eigen/bench/btl/libs/STL_algo/STL_algo_interface.hh
Gael Guennebaud 28539e7597 imported a reworked version of BTL (Benchmark for Templated Libraries).
the modifications to initial code follow:
* changed build system from plain makefiles to cmake
* added eigen2 (4 versions: vec/novec and fixed/dynamic), GMM++, MTL4 interfaces
* added "transposed matrix * vector" product action
* updated blitz interface to use condensed products instead of hand coded loops
* removed some deprecated interfaces
* changed default storage order to column major for all libraries
* new generic bench timer strategy which is supposed to be more accurate
* various code clean-up
2008-07-09 14:04:48 +00:00

139 lines
3.2 KiB
C++

//=====================================================
// File : STL_algo_interface.hh
// Author : L. Plagne <laurent.plagne@edf.fr)>
// Copyright (C) EDF R&D, lun sep 30 14:23:24 CEST 2002
//=====================================================
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef STL_ALGO_INTERFACE_HH
#define STL_ALGO_INTERFACE_HH
#include <string>
#include <vector>
#include <numeric>
#include <algorithm>
#include "utilities.h"
template<class real>
class STL_algo_interface{
public :
typedef real real_type ;
typedef std::vector<real> stl_vector;
typedef std::vector<stl_vector > stl_matrix;
typedef stl_matrix gene_matrix;
typedef stl_vector gene_vector;
static inline std::string name( void )
{
return "STL_algo";
}
static void free_matrix(gene_matrix & A, int N){}
static void free_vector(gene_vector & B){}
static inline void matrix_from_stl(gene_matrix & A, stl_matrix & A_stl){
A=A_stl ;
}
static inline void vector_from_stl(gene_vector & B, stl_vector & B_stl){
B=B_stl ;
}
static inline void vector_to_stl(gene_vector & B, stl_vector & B_stl){
B_stl=B ;
}
static inline void matrix_to_stl(gene_matrix & A, stl_matrix & A_stl){
A_stl=A ;
}
static inline void copy_vector(const gene_vector & source, gene_vector & cible, int N){
for (int i=0;i<N;i++)
cible[i]=source[i];
}
static inline void copy_matrix(const gene_matrix & source, gene_matrix & cible, int N)
{
for (int i=0;i<N;i++){
for (int j=0;j<N;j++){
cible[i][j]=source[i][j];
}
}
}
class somme {
public:
somme(real coef):_coef(coef){};
real operator()(const real & val1, const real & val2)
{
return _coef * val1 + val2;
}
private:
real _coef;
};
class vector_generator {
public:
vector_generator(const gene_matrix & a_matrix, const gene_vector & a_vector):
_matrice(a_matrix),
_vecteur(a_vector),
_index(0)
{};
real operator()( void )
{
const gene_vector & ai=_matrice[_index];
int N=ai.size();
_index++;
return std::inner_product(&ai[0],&ai[N],&_vecteur[0],0.0);
}
private:
int _index;
const gene_matrix & _matrice;
const gene_vector & _vecteur;
};
static inline void atv_product(const gene_matrix & A, const gene_vector & B, gene_vector & X, int N)
{
std::generate(&X[0],&X[N],vector_generator(A,B));
}
static inline void axpy(real coef, const gene_vector & X, gene_vector & Y, int N)
{
std::transform(&X[0],&X[N],&Y[0],&Y[0],somme(coef));
}
};
#endif