Makefile.in (install): Some of HEADERS come from the stl dir now.
* Makefile.in (install): Some of HEADERS come from the stl dir now.
* algorithm, deque, functional, iterator, list, map, memory, numeric,
queue, set, stack, utility, vector: Now in stl dir.
stl/:
* algo.h, algobase.h, alloc.h, bvector.h, defalloc.h, deque.h,
function.h, hash_map.h, hash_set.h, hashtable.h, heap.h, iterator.h,
list.h, map.h, multimap.h, multiset.h, pair.h, pthread_alloc.h,
rope.h, ropeimpl.h, set.h, slist.h, stack.h, stl_config.h, tempbuf.h,
tree.h, type_traits.h, vector.h: Update to October 27 SGI snapshot.
* algorithm, deque, functional, hash_map, hash_set, iterator, list,
map, memory, numeric, pthread_alloc, queue, rope, set, slist, stack,
stl_algo.h, stl_algobase.h, stl_alloc.h, stl_bvector.h,
stl_construct.h, stl_deque.h, stl_function.h, stl_hash_fun.h,
stl_hash_map.h, stl_hash_set.h, stl_hashtable.h, stl_heap.h,
stl_iterator.h, stl_list.h, stl_map.h, stl_multimap.h, stl_multiset.h,
stl_numeric.h, stl_pair.h, stl_queue.h, stl_raw_storage_iter.h,
stl_relops.h, stl_rope.h, stl_set.h, stl_slist.h, stl_stack.h,
stl_tempbuf.h, stl_tree.h, stl_uninitialized.h, stl_vector.h,
utility, vector: New files in October 27 SGI snapshot.
From-SVN: r16277
1997-11-03 04:28:22 +08:00
|
|
|
/*
|
|
|
|
* Copyright (c) 1996
|
|
|
|
* Silicon Graphics Computer Systems, Inc.
|
|
|
|
*
|
|
|
|
* Permission to use, copy, modify, distribute and sell this software
|
|
|
|
* and its documentation for any purpose is hereby granted without fee,
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|
|
* provided that the above copyright notice appear in all copies and
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|
|
* that both that copyright notice and this permission notice appear
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|
|
|
* in supporting documentation. Silicon Graphics makes no
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|
|
* representations about the suitability of this software for any
|
|
|
|
* purpose. It is provided "as is" without express or implied warranty.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __SGI_STL_PTHREAD_ALLOC
|
|
|
|
#define __SGI_STL_PTHREAD_ALLOC
|
|
|
|
|
|
|
|
// Pthread-specific node allocator.
|
|
|
|
// This is similar to the default allocator, except that free-list
|
|
|
|
// information is kept separately for each thread, avoiding locking.
|
|
|
|
// This should be reasonably fast even in the presence of threads.
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|
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// The down side is that storage may not be well-utilized.
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|
|
|
// It is not an error to allocate memory in thread A and deallocate
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|
// it n thread B. But this effectively transfers ownership of the memory,
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|
|
// so that it can only be reallocated by thread B. Thus this can effectively
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// result in a storage leak if it's done on a regular basis.
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|
// It can also result in frequent sharing of
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|
|
// cache lines among processors, with potentially serious performance
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|
|
// consequences.
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|
#include <stl_config.h>
|
|
|
|
#include <stl_alloc.h>
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|
|
#ifndef __RESTRICT
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|
|
# define __RESTRICT
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#endif
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__STL_BEGIN_NAMESPACE
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// Note that this class has nonstatic members. We instantiate it once
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// per thread.
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template <bool dummy>
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class __pthread_alloc_template {
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private:
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enum {ALIGN = 8};
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enum {MAX_BYTES = 128}; // power of 2
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enum {NFREELISTS = MAX_BYTES/ALIGN};
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union obj {
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union obj * free_list_link;
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char client_data[ALIGN]; /* The client sees this. */
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};
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// Per instance state
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obj* volatile free_list[NFREELISTS];
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__pthread_alloc_template<dummy>* next; // Free list link
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static size_t ROUND_UP(size_t bytes) {
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return (((bytes) + ALIGN-1) & ~(ALIGN - 1));
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}
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static size_t FREELIST_INDEX(size_t bytes) {
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return (((bytes) + ALIGN-1)/ALIGN - 1);
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}
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// Returns an object of size n, and optionally adds to size n free list.
