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a46666a950
PR c/10201 * expr.c (expand_expr): Move DECL_RTL frobbing ... * stor-layout.c (layout_decl): ... here. From-SVN: r65467
2190 lines
69 KiB
C
2190 lines
69 KiB
C
/* C-compiler utilities for types and variables storage layout
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Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1996, 1998,
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1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
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This file is part of GCC.
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|
||
GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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||
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||
GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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||
WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
|
||
for more details.
|
||
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You should have received a copy of the GNU General Public License
|
||
along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "tree.h"
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#include "rtl.h"
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#include "tm_p.h"
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#include "flags.h"
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#include "function.h"
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#include "expr.h"
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#include "toplev.h"
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#include "ggc.h"
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#include "target.h"
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#include "langhooks.h"
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||
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||
/* Set to one when set_sizetype has been called. */
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static int sizetype_set;
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/* List of types created before set_sizetype has been called. We do not
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make this a GGC root since we want these nodes to be reclaimed. */
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static tree early_type_list;
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/* Data type for the expressions representing sizes of data types.
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It is the first integer type laid out. */
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tree sizetype_tab[(int) TYPE_KIND_LAST];
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||
/* If nonzero, this is an upper limit on alignment of structure fields.
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The value is measured in bits. */
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unsigned int maximum_field_alignment;
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/* If nonzero, the alignment of a bitstring or (power-)set value, in bits.
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May be overridden by front-ends. */
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unsigned int set_alignment = 0;
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||
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||
/* Nonzero if all REFERENCE_TYPEs are internal and hence should be
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allocated in Pmode, not ptr_mode. Set only by internal_reference_types
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called only by a front end. */
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static int reference_types_internal = 0;
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static void finalize_record_size PARAMS ((record_layout_info));
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static void finalize_type_size PARAMS ((tree));
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static void place_union_field PARAMS ((record_layout_info, tree));
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#if defined (PCC_BITFIELD_TYPE_MATTERS) || defined (BITFIELD_NBYTES_LIMITED)
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static int excess_unit_span PARAMS ((HOST_WIDE_INT, HOST_WIDE_INT,
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HOST_WIDE_INT, HOST_WIDE_INT,
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tree));
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#endif
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static unsigned int update_alignment_for_field
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PARAMS ((record_layout_info, tree,
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unsigned int));
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extern void debug_rli PARAMS ((record_layout_info));
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/* SAVE_EXPRs for sizes of types and decls, waiting to be expanded. */
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static GTY(()) tree pending_sizes;
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/* Nonzero means cannot safely call expand_expr now,
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so put variable sizes onto `pending_sizes' instead. */
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int immediate_size_expand;
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/* Show that REFERENCE_TYPES are internal and should be Pmode. Called only
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by front end. */
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void
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internal_reference_types ()
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{
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reference_types_internal = 1;
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}
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/* Get a list of all the objects put on the pending sizes list. */
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tree
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get_pending_sizes ()
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{
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tree chain = pending_sizes;
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tree t;
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/* Put each SAVE_EXPR into the current function. */
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for (t = chain; t; t = TREE_CHAIN (t))
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SAVE_EXPR_CONTEXT (TREE_VALUE (t)) = current_function_decl;
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pending_sizes = 0;
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return chain;
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}
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/* Return nonzero if EXPR is present on the pending sizes list. */
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int
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is_pending_size (expr)
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tree expr;
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{
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tree t;
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for (t = pending_sizes; t; t = TREE_CHAIN (t))
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if (TREE_VALUE (t) == expr)
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return 1;
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return 0;
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}
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/* Add EXPR to the pending sizes list. */
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void
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put_pending_size (expr)
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tree expr;
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{
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/* Strip any simple arithmetic from EXPR to see if it has an underlying
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SAVE_EXPR. */
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while (TREE_CODE_CLASS (TREE_CODE (expr)) == '1'
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|| (TREE_CODE_CLASS (TREE_CODE (expr)) == '2'
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&& TREE_CONSTANT (TREE_OPERAND (expr, 1))))
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expr = TREE_OPERAND (expr, 0);
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if (TREE_CODE (expr) == SAVE_EXPR)
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pending_sizes = tree_cons (NULL_TREE, expr, pending_sizes);
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}
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/* Put a chain of objects into the pending sizes list, which must be
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empty. */
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void
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put_pending_sizes (chain)
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tree chain;
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{
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if (pending_sizes)
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abort ();
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pending_sizes = chain;
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}
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/* Given a size SIZE that may not be a constant, return a SAVE_EXPR
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to serve as the actual size-expression for a type or decl. */
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tree
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variable_size (size)
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tree size;
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{
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tree save;
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/* If the language-processor is to take responsibility for variable-sized
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items (e.g., languages which have elaboration procedures like Ada),
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just return SIZE unchanged. Likewise for self-referential sizes and
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constant sizes. */
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if (TREE_CONSTANT (size)
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|| (*lang_hooks.decls.global_bindings_p) () < 0
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|| contains_placeholder_p (size))
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return size;
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if (TREE_CODE (size) == MINUS_EXPR && integer_onep (TREE_OPERAND (size, 1)))
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/* If this is the upper bound of a C array, leave the minus 1 outside
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the SAVE_EXPR so it can be folded away. */
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TREE_OPERAND (size, 0) = save = save_expr (TREE_OPERAND (size, 0));
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else
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size = save = save_expr (size);
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/* If an array with a variable number of elements is declared, and
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the elements require destruction, we will emit a cleanup for the
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array. That cleanup is run both on normal exit from the block
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and in the exception-handler for the block. Normally, when code
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is used in both ordinary code and in an exception handler it is
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`unsaved', i.e., all SAVE_EXPRs are recalculated. However, we do
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not wish to do that here; the array-size is the same in both
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places. */
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if (TREE_CODE (save) == SAVE_EXPR)
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SAVE_EXPR_PERSISTENT_P (save) = 1;
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if ((*lang_hooks.decls.global_bindings_p) ())
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{
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if (TREE_CONSTANT (size))
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error ("type size can't be explicitly evaluated");
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else
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error ("variable-size type declared outside of any function");
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return size_one_node;
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}
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if (immediate_size_expand)
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expand_expr (save, const0_rtx, VOIDmode, 0);
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else if (cfun != 0 && cfun->x_dont_save_pending_sizes_p)
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/* The front-end doesn't want us to keep a list of the expressions
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that determine sizes for variable size objects. */
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;
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else
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put_pending_size (save);
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return size;
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}
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#ifndef MAX_FIXED_MODE_SIZE
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#define MAX_FIXED_MODE_SIZE GET_MODE_BITSIZE (DImode)
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#endif
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/* Return the machine mode to use for a nonscalar of SIZE bits.
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The mode must be in class CLASS, and have exactly that many bits.
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If LIMIT is nonzero, modes of wider than MAX_FIXED_MODE_SIZE will not
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be used. */
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enum machine_mode
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mode_for_size (size, class, limit)
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unsigned int size;
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enum mode_class class;
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int limit;
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{
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enum machine_mode mode;
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if (limit && size > MAX_FIXED_MODE_SIZE)
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return BLKmode;
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/* Get the first mode which has this size, in the specified class. */
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for (mode = GET_CLASS_NARROWEST_MODE (class); mode != VOIDmode;
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mode = GET_MODE_WIDER_MODE (mode))
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if (GET_MODE_BITSIZE (mode) == size)
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return mode;
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return BLKmode;
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}
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/* Similar, except passed a tree node. */
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enum machine_mode
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mode_for_size_tree (size, class, limit)
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tree size;
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enum mode_class class;
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int limit;
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{
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if (TREE_CODE (size) != INTEGER_CST
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/* What we really want to say here is that the size can fit in a
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host integer, but we know there's no way we'd find a mode for
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this many bits, so there's no point in doing the precise test. */
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|| compare_tree_int (size, 1000) > 0)
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return BLKmode;
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else
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return mode_for_size (TREE_INT_CST_LOW (size), class, limit);
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}
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/* Similar, but never return BLKmode; return the narrowest mode that
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contains at least the requested number of bits. */
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enum machine_mode
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smallest_mode_for_size (size, class)
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unsigned int size;
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enum mode_class class;
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{
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enum machine_mode mode;
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/* Get the first mode which has at least this size, in the
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specified class. */
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for (mode = GET_CLASS_NARROWEST_MODE (class); mode != VOIDmode;
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mode = GET_MODE_WIDER_MODE (mode))
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if (GET_MODE_BITSIZE (mode) >= size)
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return mode;
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abort ();
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}
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/* Find an integer mode of the exact same size, or BLKmode on failure. */
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enum machine_mode
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int_mode_for_mode (mode)
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enum machine_mode mode;
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{
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switch (GET_MODE_CLASS (mode))
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{
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case MODE_INT:
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case MODE_PARTIAL_INT:
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break;
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case MODE_COMPLEX_INT:
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case MODE_COMPLEX_FLOAT:
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case MODE_FLOAT:
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case MODE_VECTOR_INT:
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case MODE_VECTOR_FLOAT:
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mode = mode_for_size (GET_MODE_BITSIZE (mode), MODE_INT, 0);
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break;
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case MODE_RANDOM:
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if (mode == BLKmode)
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break;
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/* ... fall through ... */
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case MODE_CC:
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default:
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abort ();
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}
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return mode;
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}
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/* Return the alignment of MODE. This will be bounded by 1 and
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BIGGEST_ALIGNMENT. */
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unsigned int
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get_mode_alignment (mode)
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enum machine_mode mode;
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{
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unsigned int alignment;
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if (GET_MODE_CLASS (mode) == MODE_COMPLEX_FLOAT
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|| GET_MODE_CLASS (mode) == MODE_COMPLEX_INT)
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alignment = GET_MODE_UNIT_SIZE (mode);
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else
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alignment = GET_MODE_SIZE (mode);
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/* Extract the LSB of the size. */
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alignment = alignment & -alignment;
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alignment *= BITS_PER_UNIT;
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alignment = MIN (BIGGEST_ALIGNMENT, MAX (1, alignment));
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return alignment;
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}
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/* Return the value of VALUE, rounded up to a multiple of DIVISOR.
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This can only be applied to objects of a sizetype. */
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tree
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round_up (value, divisor)
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tree value;
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int divisor;
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{
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tree arg = size_int_type (divisor, TREE_TYPE (value));
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return size_binop (MULT_EXPR, size_binop (CEIL_DIV_EXPR, value, arg), arg);
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}
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/* Likewise, but round down. */
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tree
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round_down (value, divisor)
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tree value;
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int divisor;
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{
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tree arg = size_int_type (divisor, TREE_TYPE (value));
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return size_binop (MULT_EXPR, size_binop (FLOOR_DIV_EXPR, value, arg), arg);
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}
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/* Subroutine of layout_decl: Force alignment required for the data type.
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But if the decl itself wants greater alignment, don't override that. */
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static inline void
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do_type_align (tree type, tree decl)
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{
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if (TYPE_ALIGN (type) > DECL_ALIGN (decl))
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{
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DECL_ALIGN (decl) = TYPE_ALIGN (type);
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DECL_USER_ALIGN (decl) = TYPE_USER_ALIGN (type);
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}
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}
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/* Set the size, mode and alignment of a ..._DECL node.
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TYPE_DECL does need this for C++.
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Note that LABEL_DECL and CONST_DECL nodes do not need this,
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and FUNCTION_DECL nodes have them set up in a special (and simple) way.
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Don't call layout_decl for them.
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KNOWN_ALIGN is the amount of alignment we can assume this
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decl has with no special effort. It is relevant only for FIELD_DECLs
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and depends on the previous fields.
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All that matters about KNOWN_ALIGN is which powers of 2 divide it.
