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2002-01-04 Benjamin Kosnik <bkoz@redhat.com> * include/Makefile.am (std_headers): Remove cXXX from list. (c_base_srcdir): No bits subdirectory. (c_base_builddir): Same. (c_base_headers): Adjust names, add ciso646. (bits_headers): Remove std_xxx.h headers. * include/Makefile.in: Regenerate. * include/ext/iterator: Adjust includes. * include/ext/ropeimpl.h: Same. * include/ext/stl_hash_fun.h: Same. * include/ext/algorithm: Same. * include/backward/bvector.h: Adjust includes. * include/backward/vector.h: Same. * include/backward/strstream: Same. * include/backward/streambuf.h: Same. * include/backward/stack.h: Same. * include/backward/set.h: Same. * include/backward/queue.h: Same. * include/backward/multiset.h: Same. * include/backward/multimap.h: Same. * include/backward/map.h: Same. * include/backward/list.h: Same. * include/backward/iterator.h: Same. * include/backward/iostream.h: Same. * include/backward/iomanip.h: Same. * include/backward/fstream.h: Same. * include/backward/deque.h: Same. * include/backward/complex.h: Same. * include/bits/std_algorithm.h: Move to... * include/std/algorithm: ...here. * include/bits/std_iosfwd.h, std_locale.h, std_stack.h, std_bitset.h, std_ios.h, std_map.h, std_stdexcept.h, std_complex.h, std_iostream.h, std_memory.h, std_streambuf.h, std_deque.h, std_istream.h, std_numeric.h, std_string.h, std_fstream.h, std_ostream.h, std_utility.h, std_iterator.h, std_queue.h, std_valarray.h, std_functional.h, std_limits.h, std_set.h, std_vector.h, std_iomanip.h, std_list.h, std_sstream.h: Same. * include/c_std/bits/std_cassert.h: Move to... * include/c_std/cassert: Here. * include/c_std/std_cctype.h, std_cerrno.h, std_cfloat.h, std_climits.h, std_clocale.h, std_cmath.h, std_csetjmp.h, std_csignal.h, std_cstdarg.h, std_cstddef.h, std_cstdio.h, std_cstdlib.h, std_cstring.h, std_ctime.h, std_cwchar.h, std_cwctype.h: Same. * include/c_std/cmath: Adjust cmath.tcc include. * include/c_std/cstdlib: Adjust includes. * include/c_std/cwchar: Same. * include/c_std/ctime: Same. * include/c_std/cstring: Same. * include/c_std/cstdio: Same. * include/c_std/bits: Remove directory. * include/c/bits/std_cassert.h: Move to... * include/c/cassert: Here. * include/c/std_cctype.h, std_cerrno.h, std_cfloat.h, std_climits.h, std_clocale.h, std_cmath.h, std_csetjmp.h, std_csignal.h, std_cstdarg.h, std_cstddef.h, std_cstdio.h, std_cstdlib.h, std_cstring.h, std_ctime.h, std_cwchar.h, std_cwctype.h: Same. * include/c/bits: Remove directory. * include/std/cwctype: Remove. * include/std/cwchar: Remove. * include/std/ctime: Remove. * include/std/cstring: Remove. * include/std/cstdlib: Remove. * include/std/cstdio: Remove. * include/std/cstddef: Remove. * include/std/cstdarg: Remove. * include/std/csignal: Remove. * include/std/csetjmp: Remove. * include/std/cmath: Remove. * include/std/clocale: Remove. * include/std/climits: Remove. * include/std/ciso646: Remove. * include/std/cfloat: Remove. * include/std/cerrno: Remove. * include/std/cctype: Remove. * include/std/cassert: Remove. * include/bits/fpos.h: Adjust includes, removing <bits/std_xxx.h> files and subsituting <.xxx> * include/bits/valarray_array.h: Same. * include/bits/stl_uninitialized.h: Same. * include/bits/stl_alloc.h: Same. * include/bits/stl_algobase.h: Same. * include/bits/sstream.tcc: Same. * include/bits/pthread_allocimpl.h: Same. * include/bits/ostream.tcc: Same. * include/bits/localefwd.h: Same. * include/bits/locale_facets.tcc: Same. * include/bits/locale_facets.h: Same. * include/bits/istream.tcc: Same. * include/bits/char_traits.h: Same. * include/bits/boost_concept_check.h: Same. * include/bits/basic_file.h: Same. * include/std/bitset: Same. * include/std/complex: Same. * include/std/fstream: Same. * include/std/functional: Same. * include/std/ios: Same. * include/std/iostream: Same. * include/std/ostream: Same. * include/std/sstream: Same. * include/std/streambuf: Same. * include/std/string: Same. * include/std/iterator: Same. * include/std/valarray: Same. * src/ios.cc: Adjust includes. * src/valarray-inst.cc: Same. * src/string-inst.cc: Same. * src/stl-inst.cc: Same. * src/stdexcept.cc: Same. * src/misc-inst.cc: Same. * src/localename.cc: Same. * src/locale-inst.cc: Same. * src/locale.cc: Same. * src/limits.cc: Same. * src/concept-inst.cc: Same. * src/complex_io.cc: Same. * src/codecvt.cc: Same. * src/bitset.cc: Same. * src/cmath.cc: Same. From-SVN: r48544
526 lines
17 KiB
C++
526 lines
17 KiB
C++
// POSIX thread-related memory allocation -*- C++ -*-
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// Copyright (C) 2001 Free Software Foundation, Inc.
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//
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// This file is part of the GNU ISO C++ Library. This library is free
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// software; you can redistribute it and/or modify it under the
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// terms of the GNU General Public License as published by the
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// Free Software Foundation; either version 2, or (at your option)
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// any later version.
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License along
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// with this library; see the file COPYING. If not, write to the Free
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// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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// USA.
