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4559716751
libjava: Hashtable synchronization for PowerPC. * configure.in: Define SLOW_PTHREAD_SELF if configure.host set slow_pthread_self. Set up symlink for sysdeps directory. * configure: Rebuild. * configure.host: Document more shell variables. Set sysdeps_dir for most platforms. Set slow_pthread_self for i686. Set enable_hash_synchronization_default and slow_pthread_self for PowerPC. * posix-threads.cc (_Jv_ThreadSelf_out_of_line): Use release_set so that memory barrier is emitted where required. * prims.cc: 64-bit align static primitive class instances. * include/posix-threads.h (_Jv_ThreadSelf for SLOW_PTHREAD_SELF): Add read_barrier() to enforce ordering of reads. * sysdep/powerpc/locks.h: New file. Implementation of synchronization primitives for PowerPC. * sysdep/i386/locks.h: New file. Synchronization primitives for i386 moved from natObject.cc. * sysdep/alpha/locks.h: Likewise. * sysdep/ia64/locks.h: Likewise. * sysdep/generic/locks.h: Likewise. * java/lang/natObject.cc: Move thread synchronization primitives to system-dependent headers. gcc/java: * decl.c (java_init_decl_processing): Make sure class_type_node alignment is not less than 64 bits if hash synchronization isenabled. boehm-gc: * include/gc_priv.h: Define ALIGN_DOUBLE on 32 bit targets if GCJ support is enabled, for hash synchronization. From-SVN: r50523
377 lines
8.9 KiB
C++
377 lines
8.9 KiB
C++
// -*- c++ -*-
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// posix-threads.h - Defines for using POSIX threads.
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/* Copyright (C) 1998, 1999, 2001 Free Software Foundation
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This file is part of libgcj.
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This software is copyrighted work licensed under the terms of the
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Libgcj License. Please consult the file "LIBGCJ_LICENSE" for
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details. */
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#ifndef __JV_POSIX_THREADS__
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#define __JV_POSIX_THREADS__
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// NOTE: This file may only reference those pthread functions which
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// are known not to be overridden by the Boehm GC. If in doubt, scan
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// boehm-gc/gc.h. This is yucky but lets us avoid including gc.h
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// everywhere (which would be truly yucky).
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#include <pthread.h>
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#include <sched.h>
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//
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// Typedefs.
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//
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typedef struct _Jv_Thread_t
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{
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// Flag values are defined in implementation.
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int flags;
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// Actual thread id.
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pthread_t thread;
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// Java Thread object.
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java::lang::Thread *thread_obj;
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// Condition variable and corresponding mutex, used to implement the
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// interruptable wait/notify mechanism.
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pthread_cond_t wait_cond;
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pthread_mutex_t wait_mutex;
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// Next thread for Condition Variable wait-list chain.
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_Jv_Thread_t *next;
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} _Jv_Thread_t;
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typedef void _Jv_ThreadStartFunc (java::lang::Thread *);
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// Condition Variables used to implement wait/notify/sleep/interrupt.
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typedef struct
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{
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// Linked list of Threads that are waiting to be notified.
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_Jv_Thread_t *first;
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} _Jv_ConditionVariable_t;
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typedef struct
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{
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// For compatibility, simplicity, and correctness, we do not use the native
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// pthreads recursive mutex implementation, but simulate them instead.
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// Mutex the thread holds the entire time this mutex is held.
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pthread_mutex_t mutex;
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// Thread holding this mutex.
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pthread_t owner;
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// Number of times mutex is held (lock depth). If 0, the lock is not held.
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int count;
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} _Jv_Mutex_t;
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// This is a convenience function used only by the pthreads thread
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// implementation. This is slow, but that's too bad -- we need to do
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// the checks for correctness. It might be nice to be able to compile
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// this out. Returns 0 if the lock is held by the current thread, and
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// 1 otherwise.
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inline int
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_Jv_PthreadCheckMonitor (_Jv_Mutex_t *mu)
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{
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pthread_t self = pthread_self();
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if (mu->owner == self)
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return 0;
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else return 1;
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}
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//
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// Condition variables.