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If KNOWN_ALIGN is 0, it means, "as much alignment as you like":
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the record will be aligned to suit. */
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||
void
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layout_decl (decl, known_align)
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tree decl;
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unsigned int known_align;
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{
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tree type = TREE_TYPE (decl);
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enum tree_code code = TREE_CODE (decl);
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rtx rtl = NULL_RTX;
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if (code == CONST_DECL)
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return;
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else if (code != VAR_DECL && code != PARM_DECL && code != RESULT_DECL
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&& code != TYPE_DECL && code != FIELD_DECL)
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abort ();
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rtl = DECL_RTL_IF_SET (decl);
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|
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if (type == error_mark_node)
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type = void_type_node;
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||
|
||
/* Usually the size and mode come from the data type without change,
|
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however, the front-end may set the explicit width of the field, so its
|
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size may not be the same as the size of its type. This happens with
|
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bitfields, of course (an `int' bitfield may be only 2 bits, say), but it
|
||
also happens with other fields. For example, the C++ front-end creates
|
||
zero-sized fields corresponding to empty base classes, and depends on
|
||
layout_type setting DECL_FIELD_BITPOS correctly for the field. Set the
|
||
size in bytes from the size in bits. If we have already set the mode,
|
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don't set it again since we can be called twice for FIELD_DECLs. */
|
||
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||
TREE_UNSIGNED (decl) = TREE_UNSIGNED (type);
|
||
if (DECL_MODE (decl) == VOIDmode)
|
||
DECL_MODE (decl) = TYPE_MODE (type);
|
||
|
||
if (DECL_SIZE (decl) == 0)
|
||
{
|
||
DECL_SIZE (decl) = TYPE_SIZE (type);
|
||
DECL_SIZE_UNIT (decl) = TYPE_SIZE_UNIT (type);
|
||
}
|
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else
|
||
DECL_SIZE_UNIT (decl)
|
||
= convert (sizetype, size_binop (CEIL_DIV_EXPR, DECL_SIZE (decl),
|
||
bitsize_unit_node));
|
||
|
||
if (code != FIELD_DECL)
|
||
/* For non-fields, update the alignment from the type. */
|
||
do_type_align (type, decl);
|
||
else
|
||
/* For fields, it's a bit more complicated... */
|
||
{
|
||
if (DECL_BIT_FIELD (decl))
|
||
{
|
||
DECL_BIT_FIELD_TYPE (decl) = type;
|
||
|
||
/* A zero-length bit-field affects the alignment of the next
|
||
field. */
|
||
if (integer_zerop (DECL_SIZE (decl))
|
||
&& ! DECL_PACKED (decl)
|
||
&& ! (*targetm.ms_bitfield_layout_p) (DECL_FIELD_CONTEXT (decl)))
|
||
{
|
||
#ifdef PCC_BITFIELD_TYPE_MATTERS
|
||
if (PCC_BITFIELD_TYPE_MATTERS)
|
||
do_type_align (type, decl);
|
||
else
|
||
#endif
|
||
{
|
||
#ifdef EMPTY_FIELD_BOUNDARY
|
||
if (EMPTY_FIELD_BOUNDARY > DECL_ALIGN (decl))
|
||
{
|
||
DECL_ALIGN (decl) = EMPTY_FIELD_BOUNDARY;
|
||
DECL_USER_ALIGN (decl) = 0;
|
||
}
|
||
#endif
|
||
}
|
||
}
|
||
|
||
/* See if we can use an ordinary integer mode for a bit-field.
|
||
Conditions are: a fixed size that is correct for another mode
|
||
and occupying a complete byte or bytes on proper boundary. */
|
||
if (TYPE_SIZE (type) != 0
|
||
&& TREE_CODE (TYPE_SIZE (type)) == INTEGER_CST
|
||
&& GET_MODE_CLASS (TYPE_MODE (type)) == MODE_INT)
|
||
{
|
||
enum machine_mode xmode
|
||
= mode_for_size_tree (DECL_SIZE (decl), MODE_INT, 1);
|
||
|
||
if (xmode != BLKmode && known_align >= GET_MODE_ALIGNMENT (xmode))
|
||
{
|
||
DECL_ALIGN (decl) = MAX (GET_MODE_ALIGNMENT (xmode),
|
||
DECL_ALIGN (decl));
|
||
DECL_MODE (decl) = xmode;
|
||
DECL_BIT_FIELD (decl) = 0;
|
||
}
|
||
}
|
||
|
||
/* Turn off DECL_BIT_FIELD if we won't need it set. */
|
||
if (TYPE_MODE (type) == BLKmode && DECL_MODE (decl) == BLKmode
|
||
&& known_align >= TYPE_ALIGN (type)
|
||
&& DECL_ALIGN (decl) >= TYPE_ALIGN (type))
|
||
DECL_BIT_FIELD (decl) = 0;
|
||
}
|
||
else if (DECL_PACKED (decl) && DECL_USER_ALIGN (decl))
|
||
/* Don't touch DECL_ALIGN. For other packed fields, go ahead and
|
||
round up; we'll reduce it again below. */;
|
||
else
|
||
do_type_align (type, decl);
|
||
|
||
/* If the field is of variable size, we can't misalign it since we
|
||
have no way to make a temporary to align the result. But this
|
||
isn't an issue if the decl is not addressable. Likewise if it
|
||
is of unknown size. */
|
||
if (DECL_PACKED (decl)
|
||
&& !DECL_USER_ALIGN (decl)
|
||
&& (DECL_NONADDRESSABLE_P (decl)
|
||
|| DECL_SIZE_UNIT (decl) == 0
|
||
|| TREE_CODE (DECL_SIZE_UNIT (decl)) == INTEGER_CST))
|
||
DECL_ALIGN (decl) = MIN (DECL_ALIGN (decl), BITS_PER_UNIT);
|
||
|
||
/* Should this be controlled by DECL_USER_ALIGN, too? */
|
||
if (maximum_field_alignment != 0)
|
||
DECL_ALIGN (decl) = MIN (DECL_ALIGN (decl), maximum_field_alignment);
|
||
if (! DECL_USER_ALIGN (decl))
|
||
{
|
||
/* Some targets (i.e. i386, VMS) limit struct field alignment
|
||
to a lower boundary than alignment of variables unless
|
||
it was overridden by attribute aligned. */
|
||
#ifdef BIGGEST_FIELD_ALIGNMENT
|
||
DECL_ALIGN (decl)
|
||
= MIN (DECL_ALIGN (decl), (unsigned) BIGGEST_FIELD_ALIGNMENT);
|
||
#endif
|
||
#ifdef ADJUST_FIELD_ALIGN
|
||
DECL_ALIGN (decl) = ADJUST_FIELD_ALIGN (decl, DECL_ALIGN (decl));
|
||
#endif
|
||
}
|
||
}
|
||
|
||
/* Evaluate nonconstant size only once, either now or as soon as safe. */
|
||
if (DECL_SIZE (decl) != 0 && TREE_CODE (DECL_SIZE (decl)) != INTEGER_CST)
|
||
DECL_SIZE (decl) = variable_size (DECL_SIZE (decl));
|
||
if (DECL_SIZE_UNIT (decl) != 0
|
||
&& TREE_CODE (DECL_SIZE_UNIT (decl)) != INTEGER_CST)
|
||
DECL_SIZE_UNIT (decl) = variable_size (DECL_SIZE_UNIT (decl));
|
||
|
||
/* If requested, warn about definitions of large data objects. */
|
||
if (warn_larger_than
|
||
&& (code == VAR_DECL || code == PARM_DECL)
|
||
&& ! DECL_EXTERNAL (decl))
|
||
{
|
||
tree size = DECL_SIZE_UNIT (decl);
|
||
|
||
if (size != 0 && TREE_CODE (size) == INTEGER_CST
|
||
&& compare_tree_int (size, larger_than_size) > 0)
|
||
{
|
||
unsigned int size_as_int = TREE_INT_CST_LOW (size);
|
||
|
||
if (compare_tree_int (size, size_as_int) == 0)
|
||
warning_with_decl (decl, "size of `%s' is %d bytes", size_as_int);
|
||
else
|
||
warning_with_decl (decl, "size of `%s' is larger than %d bytes",
|
||
larger_than_size);
|
||
}
|
||
}
|
||
|
||
/* If the RTL was already set, update its mode and mem attributes. */
|
||
if (rtl)
|
||
{
|
||
PUT_MODE (rtl, DECL_MODE (decl));
|
||
SET_DECL_RTL (decl, 0);
|
||
set_mem_attributes (rtl, decl, 1);
|
||
SET_DECL_RTL (decl, rtl);
|
||
}
|
||
}
|
||
|
||
/* Hook for a front-end function that can modify the record layout as needed
|
||
immediately before it is finalized. */
|
||
|
||
void (*lang_adjust_rli) PARAMS ((record_layout_info)) = 0;
|
||
|
||
void
|
||
set_lang_adjust_rli (f)
|
||
void (*f) PARAMS ((record_layout_info));
|
||
{
|
||
lang_adjust_rli = f;
|
||
}
|
||
|
||
/* Begin laying out type T, which may be a RECORD_TYPE, UNION_TYPE, or
|
||
QUAL_UNION_TYPE. Return a pointer to a struct record_layout_info which
|
||
is to be passed to all other layout functions for this record. It is the
|
||
responsibility of the caller to call `free' for the storage returned.
