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https://gitlab.com/libeigen/eigen.git
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28539e7597
the modifications to initial code follow: * changed build system from plain makefiles to cmake * added eigen2 (4 versions: vec/novec and fixed/dynamic), GMM++, MTL4 interfaces * added "transposed matrix * vector" product action * updated blitz interface to use condensed products instead of hand coded loops * removed some deprecated interfaces * changed default storage order to column major for all libraries * new generic bench timer strategy which is supposed to be more accurate * various code clean-up
193 lines
5.2 KiB
C++
193 lines
5.2 KiB
C++
//=====================================================
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// File : blitz_LU_solve_interface.hh
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// Author : L. Plagne <laurent.plagne@edf.fr)>
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// Copyright (C) EDF R&D, lun sep 30 14:23:31 CEST 2002
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//=====================================================
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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#ifndef BLITZ_LU_SOLVE_INTERFACE_HH
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#define BLITZ_LU_SOLVE_INTERFACE_HH
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#include "blitz/array.h"
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#include <vector>
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BZ_USING_NAMESPACE(blitz)
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template<class real>
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class blitz_LU_solve_interface : public blitz_interface<real>
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{
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public :
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typedef typename blitz_interface<real>::gene_matrix gene_matrix;
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typedef typename blitz_interface<real>::gene_vector gene_vector;
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typedef blitz::Array<int,1> Pivot_Vector;
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inline static void new_Pivot_Vector(Pivot_Vector & pivot,int N)
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{
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pivot.resize(N);
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}
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inline static void free_Pivot_Vector(Pivot_Vector & pivot)
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{
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return;
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}
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static inline real matrix_vector_product_sliced(const gene_matrix & A, gene_vector B, int row, int col_start, int col_end)
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{
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real somme=0.;
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for (int j=col_start ; j<col_end+1 ; j++){
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somme+=A(row,j)*B(j);
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}
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return somme;
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}
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static inline real matrix_matrix_product_sliced(gene_matrix & A, int row, int col_start, int col_end, gene_matrix & B, int row_shift, int col )
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{
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real somme=0.;
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for (int j=col_start ; j<col_end+1 ; j++){
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somme+=A(row,j)*B(j+row_shift,col);
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}
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return somme;
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}
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inline static void LU_factor(gene_matrix & LU, Pivot_Vector & pivot, int N)
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{
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ASSERT( LU.rows()==LU.cols() ) ;
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int index_max = 0 ;
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real big = 0. ;
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real theSum = 0. ;
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real dum = 0. ;
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// Get the implicit scaling information :
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gene_vector ImplicitScaling( N ) ;
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for( int i=0; i<N; i++ ) {
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big = 0. ;
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for( int j=0; j<N; j++ ) {
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if( abs( LU( i, j ) )>=big ) big = abs( LU( i, j ) ) ;
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}
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if( big==0. ) {
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INFOS( "blitz_LU_factor::Singular matrix" ) ;
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exit( 0 ) ;
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}
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ImplicitScaling( i ) = 1./big ;
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}
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// Loop over columns of Crout's method :
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for( int j=0; j<N; j++ ) {
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for( int i=0; i<j; i++ ) {
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theSum = LU( i, j ) ;
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theSum -= matrix_matrix_product_sliced(LU, i, 0, i-1, LU, 0, j) ;
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// theSum -= sum( LU( i, Range( fromStart, i-1 ) )*LU( Range( fromStart, i-1 ), j ) ) ;
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LU( i, j ) = theSum ;
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}
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// Search for the largest pivot element :
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big = 0. ;
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for( int i=j; i<N; i++ ) {
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theSum = LU( i, j ) ;
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theSum -= matrix_matrix_product_sliced(LU, i, 0, j-1, LU, 0, j) ;
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// theSum -= sum( LU( i, Range( fromStart, j-1 ) )*LU( Range( fromStart, j-1 ), j ) ) ;
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LU( i, j ) = theSum ;
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if( (ImplicitScaling( i )*abs( theSum ))>=big ) {
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dum = ImplicitScaling( i )*abs( theSum ) ;
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big = dum ;
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index_max = i ;
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}
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}
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// Interchanging rows and the scale factor :
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if( j!=index_max ) {
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for( int k=0; k<N; k++ ) {
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dum = LU( index_max, k ) ;
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LU( index_max, k ) = LU( j, k ) ;
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LU( j, k ) = dum ;
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}
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ImplicitScaling( index_max ) = ImplicitScaling( j ) ;
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}
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pivot( j ) = index_max ;
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if ( LU( j, j )==0. ) LU( j, j ) = 1.e-20 ;
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// Divide by the pivot element :
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if( j<N ) {
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dum = 1./LU( j, j ) ;
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for( int i=j+1; i<N; i++ ) LU( i, j ) *= dum ;
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}
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}
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}
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inline static void LU_solve(const gene_matrix & LU, const Pivot_Vector pivot, gene_vector &B, gene_vector X, int N)
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{
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// Pour conserver le meme header, on travaille sur X, copie du second-membre B
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X = B.copy() ;
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ASSERT( LU.rows()==LU.cols() ) ;
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firstIndex indI ;
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// Forward substitution :
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int ii = 0 ;
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real theSum = 0. ;
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for( int i=0; i<N; i++ ) {
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int ip = pivot( i ) ;
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theSum = X( ip ) ;
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// theSum = B( ip ) ;
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X( ip ) = X( i ) ;
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// B( ip ) = B( i ) ;
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if( ii ) {
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theSum -= matrix_vector_product_sliced(LU, X, i, ii-1, i-1) ;
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// theSum -= sum( LU( i, Range( ii-1, i-1 ) )*X( Range( ii-1, i-1 ) ) ) ;
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// theSum -= sum( LU( i, Range( ii-1, i-1 ) )*B( Range( ii-1, i-1 ) ) ) ;
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} else if( theSum ) {
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ii = i+1 ;
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}
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X( i ) = theSum ;
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// B( i ) = theSum ;
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}
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// Backsubstitution :
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for( int i=N-1; i>=0; i-- ) {
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theSum = X( i ) ;
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// theSum = B( i ) ;
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theSum -= matrix_vector_product_sliced(LU, X, i, i+1, N) ;
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// theSum -= sum( LU( i, Range( i+1, toEnd ) )*X( Range( i+1, toEnd ) ) ) ;
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// theSum -= sum( LU( i, Range( i+1, toEnd ) )*B( Range( i+1, toEnd ) ) ) ;
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// Store a component of the solution vector :
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X( i ) = theSum/LU( i, i ) ;
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// B( i ) = theSum/LU( i, i ) ;
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}
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}
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};
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#endif
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