gcc/libstdc++-v3/docs/html/21_strings/howto.html
Phil Edwards 30a20a1ee0 New concept checking implementation.
2001-04-02  Phil Edwards  <pme@sources.redhat.com>

	New concept checking implementation.
	* docs/html/19_diagnostics/howto.html:  Document.
	* docs/html/17_intro/concept_check.diff:  New file, for reference.
	* include/bits/boost_concept_check.h:  New file from Boost.
	* include/bits/c++config:  Update comments.

	* include/bits/concept_check.h:  New file.
	* include/bits/concept_checks.h:  Removed.
	* include/bits/container_concepts.h:  Removed.
	* include/bits/sequence_concepts.h:  Removed.
	* include/bits/stl_iterator_base.h:  Removed; split into...
	* include/bits/stl_iterator_base_funcs.h:  ...this new file...
	* include/bits/stl_iterator_base_types.h:  ...and this new file.

	* include/bits/sbuf_iter.h:  Update to use new implementation.
	* include/bits/std_iterator.h:  Likewise.
	* include/bits/std_memory.h:  Likewise.
	* include/bits/stl_algo.h:  Likewise.
	* include/bits/stl_algobase.h:  Likewise.
	* include/bits/stl_construct.h:  Likewise.
	* include/bits/stl_deque.h:  Likewise.
	* include/bits/stl_heap.h:  Likewise.
	* include/bits/stl_list.h:  Likewise.
	* include/bits/stl_map.h:  Likewise.
	* include/bits/stl_multimap.h:  Likewise.
	* include/bits/stl_multiset.h:  Likewise.
	* include/bits/stl_numeric.h:  Likewise.
	* include/bits/stl_queue.h:  Likewise.
	* include/bits/stl_set.h:  Likewise.
	* include/bits/stl_stack.h:  Likewise.
	* include/bits/stl_uninitialized.h:  Likewise.
	* include/bits/stl_vector.h:  Likewise.
	* include/ext/hash_map:  Likewise.
	* include/ext/hash_set:  Likewise.
	* include/ext/slist:  Likewise.
	* include/ext/stl_hashtable.h:  Likewise.

	* src/Makefile.am (base_headers):  Update list of headers.
	* Makefile.in:  Regenerated.
	* src/Makefile.in:  Regenerated.
	* libio/Makefile.in:  Regenerated.
	* libmath/Makefile.in:  Regenerated.
	* libsupc++/Makefile.in:  Regenerated.
	* testsuite/Makefile.in:  Regenerated.

	* docs/html/install.html:  Update contact information.
	* docs/html/17_intro/howto.html:  Ditto.
	* docs/html/18_support/howto.html:  Ditto.
	* docs/html/20_util/howto.html:  Ditto.
	* docs/html/21_strings/howto.html:  Ditto.
	* docs/html/22_locale/howto.html:  Ditto.
	* docs/html/23_containers/howto.html:  Ditto.
	* docs/html/24_iterators/howto.html:  Ditto.
	* docs/html/25_algorithms/howto.html:  Ditto.
	* docs/html/26_numerics/howto.html:  Ditto.
	* docs/html/27_io/howto.html:  Ditto.
	* docs/html/faq/index.html:  Ditto, plus info on new checking code.
	* docs/html/ext/howto.html:  Ditto, plus info on new checking code.
	* docs/html/faq/index.txt:  Regenerated.