|
||
Note that garbage collection is not permitted until we finish laying
|
||
out the record. */
|
||
|
||
record_layout_info
|
||
start_record_layout (t)
|
||
tree t;
|
||
{
|
||
record_layout_info rli
|
||
= (record_layout_info) xmalloc (sizeof (struct record_layout_info_s));
|
||
|
||
rli->t = t;
|
||
|
||
/* If the type has a minimum specified alignment (via an attribute
|
||
declaration, for example) use it -- otherwise, start with a
|
||
one-byte alignment. */
|
||
rli->record_align = MAX (BITS_PER_UNIT, TYPE_ALIGN (t));
|
||
rli->unpacked_align = rli->record_align;
|
||
rli->offset_align = MAX (rli->record_align, BIGGEST_ALIGNMENT);
|
||
|
||
#ifdef STRUCTURE_SIZE_BOUNDARY
|
||
/* Packed structures don't need to have minimum size. */
|
||
if (! TYPE_PACKED (t))
|
||
rli->record_align = MAX (rli->record_align, (unsigned) STRUCTURE_SIZE_BOUNDARY);
|
||
#endif
|
||
|
||
rli->offset = size_zero_node;
|
||
rli->bitpos = bitsize_zero_node;
|
||
rli->prev_field = 0;
|
||
rli->pending_statics = 0;
|
||
rli->packed_maybe_necessary = 0;
|
||
|
||
return rli;
|
||
}
|
||
|
||
/* These four routines perform computations that convert between
|
||
the offset/bitpos forms and byte and bit offsets. */
|
||
|
||
tree
|
||
bit_from_pos (offset, bitpos)
|
||
tree offset, bitpos;
|
||
{
|
||
return size_binop (PLUS_EXPR, bitpos,
|
||
size_binop (MULT_EXPR, convert (bitsizetype, offset),
|
||
bitsize_unit_node));
|
||
}
|
||
|
||
tree
|
||
byte_from_pos (offset, bitpos)
|
||
tree offset, bitpos;
|
||
{
|
||
return size_binop (PLUS_EXPR, offset,
|
||
convert (sizetype,
|
||
size_binop (TRUNC_DIV_EXPR, bitpos,
|
||
bitsize_unit_node)));
|
||
}
|
||
|
||
void
|
||
pos_from_bit (poffset, pbitpos, off_align, pos)
|
||
tree *poffset, *pbitpos;
|
||
unsigned int off_align;
|
||
tree pos;
|
||
{
|
||
*poffset = size_binop (MULT_EXPR,
|
||
convert (sizetype,
|
||
size_binop (FLOOR_DIV_EXPR, pos,
|
||
bitsize_int (off_align))),
|
||
size_int (off_align / BITS_PER_UNIT));
|
||
*pbitpos = size_binop (FLOOR_MOD_EXPR, pos, bitsize_int (off_align));
|
||
}
|
||
|
||
/* Given a pointer to bit and byte offsets and an offset alignment,
|
||
normalize the offsets so they are within the alignment. */
|
||
|
||
void
|
||
normalize_offset (poffset, pbitpos, off_align)
|
||
tree *poffset, *pbitpos;
|
||
unsigned int off_align;
|
||
{
|
||
/* If the bit position is now larger than it should be, adjust it
|
||
downwards. */
|
||
if (compare_tree_int (*pbitpos, off_align) >= 0)
|
||
{
|
||
tree extra_aligns = size_binop (FLOOR_DIV_EXPR, *pbitpos,
|
||
bitsize_int (off_align));
|
||
|
||
*poffset
|
||
= size_binop (PLUS_EXPR, *poffset,
|
||
size_binop (MULT_EXPR, convert (sizetype, extra_aligns),
|
||
size_int (off_align / BITS_PER_UNIT)));
|
||
|
||
*pbitpos
|
||
= size_binop (FLOOR_MOD_EXPR, *pbitpos, bitsize_int (off_align));
|
||
}
|
||
}
|
||
|
||
/* Print debugging information about the information in RLI. */
|
||
|
||
void
|
||
debug_rli (rli)
|
||
record_layout_info rli;
|
||
{
|
||
print_node_brief (stderr, "type", rli->t, 0);
|
||
print_node_brief (stderr, "\noffset", rli->offset, 0);
|
||
print_node_brief (stderr, " bitpos", rli->bitpos, 0);
|
||
|
||
fprintf (stderr, "\naligns: rec = %u, unpack = %u, off = %u\n",
|
||
rli->record_align, rli->unpacked_align,
|
||
rli->offset_align);
|
||
if (rli->packed_maybe_necessary)
|
||
fprintf (stderr, "packed may be necessary\n");
|
||
|
||
if (rli->pending_statics)
|
||
{
|
||
fprintf (stderr, "pending statics:\n");
|
||
debug_tree (rli->pending_statics);
|
||
}
|
||
}
|
||
|
||
/* Given an RLI with a possibly-incremented BITPOS, adjust OFFSET and
|
||
BITPOS if necessary to keep BITPOS below OFFSET_ALIGN. */
|
||
|
||
void
|
||
normalize_rli (rli)
|
||
record_layout_info rli;
|
||
{
|
||
normalize_offset (&rli->offset, &rli->bitpos, rli->offset_align);
|
||
}
|
||
|
||
/* Returns the size in bytes allocated so far. */
|
||
|
||
tree
|
||
rli_size_unit_so_far (rli)
|
||
record_layout_info rli;
|
||
{
|
||
return byte_from_pos (rli->offset, rli->bitpos);
|
||
}
|
||
|
||
/* Returns the size in bits allocated so far. */
|
||
|
||
tree
|
||
rli_size_so_far (rli)
|
||
record_layout_info rli;
|
||
{
|
||
return bit_from_pos (rli->offset, rli->bitpos);
|
||
}
|
||
|
||
/* FIELD is about to be added to RLI->T. The alignment (in bits) of
|
||
the next available location is given by KNOWN_ALIGN. Update the
|
||
variable alignment fields in RLI, and return the alignment to give
|
||
the FIELD. */
|
||
|
||
static unsigned int
|
||
update_alignment_for_field (rli, field, known_align)
|
||
record_layout_info rli;
|
||
tree field;
|
||
unsigned int known_align;
|
||
{
|
||
/* The alignment required for FIELD. */
|
||
unsigned int desired_align;
|
||
/* The type of this field. */
|
||
tree type = TREE_TYPE (field);
|
||
/* True if the field was explicitly aligned by the user. */
|
||
bool user_align;
|
||
bool is_bitfield;
|
||
|
||
/* Lay out the field so we know what alignment it needs. */
|
||
layout_decl (field, known_align);
|
||
desired_align = DECL_ALIGN (field);
|
||
user_align = DECL_USER_ALIGN (field);
|
||
|
||
is_bitfield = (type != error_mark_node
|
||
&& DECL_BIT_FIELD_TYPE (field)
|
||
&& ! integer_zerop (TYPE_SIZE (type)));
|
||
|
||
/* Record must have at least as much alignment as any field.
|
||
Otherwise, the alignment of the field within the record is
|
||
meaningless. */
|
||
if (is_bitfield && (* targetm.ms_bitfield_layout_p) (rli->t))
|
||
{
|
||
/* Here, the alignment of the underlying type of a bitfield can
|
||
affect the alignment of a record; even a zero-sized field
|
||
can do this. The alignment should be to the alignment of
|
||
the type, except that for zero-size bitfields this only
|
||
applies if there was an immediately prior, nonzero-size
|
||
bitfield. (That's the way it is, experimentally.) */
|
||
if (! integer_zerop (DECL_SIZE (field))
|
||
? ! DECL_PACKED (field)
|
||
: (rli->prev_field
|
||
&& DECL_BIT_FIELD_TYPE (rli->prev_field)
|
||
&& ! integer_zerop (DECL_SIZE (rli->prev_field))))
|
||
{
|
||
unsigned int type_align = TYPE_ALIGN (type);
|
||
type_align = MAX (type_align, desired_align);
|
||
if (maximum_field_alignment != 0)
|
||
type_align = MIN (type_align, maximum_field_alignment);
|
||
rli->record_align = MAX (rli->record_align, type_align);
|
||
rli->unpacked_align = MAX (rli->unpacked_align, TYPE_ALIGN (type));
|
||
}
|
||
}
|
||
#ifdef PCC_BITFIELD_TYPE_MATTERS
|
||
else if (is_bitfield && PCC_BITFIELD_TYPE_MATTERS)
|
||
{
|
||
/* Named bit-fields cause the entire structure to have the
|
||
alignment implied by their type. */
|
||
if (DECL_NAME (field) != 0)
|
||
{
|
||
unsigned int type_align = TYPE_ALIGN (type);
|
||
|
||
#ifdef ADJUST_FIELD_ALIGN
|
||
if (! TYPE_USER_ALIGN (type))
|
||
type_align = ADJUST_FIELD_ALIGN (field, type_align);
|
||
#endif
|
||
|
||
if (maximum_field_alignment != 0)
|
||
type_align = MIN (type_align, maximum_field_alignment);
|
||
else if (DECL_PACKED (field))
|
||
type_align = MIN (type_align, BITS_PER_UNIT);
|
||
|
||
/* The alignment of the record is increased to the maximum
|
||
of the current alignment, the alignment indicated on the
|
||
field (i.e., the alignment specified by an __aligned__
|
||
attribute), and the alignment indicated by the type of
|
||
the field. */
|
||
rli->record_align = MAX (rli->record_align, desired_align);
|
||
rli->record_align = MAX (rli->record_align, type_align);
|
||
|
||
if (warn_packed)
|
||
rli->unpacked_align = MAX (rli->unpacked_align, TYPE_ALIGN (type));
|
||
user_align |= TYPE_USER_ALIGN (type);
|
||
}
|
||
}
|
||
#endif
|
||
else
|
||
{
|
||
rli->record_align = MAX (rli->record_align, desired_align);
|
||
rli->unpacked_align = MAX (rli->unpacked_align, TYPE_ALIGN (type));
|
||
}
|
||
|
||
TYPE_USER_ALIGN (rli->t) |= user_align;
|
||
|
||
return desired_align;
|
||
}
|
||
|
||
/* Called from place_field to handle unions. */
|
||
|
||
static void
|
||
place_union_field (rli, field)
|
||
record_layout_info rli;
|
||
tree field;
|
||
{
|
||
update_alignment_for_field (rli, field, /*known_align=*/0);
|
||
|
||
DECL_FIELD_OFFSET (field) = size_zero_node;
|
||
DECL_FIELD_BIT_OFFSET (field) = bitsize_zero_node;
|
||
SET_DECL_OFFSET_ALIGN (field, BIGGEST_ALIGNMENT);
|
||
|
||
/* We assume the union's size will be a multiple of a byte so we don't
|
||
bother with BITPOS. */
|
||
if (TREE_CODE (rli->t) == UNION_TYPE)
|
||
rli->offset = size_binop (MAX_EXPR, rli->offset, DECL_SIZE_UNIT (field));
|
||
else if (TREE_CODE (rli->t) == QUAL_UNION_TYPE)
|
||
rli->offset = fold (build (COND_EXPR, sizetype,
|
||
DECL_QUALIFIER (field),
|
||
DECL_SIZE_UNIT (field), rli->offset));
|
||
}
|
||
|
||
#if defined (PCC_BITFIELD_TYPE_MATTERS) || defined (BITFIELD_NBYTES_LIMITED)
|
||
/* A bitfield of SIZE with a required access alignment of ALIGN is allocated
|
||
at BYTE_OFFSET / BIT_OFFSET. Return nonzero if the field would span more
|
||
units of alignment than the underlying TYPE. */
|
||
static int
|
||
excess_unit_span (byte_offset, bit_offset, size, align, type)
|
||
HOST_WIDE_INT byte_offset, bit_offset, size, align;
|
||
tree type;
|
||
{
|
||
/* Note that the calculation of OFFSET might overflow; we calculate it so
|
||
that we still get the right result as long as ALIGN is a power of two. */
|
||
unsigned HOST_WIDE_INT offset = byte_offset * BITS_PER_UNIT + bit_offset;
|
||
|
||
offset = offset % align;
|
||
return ((offset + size + align - 1) / align
|
||
> ((unsigned HOST_WIDE_INT) tree_low_cst (TYPE_SIZE (type), 1)
|
||
/ align));
|
||
}
|
||
#endif
|
||
|
||
/* RLI contains information about the layout of a RECORD_TYPE. FIELD
|
||
is a FIELD_DECL to be added after those fields already present in
|
||
T. (FIELD is not actually added to the TYPE_FIELDS list here;
|
||
callers that desire that behavior must manually perform that step.) */
|
||
|
||
void
|
||
place_field (rli, field)
|
||
record_layout_info rli;
|
||
tree field;
|
||
{
|
||
/* The alignment required for FIELD. */
|
||
unsigned int desired_align;
|
||
/* The alignment FIELD would have if we just dropped it into the
|
||
record as it presently stands. */
|
||
unsigned int known_align;
|
||
unsigned int actual_align;
|
||
/* The type of this field. */
|
||
tree type = TREE_TYPE (field);
|
||
|
||
if (TREE_CODE (field) == ERROR_MARK || TREE_CODE (type) == ERROR_MARK)
|
||
return;
|
||
|
||
/* If FIELD is static, then treat it like a separate variable, not
|
||
really like a structure field. If it is a FUNCTION_DECL, it's a
|
||
method. In both cases, all we do is lay out the decl, and we do
|
||
it *after* the record is laid out. */
|
||
if (TREE_CODE (field) == VAR_DECL)
|
||
{
|
||
rli->pending_statics = tree_cons (NULL_TREE, field,
|
||
rli->pending_statics);
|
||
return;
|
||
}
|
||
|
||
/* Enumerators and enum types which are local to this class need not
|
||
be laid out. Likewise for initialized constant fields. */
|
||
else if (TREE_CODE (field) != FIELD_DECL)
|
||
return;
|
||
|
||
/* Unions are laid out very differently than records, so split
|
||
that code off to another function. */
|
||
else if (TREE_CODE (rli->t) != RECORD_TYPE)
|
||
{
|
||
place_union_field (rli, field);
|
||
return;
|
||
}
|
||
|
||
/* Work out the known alignment so far. Note that A & (-A) is the
|
||
value of the least-significant bit in A that is one. */
|
||
if (! integer_zerop (rli->bitpos))
|
||
known_align = (tree_low_cst (rli->bitpos, 1)
|
||
& - tree_low_cst (rli->bitpos, 1));
|
||
else if (integer_zerop (rli->offset))
|
||
known_align = BIGGEST_ALIGNMENT;
|
||
else if (host_integerp (rli->offset, 1))
|
||
known_align = (BITS_PER_UNIT
|
||
* (tree_low_cst (rli->offset, 1)
|
||
& - tree_low_cst (rli->offset, 1)));
|
||
else
|
||
known_align = rli->offset_align;
|
||
|
||
desired_align = update_alignment_for_field (rli, field, known_align);
|
||
|
||
if (warn_packed && DECL_PACKED (field))
|
||
{
|
||
if (known_align >= TYPE_ALIGN (type))
|
||
{
|
||
if (TYPE_ALIGN (type) > desired_align)
|
||
{
|
||
if (STRICT_ALIGNMENT)
|
||
warning_with_decl (field, "packed attribute causes inefficient alignment for `%s'");
|
||
else
|
||
warning_with_decl (field, "packed attribute is unnecessary for `%s'");
|
||
}
|
||
}
|
||
else
|
||
rli->packed_maybe_necessary = 1;
|
||
}
|
||
|
||
/* Does this field automatically have alignment it needs by virtue
|
||
of the fields that precede it and the record's own alignment? */
|
||
if (known_align < desired_align)
|
||
{
|
||
/* No, we need to skip space before this field.