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//
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int _Jv_CondWait (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu,
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jlong millis, jint nanos);
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int _Jv_CondNotify (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu);
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int _Jv_CondNotifyAll (_Jv_ConditionVariable_t *cv, _Jv_Mutex_t *mu);
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inline void
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_Jv_CondInit (_Jv_ConditionVariable_t *cv)
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{
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cv->first = 0;
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}
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//
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// Mutexes.
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//
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#ifdef LOCK_DEBUG
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# include <stdio.h>
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#endif
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inline void
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_Jv_MutexInit (_Jv_Mutex_t *mu)
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{
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# ifdef LOCK_DEBUG /* Assumes Linuxthreads */
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_ERRORCHECK);
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pthread_mutex_init (&mu->mutex, &attr);
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# else
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pthread_mutex_init (&mu->mutex, 0);
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# endif
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mu->count = 0;
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mu->owner = 0;
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}
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inline int
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_Jv_MutexLock (_Jv_Mutex_t *mu)
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{
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pthread_t self = pthread_self ();
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if (mu->owner == self)
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{
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mu->count++;
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}
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else
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{
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# ifdef LOCK_DEBUG
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int result = pthread_mutex_lock (&mu->mutex);
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if (0 != result)
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{
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fprintf(stderr, "Pthread_mutex_lock returned %d\n", result);
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for (;;) {}
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}
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# else
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pthread_mutex_lock (&mu->mutex);
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# endif
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mu->count = 1;
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mu->owner = self;
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}
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return 0;
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}
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inline int
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_Jv_MutexUnlock (_Jv_Mutex_t *mu)
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{
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if (_Jv_PthreadCheckMonitor (mu))
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{
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# ifdef LOCK_DEBUG
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fprintf(stderr, "_Jv_MutexUnlock: Not owner\n");
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for (;;) {}
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# endif
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return 1;
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}
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mu->count--;
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if (mu->count == 0)
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{
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mu->owner = 0;
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# ifdef LOCK_DEBUG
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int result = pthread_mutex_unlock (&mu->mutex);
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if (0 != result)
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{
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fprintf(stderr, "Pthread_mutex_unlock returned %d\n", result);
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for (;;) {}
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}
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# else
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pthread_mutex_unlock (&mu->mutex);
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# endif
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}
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return 0;
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}
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#ifndef LINUX_THREADS
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// pthread_mutex_destroy does nothing on Linux and it is a win to avoid
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// defining this macro.
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#define _Jv_HaveMutexDestroy
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inline void
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_Jv_MutexDestroy (_Jv_Mutex_t *mu)
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{
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pthread_mutex_destroy (&mu->mutex);
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}
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#endif /* LINUX_THREADS */
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//
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// Thread creation and manipulation.
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//
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void _Jv_InitThreads (void);
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_Jv_Thread_t *_Jv_ThreadInitData (java::lang::Thread *thread);
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void _Jv_ThreadDestroyData (_Jv_Thread_t *data);
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inline java::lang::Thread *
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_Jv_ThreadCurrent (void)
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{
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extern pthread_key_t _Jv_ThreadKey;
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return (java::lang::Thread *) pthread_getspecific (_Jv_ThreadKey);
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}
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#ifdef JV_HASH_SYNCHRONIZATION
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// Should be specialized to just load the "current thread" register
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// on platforms that support it. Speed is of the essence. The value
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// of the descriptor is not, so long as there is a one-to-one correspondence
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// to threads.
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#ifdef __ia64__
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typedef size_t _Jv_ThreadId_t;
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register size_t _Jv_self __asm__("r13");
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// For linux_threads this is really a pointer to its thread data
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// structure. We treat it as opaque. That should also work
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// on other operating systems that follow the ABI standard.
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// This should become the prototype for machines that maintain a thread
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// pointer in a register.
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inline _Jv_ThreadId_t
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_Jv_ThreadSelf (void)
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{
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return _Jv_self;
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}
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#define JV_SELF_DEFINED
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#endif /* __ia64__ */
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#ifdef __alpha__
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#include <asm/pal.h>
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typedef unsigned long _Jv_ThreadId_t;
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inline _Jv_ThreadId_t
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_Jv_ThreadSelf (void)
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{
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unsigned long id;
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__asm__ ("call_pal %1\n\tmov $0, %0" : "=r"(id) : "i"(PAL_rduniq) : "$0");
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return id;
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}
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#define JV_SELF_DEFINED
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#endif /* __alpha__ */
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#if defined(SLOW_PTHREAD_SELF)
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#include "sysdep/locks.h"
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typedef pthread_t _Jv_ThreadId_t;
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// E.g. on X86 Linux, pthread_self() is too slow for our purpose.
