# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

!IF "$(CFG)" == ""
CFG=cord - Win32 Debug
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE "gc - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "gc - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "cord - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "cord - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
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################################################################################
# Begin Project
# PROP Target_Last_Scanned "gctest - Win32 Debug"

!IF  "$(CFG)" == "gc - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
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# PROP Intermediate_Dir "Release"
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OUTDIR=.\Release
INTDIR=.\Release

ALL : ".\Release\gc.dll" ".\Release\gc.bsc"

CLEAN : 
	-@erase ".\Release\allchblk.obj"
	-@erase ".\Release\allchblk.sbr"
	-@erase ".\Release\alloc.obj"
	-@erase ".\Release\alloc.sbr"
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	-@erase ".\Release\checksums.sbr"
	-@erase ".\Release\dbg_mlc.obj"
	-@erase ".\Release\dbg_mlc.sbr"
	-@erase ".\Release\dyn_load.obj"
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	-@erase ".\Release\finalize.obj"
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	-@erase ".\Release\gc.bsc"
	-@erase ".\Release\gc.dll"
	-@erase ".\Release\gc.exp"
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"$(OUTDIR)" :
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CPP=cl.exe
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "SILENT" /D "GC_BUILD" /D "WIN32" /D "_WINDOWS" /D "ALL_INTERIOR_POINTERS" /D "__STDC__" /D "WIN32_THREADS" /FR /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "SILENT" /D "GC_BUILD" /D\
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CPP_OBJS=.\Release/
CPP_SBRS=.\Release/

.c{$(CPP_OBJS)}.obj:
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.cpp{$(CPP_OBJS)}.obj:
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MTL=mktyplib.exe
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/gc.bsc" 
BSC32_SBRS= \
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".\Release\gc.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
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LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_OBJS= \
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".\Release\gc.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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<<

!ELSEIF  "$(CFG)" == "gc - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
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# PROP Intermediate_Dir "Debug"
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OUTDIR=.\Debug
INTDIR=.\Debug

ALL : ".\Debug\gc.dll" ".\Debug\gc.bsc"

CLEAN : 
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	-@erase ".\Debug\new_hblk.obj"
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"$(OUTDIR)" :
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CPP=cl.exe
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "SILENT" /D "GC_BUILD" /D "WIN32" /D "_WINDOWS" /D "ALL_INTERIOR_POINTERS" /D "__STDC__" /D "WIN32_THREADS" /FR /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "SILENT" /D "GC_BUILD"\
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CPP_OBJS=.\Debug/
CPP_SBRS=.\Debug/

.c{$(CPP_OBJS)}.obj:
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.cpp{$(CPP_OBJS)}.obj:
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.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

MTL=mktyplib.exe
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/gc.bsc" 
BSC32_SBRS= \
	".\Debug\allchblk.sbr" \
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	".\Debug\ptr_chck.sbr" \
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	".\Debug\stubborn.sbr" \
	".\Debug\typd_mlc.sbr" \
	".\Debug\win32_threads.sbr"

".\Debug\gc.bsc" : "$(OUTDIR)" $(BSC32_SBRS)
    $(BSC32) @<<
  $(BSC32_FLAGS) $(BSC32_SBRS)
<<

LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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 odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
 /pdb:"$(OUTDIR)/gc.pdb" /map:"$(INTDIR)/gc.map" /debug /machine:I386\
 /out:"$(OUTDIR)/gc.dll" /implib:"$(OUTDIR)/gc.lib" 
LINK32_OBJS= \
	".\Debug\allchblk.obj" \
	".\Debug\alloc.obj" \
	".\Debug\blacklst.obj" \
	".\Debug\checksums.obj" \
	".\Debug\dbg_mlc.obj" \
	".\Debug\dyn_load.obj" \
	".\Debug\finalize.obj" \
	".\Debug\headers.obj" \
	".\Debug\mach_dep.obj" \
	".\Debug\malloc.obj" \
	".\Debug\mallocx.obj" \
	".\Debug\mark.obj" \
	".\Debug\mark_rts.obj" \
	".\Debug\misc.obj" \
	".\Debug\new_hblk.obj" \
	".\Debug\obj_map.obj" \
	".\Debug\os_dep.obj" \
	".\Debug\ptr_chck.obj" \
	".\Debug\reclaim.obj" \
	".\Debug\stubborn.obj" \
	".\Debug\typd_mlc.obj" \
	".\Debug\win32_threads.obj"

".\Debug\gc.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "gctest - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "gctest\Release"
# PROP BASE Intermediate_Dir "gctest\Release"
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# PROP Use_MFC 0
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# PROP Output_Dir "gctest\Release"
# PROP Intermediate_Dir "gctest\Release"
# PROP Target_Dir "gctest"
OUTDIR=.\gctest\Release
INTDIR=.\gctest\Release

ALL : "gc - Win32 Release" ".\Release\gctest.exe"

CLEAN : 
	-@erase ".\gctest\Release\test.obj"
	-@erase ".\Release\gctest.exe"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "ALL_INTERIOR_POINTERS" /D "__STDC__" /D "WIN32_THREADS" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D\
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 /Fp"$(INTDIR)/gctest.pch" /YX /Fo"$(INTDIR)/" /c 
CPP_OBJS=.\gctest\Release/
CPP_SBRS=.\.