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// As a special exception, you may use this file as part of a free software
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// library without restriction. Specifically, if other files instantiate
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// templates or use macros or inline functions from this file, or you compile
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// this file and link it with other files to produce an executable, this
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// file does not by itself cause the resulting executable to be covered by
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// the GNU General Public License. This exception does not however
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// invalidate any other reasons why the executable file might be covered by
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// the GNU General Public License.
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/*
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* Copyright (c) 1996
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* Silicon Graphics Computer Systems, Inc.
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies and
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* that both that copyright notice and this permission notice appear
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* in supporting documentation. Silicon Graphics makes no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*/
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/** @file pthread_allocimpl.h
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* This is an internal header file, included by other library headers.
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* You should not attempt to use it directly.
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*/
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#ifndef _CPP_BITS_PTHREAD_ALLOCIMPL_H
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#define _CPP_BITS_PTHREAD_ALLOCIMPL_H 1
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// Pthread-specific node allocator.
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// This is similar to the default allocator, except that free-list
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// information is kept separately for each thread, avoiding locking.
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// This should be reasonably fast even in the presence of threads.
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// The down side is that storage may not be well-utilized.
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// It is not an error to allocate memory in thread A and deallocate
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// it in thread B. But this effectively transfers ownership of the memory,
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// so that it can only be reallocated by thread B. Thus this can effectively
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// result in a storage leak if it's done on a regular basis.
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// It can also result in frequent sharing of
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// cache lines among processors, with potentially serious performance
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// consequences.
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#include <bits/c++config.h>
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#include <cerrno>
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#include <bits/stl_alloc.h>
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#ifndef __RESTRICT
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# define __RESTRICT
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#endif
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#include <new>
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namespace std
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{
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#define __STL_DATA_ALIGNMENT 8
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union _Pthread_alloc_obj {
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union _Pthread_alloc_obj * __free_list_link;
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char __client_data[__STL_DATA_ALIGNMENT]; /* The client sees this. */
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};
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// Pthread allocators don't appear to the client to have meaningful
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// instances. We do in fact need to associate some state with each
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// thread. That state is represented by
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// _Pthread_alloc_per_thread_state<_Max_size>.
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template<size_t _Max_size>
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struct _Pthread_alloc_per_thread_state {
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typedef _Pthread_alloc_obj __obj;
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enum { _S_NFREELISTS = _Max_size/__STL_DATA_ALIGNMENT };
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_Pthread_alloc_obj* volatile __free_list[_S_NFREELISTS];
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_Pthread_alloc_per_thread_state<_Max_size> * __next;
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// Free list link for list of available per thread structures.