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void *refill(size_t n);
|
1998-05-07 05:09:07 +08:00
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|
// Allocates a chunk for nobjs of size "size". nobjs may be reduced
|
Makefile.in (install): Some of HEADERS come from the stl dir now.
* Makefile.in (install): Some of HEADERS come from the stl dir now.
* algorithm, deque, functional, iterator, list, map, memory, numeric,
queue, set, stack, utility, vector: Now in stl dir.
stl/:
* algo.h, algobase.h, alloc.h, bvector.h, defalloc.h, deque.h,
function.h, hash_map.h, hash_set.h, hashtable.h, heap.h, iterator.h,
list.h, map.h, multimap.h, multiset.h, pair.h, pthread_alloc.h,
rope.h, ropeimpl.h, set.h, slist.h, stack.h, stl_config.h, tempbuf.h,
tree.h, type_traits.h, vector.h: Update to October 27 SGI snapshot.
* algorithm, deque, functional, hash_map, hash_set, iterator, list,
map, memory, numeric, pthread_alloc, queue, rope, set, slist, stack,
stl_algo.h, stl_algobase.h, stl_alloc.h, stl_bvector.h,
stl_construct.h, stl_deque.h, stl_function.h, stl_hash_fun.h,
stl_hash_map.h, stl_hash_set.h, stl_hashtable.h, stl_heap.h,
stl_iterator.h, stl_list.h, stl_map.h, stl_multimap.h, stl_multiset.h,
stl_numeric.h, stl_pair.h, stl_queue.h, stl_raw_storage_iter.h,
stl_relops.h, stl_rope.h, stl_set.h, stl_slist.h, stl_stack.h,
stl_tempbuf.h, stl_tree.h, stl_uninitialized.h, stl_vector.h,
utility, vector: New files in October 27 SGI snapshot.
From-SVN: r16277
1997-11-03 04:28:22 +08:00
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|
// if it is inconvenient to allocate the requested number.
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static char *chunk_alloc(size_t size, int &nobjs);
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// Chunk allocation state. And other shared state.
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// Protected by chunk_allocator_lock.
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static pthread_mutex_t chunk_allocator_lock;
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static char *start_free;
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static char *end_free;
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static size_t heap_size;
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static __pthread_alloc_template<dummy>* free_allocators;
|
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|
|
static pthread_key_t key;
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|
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static bool key_initialized;
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|
|
// Pthread key under which allocator is stored.
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|
|
// Allocator instances that are currently unclaimed by any thread.
|
|
|
|
static void destructor(void *instance);
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|
|
// Function to be called on thread exit to reclaim allocator
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// instance.
|
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|
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static __pthread_alloc_template<dummy> *new_allocator();
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|
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// Return a recycled or new allocator instance.
|
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|
|
static __pthread_alloc_template<dummy> *get_allocator_instance();
|
|
|
|
// ensure that the current thread has an associated
|
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|
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// allocator instance.
|
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|
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class lock {
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public:
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|
lock () { pthread_mutex_lock(&chunk_allocator_lock); }
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~lock () { pthread_mutex_unlock(&chunk_allocator_lock); }
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};
|
|
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|
friend class lock;
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public:
|
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|
__pthread_alloc_template() : next(0)
|
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|
|
{
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|
memset((void *)free_list, 0, NFREELISTS * sizeof(obj *));
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}
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/* n must be > 0 */
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static void * allocate(size_t n)
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{
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obj * volatile * my_free_list;
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obj * __RESTRICT result;
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__pthread_alloc_template<dummy>* a;
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if (n > MAX_BYTES) {
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return(malloc(n));
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|
}
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if (!key_initialized ||
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!(a = (__pthread_alloc_template<dummy>*)
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pthread_getspecific(key))) {
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a = get_allocator_instance();
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}
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my_free_list = a -> free_list + FREELIST_INDEX(n);
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result = *my_free_list;
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if (result == 0) {
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void *r = a -> refill(ROUND_UP(n));
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|