.c{$(CPP_OBJS)}.obj:
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.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
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.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

MTL=mktyplib.exe
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/gctest.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /out:"Release/gctest.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_OBJS= \
	".\gctest\Release\test.obj" \
	".\Release\gc.lib"

".\Release\gctest.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "gctest - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "gctest\Debug"
# PROP BASE Intermediate_Dir "gctest\Debug"
# PROP BASE Target_Dir "gctest"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "gctest\Debug"
# PROP Intermediate_Dir "gctest\Debug"
# PROP Target_Dir "gctest"
OUTDIR=.\gctest\Debug
INTDIR=.\gctest\Debug

ALL : "gc - Win32 Debug" ".\Debug\gctest.exe" ".\gctest\Debug\gctest.bsc"

CLEAN : 
	-@erase ".\Debug\gctest.exe"
	-@erase ".\gctest\Debug\gctest.bsc"
	-@erase ".\gctest\Debug\gctest.map"
	-@erase ".\gctest\Debug\gctest.pdb"
	-@erase ".\gctest\Debug\test.obj"
	-@erase ".\gctest\Debug\test.sbr"
	-@erase ".\gctest\Debug\vc40.idb"
	-@erase ".\gctest\Debug\vc40.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "ALL_INTERIOR_POINTERS" /D "__STDC__" /D "WIN32_THREADS" /FR /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS"\
 /D "ALL_INTERIOR_POINTERS" /D "__STDC__" /D "WIN32_THREADS" /FR"$(INTDIR)/"\
 /Fp"$(INTDIR)/gctest.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\gctest\Debug/
CPP_SBRS=.\gctest\Debug/

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

MTL=mktyplib.exe
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# Begin Target

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# Name "gc - Win32 Debug"

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################################################################################
# Begin Source File

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".\Release\reclaim.obj" : $(SOURCE) $(DEP_CPP_RECLA) "$(INTDIR)"

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".\Debug\reclaim.obj" : $(SOURCE) $(DEP_CPP_RECLA) "$(INTDIR)"

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# End Source File
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# Begin Source File

SOURCE=.\os_dep.c

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NODEP_CPP_OS_DE=\
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".\Release\os_dep.obj" : $(SOURCE) $(DEP_CPP_OS_DE) "$(INTDIR)"

".\Release\os_dep.sbr" : $(SOURCE) $(DEP_CPP_OS_DE) "$(INTDIR)"


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NODEP_CPP_OS_DE=\
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".\Debug\os_dep.obj" : $(SOURCE) $(DEP_CPP_OS_DE) "$(INTDIR)"

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".\Release\misc.obj" : $(SOURCE) $(DEP_CPP_MISC_) "$(INTDIR)"

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".\Debug\mark_rts.obj" : $(SOURCE) $(DEP_CPP_MARK_) "$(INTDIR)"

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# Begin Source File

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".\Release\alloc.obj" : $(SOURCE) $(DEP_CPP_ALLOC) "$(INTDIR)"

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".\Debug\alloc.obj" : $(SOURCE) $(DEP_CPP_ALLOC) "$(INTDIR)"

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################################################################################
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NODEP_CPP_ALLCH=\
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".\Release\allchblk.obj" : $(SOURCE) $(DEP_CPP_ALLCH) "$(INTDIR)"

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NODEP_CPP_ALLCH=\
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".\Debug\allchblk.obj" : $(SOURCE) $(DEP_CPP_ALLCH) "$(INTDIR)"

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NODEP_CPP_STUBB=\
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".\Release\stubborn.obj" : $(SOURCE) $(DEP_CPP_STUBB) "$(INTDIR)"

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".\Debug\stubborn.obj" : $(SOURCE) $(DEP_CPP_STUBB) "$(INTDIR)"

".\Debug\stubborn.sbr" : $(SOURCE) $(DEP_CPP_STUBB) "$(INTDIR)"


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# Begin Source File

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NODEP_CPP_OBJ_M=\
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".\Release\obj_map.obj" : $(SOURCE) $(DEP_CPP_OBJ_M) "$(INTDIR)"

".\Release\obj_map.sbr" : $(SOURCE) $(DEP_CPP_OBJ_M) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "gc - Win32 Debug"

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NODEP_CPP_OBJ_M=\
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".\Debug\obj_map.obj" : $(SOURCE) $(DEP_CPP_OBJ_M) "$(INTDIR)"

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################################################################################
# Begin Source File

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NODEP_CPP_NEW_H=\
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".\Release\new_hblk.obj" : $(SOURCE) $(DEP_CPP_NEW_H) "$(INTDIR)"

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DEP_CPP_NEW_H=\
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