binary operations apply operand conversions to the
binary operation result instead of to the operands. This allows
to combine successive conversions and bitwise binary operations.
We combine the above two cases by using a conditional convert. */
(for bitop (bit_and bit_ior bit_xor)
(simplify
(bitop (convert @0) (convert? @1))
(if (((TREE_CODE (@1) == INTEGER_CST
&& INTEGRAL_TYPE_P (TREE_TYPE (@0))
&& int_fits_type_p (@1, TREE_TYPE (@0)))
|| (GIMPLE && types_compatible_p (TREE_TYPE (@0), TREE_TYPE (@1)))
|| (GENERIC && TREE_TYPE (@0) == TREE_TYPE (@1)))
/* ??? This transform conflicts with fold-const.c doing
Convert (T)(x & c) into (T)x & (T)c, if c is an integer
constants (if x has signed type, the sign bit cannot be set
in c). This folds extension into the BIT_AND_EXPR.
Restrict it to GIMPLE to avoid endless recursions. */
&& (bitop != BIT_AND_EXPR || GIMPLE)
&& (/* That's a good idea if the conversion widens the operand, thus
after hoisting the conversion the operation will be narrower. */
TYPE_PRECISION (TREE_TYPE (@0)) < TYPE_PRECISION (type)
/* It's also a good idea if the conversion is to a non-integer
mode. */
|| GET_MODE_CLASS (TYPE_MODE (type)) != MODE_INT
/* Or if the precision of TO is not the same as the precision
of its mode. */
|| TYPE_PRECISION (type) != GET_MODE_PRECISION (TYPE_MODE (type))))
(convert (bitop @0 (convert @1))))))
/* Simplify (A & B) OP0 (C & B) to (A OP0 C) & B. */
(for bitop (bit_and bit_ior bit_xor)
(simplify
(bitop (bit_and:c @0 @1) (bit_and @2 @1))
(bit_and (bitop @0 @2) @1)))
/* (x | CST1) & CST2 -> (x & CST2) | (CST1 & CST2) */
(simplify
(bit_and (bit_ior @0 CONSTANT_CLASS_P@1) CONSTANT_CLASS_P@2)
(bit_ior (bit_and @0 @2) (bit_and @1 @2)))
/* Combine successive equal operations with constants. */
(for bitop (bit_and bit_ior bit_xor)
(simplify
(bitop (bitop @0 CONSTANT_CLASS_P@1) CONSTANT_CLASS_P@2)
(bitop @0 (bitop @1 @2))))
/* Try simple folding for X op !X, and X op X with the help
of the truth_valued_p and logical_inverted_value predicates. */
(match truth_valued_p
@0
(if (INTEGRAL_TYPE_P (type) && TYPE_PRECISION (type) == 1)))
(for op (lt le eq ne ge gt truth_and truth_andif truth_or truth_orif truth_xor)
(match truth_valued_p
(op @0 @1)))
(match truth_valued_p
(truth_not @0))
(match (logical_inverted_value @0)
(bit_not truth_valued_p@0))
(match (logical_inverted_value @0)
(eq @0 integer_zerop)
(if (INTEGRAL_TYPE_P (TREE_TYPE (@0)))))
(match (logical_inverted_value @0)
(ne truth_valued_p@0 integer_onep)
(if (INTEGRAL_TYPE_P (TREE_TYPE (@0)))))
(match (logical_inverted_value @0)
(bit_xor truth_valued_p@0 integer_onep))
/* X & !X -> 0. */
(simplify
(bit_and:c @0 (logical_inverted_value @0))
{ build_zero_cst (type); })
/* X | !X and X ^ !X -> 1, , if X is truth-valued. */
(for op (bit_ior bit_xor)
(simplify
(op:c truth_valued_p@0 (logical_inverted_value @0))
{ build_one_cst (type); }))
(for bitop (bit_and bit_ior)
rbitop (bit_ior bit_and)
/* (x | y) & x -> x */
/* (x & y) | x -> x */
(simplify
(bitop:c (rbitop:c @0 @1) @0)
@0)
/* (~x | y) & x -> x & y */
/* (~x & y) | x -> x | y */
(simplify
(bitop:c (rbitop:c (bit_not @0) @1) @0)
(bitop @0 @1)))
/* If arg1 and arg2 are booleans (or any single bit type)
then try to simplify:
(~X & Y) -> X < Y
(X & ~Y) -> Y < X
(~X | Y) -> X <= Y
(X | ~Y) -> Y <= X
But only do this if our result feeds into a comparison as
this transformation is not always a win, particularly on
targets with and-not instructions.