|
||
Bump the cumulative size to multiple of field alignment. */
|
||
|
||
if (warn_padded)
|
||
warning_with_decl (field, "padding struct to align `%s'");
|
||
|
||
/* If the alignment is still within offset_align, just align
|
||
the bit position. */
|
||
if (desired_align < rli->offset_align)
|
||
rli->bitpos = round_up (rli->bitpos, desired_align);
|
||
else
|
||
{
|
||
/* First adjust OFFSET by the partial bits, then align. */
|
||
rli->offset
|
||
= size_binop (PLUS_EXPR, rli->offset,
|
||
convert (sizetype,
|
||
size_binop (CEIL_DIV_EXPR, rli->bitpos,
|
||
bitsize_unit_node)));
|
||
rli->bitpos = bitsize_zero_node;
|
||
|
||
rli->offset = round_up (rli->offset, desired_align / BITS_PER_UNIT);
|
||
}
|
||
|
||
if (! TREE_CONSTANT (rli->offset))
|
||
rli->offset_align = desired_align;
|
||
|
||
}
|
||
|
||
/* Handle compatibility with PCC. Note that if the record has any
|
||
variable-sized fields, we need not worry about compatibility. */
|
||
#ifdef PCC_BITFIELD_TYPE_MATTERS
|
||
if (PCC_BITFIELD_TYPE_MATTERS
|
||
&& ! (* targetm.ms_bitfield_layout_p) (rli->t)
|
||
&& TREE_CODE (field) == FIELD_DECL
|
||
&& type != error_mark_node
|
||
&& DECL_BIT_FIELD (field)
|
||
&& ! DECL_PACKED (field)
|
||
&& maximum_field_alignment == 0
|
||
&& ! integer_zerop (DECL_SIZE (field))
|
||
&& host_integerp (DECL_SIZE (field), 1)
|
||
&& host_integerp (rli->offset, 1)
|
||
&& host_integerp (TYPE_SIZE (type), 1))
|
||
{
|
||
unsigned int type_align = TYPE_ALIGN (type);
|
||
tree dsize = DECL_SIZE (field);
|
||
HOST_WIDE_INT field_size = tree_low_cst (dsize, 1);
|
||
HOST_WIDE_INT offset = tree_low_cst (rli->offset, 0);
|
||
HOST_WIDE_INT bit_offset = tree_low_cst (rli->bitpos, 0);
|
||
|
||
#ifdef ADJUST_FIELD_ALIGN
|
||
if (! TYPE_USER_ALIGN (type))
|
||
type_align = ADJUST_FIELD_ALIGN (field, type_align);
|
||
#endif
|
||
|
||
/* A bit field may not span more units of alignment of its type
|
||
than its type itself. Advance to next boundary if necessary. */
|
||
if (excess_unit_span (offset, bit_offset, field_size, type_align, type))
|
||
rli->bitpos = round_up (rli->bitpos, type_align);
|
||
|
||
TYPE_USER_ALIGN (rli->t) |= TYPE_USER_ALIGN (type);
|
||
}
|
||
#endif
|
||
|
||
#ifdef BITFIELD_NBYTES_LIMITED
|
||
if (BITFIELD_NBYTES_LIMITED
|
||
&& ! (* targetm.ms_bitfield_layout_p) (rli->t)
|
||
&& TREE_CODE (field) == FIELD_DECL
|
||
&& type != error_mark_node
|
||
&& DECL_BIT_FIELD_TYPE (field)
|
||
&& ! DECL_PACKED (field)
|
||
&& ! integer_zerop (DECL_SIZE (field))
|
||
&& host_integerp (DECL_SIZE (field), 1)
|
||
&& host_integerp (rli->offset, 1)
|
||
&& host_integerp (TYPE_SIZE (type), 1))
|
||
{
|
||
unsigned int type_align = TYPE_ALIGN (type);
|
||
tree dsize = DECL_SIZE (field);
|
||
HOST_WIDE_INT field_size = tree_low_cst (dsize, 1);
|
||
HOST_WIDE_INT offset = tree_low_cst (rli->offset, 0);
|
||
HOST_WIDE_INT bit_offset = tree_low_cst (rli->bitpos, 0);
|
||
|
||
#ifdef ADJUST_FIELD_ALIGN
|
||
if (! TYPE_USER_ALIGN (type))
|
||
type_align = ADJUST_FIELD_ALIGN (field, type_align);
|
||
#endif
|
||
|
||
if (maximum_field_alignment != 0)
|
||
type_align = MIN (type_align, maximum_field_alignment);
|
||
/* ??? This test is opposite the test in the containing if
|
||
statement, so this code is unreachable currently. */
|
||
else if (DECL_PACKED (field))
|
||
type_align = MIN (type_align, BITS_PER_UNIT);
|
||
|
||
/* A bit field may not span the unit of alignment of its type.
|
||
Advance to next boundary if necessary. */
|
||
if (excess_unit_span (offset, bit_offset, field_size, type_align, type))
|
||
rli->bitpos = round_up (rli->bitpos, type_align);
|
||
|
||
TYPE_USER_ALIGN (rli->t) |= TYPE_USER_ALIGN (type);
|
||
}
|
||
#endif
|
||
|
||
/* See the docs for TARGET_MS_BITFIELD_LAYOUT_P for details.
|
||
A subtlety:
|
||
When a bit field is inserted into a packed record, the whole
|
||
size of the underlying type is used by one or more same-size
|
||
adjacent bitfields. (That is, if its long:3, 32 bits is
|
||
used in the record, and any additional adjacent long bitfields are
|
||
packed into the same chunk of 32 bits. However, if the size
|
||
changes, a new field of that size is allocated.) In an unpacked
|
||
record, this is the same as using alignment, but not equivalent
|
||
when packing.
|
||
|
||
Note: for compatibility, we use the type size, not the type alignment
|
||
to determine alignment, since that matches the documentation */
|
||
|
||
if ((* targetm.ms_bitfield_layout_p) (rli->t)
|
||
&& ((DECL_BIT_FIELD_TYPE (field) && ! DECL_PACKED (field))
|
||
|| (rli->prev_field && ! DECL_PACKED (rli->prev_field))))
|
||
{
|
||
/* At this point, either the prior or current are bitfields,
|
||
(possibly both), and we're dealing with MS packing. */
|
||
tree prev_saved = rli->prev_field;
|
||
|
||
/* Is the prior field a bitfield? If so, handle "runs" of same
|
||
type size fields. */
|
||
if (rli->prev_field /* necessarily a bitfield if it exists. */)
|
||
{
|
||
/* If both are bitfields, nonzero, and the same size, this is
|
||
the middle of a run. Zero declared size fields are special
|
||
and handled as "end of run". (Note: it's nonzero declared
|
||
size, but equal type sizes!) (Since we know that both
|
||
the current and previous fields are bitfields by the
|
||
time we check it, DECL_SIZE must be present for both.) */
|
||
if (DECL_BIT_FIELD_TYPE (field)
|
||
&& !integer_zerop (DECL_SIZE (field))
|
||
&& !integer_zerop (DECL_SIZE (rli->prev_field))
|
||
&& simple_cst_equal (TYPE_SIZE (type),
|
||
TYPE_SIZE (TREE_TYPE (rli->prev_field))) )
|
||
{
|
||
/* We're in the middle of a run of equal type size fields; make
|
||
sure we realign if we run out of bits. (Not decl size,
|
||
type size!) */
|
||
int bitsize = TREE_INT_CST_LOW (DECL_SIZE (field));
|
||
tree type_size = TYPE_SIZE(TREE_TYPE(rli->prev_field));
|
||
|
||
if (rli->remaining_in_alignment < bitsize)
|
||
{
|
||
/* out of bits; bump up to next 'word'. */
|
||
rli->offset = DECL_FIELD_OFFSET (rli->prev_field);
|
||
rli->bitpos = size_binop (PLUS_EXPR,
|
||
type_size,
|
||
DECL_FIELD_BIT_OFFSET(rli->prev_field));
|
||
rli->prev_field = field;
|
||
rli->remaining_in_alignment = TREE_INT_CST_LOW (type_size);
|
||
}
|
||
rli->remaining_in_alignment -= bitsize;
|
||
}
|
||
else
|
||
{
|
||
/* End of a run: if leaving a run of bitfields of the same type
|
||
size, we have to "use up" the rest of the bits of the type
|
||
size.
|
||
|
||
Compute the new position as the sum of the size for the prior
|
||
type and where we first started working on that type.
|
||
Note: since the beginning of the field was aligned then
|
||
of course the end will be too. No round needed. */
|
||
|
||
if (!integer_zerop (DECL_SIZE (rli->prev_field)))
|
||
{
|
||
tree type_size = TYPE_SIZE(TREE_TYPE(rli->prev_field));
|
||
rli->bitpos = size_binop (PLUS_EXPR,
|
||
type_size,
|
||
DECL_FIELD_BIT_OFFSET(rli->prev_field));
|
||
}
|
||
else
|
||
{
|
||
/* We "use up" size zero fields; the code below should behave
|
||
as if the prior field was not a bitfield. */
|
||
prev_saved = NULL;
|
||
}
|
||
|
||
/* Cause a new bitfield to be captured, either this time (if
|
||
currently a bitfield) or next time we see one. */
|
||
if (!DECL_BIT_FIELD_TYPE(field)
|
||
|| integer_zerop (DECL_SIZE (field)))
|
||
{
|
||
rli->prev_field = NULL;
|
||
}
|
||
}
|
||
normalize_rli (rli);
|
||
}
|
||
|
||
/* If we're starting a new run of same size type bitfields
|
||
(or a run of non-bitfields), set up the "first of the run"
|
||
fields.
|
||
|
||
That is, if the current field is not a bitfield, or if there
|
||
was a prior bitfield the type sizes differ, or if there wasn't
|
||
a prior bitfield the size of the current field is nonzero.
