mirror of
git://gcc.gnu.org/git/gcc.git
synced 2025-04-10 19:31:17 +08:00
Fix PR target/99184: Wrong cast from double to 16-bit and 32-bit ints
this patch fixed PR target/99184 which incorrectly rounded during 64-bit (long) double to 16-bit and 32-bit integers. The patch just removes the respective roundings from libf7-asm.sx::to_integer and ::to_unsigned. Luckily, LibF7 does nowhere use respective functions internally, the only user is in libf7.c::f7_exp which reads f7_round (qq, qq); int16_t q = f7_get_s16 (qq); so that f7_get_s16() operates on an already rounded value, and therefore this code works unaltered with or without rounding in to_integer. PR target/99184 libgcc/config/avr/libf7/ * libf7-asm.sx (to_integer, to_unsigned): Don't round 16-bit and 32-bit integers.
This commit is contained in:
parent
0990a77837
commit
0b5b8ac5cb
@ -601,9 +601,6 @@ DEFUN to_integer
|
||||
tst C6
|
||||
brmi .Lsaturate.T ; > INTxx_MAX => saturate
|
||||
|
||||
rcall .Lround
|
||||
brmi .Lsaturate.T ; > INTxx_MAX => saturate
|
||||
|
||||
brtc 9f ; >= 0 => return
|
||||
sbrc Mask, 5
|
||||
.global __negdi2
|
||||
@ -658,30 +655,6 @@ DEFUN to_integer
|
||||
.global __clr_8
|
||||
XJMP __clr_8
|
||||
|
||||
.Lround:
|
||||
;; C6.7 is known to be 0 here.
|
||||
;; Return N = 1 iff we have to saturate.
|
||||
cpi Mask, 0xf
|
||||
breq .Lround16
|
||||
cpi Mask, 0x1f
|
||||
breq .Lround32
|
||||
|
||||
;; For now, no rounding in the 64-bit case. This rounding
|
||||
;; would have to be integrated into the right-shift.
|
||||
cln
|
||||
ret
|
||||
|
||||
.Lround32:
|
||||
rol C2
|
||||
adc C3, ZERO
|
||||
adc C4, ZERO
|
||||
rjmp 2f
|
||||
|
||||
.Lround16:
|
||||
rol C4
|
||||
2: adc C5, ZERO
|
||||
adc C6, ZERO
|
||||
ret
|
||||
ENDF to_integer
|
||||
#endif /* F7MOD_to_integer_ */
|
||||
|
||||
@ -725,29 +698,6 @@ DEFUN to_unsigned
|
||||
clr CA
|
||||
F7call lshrdi3
|
||||
POP r16
|
||||
|
||||
;; Rounding
|
||||
;; ??? C6.7 is known to be 0 here.
|
||||
cpi Mask, 0xf
|
||||
breq .Lround16
|
||||
cpi Mask, 0x1f
|
||||
breq .Lround32
|
||||
|
||||
;; For now, no rounding in the 64-bit case. This rounding
|
||||
;; would have to be integrated into the right-shift.
|
||||
ret
|
||||
|
||||
.Lround32:
|
||||
rol C2
|
||||
adc C3, ZERO
|
||||
adc C4, ZERO
|
||||
rjmp 2f
|
||||
|
||||
.Lround16:
|
||||
rol C4
|
||||
2: adc C5, ZERO
|
||||
adc C6, ZERO
|
||||
brcs .Lset_0xffff ; Rounding overflow => saturate
|
||||
ret
|
||||
|
||||
.Lset_0xffff:
|
||||
|
Loading…
x
Reference in New Issue
Block a user