eigen/test/linearstructure.cpp
Benoit Jacob aebecae510 * find the proper way of nesting the expression in Flagged:
finally that's more subtle than just using ei_nested, because when
  flagging with NestByValueBit we want to store the expression by value
  already, regardless of whether it already had the NestByValueBit set.
* rename temporary() ----> nestByValue()
* move the old Product.h to disabled/, replace by what was ProductWIP.h
* tweak -O and -g flags for tests and examples
* reorder the tests -- basic things go first
* simplifications, e.g. in many methoeds return derived() and count on
  implicit casting to the actual return type.
* strip some not-really-useful stuff from the heaviest tests
2008-05-28 04:38:16 +00:00

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra. Eigen itself is part of the KDE project.
//
// Copyright (C) 2006-2008 Benoit Jacob <jacob@math.jussieu.fr>
//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// Alternatively, you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License and a copy of the GNU General Public License along with
// Eigen. If not, see <http://www.gnu.org/licenses/>.
#include "main.h"
template<typename MatrixType> void linearStructure(const MatrixType& m)
{
/* this test covers the following files:
Sum.h Difference.h Opposite.h ScalarMultiple.h
*/
typedef typename MatrixType::Scalar Scalar;
typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
int rows = m.rows();
int cols = m.cols();
// this test relies a lot on Random.h, and there's not much more that we can do
// to test it, hence I consider that we will have tested Random.h
MatrixType m1 = MatrixType::random(rows, cols),
m2 = MatrixType::random(rows, cols),
m3(rows, cols),
mzero = MatrixType::zero(rows, cols),
identity = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
::identity(rows, rows),
square = Matrix<Scalar, MatrixType::RowsAtCompileTime, MatrixType::RowsAtCompileTime>
::random(rows, rows);
VectorType v1 = VectorType::random(rows),
v2 = VectorType::random(rows),
vzero = VectorType::zero(rows);
Scalar s1 = ei_random<Scalar>(),
s2 = ei_random<Scalar>();
int r = ei_random<int>(0, rows-1),
c = ei_random<int>(0, cols-1);
VERIFY_IS_APPROX(-(-m1), m1);
VERIFY_IS_APPROX(m1+m1, 2*m1);
VERIFY_IS_APPROX(m1+m2-m1, m2);
VERIFY_IS_APPROX(-m2+m1+m2, m1);
VERIFY_IS_APPROX(m1*s1, s1*m1);
VERIFY_IS_APPROX((m1+m2)*s1, s1*m1+s1*m2);
VERIFY_IS_APPROX((-m1+m2)*s1, -s1*m1+s1*m2);
m3 = m2; m3 += m1;
VERIFY_IS_APPROX(m3, m1+m2);
m3 = m2; m3 -= m1;
VERIFY_IS_APPROX(m3, m2-m1);
m3 = m2; m3 *= s1;
VERIFY_IS_APPROX(m3, s1*m2);
if(NumTraits<Scalar>::HasFloatingPoint)
{
m3 = m2; m3 /= s1;
VERIFY_IS_APPROX(m3, m2/s1);
}
// again, test operator() to check const-qualification
VERIFY_IS_APPROX((-m1)(r,c), -(m1(r,c)));
VERIFY_IS_APPROX((m1-m2)(r,c), (m1(r,c))-(m2(r,c)));
VERIFY_IS_APPROX((m1+m2)(r,c), (m1(r,c))+(m2(r,c)));
VERIFY_IS_APPROX((s1*m1)(r,c), s1*(m1(r,c)));
VERIFY_IS_APPROX((m1*s1)(r,c), (m1(r,c))*s1);
if(NumTraits<Scalar>::HasFloatingPoint)
VERIFY_IS_APPROX((m1/s1)(r,c), (m1(r,c))/s1);
// use .block to disable vectorization and compare to the vectorized version
VERIFY_IS_APPROX(m1+m1.block(0,0,rows,cols), m1+m1);
VERIFY_IS_APPROX(m1.cwiseProduct(m1.block(0,0,rows,cols)), m1.cwiseProduct(m1));
VERIFY_IS_APPROX(m1 - m1.block(0,0,rows,cols), m1 - m1);
VERIFY_IS_APPROX(m1.block(0,0,rows,cols) * s1, m1 * s1);
}
void test_linearstructure()
{
for(int i = 0; i < g_repeat; i++) {
CALL_SUBTEST( linearStructure(Matrix<float, 1, 1>()) );
CALL_SUBTEST( linearStructure(Matrix4d()) );
CALL_SUBTEST( linearStructure(MatrixXcf(3, 3)) );
CALL_SUBTEST( linearStructure(MatrixXf(8, 12)) );
CALL_SUBTEST( linearStructure(MatrixXi(8, 12)) );
CALL_SUBTEST( linearStructure(MatrixXcd(20, 20)) );
}
}