-> simplify_bitwise_binary_boolean */
(simplify
(ne (bit_and:c (bit_not @0) @1) integer_zerop)
(if (INTEGRAL_TYPE_P (TREE_TYPE (@1))
&& TYPE_PRECISION (TREE_TYPE (@1)) == 1)
(lt @0 @1)))
(simplify
(ne (bit_ior:c (bit_not @0) @1) integer_zerop)
(if (INTEGRAL_TYPE_P (TREE_TYPE (@1))
&& TYPE_PRECISION (TREE_TYPE (@1)) == 1)
(le @0 @1)))
/* ~~x -> x */
(simplify
(bit_not (bit_not @0))
@0)
(simplify
(negate (negate @0))
@0)
/* Associate (p +p off1) +p off2 as (p +p (off1 + off2)). */
(simplify
(pointer_plus (pointer_plus @0 @1) @3)
(pointer_plus @0 (plus @1 @3)))
/* Pattern match
tem1 = (long) ptr1;
tem2 = (long) ptr2;
tem3 = tem2 - tem1;
tem4 = (unsigned long) tem3;
tem5 = ptr1 + tem4;
and produce
tem5 = ptr2; */
(simplify
(pointer_plus @0 (convert?@2 (minus@3 (convert @1) (convert @0))))
/* Conditionally look through a sign-changing conversion. */
(if (TYPE_PRECISION (TREE_TYPE (@2)) == TYPE_PRECISION (TREE_TYPE (@3))
&& ((GIMPLE && useless_type_conversion_p (type, TREE_TYPE (@1)))
|| (GENERIC && type == TREE_TYPE (@1))))
@1))
/* Pattern match
tem = (sizetype) ptr;
tem = tem & algn;
tem = -tem;
... = ptr p+ tem;
and produce the simpler and easier to analyze with respect to alignment
... = ptr & ~algn; */
(simplify
(pointer_plus @0 (negate (bit_and (convert @0) INTEGER_CST@1)))
(with { tree algn = wide_int_to_tree (TREE_TYPE (@0), wi::bit_not (@1)); }
(bit_and @0 { algn; })))
/* Simplifications of conversions. */
/* Basic strip-useless-type-conversions / strip_nops. */
(for cvt (convert view_convert float fix_trunc)
(simplify
(cvt @0)
(if ((GIMPLE && useless_type_conversion_p (type, TREE_TYPE (@0)))
|| (GENERIC && type == TREE_TYPE (@0)))
@0)))
/* Contract view-conversions. */
(simplify
(view_convert (view_convert @0))
(view_convert @0))
/* For integral conversions with the same precision or pointer
conversions use a NOP_EXPR instead. */
(simplify
(view_convert @0)
(if ((INTEGRAL_TYPE_P (type) || POINTER_TYPE_P (type))
&& (INTEGRAL_TYPE_P (TREE_TYPE (@0)) || POINTER_TYPE_P (TREE_TYPE (@0)))
&& TYPE_PRECISION (type) == TYPE_PRECISION (TREE_TYPE (@0)))
(convert @0)))
/* Strip inner integral conversions that do not change precision or size. */
(simplify
(view_convert (convert@0 @1))
(if ((INTEGRAL_TYPE_P (TREE_TYPE (@0)) || POINTER_TYPE_P (TREE_TYPE (@0)))
&& (INTEGRAL_TYPE_P (TREE_TYPE (@1)) || POINTER_TYPE_P (TREE_TYPE (@1)))
&& (TYPE_PRECISION (TREE_TYPE (@0)) == TYPE_PRECISION (TREE_TYPE (@1)))
&& (TYPE_SIZE (TREE_TYPE (@0)) == TYPE_SIZE (TREE_TYPE (@1))))
(view_convert @1)))
/* Re-association barriers around constants and other re-association
barriers can be removed. */
(simplify
(paren CONSTANT_CLASS_P@0)
@0)
(simplify
(paren (paren@1 @0))
@1)
/* Handle cases of two conversions in a row. */
(for ocvt (convert float fix_trunc)
(for icvt (convert float)
(simplify
(ocvt (icvt@1 @0))
(with
{
tree inside_type = TREE_TYPE (@0);
tree inter_type = TREE_TYPE (@1);
int inside_int = INTEGRAL_TYPE_P (inside_type);
int inside_ptr = POINTER_TYPE_P (inside_type);
int inside_float = FLOAT_TYPE_P (inside_type);
int inside_vec = TREE_CODE (inside_type) == VECTOR_TYPE;
unsigned int inside_prec = TYPE_PRECISION (inside_type);
int inside_unsignedp = TYPE_UNSIGNED (inside_type);
int inter_int = INTEGRAL_TYPE_P (inter_type);