From-SVN: r41031
2001-04-03 00:26:58 +00:00

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<META NAME="DESCRIPTION" CONTENT="HOWTO for the libstdc++ chapter 21.">
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<TITLE>libstdc++-v3 HOWTO: Chapter 21</TITLE>
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<BODY>
<H1 CLASS="centered"><A NAME="top">Chapter 21: Strings</A></H1>
<P>Chapter 21 deals with the C++ strings library (a welcome relief).
</P>
<!-- ####################################################### -->
<HR>
<H1>Contents</H1>
<UL>
<LI><A HREF="#1">MFC's CString</A>
<LI><A HREF="#2">A case-insensitive string class</A>
<LI><A HREF="#3">Breaking a C++ string into tokens</A>
<LI><A HREF="#4">Simple transformations</A>
</UL>
<HR>
<!-- ####################################################### -->
<H2><A NAME="1">MFC's CString</A></H2>
<P>A common lament seen in various newsgroups deals with the Standard
string class as opposed to the Microsoft Foundation Class called
CString. Often programmers realize that a standard portable
answer is better than a proprietary nonportable one, but in porting
their application from a Win32 platform, they discover that they
are relying on special functons offered by the CString class.
</P>
<P>Things are not as bad as they seem. In
<A HREF="http://gcc.gnu.org/ml/gcc/1999-04n/msg00236.html">this
message</A>, Joe Buck points out a few very important things:
<UL>
<LI>The Standard <TT>string</TT> supports all the operations
that CString does, with three exceptions.
<LI>Two of those exceptions (whitespace trimming and case
conversion) are trivial to implement. In fact, we do so
on this page.
<LI>The third is <TT>CString::Format</TT>, which allows formatting
in the style of <TT>sprintf</TT>. This deserves some mention:
</UL>
</P>
<A NAME="1.1internal"> <!-- Coming from Chapter 27 -->
<P>The old libg++ library had a function called form(), which did much
the same thing. But for a Standard solution, you should use the
stringstream classes. These are the bridge between the iostream
hierarchy and the string class, and they operate with regular
streams seamlessly because they inherit from the iostream
heirarchy. An quick example:
<PRE>
#include &lt;iostream&gt;
#include &lt;string&gt;
#include &lt;sstream&gt;
string f (string&amp; incoming) // incoming is "foo N"
{
istringstream incoming_stream(incoming);
string the_word;
int the_number;
incoming_stream &gt;&gt; the_word // extract "foo"
&gt;&gt; the_number; // extract N
ostringstream output_stream;
output_stream &lt;&lt; "The word was " &lt;&lt; the_word
&lt;&lt; " and 3*N was " &lt;&lt; (3*the_number);
return output_stream.str();
} </PRE>
</P></A>
<P>A serious problem with CString is a design bug in its memory
allocation. Specifically, quoting from that same message:
<PRE>
CString suffers from a common programming error that results in
poor performance. Consider the following code:
CString n_copies_of (const CString&amp; foo, unsigned n)
{
CString tmp;
for (unsigned i = 0; i &lt; n; i++)
tmp += foo;
return tmp;
}
This function is O(n^2), not O(n). The reason is that each +=
causes a reallocation and copy of the existing string. Microsoft
applications are full of this kind of thing (quadratic performance
on tasks that can be done in linear time) -- on the other hand,
we should be thankful, as it's created such a big market for high-end
ix86 hardware. :-)
If you replace CString with string in the above function, the
performance is O(n).
</PRE>
</P>
<P>Joe Buck also pointed out some other things to keep in mind when
comparing CString and the Standard string class:
<UL>
<LI>CString permits access to its internal representation; coders
who exploited that may have problems moving to <TT>string</TT>.
<LI>Microsoft ships the source to CString (in the files
MFC\SRC\Str{core,ex}.cpp), so you could fix the allocation
bug and rebuild your MFC libraries.
<EM><B>Note:</B> It looks like the the CString shipped with
VC++6.0 has fixed this, although it may in fact have been one
of the VC++ SPs that did it.</EM>
<LI><TT>string</TT> operations like this have O(n) complexity
<EM>if the implementors do it correctly</EM>. The libstdc++
implementors did it correctly. Other vendors might not.
