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210 lines
8.0 KiB
C++
210 lines
8.0 KiB
C++
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2009 Gael Guennebaud <g.gael@free.fr>
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// Copyright (C) 2009 Hauke Heibel <hauke.heibel@googlemail.com>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_STDVECTOR_MODULE_H
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#define EIGEN_STDVECTOR_MODULE_H
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#include "Core"
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#include <vector>
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// Define the explicit instantiation (e.g. necessary for the Intel compiler)
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#if defined(__INTEL_COMPILER) || defined(__GNUC__)
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#define EIGEN_EXPLICIT_STL_VECTOR_INSTANTIATION(...) template class std::vector<__VA_ARGS__, Eigen::aligned_allocator<__VA_ARGS__> >;
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#else
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#define EIGEN_EXPLICIT_STL_VECTOR_INSTANTIATION(...)
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#endif
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/**
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* This section contains a convenience MACRO which allows an easy specialization of
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* std::vector such that for data types with alignment issues the correct allocator
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* is used automatically.
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*/
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#define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) \
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EIGEN_EXPLICIT_STL_VECTOR_INSTANTIATION(__VA_ARGS__) \
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namespace std \
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{ \
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template<typename _Ay> \
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class vector<__VA_ARGS__, _Ay> \
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: public vector<__VA_ARGS__, Eigen::aligned_allocator<__VA_ARGS__> > \
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{ \
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typedef vector<__VA_ARGS__, Eigen::aligned_allocator<__VA_ARGS__> > vector_base; \
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public: \
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typedef __VA_ARGS__ value_type; \
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typedef typename vector_base::allocator_type allocator_type; \
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typedef typename vector_base::size_type size_type; \
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typedef typename vector_base::iterator iterator; \
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explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {} \
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template<typename InputIterator> \
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vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \
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vector(const vector& c) : vector_base(c) {} \
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explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
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vector(iterator start, iterator end) : vector_base(start, end) {} \
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vector& operator=(const vector& x) { \
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vector_base::operator=(x); \
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return *this; \
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} \
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}; \
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}
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namespace Eigen {
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// This one is needed to prevent reimplementing the whole std::vector.
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template <class T>
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class aligned_allocator_indirection : public aligned_allocator<T>
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{
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public:
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typedef size_t size_type;
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typedef ptrdiff_t difference_type;
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typedef T* pointer;
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typedef const T* const_pointer;
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typedef T& reference;
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typedef const T& const_reference;
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typedef T value_type;
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template<class U>
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struct rebind
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{
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typedef aligned_allocator_indirection<U> other;
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};
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aligned_allocator_indirection() throw() {}
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aligned_allocator_indirection(const aligned_allocator_indirection& ) throw() : aligned_allocator<T>() {}
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aligned_allocator_indirection(const aligned_allocator<T>& ) throw() {}
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template<class U>
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aligned_allocator_indirection(const aligned_allocator_indirection<U>& ) throw() {}
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template<class U>
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aligned_allocator_indirection(const aligned_allocator<U>& ) throw() {}
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~aligned_allocator_indirection() throw() {}
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};
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#ifdef _MSC_VER
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// sometimes, MSVC detects, at compile time, that the argument x
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// in std::vector::resize(size_t s,T x) won't be aligned and generate an error
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// even if this function is never called. Whence this little wrapper.
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#define EIGEN_WORKAROUND_MSVC_STD_VECTOR(T) Eigen::ei_workaround_msvc_std_vector<T>
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template<typename T> struct ei_workaround_msvc_std_vector : public T
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{
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inline ei_workaround_msvc_std_vector() : T() {}
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inline ei_workaround_msvc_std_vector(const T& other) : T(other) {}
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inline operator T& () { return *static_cast<T*>(this); }
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inline operator const T& () const { return *static_cast<const T*>(this); }
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template<typename OtherT>
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inline T& operator=(const OtherT& other)
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{ T::operator=(other); return *this; }
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inline ei_workaround_msvc_std_vector& operator=(const ei_workaround_msvc_std_vector& other)
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{ T::operator=(other); return *this; }
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};
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#else
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#define EIGEN_WORKAROUND_MSVC_STD_VECTOR(T) T
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#endif
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}
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namespace std {
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#define EIGEN_STD_VECTOR_SPECIALIZATION_BODY \
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public: \
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typedef T value_type; \
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typedef typename vector_base::allocator_type allocator_type; \
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typedef typename vector_base::size_type size_type; \
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typedef typename vector_base::iterator iterator; \
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typedef typename vector_base::const_iterator const_iterator; \
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explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {} \
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template<typename InputIterator> \
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vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) \
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: vector_base(first, last, a) {} \
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vector(const vector& c) : vector_base(c) {} \
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explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
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vector(iterator start, iterator end) : vector_base(start, end) {} \
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vector& operator=(const vector& x) { \
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vector_base::operator=(x); \
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return *this; \
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}
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template<typename T>
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class vector<T,Eigen::aligned_allocator<T> >
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: public vector<EIGEN_WORKAROUND_MSVC_STD_VECTOR(T),
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Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STD_VECTOR(T)> >
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{
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typedef vector<EIGEN_WORKAROUND_MSVC_STD_VECTOR(T),
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Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STD_VECTOR(T)> > vector_base;
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EIGEN_STD_VECTOR_SPECIALIZATION_BODY
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void resize(size_type new_size)
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{ resize(new_size, T()); }
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#if defined(_VECTOR_)
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// workaround MSVC std::vector implementation
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void resize(size_type new_size, const value_type& x)
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{
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if (vector_base::size() < new_size)
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vector_base::_Insert_n(vector_base::end(), new_size - vector_base::size(), x);
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else if (new_size < vector_base::size())
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vector_base::erase(vector_base::begin() + new_size, vector_base::end());
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}
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void push_back(const value_type& x)
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{ vector_base::push_back(x); }
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using vector_base::insert;
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iterator insert(const_iterator position, const value_type& x)
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{ return vector_base::insert(position,x); }
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void insert(const_iterator position, size_type new_size, const value_type& x)
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{ vector_base::insert(position, new_size, x); }
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#elif defined(_GLIBCXX_VECTOR) && EIGEN_GNUC_AT_LEAST(4,2)
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// workaround GCC std::vector implementation
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void resize(size_type new_size, const value_type& x)
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{
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if (new_size < vector_base::size())
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vector_base::_M_erase_at_end(this->_M_impl._M_start + new_size);
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else
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vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
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}
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#elif defined(_GLIBCXX_VECTOR) && (!EIGEN_GNUC_AT_LEAST(4,1))
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// Note that before gcc-4.1 we already have: std::vector::resize(size_type,const T&),
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// no no need to workaround !
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using vector_base::resize;
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#else
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// either GCC 4.1 or non-GCC
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// default implementation which should always work.
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void resize(size_type new_size, const value_type& x)
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{
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if (new_size < vector_base::size())
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vector_base::erase(vector_base::begin() + new_size, vector_base::end());
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else if (new_size > vector_base::size())
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vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
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}
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#endif
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};
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}
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#endif // EIGEN_STDVECTOR_MODULE_H
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/* vim: set filetype=cpp et sw=2 ts=2 ai: */
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