int inter_ptr = POINTER_TYPE_P (inter_type);
int inter_float = FLOAT_TYPE_P (inter_type);
int inter_vec = TREE_CODE (inter_type) == VECTOR_TYPE;
unsigned int inter_prec = TYPE_PRECISION (inter_type);
int inter_unsignedp = TYPE_UNSIGNED (inter_type);
int final_int = INTEGRAL_TYPE_P (type);
int final_ptr = POINTER_TYPE_P (type);
int final_float = FLOAT_TYPE_P (type);
int final_vec = TREE_CODE (type) == VECTOR_TYPE;
unsigned int final_prec = TYPE_PRECISION (type);
int final_unsignedp = TYPE_UNSIGNED (type);
}
/* In addition to the cases of two conversions in a row
handled below, if we are converting something to its own
type via an object of identical or wider precision, neither
conversion is needed. */
(if (((GIMPLE && useless_type_conversion_p (type, inside_type))
|| (GENERIC
&& TYPE_MAIN_VARIANT (type) == TYPE_MAIN_VARIANT (inside_type)))
&& (((inter_int || inter_ptr) && final_int)
|| (inter_float && final_float))
&& inter_prec >= final_prec)
(ocvt @0))
/* Likewise, if the intermediate and initial types are either both
float or both integer, we don't need the middle conversion if the
former is wider than the latter and doesn't change the signedness
(for integers). Avoid this if the final type is a pointer since
then we sometimes need the middle conversion. Likewise if the
final type has a precision not equal to the size of its mode. */
(if (((inter_int && inside_int)
|| (inter_float && inside_float)
|| (inter_vec && inside_vec))
&& inter_prec >= inside_prec
&& (inter_float || inter_vec
|| inter_unsignedp == inside_unsignedp)
&& ! (final_prec != GET_MODE_PRECISION (TYPE_MODE (type))
&& TYPE_MODE (type) == TYPE_MODE (inter_type))
&& ! final_ptr
&& (! final_vec || inter_prec == inside_prec))
(ocvt @0))
/* If we have a sign-extension of a zero-extended value, we can
replace that by a single zero-extension. Likewise if the
final conversion does not change precision we can drop the
intermediate conversion. */
(if (inside_int && inter_int && final_int
&& ((inside_prec < inter_prec && inter_prec < final_prec
&& inside_unsignedp && !inter_unsignedp)
|| final_prec == inter_prec))
(ocvt @0))
/* Two conversions in a row are not needed unless:
- some conversion is floating-point (overstrict for now), or
- some conversion is a vector (overstrict for now), or
- the intermediate type is narrower than both initial and
final, or
- the intermediate type and innermost type differ in signedness,
and the outermost type is wider than the intermediate, or
- the initial type is a pointer type and the precisions of the
intermediate and final types differ, or
- the final type is a pointer type and the precisions of the
initial and intermediate types differ. */
(if (! inside_float && ! inter_float && ! final_float
&& ! inside_vec && ! inter_vec && ! final_vec
&& (inter_prec >= inside_prec || inter_prec >= final_prec)
&& ! (inside_int && inter_int
&& inter_unsignedp != inside_unsignedp
&& inter_prec < final_prec)
&& ((inter_unsignedp && inter_prec > inside_prec)
== (final_unsignedp && final_prec > inter_prec))
&& ! (inside_ptr && inter_prec != final_prec)
&& ! (final_ptr && inside_prec != inter_prec)
&& ! (final_prec != GET_MODE_PRECISION (TYPE_MODE (type))
&& TYPE_MODE (type) == TYPE_MODE (inter_type)))
(ocvt @0))))))