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// Instead we maintain a cache based on the current sp value.
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// This is similar to what's done for thread local allocation in the
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// GC, only far simpler.
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// This code should probably go away when Linux/X86 starts using a
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// segment register to hold the thread id.
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# define LOG_THREAD_SPACING 12
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// If two thread pointer values are closer than
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// 1 << LOG_THREAD_SPACING, we assume they belong
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// to the same thread.
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# define SELF_CACHE_SIZE 1024
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# define SC_INDEX(sp) (((unsigned long)(sp) >> 19) & (SELF_CACHE_SIZE-1))
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// Mapping from sp value to cache index.
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// Note that this is not in any real sense a hash
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// function, since we need to be able to clear
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// all possibly matching slots on thread startup.
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// Thus all entries that might correspond to
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// a given thread are intentionally contiguous.
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// Works well with anything that allocates at least
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// 512KB stacks.
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# define SC_CLEAR_MIN (-16) // When starting a new thread, we clear
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# define SC_CLEAR_MAX 0 // all self cache entries between
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// SC_INDEX(sp)+SC_CLEAR_MIN and
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// SC_INDEX(sp)+SC_CLEAR_MAX to ensure
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// we never see stale values. The
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// current values assume a downward
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// growing stack of size <= 7.5 MB.
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# define BAD_HIGH_SP_VALUE ((size_t)(-1))
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extern volatile
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struct self_cache_entry {
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size_t high_sp_bits; // sp value >> LOG_THREAD_SPACING
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pthread_t self; // Corresponding thread
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} _Jv_self_cache[];
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void _Jv_Self_Cache_Init();
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_Jv_ThreadId_t
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_Jv_ThreadSelf_out_of_line(volatile self_cache_entry *sce,
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size_t high_sp_bits);
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inline _Jv_ThreadId_t
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_Jv_ThreadSelf (void)
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{
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int dummy;
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size_t sp = (size_t)(&dummy);
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unsigned h = SC_INDEX(sp);
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volatile self_cache_entry *sce = _Jv_self_cache + h;
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pthread_t candidate_self = sce -> self; // Read must precede following one.
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read_barrier();
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if (sce -> high_sp_bits == sp >> LOG_THREAD_SPACING)
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{
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// The sce -> self value we read must be valid. An intervening
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// cache replacement by another thread would have first replaced
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// high_sp_bits by something else, and it can't possibly change
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// back without our intervention.
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return candidate_self;
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}
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else
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return _Jv_ThreadSelf_out_of_line(sce, sp >> LOG_THREAD_SPACING);
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}
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#define JV_SELF_DEFINED
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#endif /* SLOW_PTHREAD_SELF */
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#ifndef JV_SELF_DEFINED /* If all else fails, call pthread_self directly */
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typedef pthread_t _Jv_ThreadId_t;
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inline _Jv_ThreadId_t
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_Jv_ThreadSelf (void)
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{
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return pthread_self();
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}
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#endif /* !JV_SELF_DEFINED */
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#endif /* JV_HASH_SYNCHRONIZATION */
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inline _Jv_Thread_t *
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_Jv_ThreadCurrentData (void)
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{
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extern pthread_key_t _Jv_ThreadDataKey;
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return (_Jv_Thread_t *) pthread_getspecific (_Jv_ThreadDataKey);
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}
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inline void
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_Jv_ThreadYield (void)
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{
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#ifdef HAVE_SCHED_YIELD
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sched_yield ();
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#endif /* HAVE_SCHED_YIELD */
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}
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void _Jv_ThreadRegister (_Jv_Thread_t *data);
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void _Jv_ThreadUnRegister ();
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void _Jv_ThreadSetPriority (_Jv_Thread_t *data, jint prio);
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void _Jv_ThreadStart (java::lang::Thread *thread, _Jv_Thread_t *data,
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_Jv_ThreadStartFunc *meth);
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void _Jv_ThreadWait (void);
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void _Jv_ThreadInterrupt (_Jv_Thread_t *data);
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#endif /* __JV_POSIX_THREADS__ */
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