<LI>While parts of the SGI STL are used in libstdc++-v3, their
string class is not. The SGI <TT>string</TT> is essentially
<TT>vector&lt;char&gt;</TT> and does not do any reference
counting like libstdc++-v3's does. (It is O(n), though.)
So if you're thinking about SGI's string or rope classes,
you're now looking at four possibilities: CString, the
libstdc++ string, the SGI string, and the SGI rope, and this
is all before any allocator or traits customizations! (More
choices than you can shake a stick at -- want fries with that?)
</UL>
</P>
<P>Return <A HREF="#top">to top of page</A> or
<A HREF="../faq/index.html">to the FAQ</A>.
</P>
<HR>
<H2><A NAME="2">A case-insensitive string class</A></H2>
<P>The well-known-and-if-it-isn't-well-known-it-ought-to-be
<A HREF="http://www.peerdirect.com/resources/">Guru of the Week</A>
discussions held on Usenet covered this topic in January of 1998.
Briefly, the challenge was, &quot;write a 'ci_string' class which
is identical to the standard 'string' class, but is
case-insensitive in the same way as the (common but nonstandard)
C function stricmp():&quot;
<PRE>
ci_string s( "AbCdE" );
// case insensitive
assert( s == "abcde" );
assert( s == "ABCDE" );
// still case-preserving, of course
assert( strcmp( s.c_str(), "AbCdE" ) == 0 );
assert( strcmp( s.c_str(), "abcde" ) != 0 ); </PRE>
</P>
<P>The solution is surprisingly easy. The original answer pages
on the GotW website were removed into cold storage, in
preparation for
<A HREF="http://cseng.aw.com/bookpage.taf?ISBN=0-201-61562-2">a
published book of GotW notes</A>. Before being
put on the web, of course, it was posted on Usenet, and that
posting containing the answer is <A HREF="gotw29a.txt">available
here</A>.
</P>
<P>See? Told you it was easy!</P>
<P><B>Added June 2000:</B> The May issue of <U>C++ Report</U> contains
a fascinating article by Matt Austern (yes, <EM>the</EM> Matt Austern)
on why case-insensitive comparisons are not as easy as they seem,
and why creating a class is the <EM>wrong</EM> way to go about it in
production code. (The GotW answer mentions one of the principle
difficulties; his article mentions more.)
</P>
<P>Basically, this is &quot;easy&quot; only if you ignore some things,
things which may be too important to your program to ignore. (I chose
to ignore them when originally writing this entry, and am surprised
that nobody ever called me on it...) The GotW question and answer
remain useful instructional tools, however.
</P>
<P><B>Added September 2000:</B> James Kanze provided a link to a
<A HREF="http://www.unicode.org/unicode/reports/tr21/">Unicode
Technical Report discussing case handling</A>, which provides some
very good information.
</P>
<P>Return <A HREF="#top">to top of page</A> or
<A HREF="../faq/index.html">to the FAQ</A>.
</P>
<HR>
<H2><A NAME="3">Breaking a C++ string into tokens</A></H2>
<P>The Standard C (and C++) function <TT>strtok()</TT> leaves a lot to
be desired in terms of user-friendliness. It's unintuitive, it
destroys the character string on which it operates, and it requires
you to handle all the memory problems. But it does let the client
code decide what to use to break the string into pieces; it allows
you to choose the &quot;whitespace,&quot; so to speak.
</P>
<P>A C++ implementation lets us keep the good things and fix those
annoyances. The implementation here is more intuitive (you only
call it once, not in a loop with varying argument), it does not
affect the original string at all, and all the memory allocation
is handled for you.
</P>
<P>It's called stringtok, and it's a template function. It's given
<A HREF="stringtok_h.txt">in this file</A> in a less-portable form than
it could be, to keep this example simple (for example, see the
comments on what kind of string it will accept). The author uses
a more general (but less readable) form of it for parsing command
strings and the like. If you compiled and ran this code using it:
<PRE>
std::list&lt;string&gt; ls;
stringtok (ls, " this \t is\t\n a test ");
for (std::list&lt;string&gt;const_iterator i = ls.begin();
i != ls.end(); ++i)
{
std::cerr &lt;&lt; ':' &lt;&lt; (*i) &lt;&lt; ":\n";
}</PRE>
You would see this as output:
<PRE>
:this:
:is:
:a:
