mirror of
https://gitlab.com/libeigen/eigen.git
synced 2024-12-09 07:00:27 +08:00
7bf5930496
Adapted the decomposition documentation regarding the solve signature.
311 lines
13 KiB
Plaintext
311 lines
13 KiB
Plaintext
namespace Eigen {
|
|
|
|
/** \page TutorialAdvancedLinearAlgebra Tutorial 3/4 - Advanced linear algebra
|
|
\ingroup Tutorial
|
|
|
|
<div class="eimainmenu">\ref index "Overview"
|
|
| \ref TutorialCore "Core features"
|
|
| \ref TutorialGeometry "Geometry"
|
|
| \b Advanced \b linear \b algebra
|
|
| \ref TutorialSparse "Sparse matrix"
|
|
</div>
|
|
|
|
This tutorial chapter explains how you can use Eigen to tackle various problems involving matrices:
|
|
solving systems of linear equations, finding eigenvalues and eigenvectors, and so on.
|
|
|
|
\b Table \b of \b contents
|
|
- \ref TutorialAdvSolvers
|
|
- \ref TutorialAdvLU
|
|
- \ref TutorialAdvCholesky
|
|
- \ref TutorialAdvQR
|
|
- \ref TutorialAdvEigenProblems
|
|
|
|
|
|
\section TutorialAdvSolvers Solving linear problems
|
|
|
|
This part of the tutorial focuses on solving systems of linear equations. Such systems can be
|
|
written in the form \f$ A \mathbf{x} = \mathbf{b} \f$, where both \f$ A \f$ and \f$ \mathbf{b} \f$
|
|
are known, and \f$ \mathbf{x} \f$ is the unknown. Moreover, \f$ A \f$ is assumed to be a square
|
|
matrix.
|
|
|
|
The equation \f$ A \mathbf{x} = \mathbf{b} \f$ has a unique solution if \f$ A \f$ is invertible. If
|
|
the matrix is not invertible, then the equation may have no or infinitely many solutions. All
|
|
solvers assume that \f$ A \f$ is invertible, unless noted otherwise.
|
|
|
|
Eigen offers various algorithms to this problem. The choice of algorithm mainly depends on the
|
|
nature of the matrix \f$ A \f$, such as its shape, size and numerical properties.
|
|
- The \ref TutorialAdvSolvers_LU "LU decomposition" (with partial pivoting) is a general-purpose
|
|
algorithm which works for most problems.
|
|
- Use the \ref TutorialAdvSolvers_Cholesky "Cholesky decomposition" if the matrix \f$ A \f$ is
|
|
positive definite.
|
|
- Use a special \ref TutorialAdvSolvers_Triangular "triangular solver" if the matrix \f$ A \f$ is
|
|
upper or lower triangular.
|
|
- Use of the \ref TutorialAdvSolvers_Inverse "matrix inverse" is not recommended in general, but
|
|
may be appropriate in special cases, for instance if you want to solve several systems with the
|
|
same matrix \f$ A \f$ and that matrix is small.
|
|
- \ref TutorialAdvSolvers_Misc "Other solvers" (%LU decomposition with full pivoting, the singular
|
|
value decomposition) are provided for special cases, such as when \f$ A \f$ is not invertible.
|
|
|
|
The methods described here can be used whenever an expression involve the product of an inverse
|
|
matrix with a vector or another matrix: \f$ A^{-1} \mathbf{v} \f$ or \f$ A^{-1} B \f$.
|
|
|
|
|
|
\subsection TutorialAdvSolvers_LU LU decomposition (with partial pivoting)
|
|
|
|
This is a general-purpose algorithm which performs well in most cases (provided the matrix \f$ A \f$
|
|
is invertible), so if you are unsure about which algorithm to pick, choose this. The method proceeds
|
|
in two steps. First, the %LU decomposition with partial pivoting is computed using the
|
|
MatrixBase::partialPivLu() function. This yields an object of the class PartialPivLU. Then, the
|
|
PartialPivLU::solve() method is called to compute a solution.
