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gccrs: Add implementation of Optional
This adds an Optional<T> class to improve error handling. gcc/rust/ * util/rust-optional-test.cc: New. * util/rust-optional.h: New.
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gcc/rust/util/rust-optional-test.cc
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gcc/rust/util/rust-optional-test.cc
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// Copyright (C) 2020-2022 Free Software Foundation, Inc.
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// This file is part of GCC.
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// GCC is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3, or (at your option) any later
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// version.
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// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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// You should have received a copy of the GNU General Public License
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// along with GCC; see the file COPYING3. If not see
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// <http://www.gnu.org/licenses/>.
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#include "rust-system.h"
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#include "rust-optional.h"
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#include "selftest.h"
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#if CHECKING_P
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static void
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rust_optional_create ()
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{
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auto opt = Rust::Optional<int>::some (15);
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ASSERT_TRUE (opt.is_some ());
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ASSERT_EQ (opt.get (), 15);
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Rust::Optional<int> const_opt = Rust::Optional<int>::some (15);
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const int &value = const_opt.get ();
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ASSERT_EQ (value, 15);
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}
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static void
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rust_optional_operators ()
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{
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auto opt = Rust::Optional<int>::some (15);
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// as bool
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ASSERT_TRUE (opt);
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// deref
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ASSERT_EQ (*opt, 15);
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class Methodable
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{
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public:
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int method () { return 15; }
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};
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auto m_opt = Rust::Optional<Methodable>::some (Methodable ());
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ASSERT_EQ (m_opt->method (), 15);
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}
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static void
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rust_optional_take ()
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{
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auto opt = Rust::Optional<int>::some (15);
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auto value = opt.take ();
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ASSERT_EQ (value, 15);
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ASSERT_TRUE (opt.is_none ());
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}
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static void
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rust_optional_map ()
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{
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auto opt = Rust::Optional<int>::some (15);
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auto twice = opt.map<int> ([] (int value) { return value * 2; });
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ASSERT_FALSE (opt);
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ASSERT_TRUE (twice);
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ASSERT_EQ (*twice, 30);
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}
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static void
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rust_optional_reference ()
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{
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auto value = std::vector<std::string> ();
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value.emplace_back ("rust");
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value.emplace_back ("+");
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value.emplace_back ("gcc");
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value.emplace_back ("=");
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value.emplace_back ("<3");
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auto opt = Rust::Optional<std::vector<std::string> &>::some (value);
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ASSERT_EQ (opt->at (0), "rust");
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ASSERT_EQ (opt->at (2), "gcc");
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}
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#endif /* #if CHECKING_P */
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void
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rust_optional_test ()
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{
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#if CHECKING_P
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rust_optional_create ();
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rust_optional_operators ();
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rust_optional_take ();
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rust_optional_map ();
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rust_optional_reference ();
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#endif /* #if CHECKING_P */
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}
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278
gcc/rust/util/rust-optional.h
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gcc/rust/util/rust-optional.h
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// Copyright (C) 2020-2022 Free Software Foundation, Inc.
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// This file is part of GCC.
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// GCC is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free
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// Software Foundation; either version 3, or (at your option) any later
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// version.
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// GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or
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// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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// for more details.
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// You should have received a copy of the GNU General Public License
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// along with GCC; see the file COPYING3. If not see
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// <http://www.gnu.org/licenses/>.
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#ifndef RUST_OPTIONAL_H
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#define RUST_OPTIONAL_H
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#include "config.h"
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#include "rust-system.h"
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#include "selftest.h"
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namespace Rust {
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/**
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* Tagged union to try and simulate a sum type. This is safer and more ergonomic
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* than one of the two alternatives we're currently using in the compiler:
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*
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* 1. Storing a raw pointer, which can be `nullptr` or valid
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*
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* This is wildly unsafe, and usable in conjunction with local references, stack
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* variables, or pointers managed elsewhere, which can cause crashes, hard to
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* debug issues or undefined behavior. Likewise, if you do not check for the
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* pointer's validity, this will cause a crash.
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*
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* 2. Storing an extra boolean alongside the object
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*
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* This causes implementors to use a "dummy object": Either an empty version or
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* an error version. But what happens if what you really wanted to store was
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* the empty or error version? You can also easily incorporate logic bugs if you
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* forget to check for the associated boolean.
