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bitmap.h (struct bitmap_element_def): GTY annotate next/prev.
2012-08-17 Richard Guenther <rguenther@suse.de> * bitmap.h (struct bitmap_element_def): GTY annotate next/prev. (struct bitmap_head_def): GTY skip current field. From-SVN: r190479
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2012-08-17 Richard Guenther <rguenther@suse.de>
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* bitmap.h (struct bitmap_element_def): GTY annotate next/prev.
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(struct bitmap_head_def): GTY skip current field.
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2012-08-17 Steven Bosscher <steven@gcc.gnu.org>
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PR middle-end/54146
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22
gcc/bitmap.h
22
gcc/bitmap.h
@ -167,9 +167,9 @@ typedef struct GTY (()) bitmap_obstack {
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bitmap_elt_clear_from to be implemented in unit time rather than
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linear in the number of elements to be freed. */
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typedef struct GTY(()) bitmap_element_def {
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struct bitmap_element_def *next; /* Next element. */
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struct bitmap_element_def *prev; /* Previous element. */
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typedef struct GTY((chain_next ("%h.next"), chain_prev ("%h.prev"))) bitmap_element_def {
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struct bitmap_element_def *next; /* Next element. */
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struct bitmap_element_def *prev; /* Previous element. */
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unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
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BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
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} bitmap_element;
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@ -177,15 +177,17 @@ typedef struct GTY(()) bitmap_element_def {
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struct bitmap_descriptor;
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/* Head of bitmap linked list. gengtype ignores ifdefs, but for
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statistics we need to add a bitmap descriptor pointer. As it is
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not collected, we can just GTY((skip)) it. */
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not collected, we can just GTY((skip(""))) it. Likewise current
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points to something already pointed to by the chain started by first,
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no need to walk it again. */
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typedef struct GTY(()) bitmap_head_def {
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bitmap_element *first; /* First element in linked list. */
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bitmap_element *current; /* Last element looked at. */
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unsigned int indx; /* Index of last element looked at. */
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bitmap_obstack *obstack; /* Obstack to allocate elements from.
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If NULL, then use GGC allocation. */
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struct bitmap_descriptor GTY((skip)) *desc;
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bitmap_element *first; /* First element in linked list. */
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bitmap_element * GTY((skip(""))) current; /* Last element looked at. */
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unsigned int indx; /* Index of last element looked at. */
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bitmap_obstack *obstack; /* Obstack to allocate elements from.
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If NULL, then use GGC allocation. */
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struct bitmap_descriptor GTY((skip(""))) *desc;
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} bitmap_head;
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/* Global data */
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