|
|
|
|
As an example, suppose we want to solve the following system of linear equations:
|
|
|
|
\f[ \begin{aligned}
|
|
x + 2y + 3z &= 3 \\
|
|
4x + 5y + 6z &= 3 \\
|
|
7x + 8y + 10z &= 4.
|
|
\end{aligned} \f]
|
|
|
|
The following program solves this system:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_PartialLU_solve.cpp
|
|
</td><td>
|
|
output: \include Tutorial_PartialLU_solve.out
|
|
</td></tr></table>
|
|
|
|
There are many situations in which we want to solve the same system of equations with different
|
|
right-hand sides. One possibility is to put the right-hand sides as columns in a matrix \f$ B \f$
|
|
and then solve the equation \f$ A X = B \f$. For instance, suppose that we want to solve the same
|
|
system as before, but now we also need the solution of the same equations with 1 on the right-hand
|
|
side. The following code computes the required solutions:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_multiple_rhs.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_multiple_rhs.out
|
|
</td></tr></table>
|
|
|
|
However, this is not always possible. Often, you only know the right-hand side of the second
|
|
problem, and whether you want to solve it at all, after you solved the first problem. In such a
|
|
case, it's best to save the %LU decomposition and reuse it to solve the second problem. This is
|
|
worth the effort because computing the %LU decomposition is much more expensive than using it to
|
|
solve the equation. Here is some code to illustrate the procedure. It uses the constructor
|
|
PartialPivLU::PartialPivLU(const MatrixType&) to compute the %LU decomposition.
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_reuse_decomposition.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_reuse_decomposition.out
|
|
</td></tr></table>
|
|
|
|
\b Warning: All this code presumes that the matrix \f$ A \f$ is invertible, so that the system
|
|
\f$ A \mathbf{x} = \mathbf{b} \f$ has a unique solution. If the matrix \f$ A \f$ is not invertible,
|
|
then the system \f$ A \mathbf{x} = \mathbf{b} \f$ has either zero or infinitely many solutions. In
|
|
both cases, PartialPivLU::solve() will give nonsense results. For example, suppose that we want to
|
|
solve the same system as above, but with the 10 in the last equation replaced by 9. Then the system
|
|
of equations is inconsistent: adding the first and the third equation gives \f$ 8x + 10y + 12z = 7 \f$,
|
|
which implies \f$ 4x + 5y + 6z = 3\frac12 \f$, in contradiction with the second equation. If we try
|
|
to solve this inconsistent system with Eigen, we find:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_singular.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_singular.out
|
|
</td></tr></table>
|
|
|
|
The %LU decomposition with \b full pivoting (class FullPivLU) and the singular value decomposition (class
|
|
SVD) may be helpful in this case, as explained in the section \ref TutorialAdvSolvers_Misc below.
|
|
|
|
\sa LU_Module, MatrixBase::partialPivLu(), PartialPivLU::solve(), class PartialPivLU.
|
|
|
|
|
|
\subsection TutorialAdvSolvers_Cholesky Cholesky decomposition
|
|
|
|
If the matrix \f$ A \f$ is \b symmetric \b positive \b definite, then the best method is to use a
|
|
Cholesky decomposition: it is both faster and more accurate than the %LU decomposition. Such
|
|
positive definite matrices often arise when solving overdetermined problems. These are linear
|
|
systems \f$ A \mathbf{x} = \mathbf{b} \f$ in which the matrix \f$ A \f$ has more rows than columns,
|
|
so that there are more equations than unknowns. Typically, there is no vector \f$ \mathbf{x} \f$
|
|
which satisfies all the equation. Instead, we look for the least-square solution, that is, the
|
|
vector \f$ \mathbf{x} \f$ for which \f$ \| A \mathbf{x} - \mathbf{b} \|_2 \f$ is minimal. You can
|
|
find this vector by solving the equation \f$ A^T \! A \mathbf{x} = A^T \mathbf{b} \f$. If the matrix
|
|
\f$ A \f$ has full rank, then \f$ A^T \! A \f$ is positive definite and thus you can use the
|
|
Cholesky decomposition to solve this system and find the least-square solution to the original
|
|
system \f$ A \mathbf{x} = \mathbf{b} \f$.
