// 2001-01-24 Benjamin Kosnik // Copyright (C) 2001 Free Software Foundation // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 2, or (at your option) // any later version. // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License along // with this library; see the file COPYING. If not, write to the Free // Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, // USA. // 22.2.3.2 Template class numpunct_byname #include #include // XXX This test is not working for non-glibc locale models. // { dg-do run { xfail *-*-* } } void test01() { using namespace std; bool test = true; string str; locale loc_byname(locale::classic(), new numpunct_byname("de_DE")); str = loc_byname.name(); locale loc_de("de_DE"); str = loc_de.name(); locale loc_c = locale::classic(); VERIFY( loc_de != loc_byname ); // cache the numpunct facets const numpunct& nump_c = use_facet >(loc_c); const numpunct& nump_byname = use_facet >(loc_byname); const numpunct& nump_de = use_facet >(loc_de); // sanity check that the data match char dp1 = nump_byname.decimal_point(); char th1 = nump_byname.thousands_sep(); string g1 = nump_byname.grouping(); string t1 = nump_byname.truename(); string f1 = nump_byname.falsename(); char dp2 = nump_de.decimal_point(); char th2 = nump_de.thousands_sep(); string g2 = nump_de.grouping(); string t2 = nump_de.truename(); string f2 = nump_de.falsename(); VERIFY( dp1 == dp2 ); VERIFY( th1 == th2 ); VERIFY( g1 == g2 ); VERIFY( t1 == t2 ); VERIFY( f1 == f2 ); // ...and don't match "C" char dp3 = nump_c.decimal_point(); VERIFY( dp1 != dp3 ); } int main() { test01(); return 0; }