|
||
|
||
Note: we must be sure to test ONLY the type size if there was
|
||
a prior bitfield and ONLY for the current field being zero if
|
||
there wasn't. */
|
||
|
||
if (!DECL_BIT_FIELD_TYPE (field)
|
||
|| ( prev_saved != NULL
|
||
? !simple_cst_equal (TYPE_SIZE (type),
|
||
TYPE_SIZE (TREE_TYPE (prev_saved)))
|
||
: !integer_zerop (DECL_SIZE (field)) ))
|
||
{
|
||
unsigned int type_align = 8; /* Never below 8 for compatibility */
|
||
|
||
/* (When not a bitfield), we could be seeing a flex array (with
|
||
no DECL_SIZE). Since we won't be using remaining_in_alignment
|
||
until we see a bitfield (and come by here again) we just skip
|
||
calculating it. */
|
||
|
||
if (DECL_SIZE (field) != NULL)
|
||
rli->remaining_in_alignment
|
||
= TREE_INT_CST_LOW (TYPE_SIZE(TREE_TYPE(field)))
|
||
- TREE_INT_CST_LOW (DECL_SIZE (field));
|
||
|
||
/* Now align (conventionally) for the new type. */
|
||
if (!DECL_PACKED(field))
|
||
type_align = MAX(TYPE_ALIGN (type), type_align);
|
||
|
||
if (prev_saved
|
||
&& DECL_BIT_FIELD_TYPE (prev_saved)
|
||
/* If the previous bit-field is zero-sized, we've already
|
||
accounted for its alignment needs (or ignored it, if
|
||
appropriate) while placing it. */
|
||
&& ! integer_zerop (DECL_SIZE (prev_saved)))
|
||
type_align = MAX (type_align,
|
||
TYPE_ALIGN (TREE_TYPE (prev_saved)));
|
||
|
||
if (maximum_field_alignment != 0)
|
||
type_align = MIN (type_align, maximum_field_alignment);
|
||
|
||
rli->bitpos = round_up (rli->bitpos, type_align);
|
||
/* If we really aligned, don't allow subsequent bitfields
|
||
to undo that. */
|
||
rli->prev_field = NULL;
|
||
}
|
||
}
|
||
|
||
/* Offset so far becomes the position of this field after normalizing. */
|
||
normalize_rli (rli);
|
||
DECL_FIELD_OFFSET (field) = rli->offset;
|
||
DECL_FIELD_BIT_OFFSET (field) = rli->bitpos;
|
||
SET_DECL_OFFSET_ALIGN (field, rli->offset_align);
|
||
|
||
/* If this field ended up more aligned than we thought it would be (we
|
||
approximate this by seeing if its position changed), lay out the field
|
||
again; perhaps we can use an integral mode for it now. */
|
||
if (! integer_zerop (DECL_FIELD_BIT_OFFSET (field)))
|
||
actual_align = (tree_low_cst (DECL_FIELD_BIT_OFFSET (field), 1)
|
||
& - tree_low_cst (DECL_FIELD_BIT_OFFSET (field), 1));
|
||
else if (integer_zerop (DECL_FIELD_OFFSET (field)))
|
||
actual_align = BIGGEST_ALIGNMENT;
|
||
else if (host_integerp (DECL_FIELD_OFFSET (field), 1))
|
||
actual_align = (BITS_PER_UNIT
|
||
* (tree_low_cst (DECL_FIELD_OFFSET (field), 1)
|
||
& - tree_low_cst (DECL_FIELD_OFFSET (field), 1)));
|
||
else
|
||
actual_align = DECL_OFFSET_ALIGN (field);
|
||
|
||
if (known_align != actual_align)
|
||
layout_decl (field, actual_align);
|
||
|
||
/* Only the MS bitfields use this. */
|
||
if (rli->prev_field == NULL && DECL_BIT_FIELD_TYPE(field))
|
||
rli->prev_field = field;
|
||
|
||
/* Now add size of this field to the size of the record. If the size is
|
||
not constant, treat the field as being a multiple of bytes and just
|
||
adjust the offset, resetting the bit position. Otherwise, apportion the
|
||
size amongst the bit position and offset. First handle the case of an
|
||
unspecified size, which can happen when we have an invalid nested struct
|
||
definition, such as struct j { struct j { int i; } }. The error message
|
||
is printed in finish_struct. */
|
||
if (DECL_SIZE (field) == 0)
|
||
/* Do nothing. */;
|
||
else if (TREE_CODE (DECL_SIZE_UNIT (field)) != INTEGER_CST
|
||
|| TREE_CONSTANT_OVERFLOW (DECL_SIZE_UNIT (field)))
|
||
{
|
||
rli->offset
|
||
= size_binop (PLUS_EXPR, rli->offset,
|
||
convert (sizetype,
|
||
size_binop (CEIL_DIV_EXPR, rli->bitpos,
|
||
bitsize_unit_node)));
|
||
rli->offset
|
||
= size_binop (PLUS_EXPR, rli->offset, DECL_SIZE_UNIT (field));
|
||
rli->bitpos = bitsize_zero_node;
|
||
rli->offset_align = MIN (rli->offset_align, DECL_ALIGN (field));
|
||
}
|
||
else
|
||
{
|
||
rli->bitpos = size_binop (PLUS_EXPR, rli->bitpos, DECL_SIZE (field));
|
||
normalize_rli (rli);
|
||
}
|
||
}
|
||
|
||
/* Assuming that all the fields have been laid out, this function uses
|
||
RLI to compute the final TYPE_SIZE, TYPE_ALIGN, etc. for the type
|
||
indicated by RLI. */
|
||
|
||
static void
|
||
finalize_record_size (rli)
|
||
record_layout_info rli;
|
||
{
|
||
tree unpadded_size, unpadded_size_unit;
|
||
|
||
/* Now we want just byte and bit offsets, so set the offset alignment
|
||
to be a byte and then normalize. */
|
||
rli->offset_align = BITS_PER_UNIT;
|
||
normalize_rli (rli);
|
||
|
||
/* Determine the desired alignment. */
|
||
#ifdef ROUND_TYPE_ALIGN
|
||
TYPE_ALIGN (rli->t) = ROUND_TYPE_ALIGN (rli->t, TYPE_ALIGN (rli->t),
|
||
rli->record_align);
|
||
#else
|
||
TYPE_ALIGN (rli->t) = MAX (TYPE_ALIGN (rli->t), rli->record_align);
|
||
#endif
|
||
|
||
/* Compute the size so far. Be sure to allow for extra bits in the
|
||
size in bytes. We have guaranteed above that it will be no more
|
||
than a single byte. */
|
||
unpadded_size = rli_size_so_far (rli);
|
||
unpadded_size_unit = rli_size_unit_so_far (rli);
|
||
if (! integer_zerop (rli->bitpos))
|
||
unpadded_size_unit
|
||
= size_binop (PLUS_EXPR, unpadded_size_unit, size_one_node);
|
||
|
||
/* Round the size up to be a multiple of the required alignment */
|
||
#ifdef ROUND_TYPE_SIZE
|
||
TYPE_SIZE (rli->t) = ROUND_TYPE_SIZE (rli->t, unpadded_size,
|
||
TYPE_ALIGN (rli->t));
|
||
TYPE_SIZE_UNIT (rli->t)
|
||
= ROUND_TYPE_SIZE_UNIT (rli->t, unpadded_size_unit,
|
||
TYPE_ALIGN (rli->t) / BITS_PER_UNIT);
|
||
#else
|
||
TYPE_SIZE (rli->t) = round_up (unpadded_size, TYPE_ALIGN (rli->t));
|
||
TYPE_SIZE_UNIT (rli->t) = round_up (unpadded_size_unit,
|
||
TYPE_ALIGN (rli->t) / BITS_PER_UNIT);
|
||
#endif
|
||
|
||
if (warn_padded && TREE_CONSTANT (unpadded_size)
|
||
&& simple_cst_equal (unpadded_size, TYPE_SIZE (rli->t)) == 0)
|
||
warning ("padding struct size to alignment boundary");
|
||
|
||
if (warn_packed && TREE_CODE (rli->t) == RECORD_TYPE
|
||
&& TYPE_PACKED (rli->t) && ! rli->packed_maybe_necessary
|
||
&& TREE_CONSTANT (unpadded_size))
|
||
{
|
||
tree unpacked_size;
|
||
|
||
#ifdef ROUND_TYPE_ALIGN
|
||
rli->unpacked_align
|
||
= ROUND_TYPE_ALIGN (rli->t, TYPE_ALIGN (rli->t), rli->unpacked_align);
|
||
#else
|
||
rli->unpacked_align = MAX (TYPE_ALIGN (rli->t), rli->unpacked_align);
|
||
#endif
|
||
|
||
#ifdef ROUND_TYPE_SIZE
|
||
unpacked_size = ROUND_TYPE_SIZE (rli->t, TYPE_SIZE (rli->t),
|
||
rli->unpacked_align);
|
||
#else
|
||
unpacked_size = round_up (TYPE_SIZE (rli->t), rli->unpacked_align);
|
||
#endif
|
||
|
||
if (simple_cst_equal (unpacked_size, TYPE_SIZE (rli->t)))
|
||
{
|
||
TYPE_PACKED (rli->t) = 0;
|
||
|
||
if (TYPE_NAME (rli->t))
|
||
{
|
||
const char *name;
|
||
|
||
if (TREE_CODE (TYPE_NAME (rli->t)) == IDENTIFIER_NODE)
|
||
name = IDENTIFIER_POINTER (TYPE_NAME (rli->t));
|
||
else
|
||
name = IDENTIFIER_POINTER (DECL_NAME (TYPE_NAME (rli->t)));
|
||
|
||
if (STRICT_ALIGNMENT)
|
||
warning ("packed attribute causes inefficient alignment for `%s'", name);
|
||
else
|
||
warning ("packed attribute is unnecessary for `%s'", name);
|
||
}
|
||
else
|
||
{
|
||
if (STRICT_ALIGNMENT)
|
||
warning ("packed attribute causes inefficient alignment");
|
||
else
|
||
warning ("packed attribute is unnecessary");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Compute the TYPE_MODE for the TYPE (which is a RECORD_TYPE). */
|
||
|
||
void
|
||
compute_record_mode (type)
|
||
tree type;
|
||
{
|
||
tree field;
|
||
enum machine_mode mode = VOIDmode;
|
||
|
||
/* Most RECORD_TYPEs have BLKmode, so we start off assuming that.
|
||
However, if possible, we use a mode that fits in a register
|
||
instead, in order to allow for better optimization down the
|
||
line. */
|
||
TYPE_MODE (type) = BLKmode;
|
||
|
||
if (! host_integerp (TYPE_SIZE (type), 1))
|
||
return;
|
||
|
||
/* A record which has any BLKmode members must itself be
|
||
BLKmode; it can't go in a register. Unless the member is
|
||
BLKmode only because it isn't aligned. */
|
||
for (field = TYPE_FIELDS (type); field; field = TREE_CHAIN (field))
|
||
{
|
||
unsigned HOST_WIDE_INT bitpos;
|
||
|
||
if (TREE_CODE (field) != FIELD_DECL)
|
||
continue;
|
||
|
||
if (TREE_CODE (TREE_TYPE (field)) == ERROR_MARK
|
||
|| (TYPE_MODE (TREE_TYPE (field)) == BLKmode
|
||
&& ! TYPE_NO_FORCE_BLK (TREE_TYPE (field)))
|
||
|| ! host_integerp (bit_position (field), 1)
|
||
|| DECL_SIZE (field) == 0
|
||
|| ! host_integerp (DECL_SIZE (field), 1))
|
||
return;
|
||
|
||
bitpos = int_bit_position (field);
|
||
|
||
/* Must be BLKmode if any field crosses a word boundary,
|
||
since extract_bit_field can't handle that in registers. */
|
||
if (bitpos / BITS_PER_WORD
|
||
!= ((tree_low_cst (DECL_SIZE (field), 1) + bitpos - 1)
|
||
/ BITS_PER_WORD)
|
||
/* But there is no problem if the field is entire words. */
|
||
&& tree_low_cst (DECL_SIZE (field), 1) % BITS_PER_WORD != 0)
|
||
return;
|
||
|
||
/* If this field is the whole struct, remember its mode so
|
||
that, say, we can put a double in a class into a DF
|
||
register instead of forcing it to live in the stack. */
|
||
if (simple_cst_equal (TYPE_SIZE (type), DECL_SIZE (field)))
|
||
mode = DECL_MODE (field);
|
||
|
||
#ifdef MEMBER_TYPE_FORCES_BLK
|
||
/* With some targets, eg. c4x, it is sub-optimal
|
||
to access an aligned BLKmode structure as a scalar. */
|
||
|
||
if (MEMBER_TYPE_FORCES_BLK (field, mode))
|
||
return;
|
||
#endif /* MEMBER_TYPE_FORCES_BLK */
|
||
}
|
||
|
||
/* If we only have one real field; use its mode. This only applies to
|
||
RECORD_TYPE. This does not apply to unions. */
|
||
if (TREE_CODE (type) == RECORD_TYPE && mode != VOIDmode)
|
||
TYPE_MODE (type) = mode;
|
||
else
|
||
TYPE_MODE (type) = mode_for_size_tree (TYPE_SIZE (type), MODE_INT, 1);
|
||
|
||
/* If structure's known alignment is less than what the scalar
|
||
mode would need, and it matters, then stick with BLKmode. */
|
||
if (TYPE_MODE (type) != BLKmode
|
||
&& STRICT_ALIGNMENT
|
||
&& ! (TYPE_ALIGN (type) >= BIGGEST_ALIGNMENT
|
||
|| TYPE_ALIGN (type) >= GET_MODE_ALIGNMENT (TYPE_MODE (type))))
|
||
{
|
||
/* If this is the only reason this type is BLKmode, then
|
||
don't force containing types to be BLKmode. */
|
||
TYPE_NO_FORCE_BLK (type) = 1;
|
||
TYPE_MODE (type) = BLKmode;
|
||
}
|
||
}
|
||
|
||
/* Compute TYPE_SIZE and TYPE_ALIGN for TYPE, once it has been laid
|
||
out. */
|
||
|
||
static void
|
||
finalize_type_size (type)
|
||
tree type;
|
||
{
|
||
/* Normally, use the alignment corresponding to the mode chosen.