|
|
|
|
Eigen offers two different Cholesky decompositions: the LLT class provides a \f$ LL^T \f$
|
|
decomposition where L is a lower triangular matrix, and the LDLT class provides a \f$ LDL^T \f$
|
|
decomposition where L is lower triangular with unit diagonal and D is a diagonal matrix. The latter
|
|
includes pivoting and avoids square roots; this makes the %LDLT decomposition slightly more stable
|
|
than the %LLT decomposition. The LDLT class is able to handle both positive- and negative-definite
|
|
matrices, but not indefinite matrices.
|
|
|
|
The API is the same as when using the %LU decomposition.
|
|
|
|
\code
|
|
#include <Eigen/Cholesky>
|
|
MatrixXf D = MatrixXf::Random(8,4);
|
|
MatrixXf A = D.transpose() * D;
|
|
VectorXf b = A * VectorXf::Random(4);
|
|
VectorXf x_llt = A.llt().solve(b); // using a LLT factorization
|
|
VectorXf x_ldlt = A.ldlt().solve(b); // using a LDLT factorization
|
|
\endcode
|
|
|
|
The LLT and LDLT classes also provide an \em in \em place API for the case where the value of the
|
|
right hand-side \f$ b \f$ is not needed anymore.
|
|
|
|
\code
|
|
A.llt().solveInPlace(b);
|
|
\endcode
|
|
|
|
This code replaces the vector \f$ b \f$ by the result \f$ x \f$.
|
|
|
|
As before, you can reuse the factorization if you have to solve the same linear problem with
|
|
different right-hand sides, e.g.:
|
|
|
|
\code
|
|
// ...
|
|
LLT<MatrixXf> lltOfA(A);
|
|
lltOfA.solveInPlace(b0);
|
|
lltOfA.solveInPlace(b1);
|
|
// ...
|
|
\endcode
|
|
|
|
\sa Cholesky_Module, MatrixBase::llt(), MatrixBase::ldlt(), LLT::solve(), LLT::solveInPlace(),
|
|
LDLT::solve(), LDLT::solveInPlace(), class LLT, class LDLT.
|
|
|
|
|
|
\subsection TutorialAdvSolvers_Triangular Triangular solver
|
|
|
|
If the matrix \f$ A \f$ is triangular (upper or lower) and invertible (the coefficients of the
|
|
diagonal are all not zero), then the problem can be solved directly using the TriangularView
|
|
class. This is much faster than using an %LU or Cholesky decomposition (in fact, the triangular
|
|
solver is used when you solve a system using the %LU or Cholesky decomposition). Here is an example:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_triangular.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_triangular.out
|
|
</td></tr></table>
|
|
|
|
The MatrixBase::triangularView() function constructs an object of the class TriangularView, and
|
|
TriangularView::solve() then solves the system. There is also an \e in \e place variant:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_triangular_inplace.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_triangular_inplace.out
|
|
</td></tr></table>
|
|
|
|
\sa MatrixBase::triangularView(), TriangularView::solve(), TriangularView::solveInPlace(),
|
|
TriangularView class.
|
|
|
|
|
|
\subsection TutorialAdvSolvers_Inverse Direct inversion (for small matrices)
|
|
|
|
The solution of the system \f$ A \mathbf{x} = \mathbf{b} \f$ is given by \f$ \mathbf{x} = A^{-1}
|
|
\mathbf{b} \f$. This suggests the following approach for solving the system: compute the matrix
|
|
inverse and multiply that with the right-hand side. This is often not a good approach: using the %LU
|
|
decomposition with partial pivoting yields a more accurate algorithm that is usually just as fast or
|
|
even faster. However, using the matrix inverse can be faster if the matrix \f$ A \f$ is small
|
|
(≤4) and fixed size, though numerical stability problems may still remain. Here is an example of
|
|
how you would write this in Eigen:
|
|
|
|
<table class="tutorial_code"><tr><td>
|
|
\include Tutorial_solve_matrix_inverse.cpp
|
|
</td><td>
|
|
output: \include Tutorial_solve_matrix_inverse.out
|
|
</td></tr></table>
|
|
|
|
Note that the function inverse() is defined in the \ref LU_Module.