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*
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* The `Optional<T>` type has the same "ergonomic" cost: You need to check
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* whether your option is valid or not. However, the main advantage is that it
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* is more restrictive: You can only acess the member it contains "safely".
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* It is similar to storing a value + an associated boolean, but has the
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* advantage of making up only one member in your class.
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* You also benefit from some helper methods such as `map()`.
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*
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* You also get helper functions and operator overloading to "seamlessly"
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* replace raw pointer alternatives.
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*
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* ```c++
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* MyType *raw_pointer = something_that_can_fail();
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* if (raw_pointer)
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* raw_pointer->method();
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*
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* // or
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*
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* Optional<MyType> opt = something_that_can_fail2();
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* if (opt)
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* opt->method();
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*
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* // equivalent to
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*
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* if (opt.is_some())
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* opt.get().method();
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* ```
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*/
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template <typename T> class Optional
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{
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private:
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struct Empty
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{
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};
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enum Kind
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{
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Some,
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None
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} kind;
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union Content
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{
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Empty empty;
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T value;
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Content () = default;
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} content;
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Optional<T> (Kind kind, Content content) : kind (kind), content (content) {}
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public:
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Optional (const Optional &other) = default;
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Optional &operator= (const Optional &other) = default;
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Optional (Optional &&other) = default;
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static Optional<T> some (T value)
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{
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Content content;
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content.value = value;
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return Optional (Kind::Some, content);
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}
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static Optional<T> none ()
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{
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Content content;
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content.empty = Empty ();
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return Optional (Kind::None, content);
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}
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bool is_some () const { return kind == Kind::Some; }
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bool is_none () const { return !is_some (); }
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/**
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* Enable boolean-like comparisons.
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*/
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operator bool () { return is_some (); }
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/**
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* Enables dereferencing to access the contained value
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*/
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T &operator* () { return get (); }
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const T &operator* () const { return get (); }
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T *operator-> () { return &get (); }
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const T *operator-> () const { return &get (); }
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const T &get () const
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{
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rust_assert (is_some ());
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return content.value;
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}
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T &get ()
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{
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rust_assert (is_some ());
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return content.value;
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}
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T take ()
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{
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rust_assert (is_some ());
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auto to_return = std::move (content.value);
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content.empty = Empty ();
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kind = Kind::None;
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return to_return;
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}
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template <typename U> Optional<U> map (std::function<U (T)> functor)
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{
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if (is_none ())
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return Optional::none ();
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auto value = functor (take ());
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return Optional::some (value);
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}
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};
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template <typename T> class Optional<T &>
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{
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private:
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struct Empty
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{
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};
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enum Kind
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{
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Some,
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None
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} kind;
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union Content
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{
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Empty empty;
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T *value;
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Content () = default;
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} content;
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Optional<T &> (Kind kind, Content content) : kind (kind), content (content) {}
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public:
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Optional (const Optional &other) = default;
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Optional (Optional &&other) = default;
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static Optional<T &> some (T &value)
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{
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Content content;
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content.value = &value;
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return Optional (Kind::Some, content);
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}
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static Optional<T &> none ()
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{
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Content content;
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content.empty = Empty ();
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return Optional (Kind::None, content);
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}
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bool is_some () const { return kind == Kind::Some; }
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bool is_none () const { return !is_some (); }
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// FIXME: Can we factor this in a single class?
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/**
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* Enable boolean-like comparisons.
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*/
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operator bool () { return is_some (); }
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/**
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* Enables dereferencing to access the contained value
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*/
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T &operator* () { return get (); }
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const T &operator* () const { return get (); }
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T *operator-> () { return &get (); }
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const T *operator-> () const { return &get (); }
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const T &get () const
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{
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rust_assert (is_some ());
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return *content.value;
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}
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T &get ()
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{
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rust_assert (is_some ());
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return *content.value;
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}
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T &take ()
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{
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rust_assert (is_some ());
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auto to_return = std::move (content.value);
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content.empty = Empty ();
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kind = Kind::None;
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return *to_return;
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}
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template <typename U> Optional<U &> map (std::function<U &(T &)> functor)
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{
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if (is_none ())
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return Optional::none ();
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auto value = functor (take ());
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return Optional::some (value);
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}
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};
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} // namespace Rust
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#ifdef CHECKING_P
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void
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rust_optional_test ();
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#endif // !CHECKING_P
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#endif // !RUST_OPTIONAL_H
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