|
||
However, where strict alignment is not required, avoid
|
||
over-aligning structures, since most compilers do not do this
|
||
alignment. */
|
||
|
||
if (TYPE_MODE (type) != BLKmode && TYPE_MODE (type) != VOIDmode
|
||
&& (STRICT_ALIGNMENT
|
||
|| (TREE_CODE (type) != RECORD_TYPE && TREE_CODE (type) != UNION_TYPE
|
||
&& TREE_CODE (type) != QUAL_UNION_TYPE
|
||
&& TREE_CODE (type) != ARRAY_TYPE)))
|
||
{
|
||
TYPE_ALIGN (type) = GET_MODE_ALIGNMENT (TYPE_MODE (type));
|
||
TYPE_USER_ALIGN (type) = 0;
|
||
}
|
||
|
||
/* Do machine-dependent extra alignment. */
|
||
#ifdef ROUND_TYPE_ALIGN
|
||
TYPE_ALIGN (type)
|
||
= ROUND_TYPE_ALIGN (type, TYPE_ALIGN (type), BITS_PER_UNIT);
|
||
#endif
|
||
|
||
/* If we failed to find a simple way to calculate the unit size
|
||
of the type, find it by division. */
|
||
if (TYPE_SIZE_UNIT (type) == 0 && TYPE_SIZE (type) != 0)
|
||
/* TYPE_SIZE (type) is computed in bitsizetype. After the division, the
|
||
result will fit in sizetype. We will get more efficient code using
|
||
sizetype, so we force a conversion. */
|
||
TYPE_SIZE_UNIT (type)
|
||
= convert (sizetype,
|
||
size_binop (FLOOR_DIV_EXPR, TYPE_SIZE (type),
|
||
bitsize_unit_node));
|
||
|
||
if (TYPE_SIZE (type) != 0)
|
||
{
|
||
#ifdef ROUND_TYPE_SIZE
|
||
TYPE_SIZE (type)
|
||
= ROUND_TYPE_SIZE (type, TYPE_SIZE (type), TYPE_ALIGN (type));
|
||
TYPE_SIZE_UNIT (type)
|
||
= ROUND_TYPE_SIZE_UNIT (type, TYPE_SIZE_UNIT (type),
|
||
TYPE_ALIGN (type) / BITS_PER_UNIT);
|
||
#else
|
||
TYPE_SIZE (type) = round_up (TYPE_SIZE (type), TYPE_ALIGN (type));
|
||
TYPE_SIZE_UNIT (type)
|
||
= round_up (TYPE_SIZE_UNIT (type), TYPE_ALIGN (type) / BITS_PER_UNIT);
|
||
#endif
|
||
}
|
||
|
||
/* Evaluate nonconstant sizes only once, either now or as soon as safe. */
|
||
if (TYPE_SIZE (type) != 0 && TREE_CODE (TYPE_SIZE (type)) != INTEGER_CST)
|
||
TYPE_SIZE (type) = variable_size (TYPE_SIZE (type));
|
||
if (TYPE_SIZE_UNIT (type) != 0
|
||
&& TREE_CODE (TYPE_SIZE_UNIT (type)) != INTEGER_CST)
|
||
TYPE_SIZE_UNIT (type) = variable_size (TYPE_SIZE_UNIT (type));
|
||
|
||
/* Also layout any other variants of the type. */
|
||
if (TYPE_NEXT_VARIANT (type)
|
||
|| type != TYPE_MAIN_VARIANT (type))
|
||
{
|
||
tree variant;
|
||
/* Record layout info of this variant. */
|
||
tree size = TYPE_SIZE (type);
|
||
tree size_unit = TYPE_SIZE_UNIT (type);
|
||
unsigned int align = TYPE_ALIGN (type);
|
||
unsigned int user_align = TYPE_USER_ALIGN (type);
|
||
enum machine_mode mode = TYPE_MODE (type);
|
||
|
||
/* Copy it into all variants. */
|
||
for (variant = TYPE_MAIN_VARIANT (type);
|
||
variant != 0;
|
||
variant = TYPE_NEXT_VARIANT (variant))
|
||
{
|
||
TYPE_SIZE (variant) = size;
|
||
TYPE_SIZE_UNIT (variant) = size_unit;
|
||
TYPE_ALIGN (variant) = align;
|
||
TYPE_USER_ALIGN (variant) = user_align;
|
||
TYPE_MODE (variant) = mode;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Do all of the work required to layout the type indicated by RLI,
|
||
once the fields have been laid out. This function will call `free'
|
||
for RLI, unless FREE_P is false. Passing a value other than false
|
||
for FREE_P is bad practice; this option only exists to support the
|
||
G++ 3.2 ABI. */
|
||
|
||
void
|
||
finish_record_layout (rli, free_p)
|
||
record_layout_info rli;
|
||
int free_p;
|
||
{
|
||
/* Compute the final size. */
|
||
finalize_record_size (rli);
|
||
|
||
/* Compute the TYPE_MODE for the record. */
|
||
compute_record_mode (rli->t);
|
||
|
||
/* Perform any last tweaks to the TYPE_SIZE, etc. */
|
||
finalize_type_size (rli->t);
|
||
|
||
/* Lay out any static members. This is done now because their type
|
||
may use the record's type. */
|
||
while (rli->pending_statics)
|
||
{
|
||
layout_decl (TREE_VALUE (rli->pending_statics), 0);
|
||
rli->pending_statics = TREE_CHAIN (rli->pending_statics);
|
||
}
|
||
|
||
/* Clean up. */
|
||
if (free_p)
|
||
free (rli);
|
||
}
|
||
|
||
|
||
/* Finish processing a builtin RECORD_TYPE type TYPE. It's name is
|
||
NAME, its fields are chained in reverse on FIELDS.
|
||
|
||
If ALIGN_TYPE is non-null, it is given the same alignment as
|
||
ALIGN_TYPE. */
|
||
|
||
void
|
||
finish_builtin_struct (type, name, fields, align_type)
|
||
tree type;
|
||
const char *name;
|
||
tree fields;
|
||
tree align_type;
|
||
{
|
||
tree tail, next;
|
||
|
||
for (tail = NULL_TREE; fields; tail = fields, fields = next)
|
||
{
|
||
DECL_FIELD_CONTEXT (fields) = type;
|
||
next = TREE_CHAIN (fields);
|
||
TREE_CHAIN (fields) = tail;
|
||
}
|
||
TYPE_FIELDS (type) = tail;
|
||
|
||
if (align_type)
|
||
{
|
||
TYPE_ALIGN (type) = TYPE_ALIGN (align_type);
|
||
TYPE_USER_ALIGN (type) = TYPE_USER_ALIGN (align_type);
|
||
}
|
||
|
||
layout_type (type);
|
||
#if 0 /* not yet, should get fixed properly later */
|
||
TYPE_NAME (type) = make_type_decl (get_identifier (name), type);
|
||
#else
|
||
TYPE_NAME (type) = build_decl (TYPE_DECL, get_identifier (name), type);
|
||
#endif
|
||
TYPE_STUB_DECL (type) = TYPE_NAME (type);
|
||
layout_decl (TYPE_NAME (type), 0);
|
||
}
|
||
|
||
/* Calculate the mode, size, and alignment for TYPE.
|
||
For an array type, calculate the element separation as well.
|
||
Record TYPE on the chain of permanent or temporary types
|
||
so that dbxout will find out about it.
|
||
|
||
TYPE_SIZE of a type is nonzero if the type has been laid out already.
|
||
layout_type does nothing on such a type.
|
||
|
||
If the type is incomplete, its TYPE_SIZE remains zero. */
|
||
|
||
void
|
||
layout_type (type)
|
||
tree type;
|
||
{
|
||
if (type == 0)
|
||
abort ();
|
||
|
||
/* Do nothing if type has been laid out before. */
|
||
if (TYPE_SIZE (type))
|
||
return;
|
||
|
||
switch (TREE_CODE (type))
|
||
{
|
||
case LANG_TYPE:
|
||
/* This kind of type is the responsibility
|
||
of the language-specific code. */
|
||
abort ();
|
||
|
||
case BOOLEAN_TYPE: /* Used for Java, Pascal, and Chill. */
|
||
if (TYPE_PRECISION (type) == 0)
|
||
TYPE_PRECISION (type) = 1; /* default to one byte/boolean. */
|
||
|
||
/* ... fall through ... */
|
||
|
||
case INTEGER_TYPE:
|
||
case ENUMERAL_TYPE:
|
||
case CHAR_TYPE:
|
||
if (TREE_CODE (TYPE_MIN_VALUE (type)) == INTEGER_CST
|
||
&& tree_int_cst_sgn (TYPE_MIN_VALUE (type)) >= 0)
|
||
TREE_UNSIGNED (type) = 1;
|
||
|
||
TYPE_MODE (type) = smallest_mode_for_size (TYPE_PRECISION (type),
|
||
MODE_INT);
|
||
TYPE_SIZE (type) = bitsize_int (GET_MODE_BITSIZE (TYPE_MODE (type)));
|
||
TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (TYPE_MODE (type)));
|
||
break;
|
||
|
||
case REAL_TYPE:
|
||
TYPE_MODE (type) = mode_for_size (TYPE_PRECISION (type), MODE_FLOAT, 0);
|
||
TYPE_SIZE (type) = bitsize_int (GET_MODE_BITSIZE (TYPE_MODE (type)));
|
||
TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (TYPE_MODE (type)));
|
||
break;
|
||
|
||
case COMPLEX_TYPE:
|
||
TREE_UNSIGNED (type) = TREE_UNSIGNED (TREE_TYPE (type));
|
||
TYPE_MODE (type)
|
||
= mode_for_size (2 * TYPE_PRECISION (TREE_TYPE (type)),
|
||
(TREE_CODE (TREE_TYPE (type)) == INTEGER_TYPE
|
||
? MODE_COMPLEX_INT : MODE_COMPLEX_FLOAT),
|
||
0);
|
||
TYPE_SIZE (type) = bitsize_int (GET_MODE_BITSIZE (TYPE_MODE (type)));
|
||
TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (TYPE_MODE (type)));
|
||
break;
|
||
|
||
case VECTOR_TYPE:
|
||
{
|
||
tree subtype;
|
||
|
||
subtype = TREE_TYPE (type);
|
||
TREE_UNSIGNED (type) = TREE_UNSIGNED (subtype);
|
||
TYPE_SIZE (type) = bitsize_int (GET_MODE_BITSIZE (TYPE_MODE (type)));
|
||
TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (TYPE_MODE (type)));
|
||
}
|
||
break;
|
||
|
||
case VOID_TYPE:
|
||
/* This is an incomplete type and so doesn't have a size. */
|
||
TYPE_ALIGN (type) = 1;
|
||
TYPE_USER_ALIGN (type) = 0;
|
||
TYPE_MODE (type) = VOIDmode;
|
||
break;
|
||
|
||
case OFFSET_TYPE:
|
||
TYPE_SIZE (type) = bitsize_int (POINTER_SIZE);
|
||
TYPE_SIZE_UNIT (type) = size_int (POINTER_SIZE / BITS_PER_UNIT);
|
||
/* A pointer might be MODE_PARTIAL_INT,
|
||
but ptrdiff_t must be integral. */
|
||
TYPE_MODE (type) = mode_for_size (POINTER_SIZE, MODE_INT, 0);
|
||
break;
|
||
|
||
case FUNCTION_TYPE:
|
||
case METHOD_TYPE:
|
||
TYPE_MODE (type) = mode_for_size (2 * POINTER_SIZE, MODE_INT, 0);
|
||
TYPE_SIZE (type) = bitsize_int (2 * POINTER_SIZE);
|
||
TYPE_SIZE_UNIT (type) = size_int ((2 * POINTER_SIZE) / BITS_PER_UNIT);
|
||
break;
|
||
|
||
case POINTER_TYPE:
|
||
case REFERENCE_TYPE:
|
||
{
|
||
|
||
enum machine_mode mode = ((TREE_CODE (type) == REFERENCE_TYPE
|
||
&& reference_types_internal)
|
||
? Pmode : TYPE_MODE (type));
|
||
|
||
int nbits = GET_MODE_BITSIZE (mode);
|
||
|
||
TYPE_SIZE (type) = bitsize_int (nbits);
|
||
TYPE_SIZE_UNIT (type) = size_int (GET_MODE_SIZE (mode));
|
||
TREE_UNSIGNED (type) = 1;
|
||
TYPE_PRECISION (type) = nbits;
|
||
}
|
||
break;
|
||
|
||
case ARRAY_TYPE:
|
||
{
|
||
tree index = TYPE_DOMAIN (type);
|
||
tree element = TREE_TYPE (type);
|
||
|
||
build_pointer_type (element);
|
||
|
||
/* We need to know both bounds in order to compute the size. */
|
||
if (index && TYPE_MAX_VALUE (index) && TYPE_MIN_VALUE (index)
|
||
&& TYPE_SIZE (element))
|
||
{
|
||
tree ub = TYPE_MAX_VALUE (index);
|
||
tree lb = TYPE_MIN_VALUE (index);
|
||
tree length;
|
||
tree element_size;
|
||
|
||
/* The initial subtraction should happen in the original type so
|
||
that (possible) negative values are handled appropriately. */
|
||
length = size_binop (PLUS_EXPR, size_one_node,
|
||
convert (sizetype,
|
||
fold (build (MINUS_EXPR,
|
||
TREE_TYPE (lb),
|
||
ub, lb))));
|
||
|
||
/* Special handling for arrays of bits (for Chill). */
|
||
element_size = TYPE_SIZE (element);
|
||
if (TYPE_PACKED (type) && INTEGRAL_TYPE_P (element)
|
||
&& (integer_zerop (TYPE_MAX_VALUE (element))
|
||
|| integer_onep (TYPE_MAX_VALUE (element)))
|
||
&& host_integerp (TYPE_MIN_VALUE (element), 1))
|
||
{
|
||
HOST_WIDE_INT maxvalue
|
||
= tree_low_cst (TYPE_MAX_VALUE (element), 1);
|
||
HOST_WIDE_INT minvalue
|
||
= tree_low_cst (TYPE_MIN_VALUE (element), 1);
|
||
|
||
if (maxvalue - minvalue == 1
|
||
&& (maxvalue == 1 || maxvalue == 0))
|
||
element_size = integer_one_node;
|
||
}
|
||
|
||
TYPE_SIZE (type) = size_binop (MULT_EXPR, element_size,
|
||
convert (bitsizetype, length));
|
||
|
||
/* If we know the size of the element, calculate the total
|
||
size directly, rather than do some division thing below.