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// When one of these becomes available for reuse due to thread
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// termination, any objects in its free list remain associated
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// with it. The whole structure may then be used by a newly
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// created thread.
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_Pthread_alloc_per_thread_state() : __next(0)
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{
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memset((void *)__free_list, 0, (size_t) _S_NFREELISTS * sizeof(__obj *));
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}
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// Returns an object of size __n, and possibly adds to size n free list.
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void *_M_refill(size_t __n);
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};
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// Pthread-specific allocator.
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// The argument specifies the largest object size allocated from per-thread
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// free lists. Larger objects are allocated using malloc_alloc.
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// Max_size must be a power of 2.
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template <size_t _Max_size = 128>
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class _Pthread_alloc_template {
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public: // but only for internal use:
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typedef _Pthread_alloc_obj __obj;
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// Allocates a chunk for nobjs of size size. nobjs may be reduced
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// if it is inconvenient to allocate the requested number.
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static char *_S_chunk_alloc(size_t __size, int &__nobjs);
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enum {_S_ALIGN = __STL_DATA_ALIGNMENT};
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static size_t _S_round_up(size_t __bytes) {
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return (((__bytes) + (int) _S_ALIGN-1) & ~((int) _S_ALIGN - 1));
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}
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static size_t _S_freelist_index(size_t __bytes) {
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return (((__bytes) + (int) _S_ALIGN-1)/(int)_S_ALIGN - 1);
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}
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private:
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// Chunk allocation state. And other shared state.
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// Protected by _S_chunk_allocator_lock.
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static pthread_mutex_t _S_chunk_allocator_lock;
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static char *_S_start_free;
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static char *_S_end_free;
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static size_t _S_heap_size;
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static _Pthread_alloc_per_thread_state<_Max_size>* _S_free_per_thread_states;
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static pthread_key_t _S_key;
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static bool _S_key_initialized;
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// Pthread key under which per thread state is stored.
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// Allocator instances that are currently unclaimed by any thread.
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static void _S_destructor(void *instance);
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// Function to be called on thread exit to reclaim per thread
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// state.
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static _Pthread_alloc_per_thread_state<_Max_size> *_S_new_per_thread_state();
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// Return a recycled or new per thread state.
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static _Pthread_alloc_per_thread_state<_Max_size> *_S_get_per_thread_state();
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// ensure that the current thread has an associated
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// per thread state.
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class _M_lock;
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friend class _M_lock;
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class _M_lock {
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public:
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_M_lock () { pthread_mutex_lock(&_S_chunk_allocator_lock); }
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~_M_lock () { pthread_mutex_unlock(&_S_chunk_allocator_lock); }
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};
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public:
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/* n must be > 0 */
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static void * allocate(size_t __n)
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{
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__obj * volatile * __my_free_list;
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__obj * __RESTRICT __result;
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_Pthread_alloc_per_thread_state<_Max_size>* __a;
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if (__n > _Max_size) {
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return(malloc_alloc::allocate(__n));
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}
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if (!_S_key_initialized ||
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!(__a = (_Pthread_alloc_per_thread_state<_Max_size>*)
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pthread_getspecific(_S_key))) {
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__a = _S_get_per_thread_state();
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}
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__my_free_list = __a -> __free_list + _S_freelist_index(__n);
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__result = *__my_free_list;
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if (__result == 0) {
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void *__r = __a -> _M_refill(_S_round_up(__n));
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return __r;
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}
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*__my_free_list = __result -> __free_list_link;
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return (__result);
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};
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/* p may not be 0 */
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static void deallocate(void *__p, size_t __n)
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{
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__obj *__q = (__obj *)__p;
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__obj * volatile * __my_free_list;
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_Pthread_alloc_per_thread_state<_Max_size>* __a;
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if (__n > _Max_size) {
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malloc_alloc::deallocate(__p, __n);
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return;
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}
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if (!_S_key_initialized ||
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!(__a = (_Pthread_alloc_per_thread_state<_Max_size> *)
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pthread_getspecific(_S_key))) {
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__a = _S_get_per_thread_state();
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}
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__my_free_list = __a->__free_list + _S_freelist_index(__n);
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__q -> __free_list_link = *__my_free_list;
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*__my_free_list = __q;
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}
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static void * reallocate(void *__p, size_t __old_sz, size_t __new_sz);
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} ;
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typedef _Pthread_alloc_template<> pthread_alloc;
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template <size_t _Max_size>
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void _Pthread_alloc_template<_Max_size>::_S_destructor(void * __instance)
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{
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_M_lock __lock_instance; // Need to acquire lock here.