:test:</PRE>
with all the whitespace removed. The original <TT>s</TT> is still
available for use, <TT>ls</TT> will clean up after itself, and
<TT>ls.size()</TT> will return how many tokens there were.
</P>
<P>As always, there is a price paid here, in that stringtok is not
as fast as strtok. The other benefits usually outweight that, however.
<A HREF="stringtok_std_h.txt">Another version of stringtok is given
here</A>, suggested by Chris King and tweaked by Petr Prikryl,
and this one uses the
transformation functions mentioned below. If you are comfortable
with reading the new function names, this version is recommended
as an example.
</P>
<P><B>Added February 2001:</B> Mark Wilden pointed out that the
standard <TT>std::getline()</TT> function can be used with standard
<A HREF="../27_io/howto.html">istringstreams</A> to perform
tokenizing as well. Build an istringstream from the input text,
and then use std::getline with varying delimiters (the three-argument
signature) to extract tokens into a string.
</P>
<P>Return <A HREF="#top">to top of page</A> or
<A HREF="../faq/index.html">to the FAQ</A>.
</P>
<HR>
<H2><A NAME="4">Simple transformations</A></H2>
<P>Here are Standard, simple, and portable ways to perform common
transformations on a <TT>string</TT> instance, such as &quot;convert
to all upper case.&quot; The word transformations is especially
apt, because the standard template function
<TT>transform&lt;&gt;</TT> is used.
</P>
<P>This code will go through some iterations (no pun). Here's the
simplistic version usually seen on Usenet:
<PRE>
#include &lt;string&gt;
#include &lt;algorithm&gt;
#include &lt;cctype&gt; // old &lt;ctype.h&gt;
std::string s ("Some Kind Of Initial Input Goes Here");
// Change everything into upper case
std::transform (s.begin(), s.end(), s.begin(), toupper);
// Change everything into lower case
std::transform (s.begin(), s.end(), s.begin(), tolower);
// Change everything back into upper case, but store the
// result in a different string
std::string capital_s;
capital_s.reserve(s.size());
std::transform (s.begin(), s.end(), capital_s.begin(), tolower); </PRE>
<SPAN CLASS="larger"><B>Note</B></SPAN> that these calls all involve
the global C locale through the use of the C functions
<TT>toupper/tolower</TT>. This is absolutely guaranteed to work --
but <EM>only</EM> if the string contains <EM>only</EM> characters
from the basic source character set, and there are <EM>only</EM>
96 of those. Which means that not even all English text can be
represented (certain British spellings, proper names, and so forth).
So, if all your input forevermore consists of only those 96
characters (hahahahahaha), then you're done.
</P>
<P>At minimum, you can write short wrappers like
<PRE>
char toLower (char c)
{
return tolower(static_cast&lt;unsigned char&gt;(c));
}</PRE>
</P>
<P>The correct method is to use a facet for a particular locale
and call its conversion functions. These are discussed more in
Chapter 22; the specific part is
<A HREF="../22_locale/howto.html#5">here</A>, which shows the
final version of this code. (Thanks to James Kanze for assistance
and suggestions on all of this.)
</P>
<P>Another common operation is trimming off excess whitespace. Much
like transformations, this task is trivial with the use of string's
<TT>find</TT> family. These examples are broken into multiple
statements for readability:
<PRE>
std::string str (" \t blah blah blah \n ");
// trim leading whitespace
string::size_type notwhite = str.find_first_not_of(" \t\n");
str.erase(0,notwhite);
// trim trailing whitespace
notwhite = str.find_last_not_of(" \t\n");
str.erase(notwhite+1); </PRE>
Obviously, the calls to <TT>find</TT> could be inserted directly
into the calls to <TT>erase</TT>, in case your compiler does not
optimize named temporaries out of existance.
</P>
<P>Return <A HREF="#top">to top of page</A> or
<A HREF="../faq/index.html">to the FAQ</A>.
</P>
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<P CLASS="fineprint"><EM>
Comments and suggestions are welcome, and may be sent to
<A HREF="mailto:libstdc++@gcc.gnu.org">the mailing list</A>.
<BR> $Id: howto.html,v 1.2 2001/02/07 00:03:20 pme Exp $
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