|
||
This optimization helps Fortran assumed-size arrays
|
||
(where the size of the array is determined at runtime)
|
||
substantially.
|
||
Note that we can't do this in the case where the size of
|
||
the elements is one bit since TYPE_SIZE_UNIT cannot be
|
||
set correctly in that case. */
|
||
if (TYPE_SIZE_UNIT (element) != 0 && ! integer_onep (element_size))
|
||
TYPE_SIZE_UNIT (type)
|
||
= size_binop (MULT_EXPR, TYPE_SIZE_UNIT (element), length);
|
||
}
|
||
|
||
/* Now round the alignment and size,
|
||
using machine-dependent criteria if any. */
|
||
|
||
#ifdef ROUND_TYPE_ALIGN
|
||
TYPE_ALIGN (type)
|
||
= ROUND_TYPE_ALIGN (type, TYPE_ALIGN (element), BITS_PER_UNIT);
|
||
#else
|
||
TYPE_ALIGN (type) = MAX (TYPE_ALIGN (element), BITS_PER_UNIT);
|
||
#endif
|
||
TYPE_USER_ALIGN (type) = TYPE_USER_ALIGN (element);
|
||
|
||
#ifdef ROUND_TYPE_SIZE
|
||
if (TYPE_SIZE (type) != 0)
|
||
{
|
||
tree tmp
|
||
= ROUND_TYPE_SIZE (type, TYPE_SIZE (type), TYPE_ALIGN (type));
|
||
|
||
/* If the rounding changed the size of the type, remove any
|
||
pre-calculated TYPE_SIZE_UNIT. */
|
||
if (simple_cst_equal (TYPE_SIZE (type), tmp) != 1)
|
||
TYPE_SIZE_UNIT (type) = NULL;
|
||
|
||
TYPE_SIZE (type) = tmp;
|
||
}
|
||
#endif
|
||
|
||
TYPE_MODE (type) = BLKmode;
|
||
if (TYPE_SIZE (type) != 0
|
||
#ifdef MEMBER_TYPE_FORCES_BLK
|
||
&& ! MEMBER_TYPE_FORCES_BLK (type, VOIDmode)
|
||
#endif
|
||
/* BLKmode elements force BLKmode aggregate;
|
||
else extract/store fields may lose. */
|
||
&& (TYPE_MODE (TREE_TYPE (type)) != BLKmode
|
||
|| TYPE_NO_FORCE_BLK (TREE_TYPE (type))))
|
||
{
|
||
/* One-element arrays get the component type's mode. */
|
||
if (simple_cst_equal (TYPE_SIZE (type),
|
||
TYPE_SIZE (TREE_TYPE (type))))
|
||
TYPE_MODE (type) = TYPE_MODE (TREE_TYPE (type));
|
||
else
|
||
TYPE_MODE (type)
|
||
= mode_for_size_tree (TYPE_SIZE (type), MODE_INT, 1);
|
||
|
||
if (TYPE_MODE (type) != BLKmode
|
||
&& STRICT_ALIGNMENT && TYPE_ALIGN (type) < BIGGEST_ALIGNMENT
|
||
&& TYPE_ALIGN (type) < GET_MODE_ALIGNMENT (TYPE_MODE (type))
|
||
&& TYPE_MODE (type) != BLKmode)
|
||
{
|
||
TYPE_NO_FORCE_BLK (type) = 1;
|
||
TYPE_MODE (type) = BLKmode;
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
|
||
case RECORD_TYPE:
|
||
case UNION_TYPE:
|
||
case QUAL_UNION_TYPE:
|
||
{
|
||
tree field;
|
||
record_layout_info rli;
|
||
|
||
/* Initialize the layout information. */
|
||
rli = start_record_layout (type);
|
||
|
||
/* If this is a QUAL_UNION_TYPE, we want to process the fields
|
||
in the reverse order in building the COND_EXPR that denotes
|
||
its size. We reverse them again later. */
|
||
if (TREE_CODE (type) == QUAL_UNION_TYPE)
|
||
TYPE_FIELDS (type) = nreverse (TYPE_FIELDS (type));
|
||
|
||
/* Place all the fields. */
|
||
for (field = TYPE_FIELDS (type); field; field = TREE_CHAIN (field))
|
||
place_field (rli, field);
|
||
|
||
if (TREE_CODE (type) == QUAL_UNION_TYPE)
|
||
TYPE_FIELDS (type) = nreverse (TYPE_FIELDS (type));
|
||
|
||
if (lang_adjust_rli)
|
||
(*lang_adjust_rli) (rli);
|
||
|
||
/* Finish laying out the record. */
|
||
finish_record_layout (rli, /*free_p=*/true);
|
||
}
|
||
break;
|
||
|
||
case SET_TYPE: /* Used by Chill and Pascal. */
|
||
if (TREE_CODE (TYPE_MAX_VALUE (TYPE_DOMAIN (type))) != INTEGER_CST
|
||
|| TREE_CODE (TYPE_MIN_VALUE (TYPE_DOMAIN (type))) != INTEGER_CST)
|
||
abort ();
|
||
else
|
||
{
|
||
#ifndef SET_WORD_SIZE
|
||
#define SET_WORD_SIZE BITS_PER_WORD
|
||
#endif
|
||
unsigned int alignment
|
||
= set_alignment ? set_alignment : SET_WORD_SIZE;
|
||
int size_in_bits
|
||
= (TREE_INT_CST_LOW (TYPE_MAX_VALUE (TYPE_DOMAIN (type)))
|
||
- TREE_INT_CST_LOW (TYPE_MIN_VALUE (TYPE_DOMAIN (type))) + 1);
|
||
int rounded_size
|
||
= ((size_in_bits + alignment - 1) / alignment) * alignment;
|
||
|
||
if (rounded_size > (int) alignment)
|
||
TYPE_MODE (type) = BLKmode;
|
||
else
|
||
TYPE_MODE (type) = mode_for_size (alignment, MODE_INT, 1);
|
||
|
||
TYPE_SIZE (type) = bitsize_int (rounded_size);
|
||
TYPE_SIZE_UNIT (type) = size_int (rounded_size / BITS_PER_UNIT);
|
||
TYPE_ALIGN (type) = alignment;
|
||
TYPE_USER_ALIGN (type) = 0;
|
||
TYPE_PRECISION (type) = size_in_bits;
|
||
}
|
||
break;
|
||
|
||
case FILE_TYPE:
|
||
/* The size may vary in different languages, so the language front end
|
||
should fill in the size. */
|
||
TYPE_ALIGN (type) = BIGGEST_ALIGNMENT;
|
||
TYPE_USER_ALIGN (type) = 0;
|
||
TYPE_MODE (type) = BLKmode;
|
||
break;
|
||
|
||
default:
|
||
abort ();
|
||
}
|
||
|
||
/* Compute the final TYPE_SIZE, TYPE_ALIGN, etc. for TYPE. For
|
||
records and unions, finish_record_layout already called this
|
||
function. */
|
||
if (TREE_CODE (type) != RECORD_TYPE
|
||
&& TREE_CODE (type) != UNION_TYPE
|
||
&& TREE_CODE (type) != QUAL_UNION_TYPE)
|
||
finalize_type_size (type);
|
||
|
||
/* If this type is created before sizetype has been permanently set,
|
||
record it so set_sizetype can fix it up. */
|
||
if (! sizetype_set)
|
||
early_type_list = tree_cons (NULL_TREE, type, early_type_list);
|
||
|
||
/* If an alias set has been set for this aggregate when it was incomplete,
|
||
force it into alias set 0.
