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Add some comments.
From-SVN: r9887
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@ -56,6 +56,9 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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call_used_regs[MACL_REG] = 0; \
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}
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/* ??? Need to write documentation for all SH options and add it to the
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invoke.texi file. */
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/* Run-time compilation parameters selecting different hardware subsets. */
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extern int target_flags;
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@ -206,6 +209,9 @@ do { \
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/* Allocation boundary (in *bits*) for the code of a function.
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32 bit alignment is faster, because instructions are always fetched as a
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pair from a longword boundary. */
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/* ??? Perhaps also define ASM_OUTPUT_ALIGN_CODE and/or ASM_OUTPUT_LOOP_ALIGN
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so as to align jump targets and/or loops to 4 byte boundaries when not
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optimizing for space? */
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#define FUNCTION_BOUNDARY (TARGET_SMALLCODE ? 16 : 32)
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/* Alignment of field after `int : 0' in a structure. */
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@ -972,6 +978,13 @@ extern int current_function_anonymous_args;
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that the native compiler puts too large (> 32) immediate shift counts
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into a register and shifts by the register, letting the SH decide what
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to do instead of doing that itself. */
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/* ??? This is defined, but the library routines in lib1funcs.asm do not
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truncate the shift count. This may result in incorrect results for
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unusual cases. Truncating the shift counts in the library routines would
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make them faster. However, the SH3 has hardware shifts that do not
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truncate, so it appears that we need to leave this undefined for correct
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SH3 code. We can still using truncation in the library routines though to
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make them faster. */
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#define SHIFT_COUNT_TRUNCATED 1
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/* All integers have the same format so truncation is easy. */
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@ -1065,6 +1078,10 @@ extern int current_function_anonymous_args;
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#define REGISTER_MOVE_COST(SRCCLASS, DSTCLASS) \
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(((DSTCLASS == T_REGS) || (DSTCLASS == PR_REG)) ? 10 : 1)
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/* ??? Perhaps make MEMORY_MOVE_COST depend on compiler option? This
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would be so that people would slow memory systems could generate
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different code that does fewer memory accesses. */
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/* Assembler output control. */
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