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_Pthread_alloc_per_thread_state<_Max_size>* __s =
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(_Pthread_alloc_per_thread_state<_Max_size> *)__instance;
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__s -> __next = _S_free_per_thread_states;
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_S_free_per_thread_states = __s;
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}
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template <size_t _Max_size>
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_Pthread_alloc_per_thread_state<_Max_size> *
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_Pthread_alloc_template<_Max_size>::_S_new_per_thread_state()
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{
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/* lock already held here. */
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if (0 != _S_free_per_thread_states) {
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_Pthread_alloc_per_thread_state<_Max_size> *__result =
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_S_free_per_thread_states;
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_S_free_per_thread_states = _S_free_per_thread_states -> __next;
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return __result;
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} else {
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return new _Pthread_alloc_per_thread_state<_Max_size>;
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}
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}
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template <size_t _Max_size>
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_Pthread_alloc_per_thread_state<_Max_size> *
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_Pthread_alloc_template<_Max_size>::_S_get_per_thread_state()
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{
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/*REFERENCED*/
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_M_lock __lock_instance; // Need to acquire lock here.
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int __ret_code;
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_Pthread_alloc_per_thread_state<_Max_size> * __result;
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if (!_S_key_initialized) {
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if (pthread_key_create(&_S_key, _S_destructor)) {
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std::__throw_bad_alloc(); // defined in funcexcept.h
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}
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_S_key_initialized = true;
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}
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__result = _S_new_per_thread_state();
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__ret_code = pthread_setspecific(_S_key, __result);
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if (__ret_code) {
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if (__ret_code == ENOMEM) {
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std::__throw_bad_alloc();
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} else {
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// EINVAL
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abort();
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}
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}
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return __result;
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}
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/* We allocate memory in large chunks in order to avoid fragmenting */
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/* the malloc heap too much. */
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/* We assume that size is properly aligned. */
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template <size_t _Max_size>
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char *_Pthread_alloc_template<_Max_size>
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::_S_chunk_alloc(size_t __size, int &__nobjs)
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{
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{
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char * __result;
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size_t __total_bytes;
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size_t __bytes_left;
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/*REFERENCED*/
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_M_lock __lock_instance; // Acquire lock for this routine
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__total_bytes = __size * __nobjs;
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__bytes_left = _S_end_free - _S_start_free;
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if (__bytes_left >= __total_bytes) {
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__result = _S_start_free;
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_S_start_free += __total_bytes;
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return(__result);
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} else if (__bytes_left >= __size) {
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__nobjs = __bytes_left/__size;
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__total_bytes = __size * __nobjs;
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__result = _S_start_free;
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_S_start_free += __total_bytes;
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return(__result);
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} else {
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size_t __bytes_to_get =
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2 * __total_bytes + _S_round_up(_S_heap_size >> 4);
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// Try to make use of the left-over piece.
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if (__bytes_left > 0) {
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_Pthread_alloc_per_thread_state<_Max_size>* __a =
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(_Pthread_alloc_per_thread_state<_Max_size>*)
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pthread_getspecific(_S_key);
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__obj * volatile * __my_free_list =
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__a->__free_list + _S_freelist_index(__bytes_left);
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((__obj *)_S_start_free) -> __free_list_link = *__my_free_list;
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*__my_free_list = (__obj *)_S_start_free;
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}
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# ifdef _SGI_SOURCE
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// Try to get memory that's aligned on something like a
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// cache line boundary, so as to avoid parceling out
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// parts of the same line to different threads and thus
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// possibly different processors.