|
||
This is too conservative, but we cannot call record_component_aliases
|
||
here because some frontends still change the aggregates after
|
||
layout_type. */
|
||
if (AGGREGATE_TYPE_P (type) && TYPE_ALIAS_SET_KNOWN_P (type))
|
||
TYPE_ALIAS_SET (type) = 0;
|
||
}
|
||
|
||
/* Create and return a type for signed integers of PRECISION bits. */
|
||
|
||
tree
|
||
make_signed_type (precision)
|
||
int precision;
|
||
{
|
||
tree type = make_node (INTEGER_TYPE);
|
||
|
||
TYPE_PRECISION (type) = precision;
|
||
|
||
fixup_signed_type (type);
|
||
return type;
|
||
}
|
||
|
||
/* Create and return a type for unsigned integers of PRECISION bits. */
|
||
|
||
tree
|
||
make_unsigned_type (precision)
|
||
int precision;
|
||
{
|
||
tree type = make_node (INTEGER_TYPE);
|
||
|
||
TYPE_PRECISION (type) = precision;
|
||
|
||
fixup_unsigned_type (type);
|
||
return type;
|
||
}
|
||
|
||
/* Initialize sizetype and bitsizetype to a reasonable and temporary
|
||
value to enable integer types to be created. */
|
||
|
||
void
|
||
initialize_sizetypes ()
|
||
{
|
||
tree t = make_node (INTEGER_TYPE);
|
||
|
||
/* Set this so we do something reasonable for the build_int_2 calls
|
||
below. */
|
||
integer_type_node = t;
|
||
|
||
TYPE_MODE (t) = SImode;
|
||
TYPE_ALIGN (t) = GET_MODE_ALIGNMENT (SImode);
|
||
TYPE_USER_ALIGN (t) = 0;
|
||
TYPE_SIZE (t) = build_int_2 (GET_MODE_BITSIZE (SImode), 0);
|
||
TYPE_SIZE_UNIT (t) = build_int_2 (GET_MODE_SIZE (SImode), 0);
|
||
TREE_UNSIGNED (t) = 1;
|
||
TYPE_PRECISION (t) = GET_MODE_BITSIZE (SImode);
|
||
TYPE_MIN_VALUE (t) = build_int_2 (0, 0);
|
||
TYPE_IS_SIZETYPE (t) = 1;
|
||
|
||
/* 1000 avoids problems with possible overflow and is certainly
|
||
larger than any size value we'd want to be storing. */
|
||
TYPE_MAX_VALUE (t) = build_int_2 (1000, 0);
|
||
|
||
/* These two must be different nodes because of the caching done in
|
||
size_int_wide. */
|
||
sizetype = t;
|
||
bitsizetype = copy_node (t);
|
||
integer_type_node = 0;
|
||
}
|
||
|
||
/* Set sizetype to TYPE, and initialize *sizetype accordingly.
|
||
Also update the type of any standard type's sizes made so far. */
|
||
|
||
void
|
||
set_sizetype (type)
|
||
tree type;
|
||
{
|
||
int oprecision = TYPE_PRECISION (type);
|
||
/* The *bitsizetype types use a precision that avoids overflows when
|
||
calculating signed sizes / offsets in bits. However, when
|
||
cross-compiling from a 32 bit to a 64 bit host, we are limited to 64 bit
|
||
precision. */
|
||
int precision = MIN (oprecision + BITS_PER_UNIT_LOG + 1,
|
||
2 * HOST_BITS_PER_WIDE_INT);
|
||
unsigned int i;
|
||
tree t;
|
||
|
||
if (sizetype_set)
|
||
abort ();
|
||
|
||
/* Make copies of nodes since we'll be setting TYPE_IS_SIZETYPE. */
|
||
sizetype = copy_node (type);
|
||
TYPE_DOMAIN (sizetype) = type;
|
||
TYPE_IS_SIZETYPE (sizetype) = 1;
|
||
bitsizetype = make_node (INTEGER_TYPE);
|
||
TYPE_NAME (bitsizetype) = TYPE_NAME (type);
|
||
TYPE_PRECISION (bitsizetype) = precision;
|
||
TYPE_IS_SIZETYPE (bitsizetype) = 1;
|
||
|
||
if (TREE_UNSIGNED (type))
|
||
fixup_unsigned_type (bitsizetype);
|
||
else
|
||
fixup_signed_type (bitsizetype);
|
||
|
||
layout_type (bitsizetype);
|
||
|
||
if (TREE_UNSIGNED (type))
|
||
{
|
||
usizetype = sizetype;
|
||
ubitsizetype = bitsizetype;
|
||
ssizetype = copy_node (make_signed_type (oprecision));
|
||
sbitsizetype = copy_node (make_signed_type (precision));
|
||
}
|
||
else
|
||
{
|
||
ssizetype = sizetype;
|
||
sbitsizetype = bitsizetype;
|
||
usizetype = copy_node (make_unsigned_type (oprecision));
|
||
ubitsizetype = copy_node (make_unsigned_type (precision));
|
||
}
|
||
|
||
TYPE_NAME (bitsizetype) = get_identifier ("bit_size_type");
|
||
|
||
/* Show is a sizetype, is a main type, and has no pointers to it. */
|
||
for (i = 0; i < ARRAY_SIZE (sizetype_tab); i++)
|
||
{
|
||
TYPE_IS_SIZETYPE (sizetype_tab[i]) = 1;
|
||
TYPE_MAIN_VARIANT (sizetype_tab[i]) = sizetype_tab[i];
|
||
TYPE_NEXT_VARIANT (sizetype_tab[i]) = 0;
|
||
TYPE_POINTER_TO (sizetype_tab[i]) = 0;
|
||
TYPE_REFERENCE_TO (sizetype_tab[i]) = 0;
|
||
}
|
||
|
||
/* Go down each of the types we already made and set the proper type
|
||
for the sizes in them. */
|
||
for (t = early_type_list; t != 0; t = TREE_CHAIN (t))
|
||
{
|
||
if (TREE_CODE (TREE_VALUE (t)) != INTEGER_TYPE)
|
||
abort ();
|
||
|
||
TREE_TYPE (TYPE_SIZE (TREE_VALUE (t))) = bitsizetype;
|
||
TREE_TYPE (TYPE_SIZE_UNIT (TREE_VALUE (t))) = sizetype;
|
||
}
|
||
|
||
early_type_list = 0;
|
||
sizetype_set = 1;
|
||
}
|
||
|
||
/* Set the extreme values of TYPE based on its precision in bits,
|
||
then lay it out. Used when make_signed_type won't do
|
||
because the tree code is not INTEGER_TYPE.
|
||
E.g. for Pascal, when the -fsigned-char option is given. */
|
||
|
||
void
|
||
fixup_signed_type (type)
|
||
tree type;
|
||
{
|
||
int precision = TYPE_PRECISION (type);
|
||
|
||
/* We can not represent properly constants greater then
|
||
2 * HOST_BITS_PER_WIDE_INT, still we need the types
|
||
as they are used by i386 vector extensions and friends. */
|
||
if (precision > HOST_BITS_PER_WIDE_INT * 2)
|
||
precision = HOST_BITS_PER_WIDE_INT * 2;
|
||
|
||
TYPE_MIN_VALUE (type)
|
||
= build_int_2 ((precision - HOST_BITS_PER_WIDE_INT > 0
|
||
? 0 : (HOST_WIDE_INT) (-1) << (precision - 1)),
|
||
(((HOST_WIDE_INT) (-1)
|
||
<< (precision - HOST_BITS_PER_WIDE_INT - 1 > 0
|
||
? precision - HOST_BITS_PER_WIDE_INT - 1
|
||
: 0))));
|
||
TYPE_MAX_VALUE (type)
|
||
= build_int_2 ((precision - HOST_BITS_PER_WIDE_INT > 0
|
||
? -1 : ((HOST_WIDE_INT) 1 << (precision - 1)) - 1),
|
||
(precision - HOST_BITS_PER_WIDE_INT - 1 > 0
|
||
? (((HOST_WIDE_INT) 1
|
||
<< (precision - HOST_BITS_PER_WIDE_INT - 1))) - 1
|
||
: 0));
|
||
|
||
TREE_TYPE (TYPE_MIN_VALUE (type)) = type;
|
||
TREE_TYPE (TYPE_MAX_VALUE (type)) = type;
|
||
|
||
/* Lay out the type: set its alignment, size, etc. */
|
||
layout_type (type);
|
||
}
|
||
|
||
/* Set the extreme values of TYPE based on its precision in bits,
|
||
then lay it out. This is used both in `make_unsigned_type'
|
||
and for enumeral types. */
|
||
|
||
void
|
||
fixup_unsigned_type (type)
|
||
tree type;
|
||
{
|
||
int precision = TYPE_PRECISION (type);
|
||
|
||
/* We can not represent properly constants greater then
|
||
2 * HOST_BITS_PER_WIDE_INT, still we need the types
|
||
as they are used by i386 vector extensions and friends. */
|
||
if (precision > HOST_BITS_PER_WIDE_INT * 2)
|
||
precision = HOST_BITS_PER_WIDE_INT * 2;
|
||
|
||
TYPE_MIN_VALUE (type) = build_int_2 (0, 0);
|
||
TYPE_MAX_VALUE (type)
|
||
= build_int_2 (precision - HOST_BITS_PER_WIDE_INT >= 0
|
||
? -1 : ((HOST_WIDE_INT) 1 << precision) - 1,
|
||
precision - HOST_BITS_PER_WIDE_INT > 0
|
||
? ((unsigned HOST_WIDE_INT) ~0
|
||
>> (HOST_BITS_PER_WIDE_INT
|
||
- (precision - HOST_BITS_PER_WIDE_INT)))
|
||
: 0);
|
||
TREE_TYPE (TYPE_MIN_VALUE (type)) = type;
|
||
TREE_TYPE (TYPE_MAX_VALUE (type)) = type;
|
||
|
||
/* Lay out the type: set its alignment, size, etc. */
|
||
layout_type (type);
|
||
}
|
||
|
||
/* Find the best machine mode to use when referencing a bit field of length
|
||
BITSIZE bits starting at BITPOS.
|
||
|
||
The underlying object is known to be aligned to a boundary of ALIGN bits.
|
||
If LARGEST_MODE is not VOIDmode, it means that we should not use a mode
|
||
larger than LARGEST_MODE (usually SImode).
|
||
|
||
If no mode meets all these conditions, we return VOIDmode. Otherwise, if
|
||
VOLATILEP is true or SLOW_BYTE_ACCESS is false, we return the smallest
|
||
mode meeting these conditions.
|
||
|
||
Otherwise (VOLATILEP is false and SLOW_BYTE_ACCESS is true), we return
|
||
the largest mode (but a mode no wider than UNITS_PER_WORD) that meets
|
||
all the conditions. */
|
||
|
||
enum machine_mode
|
||
get_best_mode (bitsize, bitpos, align, largest_mode, volatilep)
|
||
int bitsize, bitpos;
|
||
unsigned int align;
|
||
enum machine_mode largest_mode;
|
||
int volatilep;
|
||
{
|
||
enum machine_mode mode;
|
||
unsigned int unit = 0;
|
||
|
||
/* Find the narrowest integer mode that contains the bit field. */
|
||
for (mode = GET_CLASS_NARROWEST_MODE (MODE_INT); mode != VOIDmode;
|
||
mode = GET_MODE_WIDER_MODE (mode))
|
||
{
|
||
unit = GET_MODE_BITSIZE (mode);
|
||
if ((bitpos % unit) + bitsize <= unit)
|
||
break;
|
||
}
|
||
|
||
if (mode == VOIDmode
|
||
/* It is tempting to omit the following line
|
||
if STRICT_ALIGNMENT is true.
|
||
But that is incorrect, since if the bitfield uses part of 3 bytes
|
||
and we use a 4-byte mode, we could get a spurious segv
|
||
if the extra 4th byte is past the end of memory.
|
||
(Though at least one Unix compiler ignores this problem:
|
||
that on the Sequent 386 machine. */
|
||
|| MIN (unit, BIGGEST_ALIGNMENT) > align
|
||
|| (largest_mode != VOIDmode && unit > GET_MODE_BITSIZE (largest_mode)))
|
||
return VOIDmode;
|
||
|
||
if (SLOW_BYTE_ACCESS && ! volatilep)
|
||
{
|
||
enum machine_mode wide_mode = VOIDmode, tmode;
|
||
|
||
for (tmode = GET_CLASS_NARROWEST_MODE (MODE_INT); tmode != VOIDmode;
|
||
tmode = GET_MODE_WIDER_MODE (tmode))
|
||
{
|
||
unit = GET_MODE_BITSIZE (tmode);
|
||
if (bitpos / unit == (bitpos + bitsize - 1) / unit
|
||
&& unit <= BITS_PER_WORD
|
||
&& unit <= MIN (align, BIGGEST_ALIGNMENT)
|
||
&& (largest_mode == VOIDmode
|
||
|| unit <= GET_MODE_BITSIZE (largest_mode)))
|
||
wide_mode = tmode;
|
||
}
|
||
|
||
if (wide_mode != VOIDmode)
|
||
return wide_mode;
|
||
}
|
||
|
||
return mode;
|
||
}
|
||
|
||
#include "gt-stor-layout.h"
|