/* Copyright (c) 1996, 1997, 1998, 1999, 2002 Free Software Foundation, Inc. This file is part of GNU Classpath. GNU Classpath is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Classpath is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Classpath; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. Linking this library statically or dynamically with other modules is making a combined work based on this library. Thus, the terms and conditions of the GNU General Public License cover the whole combination. As a special exception, the copyright holders of this library give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you may extend this exception to your version of the library, but you are not obligated to do so. If you do not wish to do so, delete this exception statement from your version. */ package gnu.java.rmi.server; import java.lang.Runnable; import java.net.Socket; import java.net.ServerSocket; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.ObjectInputStream; import java.io.ObjectOutputStream; import java.io.BufferedInputStream; import java.io.BufferedOutputStream; import java.io.ObjectOutput; import java.io.ObjectInput; import java.io.IOException; import java.rmi.RemoteException; public class UnicastConnection implements Runnable, ProtocolConstants { UnicastConnectionManager manager; Socket sock; DataInputStream din; DataOutputStream dout; ObjectInputStream oin; ObjectOutputStream oout; // reviveTime and expireTime make UnicastConnection pool-able long reviveTime = 0; long expireTime = Long.MAX_VALUE; UnicastConnection(UnicastConnectionManager man, Socket sock) { this.manager = man; this.sock = sock; } void acceptConnection() throws IOException { //System.out.println("Accepting connection on " + sock); //Use BufferedXXXStream would be more efficient din = new DataInputStream(new BufferedInputStream(sock.getInputStream())); dout = new DataOutputStream(new BufferedOutputStream(sock.getOutputStream())); int sig = din.readInt(); if (sig != PROTOCOL_HEADER) { throw new IOException("bad protocol header"); } short ver = din.readShort(); if (ver != PROTOCOL_VERSION) { throw new IOException("bad protocol version"); } int protocol = din.readUnsignedByte(); if (protocol != SINGLE_OP_PROTOCOL) { // Send an ACK dout.writeByte(PROTOCOL_ACK); // Send my hostname and port dout.writeUTF(manager.serverName); dout.writeInt(manager.serverPort); dout.flush(); // Read their hostname and port String rhost = din.readUTF(); int rport = din.readInt(); } // Okay, ready to roll ... } void makeConnection(int protocol) throws IOException { //Use BufferedXXXStream would be more efficient din = new DataInputStream(new BufferedInputStream(sock.getInputStream())); dout = new DataOutputStream(new BufferedOutputStream(sock.getOutputStream())); // Send header dout.writeInt(PROTOCOL_HEADER); dout.writeShort(PROTOCOL_VERSION); dout.writeByte(protocol); dout.flush(); if (protocol != SINGLE_OP_PROTOCOL) { // Get back ack. int ack = din.readUnsignedByte(); if (ack != PROTOCOL_ACK) { throw new RemoteException("Unsupported protocol"); } // Read in host and port String dicard_rhost = din.readUTF(); int discard_rport = din.readInt(); // Send them my endpoint dout.writeUTF(manager.serverName); dout.writeInt(manager.serverPort); dout.flush(); } // Okay, ready to roll ... } DataInputStream getDataInputStream() throws IOException { return (din); } DataOutputStream getDataOutputStream() throws IOException { return (dout); } ObjectInputStream getObjectInputStream() throws IOException { if (oin == null) { oin = new RMIObjectInputStream(din); } return (oin); } ObjectOutputStream getObjectOutputStream() throws IOException { if (oout == null) { oout = new RMIObjectOutputStream(dout); } return (oout); } void disconnect() { try { if(oout != null) oout.close(); sock.close(); } catch (IOException _) { } oin = null; oout = null; din = null; dout = null; sock = null; } public static final long CONNECTION_TIMEOUT = 10000L; static boolean isExpired(UnicastConnection conn, long l){ if (l <= conn.expireTime ) return false; return true; } static void resetTime(UnicastConnection conn){ long l = System.currentTimeMillis(); conn.reviveTime = l; conn.expireTime = l + CONNECTION_TIMEOUT; } /** * We run connects on the server. Dispatch it then discard it. */ public void run() { do{ try { UnicastServer.dispatch(this); //don't discardConnection explicitly, only when // exception happens or the connection's expireTime // comes } catch (Exception e ){ manager.discardConnection(this); break; } }while(true); } }