return r;
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|
}
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*my_free_list = result -> free_list_link;
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return (result);
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};
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/* p may not be 0 */
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static void deallocate(void *p, size_t n)
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|
{
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|
obj *q = (obj *)p;
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|
obj * volatile * my_free_list;
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|
__pthread_alloc_template<dummy>* a;
|
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|
if (n > MAX_BYTES) {
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|
free(p);
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|
return;
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|
|
}
|
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|
|
if (!key_initialized ||
|
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|
|
!(a = (__pthread_alloc_template<dummy>*)
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pthread_getspecific(key))) {
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a = get_allocator_instance();
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|
}
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my_free_list = a->free_list + FREELIST_INDEX(n);
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|
q -> free_list_link = *my_free_list;
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|
*my_free_list = q;
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|
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|
}
|
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|
static void * reallocate(void *p, size_t old_sz, size_t new_sz);
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|
} ;
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|
typedef __pthread_alloc_template<false> pthread_alloc;
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|
template <bool dummy>
|
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|
|
void __pthread_alloc_template<dummy>::destructor(void * instance)
|
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|
|
{
|
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|
|
__pthread_alloc_template<dummy>* a =
|
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|
|
(__pthread_alloc_template<dummy>*)instance;
|
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|
a -> next = free_allocators;
|
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|
|
free_allocators = a;
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|
|
|
}
|
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|
|
|
|
template <bool dummy>
|
|
|
|
__pthread_alloc_template<dummy>*
|
|
|
|
__pthread_alloc_template<dummy>::new_allocator()
|
|
|
|
{
|
|
|
|
if (0 != free_allocators) {
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|
|
__pthread_alloc_template<dummy>* result = free_allocators;
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|
|
free_allocators = free_allocators -> next;
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|
|
return result;
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|
|
|
} else {
|
|
|
|
return new __pthread_alloc_template<dummy>;
|
|
|
|
}
|
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|
|
}
|
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|
|
|
template <bool dummy>
|
|
|
|
__pthread_alloc_template<dummy>*
|
|
|
|
__pthread_alloc_template<dummy>::get_allocator_instance()
|
|
|
|
{
|
|
|
|
__pthread_alloc_template<dummy>* result;
|
|
|
|
if (!key_initialized) {
|
|
|
|
/*REFERENCED*/
|
|
|
|
lock lock_instance;
|
|
|
|
if (!key_initialized) {
|
|
|
|
if (pthread_key_create(&key, destructor)) {
|
|
|
|
abort(); // failed
|
|
|
|
}
|
|
|
|
key_initialized = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
result = new_allocator();
|
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|
|
if (pthread_setspecific(key, result)) abort();
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|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We allocate memory in large chunks in order to avoid fragmenting */
|
|
|
|
/* the malloc heap too much. */
|
|
|
|
/* We assume that size is properly aligned. */
|
|
|
|
template <bool dummy>
|
|
|
|
char *__pthread_alloc_template<dummy>
|
|
|
|
::chunk_alloc(size_t size, int &nobjs)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
char * result;
|
|
|
|
size_t total_bytes;
|
|
|
|
size_t bytes_left;
|
|
|
|
/*REFERENCED*/
|
|
|
|
lock lock_instance; // Acquire lock for this routine
|
|
|
|
|
|
|
|
total_bytes = size * nobjs;
|
|
|
|
bytes_left = end_free - start_free;
|
|
|
|
if (bytes_left >= total_bytes) {
|
|
|
|
result = start_free;
|
|
|
|
start_free += total_bytes;
|
|
|
|
return(result);
|
|
|
|
} else if (bytes_left >= size) {
|
|
|
|
nobjs = bytes_left/size;
|
|
|
|
total_bytes = size * nobjs;
|
|
|
|
result = start_free;
|
|
|
|
start_free += total_bytes;
|
|
|
|
return(result);
|
|
|
|
} else {
|
|
|
|
size_t bytes_to_get = 2 * total_bytes + ROUND_UP(heap_size >> 4);
|
|
|
|
// Try to make use of the left-over piece.
|
|
|
|
if (bytes_left > 0) {
|
|
|
|
__pthread_alloc_template<dummy>* a =
|
|
|
|
(__pthread_alloc_template<dummy>*)pthread_getspecific(key);
|
|
|
|
obj * volatile * my_free_list =
|
|
|
|
a->free_list + FREELIST_INDEX(bytes_left);
|
|
|
|
|
|
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|
((obj *)start_free) -> free_list_link = *my_free_list;
|
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|
|
*my_free_list = (obj *)start_free;
|
|
|
|
}
|
|
|
|
# ifdef _SGI_SOURCE
|
|
|
|
// Try to get memory that's aligned on something like a
|
|
|
|
// cache line boundary, so as to avoid parceling out
|
|
|
|
// parts of the same line to different threads and thus
|
|
|
|
// possibly different processors.
