// 2001-11-25 Phil Edwards // // Copyright (C) 2001, 2003 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // 20.4.1.1 allocator members #include #include #include #include #include #include using __gnu_cxx::__malloc_alloc; using __gnu_cxx::__debug_alloc; using __gnu_cxx::__pool_alloc; template class __malloc_alloc<3>; template class __debug_alloc<__malloc_alloc<3> >; template class __pool_alloc; template class __pool_alloc; struct big { long f[15]; }; bool new_called; bool delete_called; std::size_t requested; void* operator new(std::size_t n) throw(std::bad_alloc) { new_called = true; requested = n; return std::malloc(n); } void operator delete(void *v) throw() { delete_called = true; return std::free(v); } template void check_allocator() { bool test = true; new_called = false; delete_called = false; requested = 0; std::__allocator a; big *p = a.allocate(10); if (uses_global_new_and_delete) VERIFY( requested >= (10 * 15 * sizeof(long)) ); // Touch the far end of supposedly-allocated memory to check that we got // all of it. Why "3"? Because it's my favorite integer between e and pi. p[9].f[14] = 3; VERIFY( new_called == uses_global_new_and_delete ); a.deallocate(p,10); VERIFY( delete_called == uses_global_new_and_delete ); } // These just help tracking down error messages. void test01() { check_allocator<__malloc_alloc<3>, false>(); } void test02() { check_allocator<__debug_alloc<__malloc_alloc<3> >, false>(); } void test03() { check_allocator<__pool_alloc, true>(); } void test04() { check_allocator<__pool_alloc, true>(); } int main() { test01(); test02(); test03(); test04(); return 0; }