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{
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const int __cache_line_size = 128; // probable upper bound
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__bytes_to_get &= ~(__cache_line_size-1);
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_S_start_free = (char *)memalign(__cache_line_size, __bytes_to_get);
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if (0 == _S_start_free) {
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_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
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}
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}
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# else /* !SGI_SOURCE */
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_S_start_free = (char *)malloc_alloc::allocate(__bytes_to_get);
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# endif
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_S_heap_size += __bytes_to_get;
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_S_end_free = _S_start_free + __bytes_to_get;
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}
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}
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// lock is released here
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return(_S_chunk_alloc(__size, __nobjs));
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}
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/* Returns an object of size n, and optionally adds to size n free list.*/
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/* We assume that n is properly aligned. */
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/* We hold the allocation lock. */
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template <size_t _Max_size>
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void *_Pthread_alloc_per_thread_state<_Max_size>
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::_M_refill(size_t __n)
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{
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int __nobjs = 128;
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char * __chunk =
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_Pthread_alloc_template<_Max_size>::_S_chunk_alloc(__n, __nobjs);
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__obj * volatile * __my_free_list;
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__obj * __result;
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__obj * __current_obj, * __next_obj;
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int __i;
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if (1 == __nobjs) {
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return(__chunk);
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}
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__my_free_list = __free_list
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+ _Pthread_alloc_template<_Max_size>::_S_freelist_index(__n);
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/* Build free list in chunk */
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__result = (__obj *)__chunk;
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*__my_free_list = __next_obj = (__obj *)(__chunk + __n);
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for (__i = 1; ; __i++) {
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__current_obj = __next_obj;
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__next_obj = (__obj *)((char *)__next_obj + __n);
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if (__nobjs - 1 == __i) {
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__current_obj -> __free_list_link = 0;
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break;
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} else {
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__current_obj -> __free_list_link = __next_obj;
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}
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}
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return(__result);
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}
|
|
|
|
template <size_t _Max_size>
|
|
void *_Pthread_alloc_template<_Max_size>
|
|
::reallocate(void *__p, size_t __old_sz, size_t __new_sz)
|
|
{
|
|
void * __result;
|
|
size_t __copy_sz;
|
|
|
|
if (__old_sz > _Max_size
|
|
&& __new_sz > _Max_size) {
|
|
return(realloc(__p, __new_sz));
|
|
}
|
|
if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p);
|
|
__result = allocate(__new_sz);
|
|
__copy_sz = __new_sz > __old_sz? __old_sz : __new_sz;
|
|
memcpy(__result, __p, __copy_sz);
|
|
deallocate(__p, __old_sz);
|
|
return(__result);
|
|
}
|
|
|
|
template <size_t _Max_size>
|
|
_Pthread_alloc_per_thread_state<_Max_size> *
|
|
_Pthread_alloc_template<_Max_size>::_S_free_per_thread_states = 0;
|
|
|
|
template <size_t _Max_size>
|
|
pthread_key_t _Pthread_alloc_template<_Max_size>::_S_key;
|
|
|
|
template <size_t _Max_size>
|
|
bool _Pthread_alloc_template<_Max_size>::_S_key_initialized = false;
|
|
|
|
template <size_t _Max_size>
|
|
pthread_mutex_t _Pthread_alloc_template<_Max_size>::_S_chunk_allocator_lock
|
|
= PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
template <size_t _Max_size>
|
|
char *_Pthread_alloc_template<_Max_size>
|
|
::_S_start_free = 0;
|
|
|
|
template <size_t _Max_size>
|
|
char *_Pthread_alloc_template<_Max_size>
|
|
::_S_end_free = 0;
|
|
|
|
template <size_t _Max_size>
|
|
size_t _Pthread_alloc_template<_Max_size>
|
|
::_S_heap_size = 0;
|
|
|
|
|
|
template <class _Tp>
|
|
class pthread_allocator {
|
|
typedef pthread_alloc _S_Alloc; // The underlying allocator.