|
|
|
|
{
|
|
|
|
const int cache_line_size = 128; // probable upper bound
|
|
|
|
bytes_to_get &= ~(cache_line_size-1);
|
|
|
|
start_free = (char *)memalign(cache_line_size, bytes_to_get);
|
|
|
|
if (0 == start_free) {
|
|
|
|
start_free = (char *)malloc_alloc::allocate(bytes_to_get);
|
|
|
|
}
|
|
|
|
}
|
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|
|
# else /* !SGI_SOURCE */
|
|
|
|
start_free = (char *)malloc_alloc::allocate(bytes_to_get);
|
|
|
|
# endif
|
|
|
|
heap_size += bytes_to_get;
|
|
|
|
end_free = start_free + bytes_to_get;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// lock is released here
|
|
|
|
return(chunk_alloc(size, nobjs));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* Returns an object of size n, and optionally adds to size n free list.*/
|
|
|
|
/* We assume that n is properly aligned. */
|
|
|
|
/* We hold the allocation lock. */
|
|
|
|
template <bool dummy>
|
|
|
|
void *__pthread_alloc_template<dummy>
|
|
|
|
::refill(size_t n)
|
|
|
|
{
|
|
|
|
int nobjs = 128;
|
|
|
|
char * chunk = chunk_alloc(n, nobjs);
|
|
|
|
obj * volatile * my_free_list;
|
|
|
|
obj * result;
|
|
|
|
obj * current_obj, * next_obj;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if (1 == nobjs) {
|
|
|
|
return(chunk);
|
|
|
|
}
|
|
|
|
my_free_list = free_list + FREELIST_INDEX(n);
|
|
|
|
|
|
|
|
/* Build free list in chunk */
|
|
|
|
result = (obj *)chunk;
|
|
|
|
*my_free_list = next_obj = (obj *)(chunk + n);
|
|
|
|
for (i = 1; ; i++) {
|
|
|
|
current_obj = next_obj;
|
|
|
|
next_obj = (obj *)((char *)next_obj + n);
|
|
|
|
if (nobjs - 1 == i) {
|
|
|
|
current_obj -> free_list_link = 0;
|
|
|
|
break;
|
|
|
|
} else {
|
|
|
|
current_obj -> free_list_link = next_obj;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return(result);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <bool dummy>
|
|
|
|
void *__pthread_alloc_template<dummy>
|
|
|
|
::reallocate(void *p, size_t old_sz, size_t new_sz)
|
|
|
|
{
|
|
|
|
void * result;
|
|
|
|
size_t copy_sz;
|
|
|
|
|
|
|
|
if (old_sz > MAX_BYTES && new_sz > MAX_BYTES) {
|
|
|
|
return(realloc(p, new_sz));
|
|
|
|
}
|
|
|
|
if (ROUND_UP(old_sz) == ROUND_UP(new_sz)) return(p);
|
|
|
|
result = allocate(new_sz);
|
|
|
|
copy_sz = new_sz > old_sz? old_sz : new_sz;
|
|
|
|
memcpy(result, p, copy_sz);
|
|
|
|
deallocate(p, old_sz);
|
|
|
|
return(result);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <bool dummy>
|
|
|
|
__pthread_alloc_template<dummy> *
|
|
|
|
__pthread_alloc_template<dummy>::free_allocators = 0;
|
|
|
|
|
|
|
|
template <bool dummy>
|
|
|
|
pthread_key_t __pthread_alloc_template<dummy>::key;
|
|
|
|
|
|
|
|
template <bool dummy>
|
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bool __pthread_alloc_template<dummy>::key_initialized = false;
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template <bool dummy>
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pthread_mutex_t __pthread_alloc_template<dummy>::chunk_allocator_lock
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= PTHREAD_MUTEX_INITIALIZER;
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template <bool dummy>
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char *__pthread_alloc_template<dummy>
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::start_free = 0;
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template <bool dummy>
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char *__pthread_alloc_template<dummy>
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::end_free = 0;
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template <bool dummy>
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size_t __pthread_alloc_template<dummy>
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::heap_size = 0;
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__STL_END_NAMESPACE
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#endif /* __SGI_STL_PTHREAD_ALLOC */
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// Local Variables:
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// mode:C++
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// End:
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