2021-01-28 18:18:42 +08:00
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/**
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* The thread module provides support for thread creation and management.
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*
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* Copyright: Copyright Sean Kelly 2005 - 2012.
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* License: Distributed under the
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* $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost Software License 1.0).
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* (See accompanying file LICENSE)
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* Authors: Sean Kelly, Walter Bright, Alex Rønne Petersen, Martin Nowak
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2022-03-29 22:57:10 +08:00
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* Source: $(DRUNTIMESRC core/thread/context.d)
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2021-01-28 18:18:42 +08:00
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*/
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module core.thread.context;
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struct StackContext
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{
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void* bstack, tstack;
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/// Slot for the EH implementation to keep some state for each stack
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/// (will be necessary for exception chaining, etc.). Opaque as far as
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/// we are concerned here.
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void* ehContext;
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StackContext* within;
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StackContext* next, prev;
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}
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struct Callable
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{
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void opAssign(void function() fn) pure nothrow @nogc @safe
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{
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() @trusted { m_fn = fn; }();
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m_type = Call.FN;
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}
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void opAssign(void delegate() dg) pure nothrow @nogc @safe
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{
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() @trusted { m_dg = dg; }();
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m_type = Call.DG;
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}
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void opCall()
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{
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switch (m_type)
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{
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case Call.FN:
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m_fn();
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break;
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case Call.DG:
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m_dg();
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break;
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default:
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break;
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}
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}
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private:
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enum Call
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{
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NO,
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FN,
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DG
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}
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Call m_type = Call.NO;
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union
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{
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void function() m_fn;
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void delegate() m_dg;
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}
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}
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