|
|
|
|
\sa MatrixBase::inverse().
|
|
|
|
|
|
\subsection TutorialAdvSolvers_Misc Other solvers (for singular matrices and special cases)
|
|
|
|
Finally, Eigen also offer solvers based on a singular value decomposition (%SVD) or the %LU
|
|
decomposition with full pivoting. These have the same API as the solvers based on the %LU
|
|
decomposition with partial pivoting (PartialPivLU).
|
|
|
|
The solver based on the %SVD uses the class SVD. It can handle singular matrices. Here is an example
|
|
of its use:
|
|
|
|
\code
|
|
#include <Eigen/SVD>
|
|
// ...
|
|
MatrixXf A = MatrixXf::Random(20,20);
|
|
VectorXf b = VectorXf::Random(20);
|
|
VectorXf x = A.svd().solve(b);
|
|
SVD<MatrixXf> svdOfA(A);
|
|
x = svdOfA.solve(b);
|
|
\endcode
|
|
|
|
%LU decomposition with full pivoting has better numerical stability than %LU decomposition with
|
|
partial pivoting. It is defined in the class FullPivLU. The solver can also handle singular matrices.
|
|
|
|
\code
|
|
#include <Eigen/LU>
|
|
// ...
|
|
MatrixXf A = MatrixXf::Random(20,20);
|
|
VectorXf b = VectorXf::Random(20);
|
|
VectorXf x = A.lu().solve(b);
|
|
FullPivLU<MatrixXf> luOfA(A);
|
|
x = luOfA.solve(b);
|
|
\endcode
|
|
|
|
See the section \ref TutorialAdvLU below.
|
|
|
|
\sa class SVD, SVD::solve(), SVD_Module, class FullPivLU, LU::solve(), LU_Module.
|
|
|
|
|
|
|
|
<a href="#" class="top">top</a>\section TutorialAdvLU LU
|
|
|
|
Eigen provides a rank-revealing LU decomposition with full pivoting, which has very good numerical stability.
|
|
|
|
You can obtain the LU decomposition of a matrix by calling \link MatrixBase::lu() lu() \endlink, which is the easiest way if you're going to use the LU decomposition only once, as in
|
|
\code
|
|
#include <Eigen/LU>
|
|
MatrixXf A = MatrixXf::Random(20,20);
|
|
VectorXf b = VectorXf::Random(20);
|
|
VectorXf x = A.lu().solve(b);
|
|
\endcode
|
|
|
|
Alternatively, you can construct a named LU decomposition, which allows you to reuse it for more than one operation:
|
|
\code
|
|
#include <Eigen/LU>
|
|
MatrixXf A = MatrixXf::Random(20,20);
|
|
Eigen::FullPivLU<MatrixXf> lu(A);
|
|
cout << "The rank of A is" << lu.rank() << endl;
|
|
if(lu.isInvertible()) {
|
|
cout << "A is invertible, its inverse is:" << endl << lu.inverse() << endl;
|
|
}
|
|
else {
|
|
cout << "Here's a matrix whose columns form a basis of the kernel a.k.a. nullspace of A:"
|
|
<< endl << lu.kernel() << endl;
|
|
}
|
|
\endcode
|
|
|
|
\sa LU_Module, LU::solve(), class FullPivLU
|
|
|
|
<a href="#" class="top">top</a>\section TutorialAdvCholesky Cholesky
|
|
todo
|
|
|
|
\sa Cholesky_Module, LLT::solve(), LLT::solveInPlace(), LDLT::solve(), LDLT::solveInPlace(), class LLT, class LDLT
|
|
|
|
<a href="#" class="top">top</a>\section TutorialAdvQR QR
|
|
todo
|
|
|
|
\sa QR_Module, class QR
|
|
|
|
<a href="#" class="top">top</a>\section TutorialAdvEigenProblems Eigen value problems
|
|
todo
|
|
|
|
\sa class SelfAdjointEigenSolver, class EigenSolver
|
|
|
|
*/
|
|
|
|
}
|