|
|
public:
|
|
typedef size_t size_type;
|
|
typedef ptrdiff_t difference_type;
|
|
typedef _Tp* pointer;
|
|
typedef const _Tp* const_pointer;
|
|
typedef _Tp& reference;
|
|
typedef const _Tp& const_reference;
|
|
typedef _Tp value_type;
|
|
|
|
template <class _NewType> struct rebind {
|
|
typedef pthread_allocator<_NewType> other;
|
|
};
|
|
|
|
pthread_allocator() throw() {}
|
|
pthread_allocator(const pthread_allocator& a) throw() {}
|
|
template <class _OtherType>
|
|
pthread_allocator(const pthread_allocator<_OtherType>&)
|
|
throw() {}
|
|
~pthread_allocator() throw() {}
|
|
|
|
pointer address(reference __x) const { return &__x; }
|
|
const_pointer address(const_reference __x) const { return &__x; }
|
|
|
|
// __n is permitted to be 0. The C++ standard says nothing about what
|
|
// the return value is when __n == 0.
|
|
_Tp* allocate(size_type __n, const void* = 0) {
|
|
return __n != 0 ? static_cast<_Tp*>(_S_Alloc::allocate(__n * sizeof(_Tp)))
|
|
: 0;
|
|
}
|
|
|
|
// p is not permitted to be a null pointer.
|
|
void deallocate(pointer __p, size_type __n)
|
|
{ _S_Alloc::deallocate(__p, __n * sizeof(_Tp)); }
|
|
|
|
size_type max_size() const throw()
|
|
{ return size_t(-1) / sizeof(_Tp); }
|
|
|
|
void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); }
|
|
void destroy(pointer _p) { _p->~_Tp(); }
|
|
};
|
|
|
|
template<>
|
|
class pthread_allocator<void> {
|
|
public:
|
|
typedef size_t size_type;
|
|
typedef ptrdiff_t difference_type;
|
|
typedef void* pointer;
|
|
typedef const void* const_pointer;
|
|
typedef void value_type;
|
|
|
|
template <class _NewType> struct rebind {
|
|
typedef pthread_allocator<_NewType> other;
|
|
};
|
|
};
|
|
|
|
template <size_t _Max_size>
|
|
inline bool operator==(const _Pthread_alloc_template<_Max_size>&,
|
|
const _Pthread_alloc_template<_Max_size>&)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
template <class _T1, class _T2>
|
|
inline bool operator==(const pthread_allocator<_T1>&,
|
|
const pthread_allocator<_T2>& a2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
template <class _T1, class _T2>
|
|
inline bool operator!=(const pthread_allocator<_T1>&,
|
|
const pthread_allocator<_T2>&)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
template <class _Tp, size_t _Max_size>
|
|
struct _Alloc_traits<_Tp, _Pthread_alloc_template<_Max_size> >
|
|
{
|
|
static const bool _S_instanceless = true;
|
|
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max_size> > _Alloc_type;
|
|
typedef __allocator<_Tp, _Pthread_alloc_template<_Max_size> >
|
|
allocator_type;
|
|
};
|
|
|
|
template <class _Tp, class _Atype, size_t _Max>
|
|
struct _Alloc_traits<_Tp, __allocator<_Atype, _Pthread_alloc_template<_Max> > >
|
|
{
|
|
static const bool _S_instanceless = true;
|
|
typedef simple_alloc<_Tp, _Pthread_alloc_template<_Max> > _Alloc_type;
|
|
typedef __allocator<_Tp, _Pthread_alloc_template<_Max> > allocator_type;
|
|
};
|
|
|
|
template <class _Tp, class _Atype>
|
|
struct _Alloc_traits<_Tp, pthread_allocator<_Atype> >
|
|
{
|
|
static const bool _S_instanceless = true;
|
|
typedef simple_alloc<_Tp, _Pthread_alloc_template<> > _Alloc_type;
|
|
typedef pthread_allocator<_Tp> allocator_type;
|
|
};
|
|
|
|
|
|
} // namespace std
|
|
|
|
#endif /* _CPP_BITS_PTHREAD_ALLOCIMPL_H */
|
|
|
|
// Local Variables:
|
|
// mode:C++
|
|
// End:
|