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517958ba22
From-SVN: r66739
255 lines
6.8 KiB
C
255 lines
6.8 KiB
C
/* Functions to support a pool of allocatable objects.
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Copyright (C) 1987, 1997, 1998, 1999, 2000, 2001, 2003
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Free Software Foundation, Inc.
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Contributed by Daniel Berlin <dan@cgsoftware.com>
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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#include "config.h"
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#include "system.h"
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#include "alloc-pool.h"
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/* Redefine abort to report an internal error w/o coredump, and
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reporting the location of the error in the source file. This logic
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is duplicated in rtl.h and tree.h because every file that needs the
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special abort includes one or both. toplev.h gets too few files,
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system.h gets too many. */
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extern void fancy_abort PARAMS ((const char *, int, const char *))
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ATTRIBUTE_NORETURN;
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#define abort() fancy_abort (__FILE__, __LINE__, __FUNCTION__)
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#define align_four(x) (((x+3) >> 2) << 2)
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#define align_eight(x) (((x+7) >> 3) << 3)
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/* The internal allocation object. */
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typedef struct allocation_object_def
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{
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#ifdef ENABLE_CHECKING
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/* The ID of alloc pool which the object was allocated from. */
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ALLOC_POOL_ID_TYPE id;
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#endif
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union
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{
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/* The data of the object. */
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char data[1];
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/* Because we want any type of data to be well aligned after the ID,
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the following elements are here. They are never accessed so
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the allocated object may be even smaller than this structure. */
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char *align_p;
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double align_d;
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HOST_WIDEST_INT align_i;
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#ifdef HAVE_LONG_DOUBLE
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long double align_ld;
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#endif
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} u;
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} allocation_object;
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/* Convert a pointer to allocation_object from a pointer to user data. */
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#define ALLOCATION_OBJECT_PTR_FROM_USER_PTR(X) \
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((allocation_object *) (((char *) (X)) \
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- offsetof (allocation_object, u.data)))
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/* Convert a pointer to user data from a pointer to allocation_object. */
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#define USER_PTR_FROM_ALLOCATION_OBJECT_PTR(X) \
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((void *) (((allocation_object *) (X))->u.data))
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#ifdef ENABLE_CHECKING
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/* Last used ID. */
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static ALLOC_POOL_ID_TYPE last_id;
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#endif
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/* Create a pool of things of size SIZE, with NUM in each block we
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allocate. */
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alloc_pool
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create_alloc_pool (name, size, num)
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const char *name;
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size_t size;
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size_t num;
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{
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alloc_pool pool;
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size_t pool_size, header_size;
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if (!name)
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abort ();
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/* Make size large enough to store the list header. */
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if (size < sizeof (alloc_pool_list))
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size = sizeof (alloc_pool_list);
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/* Now align the size to a multiple of 4. */
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size = align_four (size);
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#ifdef ENABLE_CHECKING
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/* Add the aligned size of ID. */
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size += offsetof (allocation_object, u.data);
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#endif
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/* Um, we can't really allocate 0 elements per block. */
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if (num == 0)
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abort ();
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/* Find the size of the pool structure, and the name. */
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pool_size = sizeof (struct alloc_pool_def);
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/* and allocate that much memory. */
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pool = (alloc_pool) xmalloc (pool_size);
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/* Now init the various pieces of our pool structure. */
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pool->name = xstrdup (name);
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pool->elt_size = size;
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pool->elts_per_block = num;
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/* List header size should be a multiple of 8 */
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header_size = align_eight (sizeof (struct alloc_pool_list_def));
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pool->block_size = (size * num) + header_size;
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pool->free_list = NULL;
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pool->elts_allocated = 0;
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pool->elts_free = 0;
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pool->blocks_allocated = 0;
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pool->block_list = NULL;
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#ifdef ENABLE_CHECKING
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/* Increase the last used ID and use it for this pool.
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ID == 0 is used for free elements of pool so skip it. */
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last_id++;
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if (last_id == 0)
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last_id++;
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pool->id = last_id;
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#endif
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return (pool);
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}
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/* Free all memory allocated for the given memory pool. */
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void
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free_alloc_pool (pool)
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alloc_pool pool;
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{
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alloc_pool_list block, next_block;
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#ifdef ENABLE_CHECKING
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if (!pool)
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abort ();
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#endif
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/* Free each block allocated to the pool. */
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for (block = pool->block_list; block != NULL; block = next_block)
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{
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next_block = block->next;
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free (block);
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}
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/* Lastly, free the pool and the name. */
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free (pool->name);
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free (pool);
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}
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/* Allocates one element from the pool specified. */
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void *
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pool_alloc (pool)
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alloc_pool pool;
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{
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alloc_pool_list header;
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char *block;
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#ifdef ENABLE_CHECKING
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if (!pool)
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abort ();
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#endif
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/* If there are no more free elements, make some more!. */
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if (!pool->free_list)
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{
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size_t i;
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alloc_pool_list block_header;
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/* Make the block */
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block = (char *) xmalloc (pool->block_size);
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block_header = (alloc_pool_list) block;
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block += align_eight (sizeof (struct alloc_pool_list_def));
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/* Throw it on the block list */
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block_header->next = pool->block_list;
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pool->block_list = block_header;
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/* Now put the actual block pieces onto the free list. */
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for (i = 0; i < pool->elts_per_block; i++, block += pool->elt_size)
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{
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#ifdef ENABLE_CHECKING
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/* Mark the element to be free. */
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((allocation_object *) block)->id = 0;
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#endif
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header = (alloc_pool_list) USER_PTR_FROM_ALLOCATION_OBJECT_PTR (block);
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header->next = pool->free_list;
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pool->free_list = header;
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}
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/* Also update the number of elements we have free/allocated, and
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increment the allocated block count. */
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pool->elts_allocated += pool->elts_per_block;
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pool->elts_free += pool->elts_per_block;
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pool->blocks_allocated += 1;
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}
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/* Pull the first free element from the free list, and return it. */
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header = pool->free_list;
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pool->free_list = header->next;
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pool->elts_free--;
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#ifdef ENABLE_CHECKING
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/* Set the ID for element. */
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ALLOCATION_OBJECT_PTR_FROM_USER_PTR (header)->id = pool->id;
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#endif
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return ((void *) header);
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}
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/* Puts PTR back on POOL's free list. */
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void
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pool_free (pool, ptr)
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alloc_pool pool;
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void *ptr;
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{
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alloc_pool_list header;
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#ifdef ENABLE_CHECKING
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if (!ptr)
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abort ();
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/* Check whether the PTR was allocated from POOL. */
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if (pool->id != ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id)
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abort ();
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/* Mark the element to be free. */
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ALLOCATION_OBJECT_PTR_FROM_USER_PTR (ptr)->id = 0;
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#else
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/* Check if we free more than we allocated, which is Bad (TM). */
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if (pool->elts_free + 1 > pool->elts_allocated)
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abort ();
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#endif
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header = (alloc_pool_list) ptr;
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header->next = pool->free_list;
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pool->free_list = header;
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pool->elts_free++;
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}
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